How did VR reach the mainstream? Marcie Jastrow and Christina Heller (Metastage) discuss the past present and future of VR AR XR and all the rest of the “Rs!”
Charles Babb is a creative technologist who specializes in video game production and development. He has led the charge for cross-platform immersive projects for companies such as VR Playhouse, Netflix and Universal Studios. He is a tireless advocate for diversity. His TedX Talk from Wellington New Zealand, The Possibilities of Uncommonalities, can be found here: https://www.youtube.com/watch?v=3_bgJpiDP6c
Today we are joined by Milica Zec and Winslow Porter. Award winning producers, directors and creative technologists. Their ground breaking VR projects Giant and Tree have been exhibited at Sundance, Cannes, IMAX, TED, and over 130 festivals
Today we welcome Ashley Crowder, Co-founder and CEO of VNTANA, an industry leading augmented reality platform that allows brands to easily create interactive hologram experiences. VNTANA recently launched Omnichannel 3D Automation Software allowing the creation of 3D web, AR and VR experiences in minutes rather than weeks.