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Burden of Dreams

Burden of Dreams

By CoaguCo Industries

A discussion with indie developers about their experiences with game design, storefronts, and all the other little in's and out's of making games. And, of course, a bunch of other random things.
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S01E06 - Stuffe from LevelHead

Burden of DreamsJun 06, 2022

00:00
03:01:11
S01E10 - Richi and Günther from Monolith of Minds
Jul 31, 202202:37:41
S01E09 - Josef and Simone from DU&I
Jul 05, 202202:41:05
S01E08 - Deverotyan
Jun 27, 202202:17:20
S01E07 - Jordan from WinterPixel
Jun 15, 202201:11:31
S01E06 - Stuffe from LevelHead
Jun 06, 202203:01:11
S01E05 - Matias Bontempo

S01E05 - Matias Bontempo

In the fifth episode I digitally sit down with swell fellow Matias, developer of ShapeGrid.  He gives a lot of insight into the making of the game, dealing with Steam, mobile platforms, game engines, etc.  We chat a bit about the Steam Deck, tinkering with ideas, what is marketing, dream games, and next steps.  There is one severe audio level glitch due to me messing with the sound levels during recording.  Can you find it?

Check him out on a variety of sites: ShapeGrid (Steam) | Website

May 30, 202202:07:55
S01E04 - Rivernotch

S01E04 - Rivernotch

In this fourth episode I talk with the guys from Rivernotch, developers of Fishards.  They gives us lots of details about the making of their game before we descend into all manner of related topics: Steam, Itch.io, missing deadlines, working in a team, game jams, etc.  And, naturally, unrelated topics.  We even manage to avoid chickens this time around.  Audio levels are all over the place too.

Check them out on a variety of sites: Fishards (Steam) | Twitter | Discord

May 23, 202202:05:00
S01E03 - Maybell

S01E03 - Maybell

In the third episode I chat up my sister from another mother, Maybell, developer of Satryn Deluxe. We cover the full gamut of items like game development, Itch.io, Steam, NFTs, ducks, chickens, shitty internet, dream games, game jams, and more.  I still haven't figured out the audio leveling or how to keep a conversation on track.

Check her out on a variety of sites too: Satyrn Deluxe (Steam) | Twitter

May 16, 202201:42:13
S01E02 - Will and Cole from Manifold Interactive

S01E02 - Will and Cole from Manifold Interactive

In the second episode I sit down with Will and Cole from Manifold Interactive, developers of Non-Euclidean Chess.  They talk about their excellent chess game then we banter a bit about mobile platforms, NFTs, and chickens, naturally.  We cover a lot of ground in this hour and a half, despite me not being as loud as I should have been.

Check them out on a variety of sites too: Non-Euclidean Chess (Steam) | Twitter | Manifold Interactive's website | Manifold Interactive's Discord

May 08, 202201:24:16
S01E01 - Doug from Starriver

S01E01 - Doug from Starriver

The very first episode features a conversation with Doug from Starriver, developer of Feral Flowers. He gives some insight into the making of the game and I poorly ask questions then ramble some nonsense about chickens and dodgy copyrights.

The episode also contains two post-recording edits to clarify "poor man's copyright" and Valve's possible use of outside help verifying games.

Check him out on a variety of sites too: Feral Flowers (Steam) | Feral Flowers (Itch.io)

May 01, 202201:00:37