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Combo.Zone

Combo.Zone

By QP

Modern Arcade Games.
Welcome to Combo.Zone.
I'm QP, your podcast host for modern arcade concepts.
In first four episodes I will discuss a modern arcade game: SkyCurser, Killer Queen, Death Ball and Cosmotron.
In each episode, I will start with who made the game, the cabinet appearance, the price tag and a gameplay overview.
Next I will discuss strategy. Then, what I like about the game and what I dislike about the game. Each episode will conclude with lessons for modern arcade game developers.
After these four episodes, I will run six episodes on modern arcade concepts.
Currently playing episode

Episode 2: Killer Queen

Combo.ZoneSep 21, 2019

00:00
33:03
Episode 2: Killer Queen

Episode 2: Killer Queen

Modern Arcade Games.
Welcome to Combo.Zone.
I'm QP, your podcast host for modern arcade concepts.
In first four episodes I will discuss a modern arcade game: SkyCurser, Killer Queen, Death Ball and Cosmotron.
In each episode, I will start with who made the game, the cabinet appearance, the price tag and a gameplay overview.
Next I will discuss strategy. Then, what I like about the game and what I dislike about the game. Each episode will conclude with lessons for modern arcade game developers.
After these four episodes, I will run six episodes on modern arcade concepts.

Sep 21, 201933:03
Skycurser

Skycurser

Podcast intro. Skycurser.

Welcome to Combo.Zone.

I'm QP, your podcast host for modern arcade concepts.

In first four episodes I will discuss a modern arcade game: SkyCurser, Killer Queen, Death Ball and Cosmotron.

In each episode, I will start with who made the game, the cabinet appearance, the price tag and a gameplay overview.

Next I will discuss strategy. Then, what I like about the game and what I dislike about the game. Each episode will conclude with lessons for modern arcade game developers.

After these four episodes, I will run six episodes on modern arcade concepts. These concepts are not necessarily a game but a structure of an arcade experience. For example, the first modern arcade concept is Cross-Session Interactions: players sending a powerup into the next player's game.

After these 10 episodes I want to continue the Combo.Zone podcast with interviews of modern arcade developers, interviews of players, interviews with arcade operators and share my own arcade game development experiences.

Aug 24, 201914:21