The Corsair Adventures
By James Donaldson
The Corsair Adventures series revolves around a single protagonist, Nash (Code Name: Corsair), as he navigates different mysterious, exciting and sometimes supernatural adventures.
The Corsair AdventuresMar 25, 2024
LUCID Part 13
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
LUCID Part 12
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
LUCID Part 11
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
LUCID Part 10
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
LUCID Part 9
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
LUCID Part 8
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
LUCID Part 7
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
LUCID Part 6
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
LUCID Part 5
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
LUCID Part 4
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
LUCID Part 3
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
LUCID Part 2
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
LUCID Part 1
LUCID is a thirteen-part, supernatural short story written by James Donaldson for The Corsair Adventures. The story LUCID is heavily inspired by several of the works of H.P. Lovecraft, the originator of the Cthulhu mythology. In LUCID, Nash (Code Name: Corsair) is involuntarily drawn into the supernatural realm of the Dreamlands where, to protect a young college student, he faces off against an anonymous foe. To the Corsair’s horror, however, he soon discovers his immoral adversary has the almost unlimited powers to control dreams!
CONTACT
A special addition to the Corsair Adventures Podcast! CONTACT is a short story written by James Donaldson for The Corsair Adventures. CONTACT was written as an ancillary prelude to the novel, “Crimes Against Humanity”. The events of this story takes place immediately before Chapter One of “Crimes Against Humanity.
DEEP COVER
A special addition to the Corsair Adventures Podcast! DEEP COVER is a short story written by James Donaldson for The Corsair Adventures. DEEP COVER was written as a second ancillary prelude to the novel, “Blood Quest”. This prelude explains how Nash found initially himself in Dayspring. The events of this story takes place after the actual prologue of “Blood Quest”.
THE TOMB Part Four
THE TOMB is a four-part, supernatural short story written by James Donaldson for The Corsair Adventures. In THE TOMB, Nash, Code Name: Corsair, uncovers and attempts to stop an ancient family ritual of death he inadvertently participated in!
(The voice audio for THE TOMB was recorded using “Revoicer”.)
THE TOMB Part Three
THE TOMB is a four-part, supernatural short story written by James Donaldson for The Corsair Adventures. In THE TOMB, Nash, Code Name: Corsair, uncovers and attempts to stop an ancient family ritual of death he inadvertently participated in!
(The voice audio for THE TOMB was recorded using “Revoicer”.)
THE TOMB Part Two
THE TOMB is a four-part, supernatural short story written by James Donaldson for The Corsair Adventures. In THE TOMB, Nash, Code Name: Corsair, uncovers and attempts to stop an ancient family ritual of death he inadvertently participated in!
(The voice audio for THE TOMB was recorded using “Revoicer”.)
THE TOMB Part One
THE TOMB is a four-part, supernatural short story written by James Donaldson for The Corsair Adventures. In THE TOMB, Nash, Code Name: Corsair, uncovers and attempts to stop an ancient family ritual of death he inadvertently participated in!
(The voice audio for THE TOMB was recorded using “Revoicer”.)
MIND GAMES
MIND GAMES is an ancillary prelude to James Donaldson’s debut novel, BLOOD QUEST. The prelude MIND GAMES expands upon some of the characters from the novel BLOOD QUEST and their complex relationships.
STAKE OUT Part Three
STAKE OUT is a three-part, stand-alone short story written for "The Corsair Adventures" by James Donaldson. STAKE OUT also serves as an ancillary prelude to James Donaldson’s novel, VAMPIRIS. In STAKE OUT, "The Corsair" is stalked, cornered and attacked by an undead creature of the night!
STAKE OUT Part Two
STAKE OUT is a three-part, stand-alone short story written for "The Corsair Adventures" by James Donaldson. STAKE OUT also serves as an ancillary prelude to James Donaldson’s novel, VAMPIRIS. In STAKE OUT, "The Corsair" is stalked, cornered and attacked by an undead creature of the night!
STAKE OUT Part One
STAKE OUT is a three-part, stand-alone short story written for "The Corsair Adventures" by James Donaldson. STAKE OUT also serves as an ancillary prelude to James Donaldson’s novel, VAMPIRIS. In STAKE OUT, "The Corsair" is stalked, cornered and attacked by an undead creature of the night!
TOUCHED Part Ten
TOUCHED is a ten-part story written for "The Corsair Adventures". "The Corsair" is challenged to spend the night in a haunted house, but discovers more than he bargained for!
TOUCHED Part Nine
TOUCHED is a ten-part story written for "The Corsair Adventures". "The Corsair" is challenged to spend the night in a haunted house, but discovers more than he bargained for!
TOUCHED Part Eight
TOUCHED is a ten-part story written for "The Corsair Adventures". "The Corsair" is challenged to spend the night in a haunted house, but discovers more than he bargained for!
TOUCHED Part Seven
TOUCHED is a ten-part story written for "The Corsair Adventures". "The Corsair" is challenged to spend the night in a haunted house, but discovers more than he bargained for!
TOUCHED Part Six
TOUCHED is a ten-part story written for "The Corsair Adventures". "The Corsair" is challenged to spend the night in a haunted house, but discovers more than he bargained for!
TOUCHED Part Five
TOUCHED is a ten-part story written for "The Corsair Adventures". "The Corsair" is challenged to spend the night in a haunted house, but discovers more than he bargained for!
TOUCHED Part Four
TOUCHED is a ten-part story written for "The Corsair Adventures". "The Corsair" is challenged to spend the night in a haunted house, but discovers more than he bargained for!
TOUCHED Part Three
TOUCHED is a ten-part story written for "The Corsair Adventures". "The Corsair" is challenged to spend the night in a haunted house, but discovers more than he bargained for!
TOUCHED Part Two
TOUCHED is a ten-part story written for "The Corsair Adventures". "The Corsair" is challenged to spend the night in a haunted house, but discovers more than he bargained for!
TOUCHED Part One
TOUCHED is a ten-part story written for "The Corsair Adventures". In Part One, a stand-alone short story prelude entitled WRAITH, "The Corsair", finds himself in a haunted cemetery, attempting to right a supernatural wrong with time quickly running out!
THREE WISHES Part Five
THREE WISHES is a five-part short story written for "The Corsair Adventures". After a jailhouse meeting with a convicted murderer, Nash searches for a magical ring with the ability to grant the wearer three wishes!
THREE WISHES Part Four
THREE WISHES is a five-part short story written for "The Corsair Adventures". After a jailhouse meeting with a convicted murderer, Nash searches for a magical ring with the ability to grant the wearer three wishes!
THREE WISHES Part Three
THREE WISHES is a five-part short story written for "The Corsair Adventures". After a jailhouse meeting with a convicted murderer, Nash searches for a magical ring with the ability to grant the wearer three wishes!
THREE WISHES Part Two
THREE WISHES is a five-part short story written for "The Corsair Adventures". After a jailhouse meeting with a convicted murderer, Nash searches for a magical ring with the ability to grant the wearer three wishes!
THREE WISHES Part One
THREE WISHES is a five-part short story written for "The Corsair Adventures". After a jailhouse meeting with a convicted murderer, Nash searches for a magical ring with the ability to grant the wearer three wishes!
OPERATION: TAROT Part Six
OPERATION: TAROT is a six-part short story written for "The Corsair Adventures". “The Corsair” takes on a debt of honor and infiltrates an elusive terrorist cell led by a woman who claims to see the future!
OPERATION: TAROT Part Five
OPERATION: TAROT is a six-part short story written for "The Corsair Adventures". “The Corsair” takes on a debt of honor and infiltrates an elusive terrorist cell led by a woman who claims to see the future!
OPERATION: TAROT Part Four
OPERATION: TAROT is a six-part short story written for "The Corsair Adventures". “The Corsair” takes on a debt of honor and infiltrates an elusive terrorist cell led by a woman who claims to see the future!
OPERATION: TAROT Part Three
OPERATION: TAROT is a six-part short story written for "The Corsair Adventures". “The Corsair” takes on a debt of honor and infiltrates an elusive terrorist cell led by a woman who claims to see the future!
OPERATION: TAROT Part Two
OPERATION: TAROT is a six-part short story written for "The Corsair Adventures". “The Corsair” takes on a debt of honor and infiltrates an elusive terrorist cell led by a woman who claims to see the future!
OPERATION: TAROT Part One
OPERATION: TAROT is a six-part short story written for "The Corsair Adventures". “The Corsair” takes on a debt of honor and infiltrates an elusive terrorist cell led by a woman who claims to see the future!
UNINVITED Part Four
UNINVITED is a four part short story written for "The Corsair Adventures". An innocent invitation for assistance by an attractive neighbor quickly propels “The Corsair” into a deadly, supernatural mystery!
UNINVITED Part Three
UNINVITED is a four part short story written for "The Corsair Adventures". An innocent invitation for assistance by an attractive neighbor quickly propels “The Corsair” into a deadly, supernatural mystery!
UNINVITED Part Two
UNINVITED is a four part short story written for "The Corsair Adventures". An innocent invitation for assistance by an attractive neighbor quickly propels “The Corsair” into a deadly, supernatural mystery!
UNINVITED Part One
UNINVITED is a four part short story written for "The Corsair Adventures". An innocent invitation for assistance by an attractive neighbor quickly propels “The Corsair” into a deadly, supernatural mystery!
DOUBLE DOWN Part Four
DOUBLE DOWN is a four part short story written for "The Corsair Adventures". “The Corsair”, hot on the trail of a missing woman's near-perfect imposter, discovers a horrific secret underneath a popular casino.
DOUBLE DOWN Part Three
DOUBLE DOWN is a four part short story written for "The Corsair Adventures". “The Corsair”, hot on the trail of a missing woman's near-perfect imposter, discovers a horrific secret underneath a popular casino.