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Creative DLC: Diary Of A Music Manager

Creative DLC: Diary Of A Music Manager

By Kenny Vaughan

This is my diary on becoming a music manager. Discoveries and insights for creatives as audio Creative DLC.
My learning portfolio, told by me, Kenny Vaughan.
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Weekly Endeavours #1 --- (YouTube Gaming, Tik Tok, Billie Eilish, Blockchain)

Creative DLC: Diary Of A Music ManagerFeb 11, 2020

00:00
11:03
Reply: How do musicians & artists clear samples? -- Creative DLC

Reply: How do musicians & artists clear samples? -- Creative DLC

Want to use a sample in your track?  Replying to a query I have on my channel regarding artists using other people's tracks/songs/music within their own recordings. I go into David Guetta & Bebe Rexha - I'm Good (Blue) as an example, and how they may have cleared this sample. Thanks Chris!

Oct 14, 202206:09
Interview: Ella Preda (Artist Manager for Softserve Artists & Producer for Studio Curve)

Interview: Ella Preda (Artist Manager for Softserve Artists & Producer for Studio Curve)

An interview with the incredible Ella Preda discussing creativity, discovering cool art, and the magic behind reality. One of the coolest & most intellligent people I know!  *this does contain the occassional naughty word...for emphasis ofc*  

Recorded 16.09.22

CHAPTERS: 

00:00:00 - Intro
00:00:53 - What inspired your interest in art therefore to venture outside of a 9 to 5?
00:10:03 - Examples of art and its effect on our own creative contributions & understanding.
00:23:00 - Where to discover art.
00:28:38 - Ella’s journey into English Literature and it's impact.
00:33:11 - The origins of the Magic-Realism genre.
00:40:38 - Ella’s vision for the future of SoftServe.
00:45:26 - What do you do, and why do you do it?

Sep 25, 202249:12
Diary Of A Music Manager Ep. 5 - Recording and Compositional Rights - September 2022

Diary Of A Music Manager Ep. 5 - Recording and Compositional Rights - September 2022

A short update and explaining the difference between how management works between RIVES and Ebi Soda. 

Mini music rights cheat sheet below:  

Recordings/masters are the actual audio file you listen to. Record Labels buy these rights from artists, and monetise them by selling vinyl/CD, getting them streamed, licensed for adverts/TV, public performance and much more.  Songs/compositions are the lyrics and melody within the audio files. 

Publishers buy these from the artist and monetise these by encouraging other performing artists to play/use their compositions (covers), placement on adverts/TV,  public performance, sheet music and much more.  

Once again, big ups to Rob and Ollie Radio as part of Future Hits Radio for making RIVES Artist Of The Week!

Sep 24, 202204:55
Diary Of A Music Manager Ep. 4 - Renaissance art vs modern creators, and music videos in 2022 - August 2022

Diary Of A Music Manager Ep. 4 - Renaissance art vs modern creators, and music videos in 2022 - August 2022

Discussion on renaissance art vs modern creators, how music videos are today, a sprinkle of strategy and of course the great Ebi Soda - Pseudocreme video here: https://www.youtube.com/watch?v=_IBjzlR2bF8

Sep 24, 202208:48
Diary Of A Music Manager Ep.3 - Failure & Philosophy - August 2022

Diary Of A Music Manager Ep.3 - Failure & Philosophy - August 2022

Well, lots of secrets in this episode, and a sprinkle of perspective / theory / philosophy  for failure in the industry at the end. I'll be jumping back on these after my lil European trip back in late August/Early September. More to come.

Sep 24, 202209:48
Diary Of A Music Manager Ep.2 - Artist Development, Sticker Photoshoots & Too Many Phone Calls - July 2022

Diary Of A Music Manager Ep.2 - Artist Development, Sticker Photoshoots & Too Many Phone Calls - July 2022

My Music Management Journal from late July 2022, and all the things I got up to.  Includes artist development, sticker photoshoots and alot of phone calls.   Shout out to The Famous Company (@almostfamouscast) for their 'Almost Famous' podcast. Also big ups to Dan Discovers Music (@dandiscoversmusic) for the cool recommendations.

Sep 24, 202203:24
Diary Of A Music Manager Ep.1 - Re-Introduction to my plan - July 2022

Diary Of A Music Manager Ep.1 - Re-Introduction to my plan - July 2022

Ever wanted to see what a part-time music manager does? Well, look no further - I'm going to document everything I do to break my artists, follow my journey and wish me luck. This episode I'll present my situation, the two artists I am working with, and the general premise of the journey.

Sep 24, 202206:08
How To Plan Your Creative Project (feat. The Project Circle Model)

How To Plan Your Creative Project (feat. The Project Circle Model)

Being a 'creative' myself, I've often found that creating art and building a campaign around it have been completely different skillsets.   

Since starting E'XVI, I've had a number of questions about how to build a campaign by musicians & artists - There is no 'perfect' answer. Instead, I've created a perspective model of the very basics to keep you on track with the purpose of the project and what the next steps are. I've named this the Project Circle Model.   

When you want to share your art with the world, ask yourself these questions:  

---1. Why did you start this creative project?  Define the purpose.  

---2. How will this creative project take shape?  Define the project.  

---3. Where do you want this project to be?  Locate Destinations.  

---4. What do these destinations need? What do you need?  Build Assets.  

---5. When do you want to do the above (what order)?  Build Narrative.  

---6. Results - Access each part. Improve. Repeat.  

I welcome any feedback and thoughts to this and I hope this is something that brings value to artists looking to execute the project as true to the purpose as possible. Thank you!

May 03, 202006:45
Creatives In Quarantine
Apr 02, 202004:41
Weekly Endeavours #4 --- (Brits, Br*xit, 'Two Can Play That Game' BPI Gaming Deck)

Weekly Endeavours #4 --- (Brits, Br*xit, 'Two Can Play That Game' BPI Gaming Deck)

---Brits 

Successes are a byproduct of alot of hard work, even if it is top heavy.  

---Brexit 

Your core audience are your priority, and they are likely to be family and friends nearby. If you have good stats to go abroad, get an agent and go tour!  

--- 'Two Can Play At That Game' Gaming's 

£116 billion per year industry provides direction for streamers and some insight into divergent ways to express art as a musician. Gaming is inwards, and music is outwards, but they both exploit the attention economy (that's not a bad thing!)  

Any questions, queries, comments welcome. Thank you,   

Insta: @endeavourxvi
Twitter: @endeavourxvi
Facebook: @endeavourxvi
Linkedin: www.linkedin.com/company/endeavour-xvi
Website: www.endeavourxvi.co.uk/  

All views, advice and opinions are my own.

Mar 03, 202009:10
Weekly Endeavours #3 --- (Artists 'Making Friends' with Brands, Caffeine TV & Drake Partnership)

Weekly Endeavours #3 --- (Artists 'Making Friends' with Brands, Caffeine TV & Drake Partnership)

Weekly Endeavours Episode 3:  A weekly video summary of all the insights, news and updates in the music & gaming world full of free advice for creatives from the last week.  

--- Artists Making Friends with Brands 

When a developing artist has already made waves amongst their friends and family, what else can they do apart from perform more? Aside from digital marketing, contextual partnerships by 'making friends with brands of similar value' can help cross-pollinate audiences.  

--- Caffeine TV & Drake Partnership 

Caffeine TV is a brand new streaming platform hitting the press with a partnership from Drake. Starting with Drake hosting rap battle event series, Caffeine TV aims to build content to rival the likes of Twitch, YouTube and Netflix all in one. Drake's influence has previously helped Twitch and Fortnite gain popular culture traction ('Permission'). One to watch  

Any questions, queries, comments welcome. Thank you,   

Insta: @endeavourxvi
Twitter: @endeavourxvi
Facebook: @endeavourxvi
Linkedin: www.linkedin.com/company/endeavour-xvi
Website: www.endeavourxvi.co.uk/  

All views, advice and opinions are my own.

Feb 28, 202007:00
Creatives In Music 4 - Making Friends with Brands

Creatives In Music 4 - Making Friends with Brands

Creatives in Music 4: Making Friends with Brands

Quick message for early artists. If you are looking for creative route for growth outside of your current circle, find common values with other brands or identities and cross pollinate those audiences.


Just like when you make friends, teamwork and sponsors are the same - you find a common interest and share your love for it. Its all part of the journey!


Anything not authentic is obvious, so even if an audience looks big or tempting - approach at your own peril! Integrity over all IMO.

Feb 11, 202001:45
Weekly Endeavours #2 --- (Venues, Superbowl vs. eSports, Cloud Gaming)
Feb 11, 202009:20
Weekly Endeavours #1 --- (YouTube Gaming, Tik Tok, Billie Eilish, Blockchain)

Weekly Endeavours #1 --- (YouTube Gaming, Tik Tok, Billie Eilish, Blockchain)

This is the first episode of Weekly Endeavours:

A weekly video summary of all the insights, news and updates in the music & gaming world full of free advice for creatives from the last week.

---YouTube Gaming exclusives

Streamers - maintains your brand across all mediums.

---Tik Tok

Use new platforms to find new ways to be creative without limits.

---Billie Eilish

Her abnormality is her normality. Surround yourself with people that support and help grow your unique art.

---Ditto & Blockchain

If you are an artist, be an artist. Save time by learning about new tech, or ensure your team is holding the admin mantle.

Any questions, queries, comments welcome. Thank you,


Insta: @endeavourxvi

Twitter: @endeavourxvi

Facebook: @endeavourxvi

Linkedin: www.linkedin.com/company/endeavour-xvi

Website: www.endeavourxvi.co.uk/

All views, advice and opinions are my own.

Feb 11, 202011:03
Creatives In Music 3 - Drake wins 'Fair Use' case

Creatives In Music 3 - Drake wins 'Fair Use' case

Drake's recent win regarding the use of Jimmy Smith's statement inside of his 'Pound Cake' instrumental is a great example of the difference between Master and Publishing rights.
if music was like a book.

The book itself (pages, font, ink etc) is what the Record Labels own and sell to make money. it's the product or the file it travels in.

The story within the book, is the composition. it's intangible, but it has a value. This is what the Publisher owns, and they ensure the writer gets paid for every use or reference of the story.

In this case, Drake got permission to make a book with some of their pages, but he did not get permission to use some of the story. 'Fair Use' ruled that the piece of Jimmy Smith's story that was used did not add, subtract or change the value of Drake's story, despite the pages being there, so no permission in this case was required.

Feb 04, 202001:30
Creatives In Music 2 - TikTok and Socials

Creatives In Music 2 - TikTok and Socials

TikTok and Social Platforms

Social platforms are a way to communicate - TikTok is just another method. Despite its size, TikTok still has big potential. As the users are the people that drive it's future, the next few years could bring hugely creative and exciting changes to trends and communication as we know it today.

Feb 03, 202001:52
Creatives In Gaming 1 - Personal Digital Brand

Creatives In Gaming 1 - Personal Digital Brand

Creativity, art and narrative is held within every medium - especially gaming. After attending an Immersive Gaming panel at @hclublondon including representatives from @ea , #tinyrebel , #esports , @g2esports , I noticed importance with IP & brand of the player within the game. Players are creating content & brand and using the game as a platform. Now is still a good time for unique gamers to make their digital identity their very own IP!

Feb 03, 202001:38
Creatives In Music 1 - Billie Eilish Grammy Awards 2020

Creatives In Music 1 - Billie Eilish Grammy Awards 2020

Thoughts of Billie Eilish Grammy success

Breaking down the foundation of an 18 year old's 5x Grammy success in 2020 and some idea behind the art that lead to the achievements.

Feb 03, 202002:04