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Design Much

Design Much

By Andy Page and Patrick Cox
Andy and Patrick speak to real, practicing designers to learn how they perform their everyday tasks, then share that with you so you can level up your design skills with them.
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103 - What is the UX Hill You Die on Regularly

Design Much

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139 - The Last Dance
Andy and Patrick sit down or the last time on Design Much
01:06:04
May 04, 2022
138 - Finding True Love with UX Design featuring Michal Chaplin
Michal Chaplin joins Andy and Patrick to chat about her experiences finding a love of UX
44:33
April 25, 2022
137 - How to Stay Creative with Michael Nielsen
Andy sits down with Michael Nielsen to chat about how you can stay creative in all your endeavors
47:05
April 12, 2022
136 - UX Myths with Logan Williams
Logan Williams joins Andy and Patrick to discuss some common UX myths
49:39
March 08, 2022
135 - How to Rollout a Redesign with Mike Hall
Mike Hall joined Andy and Patrick to chat about the best practices for rolling out a redesign
48:21
February 15, 2022
134 - So You're Just a Mockup Artist with Tim Hansen
The legendary Tim Hansen joins Andy and Patrick to chat about what happens if you feel like just a mockup artist
53:51
February 08, 2022
133 - Design Team of One with Jordan Reading
Jordan Reading joins the podcast to discuss the advantages and disadvantages of being the lone designer
44:37
February 01, 2022
132 - Do Designers Make Good PMs with Michael Nielsen
Andy and Patrick are joined by friend of the show Michael Nielsen to discuss whether designers have the chops to become PM's
48:54
January 25, 2022
131 - A Very Special Design Much Christmas
Andy and Patrick read The Polar Express, sort of.
33:28
December 20, 2021
130 - Alignment, Priorities, Ramen, 5th Ave Bar
Andy and Patrick chat about team alignment, oh and also, ramen and candy.
01:06:29
December 15, 2021
129 - Path from IC to Management and Soft Skills
Andy and Patrick sit down to chat about how you can move from an individual contributor role to a management role. Also, they discuss the important of soft skills and growth.
01:01:19
December 01, 2021
128 - Are You Afraid of the Dark IIII
Halloween came a bit later this year for Design Much.
01:08:33
November 11, 2021
127 - Building a Super Fantastic Design Team
Sir Ben Picard submits a very regal topic for Andy and Patrick to dissect
51:09
October 14, 2021
126 - Designers Should Business with Derek Boman
Andy sits down with Derek Boman, Director User Experience Design at MX, to chat about how understanding your business's needs will help you be a better designer
46:53
October 07, 2021
125 - It’s Really, Really, Really, Important to Know Who You are So You can be Effective at What You Want to Accomplish
Andy and Patrick sit down to tackle the longest topic ever submitted on the pod
50:07
September 23, 2021
124 - What's the Difference Between a Jr, Mid, and Senior Designer
Andy and Patrick discuss the the intricacies of the design levels
54:46
September 16, 2021
123 - Whitespace Much?
Andy and Patrick chat about what whitespace is and how to know if there is enough or not.
33:23
September 02, 2021
122 - Dots and How to Survive Toxic Culture, as a Designer
Andy talks while Patrick eats dots.
57:43
August 18, 2021
121 - How to Handle Burnout
Andy and Patrick chat about how to handle burnout and why Andy didn't know who George Harrison was
48:55
August 12, 2021
120 - The Final Episode and What to Look for in a New Job
Andy and Patrick open up about who really controls the podcast and why this is not the final episode. Also, a huge sausage versus bacon debate.
01:08:44
August 03, 2021
119 - Design Sprints
Andy has a new mic which just makes his voice feel even more smooth and elegant, so why not listen to him talk about Design Sprints.
46:14
July 21, 2021
118 - How to be Heard: A Very Special Design Much Special
Andy and Patrick span the globe of topics, from ethics in design, to design twitter, to shampoo bottle design, to how you can be heard as a designer
01:08:06
July 07, 2021
117 - Starting a Design Career feat. Our Adopted Son Brian Talbert
Andy and Patrick sit down with the Design Much adopted son Brian Talbert to discuss starting a career in design.
45:39
June 30, 2021
116 - Moonlighting
Andy and Patrick chat about moonlighting
49:41
June 17, 2021
115 - What Impact Do You Want To Make
Andy and Patrick discuss their favorite sitcoms before discussing what kind of impact they would like to make on their companies and career.
54:28
June 08, 2021
114 - Developer Handoff
Right after Andy and Patrick chat about our poor system of sizing clothing they jump into best practices for developer handoff
01:10:01
June 03, 2021
113 - How to Work Better with Your Manager
Andy and Patrick chat about ideas on how to improve your relationship with your manager.
47:50
May 20, 2021
112 - Why Designers Change Jobs Frequently
Andy and Patrick tackle baked potato toppings and why designers seem to change job frequently
01:04:21
May 13, 2021
111 - Activities that Slow Designers Down
Andy and Patrick chit chat about activities that slow down designers.
54:24
May 06, 2021
110 - Reach Out of Your Comfort Zone feat. Nikki Isaacson
Andy and Patrick sit down with Nikki Isaacson to discuss her rise to fame and fortune as a UX design manager.
35:51
April 28, 2021
109 - It's Evolved Over the Years feat. Dillon Winspear
Dillon Winspear, host of Designed Today podcast, joined Andy and Patrick to talk about evolving as a designer
58:01
April 20, 2021
108 - Aliens have to have Great UI
Tom Delong sends in a topic about aliens, Andy and Patrick talk about alien UI and humanity in general
48:29
April 15, 2021
107 - How Many People Does it Take to Ship a Feature
Matt Born writes in: How many people does it take to screw in a lightbulb, or how many people does it take to ship a feature?
01:01:09
April 01, 2021
106 - This is Actually Pretty Difficult feat. Andy Page
Patrick sat down with Andy to discuss his path to design.
48:30
March 24, 2021
105 - Get in the Car feat. Patrick Cox
Andy digs deep into the the brain of Patrick Cox to find out how he ticks.
45:04
March 16, 2021
104 - Potato Farming feat. Jason Metzgar
Andy and Patrick sit down with Jason Metzgar and discover how hit ticks.
40:54
March 10, 2021
103 - What is the UX Hill You Die on Regularly
Andy and Patrick discuss what hills they die on and why
46:45
March 01, 2021
102 - Mischievous Mess Making (feat. Matt Born)
Matt Born joins the pod to chat about his path a designer and how building relationship can help build your own career.
43:15
February 17, 2021
101 - Do Engineers Make Good Designers
Today's topic, Andy and Patrick tackle the age old question... do engineers make good designers?
49:47
February 09, 2021
100 - Celebrating 100 with Jordan Reading, Michael Neilsen, Allison Zubal, Alli Clark, Nick Bluth and Danaan Clarke
Andy and Patrick celebrate the 100th episode of the pod by chatting with some of their favorite guests
58:24
February 03, 2021
099 - Are Square Space and Web Flow Viable Options for Freelance Work
Andy and Patrick discuss Squarespace, Web Flow and other platforms used for freelance design work
42:46
January 27, 2021
098 - What Rules Should Every Designer Break
Andy and Patrick chit chat about the rules every designer should break.
43:54
January 19, 2021
097 - How to Start a Research Program (Feat. Elissa Lauber)
Elissa Lauber jumps on the pod with Andy and Patrick to discuss how you can build your own research program at your company.
31:10
January 12, 2021
096 - How to Save Christmas
Andy and Patrick try to figure out the best way to save Christmas
47:27
December 15, 2020
095 - How Do You Check Design Quality with Developers
Andy and Patrick chat about design QA, radio voices and The Mandalorean
41:50
December 10, 2020
094 - Being a UX Leader on Your Team (feat. Alli Clark)
Andy sat down with awesome special guest Alli Clark to discuss how anyone can be a UX leader on their team.
33:53
November 24, 2020
093 - Physical Products, Digital Products, and Snapping
Patrick blows Andy's mind with his ability to snap using his ring finger as well as his index finger.
44:57
November 18, 2020
092 - How Often Should We Be Validating Working Software
Andy and Patrick sit down via the interwebs to discuss ow often we should be validating working software.
44:18
November 10, 2020
091 - What Does the Term “Clean” Refer to in Design
Andy and Patrick record the dirtiest episode yet.
51:47
November 03, 2020
090 - Are You Afraid of the Dark III (feat. Michael Nielsen)
Andy and Patrick sit down beside the campfire to tell scary stories when PM legend Michael Nielsen jumps out of the bushes.
47:53
October 27, 2020
089 - Internships, Free Work, and Ways to Stand Out
Andy and Patrick debate whether doing free work and internships is better at getting a job then just waiting around, they also chat about finding ways to stand out when looking for a gig.
59:08
October 19, 2020
088 - Is Being a Design Manager Fun
Andy asks Patrick what it takes to be a design manager and if it's fun or not.
49:28
October 13, 2020
087 - Throwback with Allison Zubal, How to Speak Up
Great throwback interview with the mighty Allison Zubal on how to speak up
27:32
October 05, 2020
086 - Did You Spend Enough Time on a Design?
Andy and Patrick try to figure our when you know you have designed enough on a project.
40:12
September 29, 2020
085 - What Makes a Senior Designer?
Andy and Patrick sit down and chat about Jessica Goldman's topic - what makes a senior designer.
45:57
September 22, 2020
084 - How to Tell a Story
Patrick interviews Andy about how to tell a story and be a more effective communicator of design, they also chat about Patrick's new Raycons
40:15
September 15, 2020
083 - Throwback Interview with Ashley Hunt, Ask Questions, Get a Mentor
Following up on the last episode about junior designer career development, Andy and Patrick throwback to their interview with Ashley Hunt and her experience being a jr finding a gig.
19:55
September 08, 2020
082 - Career Development for Junior Designers and Andy’s Halloween Costume
Andy and Patrick chat about why some companies don't like to hire jr talent, and what can be done about that. Oh, we also talked about Andy's Halloween costume from a few years ago.
55:51
September 01, 2020
081 - How to not Feel Inadequate and The Sweat in Top Gun
Andy finally watched Top Gun and he talks about how much sweat is in the film. Oh and Andy and Patrick chat about not feeling inadequate.
50:55
August 24, 2020
080 - Hamilton Crit and How to Hire the Best Talent
Andy and Patrick finally finished Hamilton and gave it a good solid crit. They also chat about how to hire the best talent.
53:59
August 19, 2020
079 - How to Get a Job in the Less Than Ideal Covid Job Market & Hamilton Challenge Part 1
Big episode packed with a ton of info. Andy and Patrick chat about rebranding themselves, how to get a job in the covid market and we take the Hamilton challenge,
54:48
August 10, 2020
078 - Is It Fair to Have Engineers Do More Work?
Andy and Patrick chat about getting developers to do more work, watching Hamilton, and poopy talk.
38:12
August 03, 2020
077 - Design Stereotypes
Andy and Patrick sit down to discuss the stereotypes of designers.
43:29
July 28, 2020
076 - How to Use Data to Inform Designs
Andy and Patrick sit down virtually to discuss how you can gather data and apply it to your design decision making
49:27
July 20, 2020
075 - Should I Get a Design Degree?
Andy and Patrick chat about their educational background and discuss if it's necessary to get a design degree to become a UX designer.
32:59
July 13, 2020
074 - What Happens When Design Work Doesn't Get Built and The Wisdom of Frozen
This episode is loaded with topics: What happens when your design work isn't built, how would our world be different if humans had eyes in the back of our heads, licorice, and the wisdom of Frozen.
37:20
July 07, 2020
073 - How to Negotiate Salary and Arrest a Crocodile
After Andy and Patrick chat about how to arrest a crocodile and how to take down a standing shark they dive right into how to negotiate salary and promotions.
49:50
June 29, 2020
072 - Changing Priorities, Food We Hate, and Boots Versus Flip Flops
Andy and Patrick start off the pod trying to diagnose Andy's hatred for olives and then jumped into changing priorities.
30:25
June 22, 2020
071 - How to Resolve Design Conflicts
Andy and Patrick sit down and discuss resolving and preventing design conflicts
38:41
June 15, 2020
070 - Navigating Office Politics, Andy's Dribbble Account, and Back Actions
Andy and Patrick discuss the perils of office politics, Andy's new rad Dribbble shots, and a few solid blog marketing ideas you can steal.
43:46
June 08, 2020
069 - This Doesn't Need UX
Andy and Patrick chat via the interwebs about a topic that every UX designer has experienced at least once.
37:30
June 01, 2020
068 - Is a Design System’s Worth Product or People Centric
Andy and Patrick kick off this episode by stack ranking their favorite nuts and end the episode with a great chat about design systems.
37:57
May 25, 2020
067 - Chicken Switches Are Dumb So Do Not Ever Use Them
Yep, chicken switches are lame and will make you a lame designer, Andy and Patrick talk about why.
37:52
May 18, 2020
066 - How to Scale End to End User Experience
In this special episode, Andy and Patrick were joined briefly by Patrick's Grandmother before diving into the topic of how to build and scale end to end user experience.
35:46
May 11, 2020
065 - Improving UX for New Users without Alienating Existing Users
Andy and Patrick chat about a lot of things in this episode; what happens when you lose your design at the mall, how to improve UX without alienating existing users and even Andy's take on Onward... good stuff, good stuff
44:20
May 05, 2020
064 - Dealing with Broken Trust
Ken Jackson AKA K-Jax sent Andy and Patrick a very deep topic - How to handle broken trust in the workplace.
33:04
April 27, 2020
063 - Fave Tools for Tracking and Analyzing Research
Aaron Watson sends forth the topic of favorite user research tools, Andy and Patrick discuss.
36:46
April 20, 2020
062 - When Your Job No Longer Serves Your Career Goals
Andy and Patrick virtually chat about what happens when you feel like your job no longer serves your career. We also go in depth about Andy's job at the Training Table and when he quit nobody noticed.
49:13
April 13, 2020
061 - Finding and Building Creativity
Chelsea Nelson asked the question "How do you find and build creativity everyday?" Andy and Patrick sat down to figure it out.
41:53
April 06, 2020
060 - Are Bootcamps Creating Effective Designers
Jordan Reading joins Andy and Patrick to chat about design bootcamps, are they good? Are they creating good designers?
40:28
March 30, 2020
059 - Bringing People Together with UX
Andy and Patrick sit down to discuss if it's UX's responsibility to bring people and departments together. Also chatted about all the old TV shows Andy hasn't seen and Star Wars.
48:58
March 23, 2020
058 - What are Common Learning Patterns
Andy and Patrick sit down to chat about learning patterns, practice and trying new things.
34:00
March 16, 2020
057 - How to UX on Cross-functional Teams
Andy and Patrick sit down to talk about the pros and cons of working on cross-functional teams and the racist origins of Fanta
48:03
March 09, 2020
056 - Transitioning Careers with Trae Winterton
Trae Winterton joined Andy and Patrick to chat about his recent transition from user research to product management.
39:56
March 02, 2020
055 - Agile and Designers Part Deux feat. Jon Anderson
Patrick sat down with Jon Anderson to follow up on Jac Madsen's question about Agile principles and methodologies.
42:35
February 24, 2020
054 - Agile and Designers
Let the giggle factory continue. Andy and Patrick tackled Jac Madsen's topic of Agile.... what it is and what it means to designers.
40:42
February 17, 2020
053 - WTF with Designer Layoffs
Andy and Patrick chat about recent tech layoffs and how it effects designers
31:28
February 10, 2020
052 - How Can Product Managers Critique Designers
Weston Youd sent a great topic about how product managers can better critique designs - Andy and Patrick sat down in the new pod digs to discuss it.
40:08
February 03, 2020
051 - What Does Senior Mean
Friend of the show Matt Born submitted a great topic - what does "senior" mean. Andy and Patrick chatted about the requirements and traits of a senior designer.
50:12
January 27, 2020
050 - LIVE IN THE HIVE
The first ever Design Much live! Andy and Patrick had the opportunity to record this podcast at a Product Hive Utah Meetup, hosted by Solution Reach. Fun times, fun times.
47:20
January 20, 2020
049 - Observation or Gut? Where Should Output Come From
Matt Born asks the question, How much design output is informed by observation vs. gut? Andy and Patrick sit down and try to figure it out.
30:39
January 13, 2020
048 - Do Visual Artists Make Better UX Designers
Visual artists make fun of UX designers and UX design make fun of visual artists.... so who right? Do visual artists make better UX designers? Well, Andy and I make the final judgement in this gripping episode of Design Much.
26:15
December 30, 2019
047 - The UX of Christmas
After building a snowman, Andy and Patrick warm up with a nice conversation about the user experience of Christmas.
45:17
December 23, 2019
046 - Benefits of Specialization, Generalization, and Management
In this episode, Andy and Patrick argue about when Frozen 2 was released, the difference between a raven and a crow, but most importantly the benefits of specializing, being a generalist or jumping into management.
39:04
December 05, 2019
045 - Are You Threatened by Other Designers?
Andy and Patrick sit down and chat about thanksgiving as well as being threatened by the skills of other designers.
40:04
November 27, 2019
044 - Networking Practices from Junior to Senior
Andy and Patrick field a topic from listener Danny G about networking practices for junior and senior designers.
36:16
November 07, 2019
043 - Are You Afraid of the Dark Part II
Andy and Patrick tell spooky design stories around the campfire.
33:14
October 31, 2019
042 - Why are Successful Movies These Days (and apps) Only Remakes or Series?
This week we have a special guest, product management legend Michael Nielson joined us to chat about reboots, series, original ideas and familiarity in movies, pop culture and design.
37:30
October 09, 2019
041 - Why are Design Trends Cyclical?
Andy and Patrick sit down and chat about why design trends are cyclical? Why do they evolve? Why haven't jorts made a huge comeback yet.
38:30
October 03, 2019
040 - The Influence of 80's Car Design on Modern Web Design
Andy and Page sit down and chat about a hot topic in the design world today - how do 1980's car designs influence today's modern web design.
31:21
September 26, 2019
039 - Pros and Cons of Remote Work
Andy and Patrick chat about the pros and cons of remote work and mix in a little Kinky Friedman analysis.
47:06
September 12, 2019
038 - 2019 State of Design Tools
Andy and Patrick power through their allergies to chat about the state of design tools in 2019. What they like, what they don't like and fig newtons.
40:43
September 05, 2019
037 - How Long will This Take?
Andy and Patrick discuss the inevitable design question, "How long will this take?"
22:47
August 30, 2019
036 - Day in the Life of a Designer
Andy and Patrick go over the typical day in the life of a UX designer.Listen to Hear:How designers balance the collaboration and design aspects of the job on the daily The challenges that designers face with constant context switching A small rant about how to get users to switch to your solution from a competitor’sAnnouncements:The next Design Much workshop is approaching! Come join us August 30th at 9 AM to learn about how to facilitate a design critique. See more details and RSVP here. Do you have a design topic or question that you would like us to explore? Tweet at us with the hashtag: #designmuchtopics or email us at topics@designmuch.orgDesign Much has opened a merch store with 2 different t-shirt designs for sale! Check them out here and help support the podcast.
50:32
August 15, 2019
035 - Coaching Stakeholders on Best Practices
Andy and Patrick explore how designers can coach project stakeholders on design best practices and how it can improve the effectiveness of their involvement.
59:25
August 09, 2019
034 - How to Collaborate on Bigger Design Teams
Andy and Patrick begin to tackle the struggles of collaboration in large design teams. Listen to Hear: What it means to be a collaborative designer Some processes and tools that can help with facilitating collaboration Patrick drop an intriguing, “would you rather” question on Andy Announcements: The next Design Much workshop is approaching! Come join us August 30th at 9 AM to learn about how to facilitate a design critique. See more details and RSVP here. Do you have a design topic or question that you would like us to explore? Tweet at us with the hashtag: #designmuchtopics or email us at topics@designmuch.org Design Much has opened a merch store with 2 different t-shirt designs for sale! Check them out here and help support the podcast.
36:31
August 01, 2019
033 - Figma Pt. 2
Andy and Patrick follow up their discussion about the design tool Figma. They discuss feedback from designers and design teams that are currently using Figma full-time. Listen to Hear: How Figma’s collaboration tools are being adopted in design teams and cross functional teams What is and what isn’t working for Figma users Andy and Patrick do some thinking about “Design Thinking” Announcements: Design Much Workshops is back! Come join us July 26th at 9 AM to learn how to create a testing plan. See more details and RSVP here. Do you have a design topic or question that you would like us to explore? Tweet at us with the hashtag: #designmuchtopics or email us at topics@designmuch.org Design Much has opened a merch store with 2 different t-shirt designs for sale! Check them out here and help support the podcast.
47:60
July 25, 2019
032 - Figma
Andy and Patrick cover the collaborative design tool Figma, its pros and cons and how it differs to other tools that offer similar functionality. Listen to Hear: Our experience using Figma as a team and why, in the past, our design team ultimately decided against it How Figma compares to other tools like Sketch and Abstract for design, file management and team collaboration Andy and Patrick’s hot take on Taco Bell Nacho Fries Announcements: Design Much Workshops is back! Come join us July 26th at 9 AM to learn how to create a testing plan. See more details and RSVP here. Do you have a design topic or question that you would like us to explore? Tweet at us with the hashtag: #designmuchtopics or email us at topics@designmuch.org Design Much has opened a merch store with 2 different t-shirt designs for sale! Check them out here and help support the podcast.
41:50
July 18, 2019
031 - Consistency — when you need it, when you don’t
Andy and Patrick discuss design consistency within design systems. When it is needed and how designers can challenge consistency with design unification. Listen to Hear: Why is it always important to have design consistency How different designs from different designers can be unified under a single brand Announcements: Design Much Workshops will be back in later this summer. Be sure to join the meetup here to get notified when our next event is live. Do you have a design topic or question that you would like us to explore? Tweet at us with the hashtag: #designmuchtopics or email us at topics@designmuch.org Design Much has opened a merch store with 2 different t-shirt designs for sale! Check them out here and help support the podcast.
43:43
July 11, 2019
030 - What to do with your design after it’s released
So you have shipped a design, now what? Andy and Patrick discuss the next steps designers can take after a design or product is live. Listen to Hear: Why it is important to measure what your team builds after it’s released Different methods for measuring success of a shipped design Tips for gaining insights together as a team Announcements: Design Much Workshops will be back in later this summer. Be sure to join the meetup here to get notified when our next event is live. Do you have a design topic or question that you would like us to explore? Tweet at us with the hashtag: #designmuchtopics or email us at topics@designmuch.org Design Much has opened a merch store with 2 different t-shirt designs for sale! Check them out here and help support the podcast.
50:32
July 03, 2019
029 - How to Communicate Design Problems with Your Team
Andy and Patrick explore how a designers can approach communicating problems with built designs to developer and QA team members. Listen to Hear: Why it is so important to speak up about issues that need to be fixed How pre-establishing working agreements as a team can set healthy expectations How designers who are new to a team can begin to understand the team’s communication preferences Announcements: Design Much Workshops will be back in later this summer. Be sure to join the meetup here to get notified when our next event is live. Do you have a design topic or question that you would like us to explore? Tweet at us with the hashtag: #designmuchtopics or email us at topics@designmuch.org Design Much has opened a merch store with 2 different t-shirt designs for sale! Check them out here and help support the podcast.
41:14
June 27, 2019
028 - Product Design vs. Marketing Design
Andy and Patrick pit product design against marketing design by exploring the differences between each discipline; their outcomes, career paths and day to day tasks. It’s a fight to the death, which one will win? Listen to Hear: Key outcomes that each designer type produces. The strengths and weaknesses of each design discipline from a career standpoint Some tips for uniting marketing design and product design in a company Announcements: Design Much Workshops will be back in later this summer. Be sure to join the meetup here to get notified when our next event is live. Do you have a design topic or question that you would like us to explore? Tweet at us with the hashtag: #designmuchtopics or email us at topics@designmuch.org Design Much has opened a merch store with 2 different t-shirt designs for sale! Check them out here and help support the podcast.
41:23
June 20, 2019
027 - How to Approach a Project Pt 2
Andy and Patrick continue to explore how selecting and working with stakeholders can help designers approach design projects. Listen to Hear: Real life examples of how different design disciplines work with stakeholders How to discern who your primary stakeholders are Announcements: Design Much Workshops will be back in June. Be sure to join the meetup here to get notified when our next event is live. Do you have a design topic or question that you would like us to explore? Tweet at us with the hashtag: #designmuchtopics or email us at topics@designmuch.org Design Much has opened a merch store with 2 different t-shirt designs for sale! Check them out here and help support the podcast.
35:46
May 30, 2019
026 - How to Approach a Project
Andy and Patrick explore the nuances of how designers approach a larger design project vs a smaller design update.
33:50
May 22, 2019
025 - How to be Self-aware (feat. Ingrid Cruz)
Andy and Patrick sat down with Ingrid Cruz to talk about how self-awareness can help designers with their career growth. LISTEN IN TO HEAR: How to learn about the strengths and weaknesses that you my not see in yourself How to foster a culture of feedback in a design team. How to look for self-awareness attributes when hiring a new design candidate MORE ABOUT INGRID: Ingrid is the Director of User Experience at RainFocus, a rapidly growing software company that powers some of the largest tech conferences in the world, for companies like Adobe, LinkedIn, Oracle, and Cisco. Prior to RainFocus, she led the UX team at Infusionsoft, a $100M SaaS company based in Arizona. As the site leader for their Utah office, she was also responsible for day to day operations, employer brand, and employee happiness. Ingrid has almost 20 years of experience in the design industry, and loves to bring cross-functional teams together to solve difficult problems—and have fun in the process. In her free time she can be found doing DIY projects, perfecting her barista skills, and enjoying the outdoors with her husband, daughter and three dogs ANNOUNCEMENTS: Design Much has opened a merch store with 2 different t-shirt designs for sale! Check them out here and help support the podcast. The next Lunch UX will be on March 22nd at Jane. RSPV here and join us to learn how to handle silence and nervous participants during research from Danielle Green.
35:11
February 21, 2019
024 - How to elevate your research game (feat. Danielle Green)
As designers, there are many potential things that could keep us up at night. Fear that our portfolio isn’t good enough, logo redesigns that we just love to hate, or even worry that you aren’t doing the right level of user research to inform your design decisions could all lend to your tossing and turning at night. In an effort to help you sleep better, Andy and Patrick sat down with Danielle Green, a user research manager at Jane.com, to get a better understanding what advanced level user research looks like and what steps you can take to get there. LISTEN IN TO HEAR: How to know when you should start employing an advanced research process How to deal with bias in your user research Why you should involve fake data to your user research (I know, crazy right?) Danielle Green is the User Research Manager at Jane. She has 4 years of experience as a UX researcher. Danielle has been involved in many types of businesses and projects, including: start ups, enterprise B2B, B2C, SaaS, physical products, and digital products. Before researching users in the business world, she conducted cognitive research in the fields of neuroscience and psychology. PS Design Much has opened a merch store with 2 different t-shirt designs for sale! Check them out here and help support the podcast.
01:01:19
February 05, 2019
023 - How to break down a large project (feat. Eric Avarell)
Andy and Patrick sat down with product manager, Eric Avarell to get a better understanding of how he works to break down large projects so that his team can be more effective in building the best product possible. LISTEN IN TO HEAR: How to product managers and designers can approach breaking a project into smaller pieces How you can leverage team involvement to improve a break down How to use tools like StoriesOnBoard to form a project narrative and map out objectives and milestones. MORE ABOUT ERIC: Eric is a Product Manager at Canopy. He has enjoyed wearing a number of different hats, and working on a wide variety of products as Canopy has quickly grown over the last 4 years. Connect with Eric on LinkedIn. ANNOUNCEMENTS: Design Much has opened a merch store! We are releasing a t-shirt design with 2 different variants. Check them out here and help support the podcast.
49:07
December 07, 2018
022 - How to Speak Up (feat. Allison Zubal)
Communication is a vital part of each UX designer’s role. However, sometimes we can find ourselves in situations where we lack the confidence to speak our opinions or offer feedback even if we think our input could offer more value for a product. Andy and Patrick had a speak up session with product designer, Allison Zubal to find out why speaking up is important and how designers can get better at sharing their thoughts with others. LISTEN IN TO HEAR: How to can gain the confidence to speak up. How senior designers and executives can create a better environment that encourages more to speak up. How to get better at offering feedback that has value. MORE ABOUT ALLISON: Allison is a UX designer at Canopy. She has nearly 4 years designing great user experiences for industries such as e-commerce, healthcare and tax. Connect with Allison on LinkedIn. ANNOUNCEMENTS The next Lunch UX will be Friday, November 30th. Mike Curtis will teach us how write about your work and present your portfolio with confidence. Free lunch and venue provided by 1800- contacts in Draper. RSVP here
01:00:29
November 15, 2018
021 - Are You Afraid of the Dark...Patterns? (feat. Andy and Patrick)
For this special Halloween episode, Andy and Patrick did what all designers do on Halloween, they sat down at a campfire in the dead of night just to tell each other about product experiences that give them the spooks. That’s right, this episode is all about dark UX patterns, the experience design that haunts its users to the bone. LISTEN IN TO HEAR: Haunting tales that feature both digital and physical dark UX experiences How dark UX patterns can effect users How to recognize and avoid designing dark UX patterns MORE ABOUT DARK UX: Although, dark patterns are kinda fun to talk about, they are no joke. Dark UX is user hostile design that only serve the business at the user’s expense. Check out some resources to get a better idea of the types of dark UX patterns how to avoid them and how to shame the companies the use them: dark patterns.org UX Planet - Sinister UX: How to Recognize and Avoid Dark UX Patterns ANNOUNCEMENTS The next Lunch UX will be Friday, October 26th. Jeff Carter will teach us how to choose your design decline. Free lunch and venue provided by Instructure in Cottonwood Heights. RSVP here
38:00
October 24, 2018
020 - How to Test Designs at Every Step (ft. Brett Gunter)
Testing, in some form or another, can almost always be found in each designers utility belt. But as designers, when and how often should we be testing our designs? How do we know we are testing the right thing? Andy and Patrick sat down with UX designer, Bret Gunter, to learn about the importance and the benefits of incorporating more testing into the design process. LISTEN IN TO HEAR: How to know when you should test a design Strategies for testing designs earlier and more often How testing more can lead to better designs and better designers MORE ABOUT BRETT: Brett Gunter is a UX designer at Landvoice. He has a little over 3 years experience in UX design working on mobile file managers, language learning products, and real estate lead generation products. Connect with Brett on Product Hive, follow him on Twitter or check out his portfolio.
47:19
October 05, 2018
019 - How to Understand the Different UX Design Disciplines (feat. Jeff Carter)
As designers, should we all know the differences that make up the other various disciplines? Can having that understanding benefit us as designers? Andy and Patrick conversed with Jeff Carter, the UX Director at RizePoint, to talk about the differences.
59:49
September 21, 2018
018 - How to Better Design for Accessibility ft. Carlos Filoteo
If you are a designer, chances are you know that your app should, in some way, support users with disabilities. But with so many potential disabilities that can affect a portion of your users, you may not know how or where to start building accessibility into your app. We get it, it can seem to be a daunting task. Especially if you run into issues with getting buy-in from developers and executive teams. Patrick and Andy sat down with Carlos Filoteo (a developer at Canopy) to discuss how designers can learn accessibility basics, how they can decide where to begin and how to continue learning and implementing new accessibility functionality into their designs. LISTEN IN TO HEAR: How to approach learning and implementing accessibility in bite-sized pieces How designers can work with developers to understand technical aspects and limitations of accessible-friendly designs. How being proactive about accessibility now will help your app and your users in the long run.
41:34
July 25, 2018
017 - How to Increase Team Alignment Using Figma (feat. Dan Vineyard)
We all know that communicating a design to our team is a vital part of the design process. But since many design tools don't focus on design transparency and collaboration, sharing our work while we are designing is not a seamless process. That's why some teams have switched to Figma, a design tool that focuses on collaboration. Patrick and Andy met with Dan Vineyard to chat about how he is using Figma's collaboration features on his team and how it has increased team alignment and created a faster design process. LISTEN IN TO HEAR: How Figma has speed up his design process through open team collaboration. How he gets developer and his product manager to ideate together in his design files in real time. How to get buy-in from your team to start to implement Figma and see how it can improve your process. And much, much, much more... Dan's an insightful guy.
59:22
July 09, 2018
016 - How to Run A Design Critique (feat. Ben Peck)
Design critiques are a great way for a designer to get feedback from his/her design team. However, depending on the way they are facilitated or the manner of which a designer asks for feedback, sometimes they don't always turn out so great. Knowing the value of feedback from design peers, how can we as design teams create a critique process that doesn't lead to negative, out of context or unproductive advice that can hurt designs or even bruise a designer's pride in the process? Patrick and Andy met with Ben Peck to discuss the challenges that deign teams face when participating in regular design critiques and how we can make them more productive and helpful for all involved. LISTEN IN TO HEAR: How to build a proper critique process that will work for your team. What sort of critique guidelines can help designers to give/receive productive feedback. How to streamline rapid feedback during the critique and record the information given to the presenter for later review. Ben Peck is a Product Design Director at Jane coming from over a decade of design experience working with software companies that have partnered with brands such as Nike, The North Face, Oakley, Under Armour, and Sonos. Ben is focused on designing Jane’s software and products to significantly impact the user experience needs of our consumers and sellers. Ben is also the cofounder of the Front Conference, a product design and management conference held in Utah which is on it 4rd year, as well as the Director of Product Hive with over 3,000+ product designers and product managers.
55:47
June 21, 2018
015 - How to Front, a special conference episode featuring Andy and Patrick
Andy and Patrick attending the Front design and product conference last week in Salt Lake City Utah. We had a great time at the event and wanted to share our insights with you all. If you want to continue the conversation go to DESIGNMUCH.ORG and leave a comment or two. If you think this topic would benefit another designer or even your design team, feel free to share it and get them involved in the conversation as well. The opening and closing beats are 'High Road' by Fort Minor, the interview interlude is 'Two Faces of Fear' by Sgt. Slaughter, and the interview bridge is 'Drive' by Otis McDonald.
01:12:47
June 06, 2018
014 - How to Avoid Designing Only the Happy Path with Andrew Ditto
Andy and Patrick sat down with Andrew Ditto from Canopy to help us understand how QA approaches design. We had a great time interviewing Andrew and we hope you will enjoy it as much as we did. If you want to continue the conversation go to DESIGNMUCH.ORG.
34:31
May 25, 2018
013 - How to Influence Stakeholders (feat. Andy Vitale)
Design Much, Level up your design game one bite size podcast at a time
40:13
May 09, 2018
012 - How to Avoid Confirmation Bias (feat. Nate Sanders)
Andy and Patrick sat down with the mighty Nate Sanders from Pluralsight to help us understand confirmation bias better.
43:43
April 25, 2018
011 - How to deal with Imposter Syndrome (feat. Jordan Reading)
Andy and Patrick sat down with Jordan Reading, Product Design at Jane.com to discuss how to understand and handle imposter syndrome. Fantastic interview with some great insight in dealing with an issue most designers deal with at some point.
47:05
March 21, 2018
010 - How to Build a Great Relationship with an Engineer (feat. Neil Oler)
Andy and Patrick sat down with engineer Neil Oler to discuss how to build long lasting relationships with developers to improve not only your work environment, but also to create better products/projects.
49:34
March 08, 2018
009 - How to Deliberately Practice (feat. Nick Bluth)
Andy and Patrick sat down with the mighty Nick Bluth again to chat more about design practice, specifically the 'deliberate practice' method and how we can hone our skills by slowing things down and being good with failure.
36:22
February 28, 2018
008 - How to be a Design Team of One (feat. Jonathon Juvenal)
Andy and Patrick sat down with Senior Designer, Jonathon Juvenal to discuss the pros and cons of being a design team of one. Jonathon has deep experience in the world of digital design and has been a part of some fantastic design teams.
40:39
February 15, 2018
007 - How to Gamestorm (feat. TJ Nelson)
Andy and Patrick sat down with TJ Nelson to find out more about Gamestorming. TJ is a Sr Product Designer at Inmoment and Founder at ProductBound (productbound.co), you can find him on social media with @tarljames.
49:36
February 07, 2018
006 - How to Involve Developers in the Design Process (feat. Blake Simkins)
Andy and Patrick sat down with Blake Simkins, Director of Product Design at Podium to discuss how he has involved developers in the design process. Follow Blake on Twitter using @blakesimkins.
33:60
January 25, 2018
005 - How to Select a Font (Feat. Trevor Nielsen)
Andy and Patrick sat down with the articulate Trevor Nielsen to discuss how he selects the perfect font for his design projects. Trevor is currently a senior designer at Mojo Marketplace (https://www.mojomarketplace.com).
37:38
January 19, 2018
004 - Learning Framer, Small Wins and Mic Drop (feat. Danaan Clarke)
Andy and Patrick sat down with the tall and mighty Danaan Clarke to learn more about learning new tools, specifically learning FramerJS and his experience with the design and prototyping tool.
45:30
January 13, 2018