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Dungeons 'n Dagons

Dungeons 'n Dagons

By Dark Gaia Studios
Dungeons n Dagons is an Australian actual-play RPG podcast chronicling our weekly Dungeons & Dragons 5E and Call of Cthulhu sessions. Our games are live and unedited, allowing you to experience these games along with us and witness our true, honest reactions - whether they be yells of triumph or screams of terror. Check out our website for news and updates: https://dungeonsndagonspodcast.com/ Please note: this podcast contains explicit language and adult references.
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Tomb of Moving Stones - D&D: Rise of the Elemental Evil (#2)
As the earth rumbles with mysterious tremors, the party ventures into an ancient dwarven tomb in pursuit of their bandit quarry. However, what they find within may carry implications for the entire Elsir Vale.
03:31:46
April 14, 2022
Be Our Guest (The Sacrifice #1) - Vampire: The Chicago Chronicles (#8)
Six months after the blood hunt that shook the city, change comes to Chicago as Prince Jackson assigns the coterie to be the welcoming party for a mysterious delegation of out of town Kindred.   This episode is adapted from the scenario "The Sacrifice" in the Chicago By Night sourcebook.   Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
03:42:02
April 08, 2022
Genesis of a New World - D&D: Rise of the Elemental Evil (#1)
Tales of bizarre weather and terrifying monsters spread across the Elsir Vale, a land where good folk struggle to survive after a terrible cataclysm. As a brand new cast of characters come together in a brand new world, evil forces of the elemental primordials scheme in the shadows, ready to unleash their machinations upon the unsuspecting populace. This is Dungeons n' Dagons' latest D&D 5th Edition campaign, Rise of the Elemental Evil. Based on the classic 1st edition campaign The Temple of Elemental Evil and incorporating classic modules from across the game's history, our group embark on a journey through the adventure path "Princes of the Apocalypse" while experiencing a retro styled sandbox unlike anything they have played before.
03:54:58
April 07, 2022
Maze of Shadows, Part 2 - D&D: Lost City of Mezro (Finale)
After two in game years and 12 real months of adventure, the saga that began in Dragon Heist draws to a close. In this final episode of the campaign, the party enter Shavolak's domain and prepare to lay their lives on the line for the future of Chult. Our DM would like to thank all the players for helping bring this story to life and all the listeners who were with us every step of the journey.
05:35:15
April 02, 2022
Within Friendly Confines - Vampire: The Chicago Chronicles (Sub Episode #9)
Now an established member of the Ventrue clan, Rodger Maxwell turns his attention to uncovering the dirty secrets of his patron, the One Eyed King. This episode is adapted from a story hook in the "Chicago By Night (5th Edition)" setting book. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
02:55:49
April 01, 2022
Factory Farmed Fangs - Vampire: The Chicago Chronicles (Sub Episode #8)
After three months of training with the Banu Haqim following his ascension to full Kindred status, Barry Archer is given his final test: to assassinate a high ranking researcher in the Second Inquisition. This episode is adapted from a story hook in the "Chicago By Night (5th Edition)" setting book. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
03:12:57
March 29, 2022
Maze of Shadows, Part 1 - D&D: Lost City of Mezro (#55)
After two in game years and 12 real months of adventure, the saga that began in Dragon Heist draws to a close. In Part 1 of the campaign finale, the party embark on an arduous journey through the Shadowfell, setting out for the Shadewalk where their ultimate foe resides.
04:39:36
March 26, 2022
The Blood Hunt - Vampire: The Chicago Chronicles (#7)
The coterie are finally given a chance to increase their status in Kindred society and exact vengeance upon a Ventrue ancilla when Prince Jackson invokes the ancient tradition of Lextalionis - the blood hunt. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
04:19:51
March 19, 2022
Tomb of the Lost Sovereign - D&D: Lost City of Mezro (#54)
As the quest to restore Mezro enters its final stage, the party learn the true nature of Ubtao's departure from Chult and where they must go to set it right once and for all.
04:19:28
March 19, 2022
Horrors In Blue - Vampire: The Chicago Chronicles (Sub Episode #7)
Two months after the vicious thrill of the Blood Hunt, Alexander Borgre has returned to his nightly routine as the unlikely assistant of Annabelle Triabelle. But when the vanishing of his patron's childe coincides with the mysterious appearance of blue robed preachers on Chicago's streets, he is forced once again to question where his loyalties lie. This sub episode takes place after Episode #7: The Blood Hunt (which at the time of recording has yet to be played) but contains only vague references to this episode. This episode is adapted from a story hook in the "Chicago By Night (5th Edition)" setting book. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
02:41:50
March 13, 2022
Temple of the World Serpent, Part 2 - D&D: Lost City of Mezro (#53)
Surrounded by indecipherable whispers and screams of torment, the party draw closer and closer to the inner sanctum of the Temple of the World Serpent, where the dark lord of Bakumora schemes.
04:35:39
March 10, 2022
Temple of the World Serpent, Part 1 - D&D: Lost City of Mezro (#52)
Determined to dispel the sentient mists that have turned Bakumora into a living nightmare, the party entreats the king of the lizardfolk for aid in their quest against the archdruid Fomori.
03:56:22
March 04, 2022
Seek and Destroy (Power Prey Part 3) - Vampire: The Chicago Chronicles (#6)
Having finally unmasked their mysterious blackmailer, the coterie decide to take the fight to Redwood himself. Little do they know that they are about to be tested on just how far they are willing to go for vengeance. This episode is adapted from the scenario "Power Prey" in the Let The Streets Run Red sourcebook. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
03:18:12
February 25, 2022
Mr Cartright's Last Scoop - Vampire: The Chicago Chronicles (Sub Episode #6)
While running a seemingly routine errand for Annabelle, Alexander Borgre finds himself questioning what it means to be a Tzimisce. This episode is adapted from a story hook in the "Chicago By Night (5th Edition)" setting book. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
02:19:11
February 23, 2022
The Risen Mists - D&D: Lost City of Mezro (#51)
With Artus Cimber and his Ring of Winter missing, the party travel to the distant land of Bakumora to pick up his trail. However, when they arrive, they find that something has gone terribly wrong.
04:05:52
February 17, 2022
The Wrath of Sullivan Dane - Vampire: The Chicago Chronicles (Sub Episode #5)
The night after the attack on Darkwater Security, Barry is dragged into yet another confrontation with vampire hunters. This episode is adapted from a story hook in the "Chicago By Night (5th Edition)" setting book. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
02:45:30
February 16, 2022
Frosty Old Friends - D&D: Lost City of Mezro (#50)
After a month of downtime, the party returns to Port Nyanzaru to find Artus has gone missing... and old friends from his past have arrived searching for the Ring of Winter.
03:24:30
February 12, 2022
No Escape (Power Prey Part 2) - Vampire: The Chicago Chronicles (#5)
EDIT: Unfortunately some dodgy audio mixing snuck into this episode. We have a new mic setup but evidently forgot to calibrate it before recording. Due to this, we recommend listening with headphones if you can. When the coterie's touchstones are threatened by a mysterious blackmailer with knowledge of their vampiric activities, the hunt is on to locate and contain a Masquerade breach waiting to happen. This episode is adapted from the scenario "Power Prey" in the Let The Streets Run Red sourcebook. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
03:43:18
February 11, 2022
The Dark Hollow - D&D: Lost City of Mezro (#49)
Emerging from the Feywild empty handed, the party allies with the remnants of the Obonashi clan to track the evil wizard Kolate and retrieve the Heart of the Wild once and for all.
03:58:39
February 03, 2022
The Wood Between Worlds - D&D: Lost City of Mezro (#48)
With their new ally Mesika in tow, the party continue searching for the Heart of the Wild... even beyond the Material Plane itself.
03:57:49
January 29, 2022
Dead Proof (Power Prey Part 1) - Vampire: The Chicago Chronicles (#4)
With their unlives on the line, the coterie must prove their innocence to Chicago's primogen at Elysium. But just as they manage to close the book on the blood plague incident, a shadowy new enemy emerges who seems to know everything about them. This episode is adapted from the scenario "Power Prey" in the Let The Streets Run Red sourcebook. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
03:46:33
January 28, 2022
Temple of the Rising Sun - D&D: Lost City of Mezro (#47)
Still committed to restoring balance to Chult, the party are directed to an ancient temple of the Obonashi clan, where the last remnant of the Heart of the Wild is said to await them.
04:00:08
January 21, 2022
Carving A Place - Vampire: The Chicago Chronicles (Sub Episode #4)
Continuing his secret work for the One Eyed King, Rodger attempts to acquire a priceless artwork from under the noses of the Ventrue and Toreador primogen. This episode is adapted from a story hook in the "Chicago By Night (5th Edition)" setting book. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
02:22:07
January 21, 2022
The Gazing Abyss - Vampire: The Chicago Chronicles (#3)
The coterie has stopped the spread of the Second Inquisition's blood virus, but the origin of the pathogen remains hidden. As Prince Jackson and the Chicago primogen desperately search for someone to blame, the coterie must discover the identity of the pathogen's creator and apprehend them before the Camarilla take drastic action. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
04:05:53
January 14, 2022
Heart of the Wild - D&D: Lost City of Mezro (#46)
With the Death Curse ended, the party turn their attention to restoring Chult to its former glory. Now they must seek out the Heart of the Wild, an ancient enchantment that once brought life to the continent.
03:54:32
January 09, 2022
The Life of Heroes - D&D: Lost City of Mezro (#45)
Hailed as the heroes who ended the Death Curse, the party spend the next three months living a life of luxury. But unbeknownst to them, a forgotten enemy still waits for their time to strike...
04:15:59
January 08, 2022
A Question of Mercy - Vampire: The Chicago Chronicles (Sub Episode #3)
Determined to undermine the influence of a Ventrue ancilla, Barry Archer seeks to make his enemy's last living relative into a Touchstone. This episode is adapted from a story hook in the "Chicago By Night (5th Edition)" setting book. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
02:32:45
December 28, 2021
An Animal Out of Context - Vampire: The Chicago Chronicles (Sub Episode #2)
As the coterie investigates the blood virus, Alexander Borgre seeks the answers to his own questions of the blood. This episode is adapted from a story hook in the "Chicago By Night (5th Edition)" setting book. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
02:21:46
December 21, 2021
Wrath of the Archlich! - D&D: Tomb of Annihilation (#44)
The party's perilous journey to bring the Death Curse to heel comes to an end, as they face off against the terrifying Acererak.
03:21:57
December 18, 2021
The Death of Kings - Vampire: The Chicago Chronicles (Sub Episode #1)
Seeking to further his influence over Chicago's homeless, Roger Maxwell attempts to forge an alliance with the mysterious One Eyed King. This episode is adapted from a story hook in the "Chicago By Night (5th Edition)" setting book. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
02:20:55
December 15, 2021
Make Blood Boil! - Vampire: The Chicago Chronicles (#2)
Having spent the last two years settling into their undead existence, the coterie grants a boon for the city's Anarchs, leading to the discovery of a deadly conspiracy that threatens all Kindred in Chicago. This episode is adapted from the scenario "Make Blood Boil", by Darker Days Radio. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
04:05:24
December 10, 2021
Cradle of the Death God - D&D: Tomb of Annihilation (#43)
The nightmare of the Tomb of the Nine Gods draws to a close, as the party descend into the cradle of the Soulmonger and meet its ghastly attendants.
03:24:28
December 03, 2021
New Blood - Vampire: The Chicago Chronicles (#1)
Our story begins in the windy city, Chicago. In August of 2006, four people from different walks of life find themselves brought back from the brink of death by a mysterious force. Trapped in a dimly lit meat locker and ravished by an unshakeable thirst for blood, they are thrust together into a night of conspiracy and personal horror. Dungeons 'n Dagons proudly presents The Chicago Chronicles, an actual play campaign of Vampire: The Masquerade 5th Edition. This campaign is loosely based on the lore established in the Chicago By Night (5th edition) sourcebook, but some changes have been made to better reflect the story being told. Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This actual play is fan content and is not officially endorsed by Paradox Interactive AB.
03:50:03
November 29, 2021
The Gears of Hate - D&D: Tomb of Annihilation (#42)
The gears of hatred grind within the final level of the Tomb of the Nine Gods... and the party have walked right into their path.
03:58:21
November 24, 2021
The Curse of Tsathoggua - Call of Cthulhu: Terror of Tsathoggua (Finale)
As the campaign comes to its haunting conclusion, the surviving investigators are drawn to the wilds of northern Canada in search of the last descendants of the Hyperborean race.
04:02:31
November 20, 2021
For The Price of an Arm - D&D: Tomb of Annihilation (#41)
The party locates two legendary treasures within the Tomb of the Nine Gods, but end up having to pay a permanent price.
02:54:30
November 05, 2021
The Chambers of Horror - D&D: Tomb of Annihilation (#40)
Pressing onward into the fourth level of the Tomb of the Nine Gods, the party prepare themselves for the most dangerous traps they've ever seen.
03:56:24
October 29, 2021
Lair of the Beholder - D&D: Tomb of Annihilation (#39)
Somewhere within the Tomb of the Nine Gods lurks an enemy the party has feared ever since their adventures in Waterdeep... the terrifying Beholder.
03:44:27
October 23, 2021
The Dark Wood, Part 2 - Call of Cthulhu: Terror of Tsathoggua (#6)
Days after their disastrous run in with the Desh, the investigators regroup and decide to call in assistance from Miskatonic University. 
03:21:29
October 23, 2021
The Vault of Reflection - D&D: Tomb of Annihilation (#38)
Marking the halfway point of their journey through the Tomb of the Nine Gods, the party descends into what promises to be the most dangerous level yet.
03:19:47
October 14, 2021
The Dark Wood, Part 1 - Call of Cthulhu: Terror of Tsathoggua (#5)
A letter from an old friend lures the investigators to the village of Dunwich, where Hyperborean influences are at play.
03:23:51
October 08, 2021
Once More Into The Breach - D&D: Tomb of Annihilation (#37)
Faced with the potential danger of a false tomb, the party continues their exploration of the Dungeon of Deception.
04:13:05
October 07, 2021
Dungeon of Deception - D&D: Tomb of Annihilation (#36)
Shaken from their experiences within the Rotting Halls, the party descends deeper into the Tomb of the Nine Gods, making headway into level two - the Dungeon of Deception.
02:43:10
October 01, 2021
Wasted Youth - Call of Cthulhu: Terror of Tsathoggua (#4)
Finally home in Arkham, the investigators try to put the horrors of their Greenland expedition behind them... until evidence of Hyperborean meddling emerges in their own backyard.
04:45:53
September 25, 2021
Beyond the Rotten Halls - D&D: Tomb of Annihilation (#35)
Wounded and paranoid, the party press on through the first level of the Tomb of the Nine Gods, the Rotten Halls.
03:29:46
September 24, 2021
Tomb of the Nine Gods - D&D: Tomb of Annihilation (#34)
The quest to destroy the Soulmonger continues, as the party march towards almost certain death in the infamous Tomb of Annihilation.
03:25:11
September 16, 2021
Trail of Tsathoggua, Part 2 - Call of Cthulhu: Terror of Tsathoggua (#3)
Having learned the location of an ancient Hyperborean city, the investigators mount an expedition across the frozen wastes of Greenland. What awaits them are revelations that will make them question everything.
03:43:44
September 11, 2021
Wrath of Ras Nsi! - D&D: Tomb of Annihilation (#33)
Continuing their journey through the Fane of the Night Serpent, the party prepares to face their worst enemy yet - the legendary necromancer Ras Nsi. NOTE: We unfortunately streamed the first 10 minutes of this episode without audio, so the episode begins in the middle of combat. Please accept our apologies!
03:16:37
September 10, 2021
Fane of the Night Serpent - D&D: Tomb of Annihilation (#32)
Desperate for the rest of the puzzle cubes, the party make their way into underground catacombs beneath Omu, home of the yuan-ti and their ruler, the dreaded wizard Ras Nsi.
04:00:58
September 03, 2021
Trail of Tsathoggua, Part 1 - Call of Cthulhu: Terror of Tsathoggua (#2)
One month after the horrific events at the dig in Rockport, the investigators are invited to join a Miskatonic University expedition to the frozen wastes of Greenland, where a stone obelisk predating humanity has been unearthed.
04:53:42
August 27, 2021
Shakedown In Snaketown, Part 3 - D&D: Tomb of Annihilation (#31)
With half of the puzzle cubes already claimed, the party journeys to the next Omuan shrine in order to stay ahead of the Red Wizards of Thay.
03:08:37
August 27, 2021
Shakedown In Snaketown, Part 2 - D&D: Tomb of Annihilation (#30)
With two puzzle cubes now in their hands, the party continue to race against the Red Wizards to be the first to gain access to the Tomb of the Nine Gods.
03:23:03
August 22, 2021
Shakedown In Snaketown! - D&D: Tomb of Annihilation (#29)
The race for the magic puzzle cubes begins as the party rushes to brave the trials of the Omuan shrines before the Red Wizards of Thay.
03:00:53
August 13, 2021
Crushed! - Call of Cthulhu: Terror of Tsathoggua (#1)
An archeological dig a short distance from Arkham, Massachusetts uncovers the ruins of Viking structures predating European settlement of New England. Contained within is a defaced 4000 year old idol that emanates a terrifying and mysterious aura. A new group of investigators comes together to unravel an eons old mystery of forgotten terror in a brand new Call of Cthulhu campaign.
03:40:40
August 06, 2021
Dwellers of the Forbidden City - D&D: Tomb of Annihilation (#28)
After months in the jungle, the party finally reaches the forbidden city of Omu, where unseen betrayers and dire circumstances await.
03:21:27
August 06, 2021
Heroes of Hrakhamar - D&D: Tomb of Annihilation (#27)
Drawing ever closer to Omu, the heroes arrive at Bulb Ai' Sore's place of origin, where kobolds and firenewts toil in the dwarven forge of Hrakhamar.
04:28:23
August 03, 2021
Thoth's Dagger, Part 2 - Call of Cthulhu: Curse of the Pharaoh (#6/Finale)
The campaign comes to a terrifying conclusion as the investigators arrive in Egypt and begin their journey to the lost city of Nyarlat, the source of the curse of the pharaoh.
04:25:17
August 01, 2021
Thoth's Dagger, Part 1 - Call of Cthulhu: Curse of the Pharaoh (#5)
The death of a prominent Arkham art collector draws the investigators into the first half of our campaign's terrifying finale.
04:30:38
July 23, 2021
On The Road to Omu - D&D: Tomb of Annihilation (#26)
With their final destination revealed, the heroes brace themselves for another journey through the treacherous Chultan jungle.
04:36:45
July 23, 2021
Trials of the Naga - D&D: Tomb of Annihilation (#25)
After a long and tiring journey, the party finally reaches the sacred shrine of Orolunga, where the guardian naga of Ubtao promises to grant them answers they seek.
04:22:45
July 17, 2021
The Shadow Over Providence - Call of Cthulhu: Curse of the Pharaoh (#4)
When an exhibition devoted to Thoth comes to Providence, Rhode Island, the investigators cross state lines to beat their enemy to another mythos artifact.
04:27:57
July 02, 2021
Rumble In The Jungle - D&D: Tomb of Annihilation (#24)
Drawing ever closer to their destination of Orulunga, the heroes discover the jungles of Chult contain many more dangers than they ever imagined.
04:13:48
July 02, 2021
Fun With Grung! - D&D: Tomb of Annihilation (#23)
Continuing their journey through Chult, the party makes contact with the Grung tribe of Dungrunglung. But the natives have no intention of giving them a friendly welcome.
04:29:45
June 25, 2021
Assault on Firefinger - D&D: Tomb of Annihilation (#22)
Braving the jungles of Chult once more, the party becomes entangled with a vicious tribe of Pterafolk.
03:30:30
June 19, 2021
Dead Light - Call of Cthulhu: Curse of the Pharaoh (#3)
Still shaken from the terrifying events at Arkham Museum, the investigators receive a lead from out of town. But as they set out for a long drive into a stormy night, things are set to once again go horribly wrong.
04:16:25
June 19, 2021
Mysteries of Mezro Part 3 - D&D: Tomb of Annihilation (#21)
Finally ready to enter the Temple of Ubtao, the party faces near death in order to learn about the origin of the Death Curse.
03:23:48
June 11, 2021
Mysteries of Mezro Part 2 - D&D: Tomb of Annihilation (#20)
Continuing their exploration of Mezro, the heroes uncover revelations about the Soulmonger that raise the stakes beyond anything they could have imagined.
02:40:40
June 04, 2021
Idol of Thoth - Call of Cthulhu: Curse of the Pharaoh (#2)
Two months after the horrifying events in Ross' Corners, the group reunites to investigate the mystifying theft of an ancient Egyptian artifact.
02:56:20
June 04, 2021
Mysteries of Mezro - D&D: Tomb of Annihilation (#19)
After a perilous journey, the party have arrived at the Lost City of Mezro. But what price will they have to pay for answers?
03:00:41
May 28, 2021
Edge of Darkness - Call of Cthulhu: Curse of the Pharaoh (#1)
In March of 1924, a group of ordinary people are brought together by the dying wish of an old friend, Rupert Merriweather. Duty bound to fulfil what at first seems like nothing more than an innocent request, a new cast of characters are soon thrust into the terrifying world of Lovecraftian horror as a new Call of Cthulhu campaign begins.
03:48:54
May 17, 2021
Journey to the Lost City - D&D: Tomb of Annihilation (#18)
All geared up for an expedition into the exotic land of Chult, the heroes begin their journey to the Lost City of Mezro where answers about the Death Curse await.
03:56:33
May 13, 2021
The Local Flavour - D&D: Tomb of Annihilation (#17)
Making landfall in the exotic Port Nyanzaru, the party seek an audience with the merchant princes of Chult and get involved in a local pastime.
03:41:44
April 29, 2021
Across the Ocean! - D&D: Tomb of Annihilation (#16)
As spring returns to Waterdeep, our newly minted heroes are contacted by the Fellowship of Steel with a new call to adventure.  Moving on from Waterdeep: Dragon Heist, this is the first episode of our Tomb of Annihilation arc. Join the party as they journey to the distant jungles of Chult, where something has gone terribly wrong.
03:11:25
April 22, 2021
The Dragon Heist - D&D: Dragon Heist (#15)
With a hoard of half a million gold hanging in the balance, the party brave the dangers of the Vault of Dragons in a race for the ultimate prize.
03:45:03
April 15, 2021
Untold Riches - D&D: Dragon Heist (#14)
After months of adventuring, the party finally holds the Stone of Golorr - the key to an unimaginable fortune. But as they venture into the Vault of Dragons, their enemies have one last desperate plan up their sleeves.
03:30:49
April 08, 2021
Into Xanathar's Lair Part 2 - D&D: Dragon Heist (#13)
Continuing their infiltration of Xanathar's lair, the party have no idea of the terrible danger that awaits them. 
02:43:39
March 26, 2021
Into Xanathar's Lair - D&D: Dragon Heist (#12)
The time has come for the party to infiltrate Xanathar's lair and steal back the Stone of Golorr. Outmatched and outnumbered, they will have to rely on their smarts and luck to survive.
03:21:25
March 18, 2021
In The (Glass) Eye of the Beholder - D&D: Dragon Heist (#11)
Having been beaten to the Stone of Golorr by the Xanathar Guild, the heroes must track down a gang of Zhentarim thugs in possession of a glass beholder eye - the key that will grant them access to Xanathar's lair.
03:51:22
March 12, 2021
The Chase is On! - D&D: Dragon Heist (#10)
Autumn comes to Waterdeep, and with it comes a renewed interest in the Stone of Golorr. Will the party be able to beat both the Zhentarim and the Xanathar Guild and emerge victorious?
04:07:47
March 04, 2021
It's a Zoo In There! Part 2 - D&D: Dragon Heist (#9)
Having sneaked, talked and fought their way through the grounds of the Waterdeep Zoo, the party are finally ready to enter the Visitor's Center and confront the source of the disturbance.
04:04:56
February 25, 2021
It's a Zoo In There! - D&D: Dragon Heist (#8)
While the party waits to hear about the rogue Nimblewright, an errand for the Lord's Alliance sends them to the Waterdeep Zoo.
03:28:22
February 19, 2021
Nar'thall's First Inquisition - D&D: Dragon Heist (#7)
The party have tracked those responsible for the fireball incident to Gralhund Villa, home of a devil worshipping family of nobles.
04:21:50
February 11, 2021
It's Fireball Season - D&D: Dragon Heist (#6)
The race for the Stone of Golorr flares up once again as the feud between the Zhentarim and the Xanathar Guild explodes into Trollskull Alley.
03:06:53
February 05, 2021
Against the Star-Spawn - Call of Cthulhu: No Man's Land (2/2)
The second part of a special "Liam's birthday" one-shot. Reeling from a night of terrors, the doomed soldiers regroup and decide to take the fight to the enemy, but how can they fight what they do not even understand?
02:59:55
January 24, 2021
The Fog of War - Call of Cthulhu: No Man's Land (1/2)
The first part of a special "Liam's birthday" one-shot, this classic Call of Cthulhu brings together the Dungeons 'n Dagons crew as members of the infamous Lost Batallion in 1918. Join Liam, M1 and M2 as they face the horrors of World War I... and entities much worse. 
02:57:30
January 23, 2021
Dough Way Out! - D&D: Dragon Heist (#5)
On a mission to prove themselves to the Lord's Alliance, our heroes once again cross paths with the evil Waterdeep Baker's Guild. 
03:38:10
January 23, 2021
Loafing Around Waterdeep - D&D: Dragon Heist (#4)
Having finally established themselves in Waterdeep, our heroes are contacted by some unlikely allies.
03:23:35
January 09, 2021
Who You Gonna Call? - D&D: Dragon Heist (#3)
As a reward for rescuing Floon, our heroes have inherited the decadent Trollskull Manor. But first, they have to clear the estate of its former inhabitants.
04:02:10
January 09, 2021
Obligatory Sewer Level - D&D: Dragon Heist (#2)
As their quest to rescue Floon Bagmar continues, the party ventures into Waterdeep's sewers in search of the Xanathar Guild's hideout.
03:27:35
January 09, 2021
A New Saga Begins - D&D: Dragon Heist (#1)
A new group of heroes comes together as a new campaign begins. Join us for our first session of Waterdeep: Dragon Heist!
03:17:25
January 09, 2021