Skip to main content
Earthdawn Survival Guide

Earthdawn Survival Guide

By Josh H & Dan B
A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison.

Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.
Where to listen
Apple Podcasts Logo

Apple Podcasts

Google Podcasts Logo

Google Podcasts

Overcast Logo

Overcast

Pocket Casts Logo

Pocket Casts

RadioPublic Logo

RadioPublic

Spotify Logo

Spotify

Currently playing episode

EDSG Episode 73 - Grab Bag of Options

Earthdawn Survival Guide

1x
EDSG Episode 126 - Safety Tools with Rev Deschain
* Safety tools with special guest Rev Deschain! * Rev’s connection with Earthdawn * What are safety tools? What purpose do they serve? * The ability to “opt out” of content or themes you don’t want to deal with. * The X-Card – Rewriting or reframing a scene to avoid upsetting material. * Lines and Veils – discussing what to include (or not include) and to what extent. * An ongoing conversation with respect for your fellow players. * If you’re using tools, USE them! * Post game tools: Stars and wishes. * Positive reinforcement, not just watering down the darkness. * It can feel strange to start using safety tools. * The GM can set an example by laying out their own boundaries. * Bleed – when the character’s experiences affect the player. * Player connection to the character, and character mortality. * Trust, and trust being broken. * An anecdote about harassment – players being turned off a game (or gaming in general). * Game as performance – safety tools in streaming or podcast games. * The Open Door – ability to step away from the table (or the game) if they find it is not for them. * Rev’s GenCon dragon-girl anecdote. * Closing thoughts. * Find Rev on Twitter: @RevDeschain * The Critshow: www.thecritshowpodcast.com (or anywhere you find your podcasts!) * Critshow YouTube Channel: https://www.youtube.com/c/TheCritshow * Critshow Safety Tools Discussion: https://youtu.be/FqbTdDPcUgk * The TTRPG Safety Toolkit (curated by Kienna Shaw and Lauren Bryant-Monk): https://drive.google.com/drive/folders/114jRmhzBpdqkAlhmveis0nmW73qkAZCj Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
57:12
June 22, 2022
EDSG Episode 125 - High Circle Illusionist
* High Circle Illusionist * Recap of the Illusionist themes and style. * Circle Nine Discipline ability: Hide Matrix * Warden Tier bonuses and Discipline talents. * Warden Tier talent options. * New to the Companion: Armored Matrix, Astral Pocket, Range Pattern, Safe Thought, Undermine. * Circle Thirteen Discipline ability: Manipulate Reality. * Master Tier bonuses and Discipline talents. * Master Tier talent options. * New to the Companion: Bardic Voice, Casting Pattern, Effect Pattern, Impossible Hide, Second Chance, Shared Matrix, Soul Aegis, Witty Repartee. * Analysis and advancement options. * Hope you backed the Grand Bazaar Kickstarter! Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
35:13
June 15, 2022
EDSG Episode 124 - Cult of the Great Hunter
* Josh flaked out on finishing things up, so show notes are delayed! * This week: Some emails are answered, and we talk about the Cult of the Great Hunter. * Don’t forget, the latest Kickstarter for the Grand Bazaar sourcebook runs through June 14! Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
47:26
June 08, 2022
EDSG Episode 123 - High Circle Thief
* Larcenical is still not a word! * Grand Bazaar Kickstarter running through June 14! * Plush Mountainshadow, new Namegiver and Verjigorm miniatures! * Vasgothia pre-art draft has been released to backers! * Production notes and upcoming episodes. * High Circle Thief * Recap of the Discipline’s themes and focus. * Ninth Circle Discipline Ability: Shadow Sight. * Warden tier bonuses and Discipline talents. * Warden talent options. * New to the Companion: Echolocation, Escape Plan, Perfect Focus * Thirteenth Circle Discipline Ability: Shadow Meld. * Master tier bonuses and Discipline talents. * Master talent options. * New to the Companion: Alley Cat Approach, Critical Hit, Defensive Posture, Disarming Smile, Fluid Movement, Netherwalk, Second Chance, Spirit Strike * Build paths and talent analysis. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
51:35
June 01, 2022
EDSG Episode 122 - High Circle Elementalist
* High Circle Elementalist * Check out Episode 29 for Novice and Journeyman tiers. * Recap of Elementalist themes and focus. * Ninth Circle Discipline ability: Earth and Air. * Warden tier Discipline talents. * Warden tier talent options. * Thirteenth Circle Discipline ability: Elemental Form * Master tier Discipline talents. * Master tier talent options. * Build options and talent analysis. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
32:30
May 25, 2022
EDSG Episode 121 - Listener Email and The Iron Legacy
* Email from Chris: Thoughts on an Alchemist Discipline * Email from Aaron: Outcast Warrior references * Ninth Circle Weaponsmith ability on items the adept has forged? * Urupa’s Blue Rose and detecting Horror marks. * Various Mind Fog questions. * Notice Not question. * Email from Andy: Gauging an adept’s power level through astral sight. * Magicians using shields? * Email from Jonathan: Mystic paths for antagonist groups? * Secret Societies: Iron Legacy * Devoted to Mad Passion Dis. * Focused on re-enslaving all orks, especially breaking Cara Fahd. * Led by Talyrin Kale, survivor of a kaer destroyed by ork scorchers. * Potential minor involvement in Empty Thrones. * Attacks ork settlements, especially merchant and supply lines. * Bands sometimes fly scorcher colors and attacks other settlements to stoke anger against Cara Fahd. * Simple, straightforward cult. * Excellent antagonists for a game set in or around Cara Fahd; or dealing with slavery and/or orks. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
44:44
May 18, 2022
EDSG Episode 120 - High Circle Troubadour
* High Circle Troubadour * Review of Troubadour themes and concepts. * Ninth Circle Discipline Ability: Unnatural Charm. * Warden Tier abilities and Discipline talents. * Warden Tier talent options * Thirteenth Circle Discipline Ability: Encore * Master Tier abilities and Discipline talents. * Master Tier talent options. * Build options and commentary for high circle Troubadours. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
33:57
May 11, 2022
EDSG Episode 119 - Emails and The Hand of Corruption
* Email from Aaron: Adventure inspired by “Needful Things” without using a Horror? * Email from Andy: Update on new group. Questions about becoming an adept. * Legend Point costs involved with increasing Circle. * Email from Chris: Permanent pattern threads and Mystic Paths. * Secret Societies: The Hand of Corruption * Great villainous organization for just about any campaign. * Excellent thematic foil for heroic player characters. * Dedicated to worshipping oblivion. * Comparisons to Keys of Death. * Philosophy that the Horrors are part of the natural cycle to cleanse the earth. * Believe the Theran rites interrupted that cycle. * Pop culture reference: Harrow from Moon Knight TV series. * Three branches. * The Brokers: Agents and informants in society. * Wide-spanning, difficult to eliminate entirely. * The Assassins: Enact specific (murderous) plots to further goals of destabilizing society. * Often Journeyman-tier or higher adepts. * Ritualistic methods in contrast to Keys of Death. * Importance of the message delivered by their killings. * The Nihilists: Fanatics and planners. * Convert or subvert others into the cult (sometimes through magical means). * Motivations are important for all cults, not just this one. * Pop culture references: Ozymandias from Watchmen. * The Operative from Serenity. * Moriarty from Robert Downey Jr Sherlock Holmes films. * Magneto or Lex Luthor * Develop a specific character to build as a long-term rival or antagonist. * The Hand of Corruption are suitable for any number of foul plots for your campaign and make a great long-term enemy organization. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
47:19
May 04, 2022
EDSG Episode 118 - High Circle Cavalryman
* High Circle Cavalryman. * Review of Cavalryman concepts and early Circles. * Check out Episode 24 for more in-depth Cavalryman discussion. * Ninth Circle Discipline Ability: Shared Strength * Warden tier bonuses and Discipline talents. * Warden talent options. * Discussion of lower Circle talents in Cavalryman Warden tier. * Thirteenth Circle Discipline Ability: Shared Spirit * Master tier bonuses and Discipline talents. * Master talent options. * Josh’s thoughts on the high Circle options. * Design sidebar about talents versus Discipline abilities. * In April, leave a review for us on Podchaser.com to raise money for charity. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
37:59
April 27, 2022
EDSG Episode 117 - The Keys of Death
* Listener questions * Voice message from Chris: Question about Wood Skin. * Email from William: Horror Stalker references and inspirations. * Learning Craftsman or Entertainer through Versatility. * Email from Jesse: Tisoara and source material discrepancies. * Secret Societies in Depth: The Keys of Death * Cult dedicated to the belief that Death can be freed with enough blood being spilled. * “Questors” of Death * Can be hired or employed as assassins. * Long standing cult; dating back to centuries before the Scourge. * Other death cults exist in other parts of the Theran Empire. * Death has been a figure in myth, legend, and religious beliefs in numerous real-world cultures * Cult’s strength in Barsaive likely due to proximity to Death’s Sea. * Legend of Death’s Capture by the Passions. * Undead and the Keys of Death. * Preferred targets include those who mock or defy Death in some way. * Sources of inspiration for members of the cult. * Highly secretive. * Death Robes * Using the Keys of Death in adventures in campaigns. * Josh recommends against strongly tying the cult to the Horrors. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
47:29
April 20, 2022
EDSG Episode 116 - High Circle Warrior
* Warden and Master Tier Warrior * Recap of the Warrior themes and focus. * Ninth Circle Ability: Battlefield Awareness * Warden Tier Discipline Talents * Warden Tier Talent Options * Thirteenth Circle Ability: Elemental Warrior * Master Tier Discipline Talents * Master Tier Talent Options * Discussion and recommendations Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
41:52
April 13, 2022
EDSG Episode 115 - The Whisperers
* Email from K Scott: How do you get to Throal? * Email from Andy: Returning to Earthdawn, several questions * How many kaers remain sealed? (Ardanyan’s Revenge) * How to avoid treading on other characters’ toes as a Wizard? * When will Deeper Secrets come out? * Legend Point cost for magician spells in Fourth Edition? * Secret Societies in Depth: The Whisperers * Devoted to the Mad Passion Vestrial. * Rumor artists and gossip mongers dedicated to deceit. * Very informal organization. * Common feature: Lidded eye tattoo * Anonymous, decentralized * Driven by their acts of devotion, with occasional larger guidance from their patron. * Advice for using the Whisperers in adventures and campaigns. * Thematic ideas and connections for the Whisperers. * Unlike some secret societies, their presence doesn’t necessarily define what the campaign or adventure is about. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
37:39
April 06, 2022
EDSG Episode 114 - High Circle Beastmaster
* High Circle Beastmaster * Recap of the Discipline concepts and themes. * Ninth Circle Discipline Ability: Tough Hide * Warden Tier Bonuses and Discipline Talents * Warden Tier Talent Options * New talents in Companion: Bloodhound Form, Burning Vigor, Chameleon, Defensive Posture, Eagle Eye, Goring Attack * Thirteenth Circle Discipline Ability: Bestial War Form * Master Tier Bonuses and Discipline Talents * Master Tier Talent Options * New talents in Companion: Alley Cat Approach, Animal Leadership, Aura Armor, Echolocation, Lion Spirit, Second Chance, Vital Strike, Vital Ward * Straightforward, not especially complex progression, just more stuff to make them better at what they do. * Go back to Episode 19 for more Beastmaster discussion! Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
30:02
March 30, 2022
EDSG Episode 113 - The Force of the Eye
* Email from Nick Lowe: Naaman’s Hand, Vasgothia, and Parlainth. * Some insight from Lou Prosperi about the design goals of books like Secret Societies. * Quick discussion about Forge-related knacks for the Weaponsmith. * Secret Societies in depth: Force of the Eye * History of Kratas and how Garlthik came to power. * Crime syndicate that acts as a legal and enforcement power in Kratas. * Garlthik and the line he walks as a “Selfish Thief” * The Eyes’ reach beyond Kratas. * Brocher’s Brood * More about Garlthik’s personality and history. * Terricia, Garlthik’s top lieutenant. * Membership of the Force. * Fourth Edition status * Minor spoiler discussion for Empty Thrones * Amulets of the Force of the Eye * Using the Force in adventures and campaigns * Pop culture inspirations for Force-related stories. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
42:32
March 23, 2022
EDSG Episode 112 - High Circle Weaponsmith
* Warden and Master Weaponsmith * Check out Episode 16 for Novice and Journeyman * Quick recap of Weaponsmith themes and focus * Warden Discipline Ability: Blood Bound Forge * Warden Tier Discipline Talents * Sidebar about First Edition Weaponsmith access to Elementalist spells * Warden Talent Options * New from the Companion: Lion Spirit, Matrix Sight, Relentless Recovery, Spirit Strike, Unflinching Fortitude * Master Discipline Ability: Mystic Grounding * Errata: 13thCircle Bonus should be Physical Defense * Master Tier Discipline Talents * Master Talent Options * New from the Companion: Burning Vigor, Ethereal Weapon, Resist Pain, Vital Strike, Vital Ward, Weapon Breaker * Analysis of high tier talent choices Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
40:42
March 16, 2022
EDSG Episode 111 - Naaman's Hand
* Secret Societies: Naaman’s Hand * Living Legend Cult * First appeared in Barsaive Boxed Set * Devoted to the pre-Scourge hero Naaman Y’ross * Multiple cults, conflicting beliefs about his fate * Overview of mentions in the published works. * History of Naaman’s Hand as presented in Secret Societies * Some background spoilers * Weird magical theorizing * Example of early seed being brought back later. * Not presented as a setting-shaking group. * Ideas for using the cult in adventures and campaigns. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
25:29
March 09, 2022
EDSG Episode 110 - Live from FreedoniaCon 2022
* Live Q&A from FreedoniaCon! * Questions from LouP: Talent Pattern and Attribute Pattern talents in Fourth Edition? * Why only one talent option per Discipline Circle? * Questions from Svenn: Status of Magic: Deeper Secrets? * Spell design rules and updating older spells? * How large is Deeper Secrets going to be? * Looking at third party material (Codex Arcanum)? * Contest for fan content as part of new book? * English publication of German Kaers book? * Status of Grand Bazaar? * Questions from Joel: Favorite bit of Earthdawn lore? * Where would you start a Barsaivian campaign (running or playing)? * Where would you set a non-Barsaivian campaign? * What areas in Barsaive not yet developed would you like to explore? * Thoughts on other Great Dragons relations to Barsaive? * Plans for Fekara? * Morgan working up a non-caster thing? * Questions from Chad: Duration of spells and damage? * Questions from K Scott: Expanding elemental planes or other netherworlds? * Question from Lee B: Status of House Syrtis and the Prophetess? * Status of Vivane and southwest Barsaive? * House K’tenshin? Iopos? * Cara Fahd and Landis? * Future of the Legends of Barsaive? * Questions from Lee A: Thanks to the EDSG for our work! * Strategies for regularly using Surprise Strike in combat? * What if the Thief delays their entry into combat? * Damage potential for Thief Discipline? * Can you use Great Leap every round to trigger Down Strike? * Changes to racial Karma in fourth (and third) edition? * Would changing the karma die back to first edition rules break the game? * Do the Legends of Barsaive adventures require any special background or setup? * Cross-Discipline talent synergies are an intentional design choice to encourage cooperation within a group. * Question from Josh: Why is his cat clawing his leg? * Thank you everyone for your questions and feedback! Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
50:01
March 02, 2022
EDSG Episode 109 - The Fellowship of Night
* The live show from FreedoniaCon will be in the feed next week! * Secret Societies: The Fellowship of Night * Order of Nethermancers * Quick sidebar about Virag and whether she would be interested in the Fellowship. * History of the Fellowship * Based in the Delaris Mountains * A Horror corrupted a Liferock, it was killed by a Nethermancer banished from Landis. * The Fellowhip tapped into the Liferock’s magic to survive the Scourge. * Loosely associated with the Skyseeker trollmoot. * Dedicated to the study of astral space and the netherworlds. * Thera has interest in the Fellowship because of their connection with the Liferock, and how they might use that on Ayodhya. * Note: This is less of a concern in the fourth edition timeline. * Possible consequences of the Fellowship’s use of the Liferock. * Black Guard: Reanimated former members of the Liferock. * Membership includes Journeyman-tier and better Nethermancers. * Group True pattern, each member also bonded with a Black Guard. * Lifeshard: Magical item owned by each member of the Fellowship. * Discussion of the Fellowship as a possible Path. * The Chain of Skulls – the collected magical knowledge of the Fellowship * It has been stolen, and the Fellowship wants it back. * Many people would be interested in finding it, either for the knowledge it contains or to leverage favors from the Fellowship. * No updated information in ED4 about what is currently up with the Fellowship. * Adventure and campaign hooks involving the Fellowship. * Current goals of the Fellowship’s current Grand Master. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
41:48
February 23, 2022
EDSG Episode 108 - High Circle Archer
* Warden and Master Tier Archer * Reminder: EDSG Live at FreedoniaCon Sunday February 20 * Warden Discipline Ability: Blood Bound Bow * Recap of Archer Discipline themes. * Warden Discipline Talents: Blind Fire, Spirit Strike, Eagle Eye, Missile Lock * Warden Tier Talent Options * New talents: Chameleon, Critical Hit, Defensive Posture, Ethereal Weapon, Matrix Sight * Master Tier Discipline Ability: Perfect Shot * Master Discipline Talents: Influence Missile, Snapshot, Multi-Shot * Master Tier Talent Options * New Talents: Relentless Recovery, Second Chance, Soul Aegis, Venom, Vital Strike, Vital Ward * Wind Bow is now a Missile Weapons Knack at Rank 8. * Josh’s Master Tier analysis and talent choices. * Reminder: Get us your questions for the live show! Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
39:51
February 16, 2022
EDSG Episode 107 - The Crownbreakers
* Email from Nanander: Origin of the Name of the Gauntlet Discipline. * Bonus accidental etymology lesson! * Live Earthdawn Survival Guide Podcast on February 20! * Secret Societies: The Crownbreakers * Cult of the Mad Passion Raggok * Small organization devoted to overthrowing any kind of authority. * Infiltrate communities and sow discord against its leaders. * Long term goal of undermining Throal and its authority by causing strife in its mountain communities. * No official fourth edition info but could have a role in present-day Barsaive. * Led by a high-rank questor Endaren Oakhaft. * Generational cult; very clear villains and antagonists. * Other agents of the cult. * Potential goals and activities of the Crownbreakers in the current timeline. * Another Raggok cult: The Hive of Ashes and Crarites. * Using the Crownbreakers in other parts of Barsaive, or as inspiration for similar cults. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
33:53
February 09, 2022
EDSG Episode 106 - High Circle Wizard
* The Wizard: Warden and Master tiers. * Review of themes and core concepts. * Ninth Circle Discipline Ability: Matrix Split * New Discipline talents: Eidetic Memory, Glyph of Unweaving, Glyph of Shielding, Concise Casting. * Circle Eleven Karma Ability. * Review of Warden tier talent options. * Thirteenth Circle Discipline Ability: Mystic Triangle * New Discipline talents: Glyph of Attunement, Glyph of Reversal, Spliced Weave. * Review of Master tier talent options. * Josh’s Master tier talent picks and high Circle analysis. * Looking back at the Wizard progression in third edition. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
48:45
February 02, 2022
EDSG Episode 105 - Email and the Songbirds
* Email from Aaron: Another Outcast pop culture reference. * Email from Ted: Access to enchanting for the Shaman Discipline? * Email from Chad: Apologies for forgetting Dan. Question about Discipline talents versus Talent Options in the “All Talents to Advance” rule. * Secret Societies of Barsaive * Updates or changes to information in the book as of the current timeline. * A bit of development history and where Secret Societies fits in to events in Barsaive. * Essays are in-character as various reports and intelligence from Theran agents. * The Songbirds: Alachia’s espionage and intelligence network. * Headed up by Vistrosh, the “exiled” blood elf in Kratas and head of Brocher’s Brood. * Nobody knows Vistrosh’s role in the organization. * Major focus of the Songbirds at the time of the book’s release is on Aardela and her connection with the dragons. * Interested in information or events that would be of interest to the Alachia’s Court. * Especially notable: Politics and machinations among the elven Wyrm Wood diaspora, especially Shosara, Sereatha, and the Seekers of the Heart. * Vistrosh’s potential involvement or role in the new situation in Kratas. * Other Songbird hooks: Therans, Holders of Trust/Denairastas, House Ishkarat. * How Vistrosh sends information through the network. * Overview of Vistrosh’s game statistics from the Third Edition Kratas book. * Songbird agent blood oath, possibility of the agents following a dedicated Path. * Adventure hooks from the original book. * Using the Songbirds in adventures or campaigns. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
35:10
January 26, 2022
EDSG Episode 104 - High Circle Air Sailor
* Warden and Master tier Air Sailor. * Go back to Episode 9 from Jan 22, 2020 for the Novice and Journeyman tiers and more commentary. * Brief recap of the themes and ideas. * More development work on the higher Circles than lower ones. * Warden tier abilities, bonuses, and Discipline talents. * Focus on talents in the Companion. * Warden talent options. * Master tier abilities, bonuses, and Discipline talents. * Master talent options. * Discussion of talent choices based on style. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
38:25
January 19, 2022
EDSG 103: Enchanting
* Happy New Year! * Email from Ted: Outcast pop culture reference. * Enchanting * Disclaimer about optional status of enchanting rules. * Problems and hazards of enchanting rules and systems. * Goals of enchanting rules in fourth edition. * Primary methods of enchanting. * Alchemy skill: blood charms, common magic items, and consumables. * Role of alchemical enchanting in the setting. * Talent Knack enchanting: Living Armor, Spell Matrix Items, and Thread Items. * Knacks can allow an adept to make alchemical items. * Enchanting Process * Step One: Obtain the enchanting pattern. * The recipe or formula used to create a magical item. * Every formula has a rank that represents the complexity of the process and sets the minimum ability level required to make the item. * Multiple enchanting patterns can (and do) exist for each item. * This variety can be used to add color to the world, clues, or other story aspects based on the item’s origin. * Learned like learning a spell, but no associated Legend Point cost. * Once learned, can make the item as often as time and materials allow. * Enchanting patterns can be learned from other enchanters, found in a forgotten kaer or as another reward, or made from scratch. * Obtaining the pattern should not be difficult unless dealing with potent or rare items. * Step Two: Gather the Materials. * Best source for adventure hooks and story content. * Generic alchemical materials and reagents of a value based on the item being made. * Expensive, special, or rare materials (e.g., magic creature parts, living crystal, orichalcum, True elements). * Left flexible for the GM to justify ingredients based on story needs, and the artisanal nature of enchanting. * Skills and talents that can be used to find ingredients. * Downtime gathering versus adventure based. * True elements * Step Three: Perform the Enchantment * Relevant skill or talent test against the EDN of the item. * High results can create additional doses or reduce time of the process. * Working as a group. * Living armor and shields follow the process of crafting in the Player’s Guide. * Designing your own items. * The more different design aspects you use, the easier the EDN, but the harder it is to create the custom formula in the first place. * Reiterating tying the enchanting process into adventures and story arcs. * Questions? Send them in! Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
57:25
January 12, 2022
EDSG Episode 102 - The Outcast Path
* Paths in Depth: The Outcast * Development background for the path. * Originally the “Outcast Warrior” racial Discipline for trolls. * Very tied into highland troll concepts of honor as presented in the original Denizens of Earthdawn. * Path leans into the idea of an individual sacrificing something in the name of honor and gaining magical power in return. * Unlike other paths, no greater organization or structure. Intensely personal. * Review of three aspects of troll honor. * Comparison to Asimov’s Laws of Robotics. * Ka’tosh – a category of honor Outcasts hold that is considered higher than the other aspects. * Starting as an Outcast versus having it develop during a campaign. * Doesn’t necessarily warp the narrative the way some paths do. * Very heavy on the story and role-play. * Discussion of the essay and opposing points of view. * Pop culture references. * Josh disputes Dan’s focus on redemption rather than sacrifice. * Becoming an Outcast. * Discipline affinities. * Passions and Questors. * Possibility of becoming eligible for the Path before Circle 5. * Ordeals and Advancement. * Outcast Half-Magic. * Path bonuses. * Path talents; new talent: Rite of Khopesh. * Honor points. * Outcast Path Knacks. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
51:50
January 05, 2022
EDSG Episode 101 - Email, Vasdenjas
* Email from Sebastian: Thoughts on a homebrew alchemist Discipline. * Design insights on new talents and knacks. * Email from Chad: Group symbol and vinyl stickers. * Email from Lee: Pop culture and historical references for Alchemy. * Email from Aaron: Difference between “elder” and “great” dragons? * Dragons in Depth: Vasdenjas, aka Talespeaker * Killed during the assault on Sky Point during the Second Theran War. * Loremaster: Dragon equivalent of a Troubadour. * Keeper of the dragon’s history and etiquette. * Believed in sharing information with the Younger Races, but selectively. * Preferred talking and diplomacy to fighting, but still powerful. * Laired in Mount Wyrmspire in the Scytha Mountains. * Very skilled at dragonsight, pattern reading, and thread weaving. * Helped develop the Dance of the Blue Spirits. * Rite of Succession to determine new Loremaster and the distribution of his hoard. * Talespeaker’s servants and allies; drakes, Namegivers, and adult dragons. * Roles the adult dragons could play in a campaign as part of Vasdenjas’s legacy. * Vasdenjas as a character from his appearances in Earthdawn products like Creatures of Barsaive. * Impact of his death on the setting, as well as from a meta-standpoint. * Other hooks and story ideas related to Talespeaker’s lair and legacy. * Closing thoughts on our series about dragons. * Spotify’s mobile app allows for ratings now! So please drop us a rating! Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
49:54
December 29, 2021
EDSG Episode 100 - An evening with Opti
* Episode 100! Thank you to everyone who has been with us on this amazing journey, and we hope you stick around as we continue! * Please forgive Josh’s audio in this episode. We’re not sure what happened. * We are joined by special guest Opti, aka O.C. Presley. * We talk about how Opti came to the world of Earthdawn, his experiences working as a freelancer in the RPG industry and starting his own company. * Opti talks about the lessons learned, the triumphs, and the struggles of launching Fragging Unicorn Games, their first Kickstarter, and delivering during the pandemic. * Visit their website and order Gangs of the Undercity: https://fraggingunicorns.com/ Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
01:06:58
December 22, 2021
EDSG Episode 99: The Messenger
* Episode 99! Next week our 100th episode with special guest Opti, aka Scratch. * Paths in Depth: The Messenger * Development history; first appearance in RedBrick’s Namegiver’s Compendium. * Setting origins as obsidiman messengers being highly desired for inter-city communication. * Original version didn’t feel like its role in a game was considered. * Pop culture inspiration: The Postman, Book of Eli, pony express. * Strong thematic presence in the setting and historical resonance. * “A collective of dedicated wanderers.” * Unsworn to any individual in a position of power; dedication to remaining neutral. * Relationship (or lack thereof) with Blood Wood. * Not just messages, also sometimes goods, but information also valuable. * Also a secretive cabal dedicated to keeping Barsaive free. * A network of wanderers is excellent at keeping its finger on the pulse of affairs in Barsaive, putting important information in the right hands at the right time to support their objective. * Reminiscent of the Harpers from Forgotten Realms. * Campaign hook: What happens to that kind of network if it is compromised or under the thumb of one who seeks their own power? * Potential for cloak-and-dagger, Cold-War-spy-thriller activity. * Perhaps the Messengers have insight into the deeper secrets because of their intelligence network. * Possibility of a secret group within the broader path; lower ranking members may not be fully aware of the spy network. * Favorable Disciplines: Illusionist, Scout, Troubadour, Thief. * Affiliated Passions: Floranuus, Lochost, Mynbruje, and Vestrial. * Questors are very rare because of desire to be independent from outside authority. * Initiation and Advancement rituals. * Solitude to the Messenger’s duty. * Messenger work can form a solid adventure or campaign framework. * Advancement rank bonuses. * Talent options: Nothing unique or flashy. Abilities to help the Messenger do their job. * Knacks: Lots of tricks to enhance the talents and abilities most useful to the Messenger’s mission. * Closing thoughts. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
59:32
December 15, 2021
EDSG Episode 98 - Email and Icewing
* Email from RamethZer0: Discipline (or path) focused on alchemy? * If you can explain to Josh what gap needs to be filled by an Alchemist Discipline, please write in! * Insight from Lou about the choices were made by Living Room Games for Dvilgaynon and possibly why. * Dragons in Depth: Icewing aka Dollmaker * Silvery blue scales. * Origin of his moniker; ice storm summoned by his wings. * Very old, very large. * Main focus on creation and propagation of drakes, also knowledgeable about spirits. * Raised by All Wings along with Mountainshadow. * During the Age of Dragons, Icewing was charged with overseeing the relationship between the dragons and those they ruled. * Bears a grudge toward the dragons’ “wayward children” and consequently the Theran Empire. * Along with Yuichotol, created the ritual known as the “Dance of Blue Spirits”, creating drakes. * Drakes were used heavily to disrupt Theran activity—reason for the Theran attacks on Yuichotol, Cloudtamer, and Icewing. * Gave the dwarf kings of Throal the longevity potions as a counter to the Theran plans. * Icewing’s opinion of the Younger Races. * Sidebar about the Outcast’s opinion of the other Great Dragons. * Works with Earthroot to manage the Kingdom of Throal. * Dicussion of Icewing and the status of Throal. * Relationships with other dragons. * Icewing’s lairs. * Open to visits from younger races at his lair on Mount Vapor, provided you bring a suitable gift. * Drakes and other servants. * Did not shelter communities the way Mountainshadow did. * Involving Icewing in adventures and campaign arcs. * First edition adventure: Shattered Pattern * Icewing’s goals and objectives. * Personality insights. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
53:39
December 08, 2021
EDSG Episode 97 - Purifier
* Paths in depth: Purifier * Dan calls out his favorite quote from the essay. * Development history of the Purifier. * Current version is no longer exclusive to obsidimen, but still owes a lot of its lore and concept to those Namegivers. * Original version concepts were split into two paths (Brother of Stone, Purifier) and one Discipline (Gauntlet). * Focus on the natural balance of the natural world. * Strong concept on appropriate stewardship and care of the land. * Space within the concept for different approaches and extremes. * Does not have as much narrative gravity in terms of shaping a campaign’s direction. * Purifiers and the Blood Wood. * Secondary goal of educating people in proper care of the land. * Kaliff sites; places reclaimed from corruption and damage. * Initiation and advancement; Ritual of Cleansing. * Naturally aligned Disciplines: Beastmaster, Elementalist, Scout. * Strong affinity with questors of Jaspree, though there could be some causes for conflict. * Karma Ritual modification. * Half-Magic additions. * Purifier advancement bonuses. * Path talent options; related to themes of investigation and healing. * New talents: Earth Bond allows adept to heal themselves or the land. * Purification: Dispel or remove negative effects, like a souped-up Remove Curse. * Path karma knacks. * Path spells – Patterncraft knack gives magicians access to thematic spells they might not otherwise be able to learn. * Earth Bond knacks. * Purification knacks. * Sidebar about healing or support roles in Earthdawn. * Pop culture and real world inspirations for Purifiers. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
45:05
December 01, 2021
EDSG Episode 96 - Emails and Dvilgaynon
* Email from Scott: Detecting dragons in Namegiver form. * Email from Ramethzer0: Questions about group patterns. * Email from Lee: Liberators and binding/commanding spirits? * Email from Mortium: Origins and fate of t’skrang. * Immortal elves? * Hestaby in the Fourth World? * Deep dive into metaplot links? * Shadowrun’s HMHVV and Earthdawn Ghouls? * Dragons in depth: Dvilgaynon * Disclaimer: Much of the material discussed should be considered apocryphal. * Transplant from Cathay; supposedly came at Mountainshadow’s request due to her knowledge of ritual magic. * Josh does some digital archeology for first edition references. * Usually appears in human form, Outcast has not confirmed her appearance as a dragon. * Dvilgaynon’s name as a derivation of Chinese. * Sketchy information about her personality; enjoys puzzles and riddles. * Little material about Dvilgaynon in original sources. * Talking about good ideas in the essay. * Likely uses for Dvilgaynon in a campaign. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
57:25
November 24, 2021
EDSG Episode 95: Emails, Asante, and Nightsky
* Follow-up comment about Aban and dragon colors as possible homage to Dungeons and Dragons. * Email from Rasmus: Episode dedicated to Alachia? * Using multiple masks on a creature? * Avoid Blow’s all-or-nothing status? * Group patterns and thread limits? * New Legends of Earthdawn episodes? * New Earthdawn books? * Email from Sebastien: Shout-out for Lars and Steps! * Email from Aleyn: Why silver cost for Attribute increases? * Windling racial astral sight vs the astral sight talent from a Discipline? * Email from Matthew: Swapping a chosen talent option from a Discipline to become a Path talent. * Alternate approach to a Scholar? * Dragons in depth: Asante and Nightsky * Adult dragons, lair in the Caucavic Mountains * Rebellious, immature, and naïve. * Mated pair, breaking the mold of traditional dragon isolation. * Future plot seeds or just an interesting idea to explore? * Nightsky: Achieved adulthood just before the Scourge. * Did not have his own lair, sheltered with Earthroot. * Emerged very early post-Scourge and set out to explore the world. * Encountered the Earthdawn during his excursions, hint to its possible future appearance. * Asante: Another young dragon, feels compassion for the Younger Races. * Raised by Redwing, a Great Dragon that fell to a Horror. * Accidentally revealed some secrets to the Scythan dwarves, banished and came to adulthood in isolation. * Bears a grudge toward the Great Dragons about the Rites of Protection and Passage and protecting the peoples of Barsaive. * Banished again to her lair, strong independent streak. * As a pair: Shared experience of frustration and anger at the world. * The Outcast sees an opportunity for his offspring to bring the pair to their side against the Greats. * At the very least, could cause headaches for the Greats, opening opportunities for the Denairastas. * Connections with the Dream Spire Company of Throal. * Asante’s eggs. * Lots of potential plot hooks and story ideas. * Only a couple days left on the Vasgothia Kickstarter! Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
01:07:16
November 17, 2021
EDSG Episode 94 - The Liberator
* Paths in Depth: The Liberator * Development history and perspective. * Origins in legacy of ork slavery. * Expanded to include any who feel the call to fight slavery and oppression. * Latest version deemphasizes slavery to expand story hooks and possibilities. * Josh talks about bringing modern-day perspectives into fictional situations (and the pitfalls thereof). * Possible internal disputes among followers of the Path. * Thematic ties to Lochost and Mynbruje. * Multiple Liberators in an adventuring group. * Narrative gravity and its effect on the campaign. * Pop culture and historical inspirations for the Liberator. * Pacifism and violence. * Commonly associated Disciplines. * Traditionally poor Discipline associations. * Passions. * Relations with other Paths. * Joining the Liberators. * Initiation: Old school versus new school. * Need for careful association, the oath demands a lot. * Karma Ritual and Half Magic expansions. * Rank progression bonuses and Path talents. * New talents: Sense Captives, Tyranny’s Ruin, Shout of Justice, Liberation. * Liberator talent knacks. * Closing thoughts. * Don’t forget to check out the Vasgothia Kickstarter! Running until November 19, 2021. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
59:19
November 10, 2021
EDSG Podcast Vasgothia Kickstarter Special
* Vasgothia Kickstarter Special – A conversation with writer Nick Lowe. * Nick’s journey into Earthdawn and coming to work on the book. * Josh admits he hasn’t read the book yet. * Why Vasgothia? And why now? * How true to the original work by Robin Laws? * Inspiration from Nick’s own Vasgothia-based campaign? * Back to why this book now? * Connections between Vasgothia and Barsaive? * Cultural divide of Empirist and Barrite. * Home much of Vasgothia’s mysteries are explained? * Research for inspirations outside Earthdawn? * Desire to hear from appropriate and relevant cultural voices. * What is Nick most excited for readers to encounter? * Any easter eggs or references to his own campaigns and game groups? * Not forgetting to focus on player characters. * Opportunity to play either Vasgothian or Barsaivian characters. * Advice or direction for gamemasters? * A team effort; not just Nick’s work. * Anything coming up in the future? * Stretch goals: Tower levels, adventure. * Vasgothia on Kickstarter until November 19, 2021. * https://www.kickstarter.com/projects/fasagames/eathdawn-4th-ed-vasgothia-and-champions-challenge-vol-2 Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
57:06
November 03, 2021
EDSG Episode 93 - Email and Aban
* Email from Brian: Journeyman thoughts and path talents. * Email from Tim: Namegiver status of ogres. * Extensive discussion of what makes a Namegiver. * Vasgothia Kickstarter is live! * https://www.kickstarter.com/projects/fasagames/eathdawn-4th-ed-vasgothia-and-champions-challenge-vol-2 * Dragons in Depth: Aban, aka Mistweaver * Like Usun, very insular and protective of her domain. * Raised by Cloudtamer, a now-deceased great dragon. * Youngest and only female great dragon in Barsaive. * Unlike Usun, involves herself more in provincial affairs, just secretly. * Very strong, physical dragon, one of the physically largest great dragons. * Very keen on and attentive to dragon rituals in order to assert her presence and authority in the great dragon council. * Sexism in dragon society, and a sidebar about such things in the game at large. * The Mist Swamps and the lost city of Yrns Morgath. * Theran interest in Yrns Morgath: Naaman Y’ross. * Aban versus the Therans and Cloudtamer’s fate. * Metaplot implications for Naaman Y’ross. * Physical description of Aban; varied, but always dark. * Highly skilled in elemental and spirit magic. * Aban’s connection with the Mist Swamps. * Inspiration: Swamp Thing from DC Comics. * Aban’s servants. * The Castle of Assassins and the Hand of Corruption. * The Outcast’s error. * Aban’s real hidden servants. * Using Aban in adventures and campaigns. * This episode was cut off due to a power failure! Sorry for the abrupt end. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
53:56
October 27, 2021
EDSG Episode 92 - The Scholar
* Paths in Depth: The Scholar * Originally the dwarf racial Discipline of Traveled Scholar. * Background on the original version. * Mindset of the Scholar and contrast to the Troubadour. * Inspiration drawn from present-day academia. * Inspirations for Scholar-type characters. * Indiana Jones, Doc Brown, Atomic Robo, the Librarians, Daniel Jackson from Stargate, Giles from Buffy. * Venturing into the field and getting involved. * Look back at the talent selection from the original Traveled Scholar. * Moving away from “Race as Culture”. * Highly organized and structured path. * Could involve politics and personalities of Barsaivian academia. * Suitability for game styles and flavor it can contribute to a campaign. * Becoming a Scholar; entrance exams and academic presentations. * Custom GMC: The character’s advisor. * Passions, Questors, and the Scholar. * Initiation. * Possible source for humor and contrast to typical adventuring activities. * Karma Ritual Modifications. * Focused on a particular field of study, not simply the “know-it-all”. * Scholar Half-Magic. * Path bonuses and talent options. * New talent: Expansive Expertise * New talent: Applied Knowledge * Scholar Knacks. * Closing thoughts. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
50:21
October 20, 2021
EDSG Episode 91 - Email and Vestrivan
* Email from Rasmus: Purchasable thread items from earlier editions? * Armor layering or stacking? * Dwarves getting lower initiative penalties for armor? * Flame Weapon on arrows? * Multiple Wounds from high damage results? * Chain casting-type ability for extended duration talents? * Creature Challenge Ratings? * Email from Jason: Thanks for the show. * Email from Shane: Taildancer tongue twister. * Email from Jonathan: Visibility of an active Bone Circle? * Picture or imagery for a bone spirit? * Why can’t wing rats from Travar be used as animal companions? * Perspective of Journeyman following other paths. * Journeyman path talents and karma usage. * Dragons in Review: Vestrivan * The Horror marked dragon. * Vasdenjas’s sibling, twin-shelled eggs. * Curious like his brother, reached out to the Horrors on purpose to learn more about them. * Thought by the Outcast to be two minds in one body—the dragon and the Horror. * Despoiler’s lair in the Twilight Peaks, leads a cult of Horror worshippers. * Possible story hooks involving Vestrivan and his cult. * Vestrivan’s game statistics and possible powers. * Vestrivan’s appearance in the Second Theran War. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
52:36
October 13, 2021
EDSG Episode 90 - Journeyman
* Episode Ninety and our two-year anniversary! * A look at our numbers over and after two years. * Paths in Review: Journeyman * Development history (with design insights) * Overview of the “original recipe “Discipline. * Morphism talent. * Rewards system mastery. * Josh reminiscences about a Journeyman from his old campaign. * Philosophy of the Journeyman path. * Effectively adds additional Versatility slots to learn additional talents. * Initiation into the path. * The Journeyman, Passion worship, and other paths. * Devoted to expanding their perspective and learning new things. * Karma Ritual modifications. * Morphism in Fourth Edition. * Morphism knacks. * Journeyman path knacks. * Reasons to play a Journeyman. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
49:30
October 06, 2021
EDSG Episode 89 - Usun
* Josh is back from GenCon * Great Dragons: Usun; aka “Vast Green” * Solitary and does not look well on other Namegivers. * Classic dragon stereotype: physically powerful, vicious, territorial. * Straightforward, not complicated. * Believes dragons should rule over the younger races. * Outcast refers to him as a ‘throwback’ to earlier days. * Short-sighted when it comes to the ability of people to work together. * Usun’s appearance. * Usun’s domain: Liaj Jungle. * The Tamers: Those who live under Usun’s Eye. * Outcast speculations about Usun. * Vast Green’s Lair. * Servants and messengers: Elemental spirits and creatures. * Josh speculates on a reason for Usun’s distrust of intelligent servants. * Common uses of magic. * Asked to clutch numerous eggs. * Using Usun in campaigns. * Original edition storyline plans: Loci from the Wastes. * Reminder that dragons in Earthdawn are characters, beyond simple “good guy/bad guy” labels. * Liaj River and the t’skrang * Usun’s role in the Great Dragon council. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
41:37
September 29, 2021
EDSG Episode 88 - Taildancer
* Paths In Review: Taildancer * Historical development background from the Earthdawn Journal to present day. * One with the rhythm of the world. * The epitome of t’skrang combat style. * Requirements to follow the Path. * Association with the War College of House K’tenshin. * Review of the four schools presented in Mystic Paths. * Edo: Area control and movement. * Skora: Using tail as shield for defense. * Ch’tard: Subtlety and stealth, surprise, and ambush attacks. * Shivoavara: Offensive style, most traditional/iconic version. * Draws on ideas of martial academies from history and pop culture. * Less “secret society” and more “elite fraternity/sorority”. * Initiation into the Taildancers. * Rivalries between different schools. * Mechanical Review: Requirements. * Karma Ritual modification. * Half-Magic additions. * Path Bonuses: Physical Defense, Social Defense, Initiative boosts. * Primary path talent options. * New talents: Dance Partner, Tail Dance, Tail Spike, Engaging Dance. * Ch’tard school talent options. * New talents: Ch’tard Dance, Ch’tard Pierce. * Sidebar about general design intentions: Expand physical combat into a more complex, crunchy system. * Edo school talent options. * New talents: Edo Dance, Edo Sweep. * Shivoavara school talent options. * New talents: Shivoavara Dance, Shivoavara Escalation. * Skora school talent options. * New talents: Skora Dance, Skora Slam. * Taildancers have a lot of talent knacks, sometimes restricted by school. * Potential downside of Taildancers hogging the spotlight in combat, expectation of system mastery. * Unlike some paths, Taildancers are easy to incorporate into a campaign; don’t dominate narrative themes the way some paths do. * Possibility of other schools. * Intentionally designed for a more intensive game mechanical focus. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
59:52
September 22, 2021
EDSG Episode 87 - Email and Earthroot
* Email from George: Coming back to the game and praise for the show. * Email from Jonathan: Can a Journeyman path join racially restricted paths by taking on aspects of that race? * Ogres as Namegivers? * Horror Stalkers relationship to the Grim Legion or Lightbearers? * Great Dragons: Earthroot * Secretive and mysterious, domain below the Throal Mountains. * Very rarely seen in dragon form outside his domain. * Served by the Pale Ones, a subterranean variety of t’skrang. * Exceptionally skilled in Elemental magic. * Three drake servants that act as his eyes and ears in the outside world. * Works with Icewing to shepherd Throal, but they sometimes disagree. * Sidebar about ‘fracture points’ between the dragons and difficulty of controlling large populations as part of their plans. * Description of Earthroot. * Insights into the Outcast’s personality. * Extent of Earthroot’s domain and his ability to traverse it. * More Outcast insights. * Earthroot’s shaping of Throal and some concerns about Asian exoticism. * The White Tree, artifact connected to All Wings and the fate of dragonkind. * Using Earthroot in a campaign. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
01:00:54
September 15, 2021
EDSG Episode 86 - Horror Stalker
* Mystic Paths: Horror Stalker * Development history of the Horror Stalker from first edition Discipline to fourth edition path. * Uniquely Earthdawn—few fantasy games take an aspect of the setting and build a class or profession solely dedicated on it. * Problems with older versions of the Horror Stalker. * As with other focused Disciplines, it defines the style of game you are going to have. * Path essay provides some setting detail and path structure that was lacking in earlier versions. * Nature of the Horror Stalker and their mindset. * Horrors, their presence in the setting and your game. * Themes and ideas you can explore with the Horrors. * Horror Stalkers and Questors. * Pop culture inspirations for Horror Stalkers. * Becoming a Horror Stalker. * Lessons for new initiates and the mission. * Expanded roles beyond simple combat. * External sources for horror-style games—Call of Cthulhu, Delta Green. * Modifications to Karma Rituals * Path Half-Magic * Path rank benefits. * Path talent options—tools that help track down and deal with Horrors, but no basic combat abilities. * New talents: Bear Mark, Call of Harrow, Bane Strike, Gaze Into the Abyss, Purge Karma, Sense Horrorspawn. * Path Knacks * Wrapping up. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
58:39
September 08, 2021
EDSG Episode 85 - Email and Charcoalgrin
* Email from Anthony: Where can vendors get books? * www.studio2publishing.com * Email from Tim: Digital Travar map? * Now available free on the FASA Web Shop * Email from Insaniac99: Path requirements – Josh made a mistake! * Dragons in depth: Charcoalgrin * No physical description is presented in any official published material. * Very talkative, vain, and self-important. * Lairs in the former Imperial Palace of Parlainth. * Game statistics for Charcoalgrin are in the ED4 GM Guide * Josh muses on her role in Parlainth and the city being “walled off” from Earthdawn’s greater storyline. * Charcoalgrin’s involvement with Parlaith, and possible role in the ritual that hid the city. * Obsessed with events in the city during the Scourge and the fate of its residents. * The Unforgiveables: Charcoalgrin’s eyes and ears. * Josh muses on Charcoalgrin’s clutch-parent. * Shut-in, depressive personality because of her backstory. * Speculation on her friendship with Torgak. * Goal to return Parlainth to its astral pocket to find possible survivors? * Ideas, consequences, or complications of that objective. * Charcoalgrin in campaigns; revolve around Parlainth. * Discussion of her game statistics and the difficulty of using a single powerful creature as a combat encounter. * Possible consequences of Charcoalgrin’s death. * As always, remember that dragons are characters, not merely sacks of health you can stab. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
49:16
September 01, 2021
EDSG Episode 84 - Windmaster
* Paths Series: Windmaster * Background on windling-specific racial Disciplines from previous editions. * Role of the Windmaster in fourth edition. * Being invited to the path. * Disciplines suited for the path. * Reminder that paths are organizations that have obligations and responsibilities. * Windmaster testing and initiation. * The mask and its importance to the path’s followers. * Advancement in the path. * Mechanical explanation of Initiative benefits from extra successes. * Windmaster Karma Ritual modification. * Windmaster half-magic abilities. * Windmaster rank bonuses and talent options. * Dive Attack–the first Windmaster unique talent, enhances damage. * Wing Blitz–the second Windmaster unique talent, enhances Initiative. * Windmaster knacks * Closing thoughts. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
51:40
August 25, 2021
EDSG Episode 83 - Emails and Alamaise
* Emails and more dragon backgrounds! * Email from K Scott: How about talking about secret societies? * Email from Brian: What about all the great stuff on Panda Gaming Grove? * http://pandagaminggrove.blogspot.com/ * Email from Rasmus: Replica Throalic coins as a stretch goal for a Kickstarter? * Reason for design choice behind Claw Frenzy for Beastmasters? * Email from Tim: Praise for Attitudes and Favors discussion. * Email from Anthony: Questions on thread items and the spontaneous creation or growth of them. * Email from Kogorsi: Catching up on his life so far and commenting on our recent episode topics. * Dragon biographies: Alamaise! * A lot of the most blatant spilling of dragon and immortal elf secrets is in the Alamaise chapter of the dragon sourcebook. * Alamaise is considered one of Barsaive’s dragons but has not been involved in their affairs since long before the Scourge. * Josh expresses regret that Alamaise was not referenced more in the Elven Nations manuscript. * According to the Dragons manuscript, Alamaise persuaded Jaspree to plant Oak Heart and developed Wyrm Wood as his lair and domain. * Discussion Alachia and other elf stuff. * Alamaise’s temperament and personality; petty and grudge-bearing. * Lofwyr, Alamaise’s brother. * Alamaise’s description. * Alamaise’s involvement in the death of Queen Dallia. * Connections with Wyrm Wood/Blood Wood. * Potential roles of Alamaise in a campaign and his goals. * Josh muses on some possible deep secrets. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
53:07
August 18, 2021
EDSG Episode 82 - Mountainshadow
* Great Dragon Backgrounds: Mountainshadow * Far Scholar, “the meddler” * Mountainshadow is toward the top of the list of ostensibly “good guy” dragons. * Appears in Shadowrun as Dunkelzahn, where he is a fan of humanity in general, but not as blatantly in the Earthdawn era. * He and his brother Icewing were clutched by All Wings. * Primary lair is in the Dragon Mountains, rumored to have a secondary lair in the Badlands. * Helped Prince Neden recover from his suffering under the Death Rebellion. * According to the Outcast, caring for a small clutch of eggs. * Adult dragons that also lair in Mountainshadow’s territory, and what that likely says about their relationship. * Legendary artifact: The Eye of All Wings * Collects magical lore and mystical secrets, one of the most magically learned beings in Barsaive, if not the world. * Became Loremaster after the death of Vasdenjas. * Could be brought into a game as a source of mystic lore. * Large network of spies and loyal servants across the province. * Mountainshadow’s drakes, and possible involvement with the theft of the Everliving Flower. * The Dragons’ Network and Darktooth * Mountainshadow’s personality: Compulsive need to study things he does not understand. * Possible weakness in that he might take time to gather information before he acts. * Opposition to Thera as a campaign hook to involve Mountainshadow as an ally (or antagonist). * Possible involvement with Iopos and the Denairastas. * Good option as high-level employer or mentor for “typical” player character groups, especially compared to other dragons. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW
39:40
August 11, 2021
EDSG Episode 81 - Email Madness
* Email Madness! * Email from Scott: Yes to dragon biographies, but also maybe Horrors? * Email from Graham: Windling party is still going! Yes to more dragon stuff! * Email from Leamon: Praise for paths and his growth into the Windmaster. * Email from Lee: Spell Matrix item legend point cost and rank restrictions? * Possibility of paths for Lightbearers, Bodyguard, other secret societies, or the like? * Expansive scenario to illustrate using different perceptive abilities (Perception/Awareness, Astral Sight, Danger Sense, etc.). * Email from Jesse: Yes to dragons. Inclination and ability to release Little Treasures? * Email from Insaniac: Choice paralysis! * Gamemastering Advice Toolbox * Plan scenes, not stories. * Balancing efficiency of prep and player character freedom of action. * Session Zero and setting expectations. * Improvisation and recommendation of book “Improv for Gamers” from Evil Hat. * Knowing your players and what they are likely to do, or how to nudge them (when necessary). * Provide multiple clues, think of multiple ways an obstacle or problem might be dealt with. * Opponent motivations and evil. * Know when to break the rules! * Interweaving storylines. * Email from Relative Dimension Joe: Drakes and Namegiver forms? * Email from Aaron: Yes, more dragon stuff! * Episodes on Horrors or Thera as opposition? * Declaration phase of combat? And some Initiative discussion. Email: edsgpodcast@gmail.com Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_v