In this episode, Ronnie and Damon join Steve and Jonny Pardo, to talk about the exciting game they are both currently working on, SAXOPHONE (VR). The Pardo Brothers have a deep knowledge of music and rhythm games, having previously worked at Harmonix, and Rockband VR, amongst other titles. We delve into what led them to take on this indie project, as well as what the duo hopes to achieve with SAXOPHONE upon its release.
In today's episode, Ronnie and Zain go through their top picks for the Steam Summer sale happening until Thursday, July 9th. Make sure to grab any games you've been eyeing if they are heavily discounted.
Thanks for listening!
In today's episode, Ronnie and Zain recap this past week's big news items. Topics include:
Oculus Go Discontinued
Ready At Dawn Acquired by Facebook/Oculus
Apple's VR/AR Plans and History
Steam Summer Sale
Thanks for listening!
In this episode, Ronnie and Zain recap the main takeaways from the Upload VR Showcase earlier this week as well as dig into the hype around Star Wars: Squadrons and it's VR support. Thanks for listening!
In this episode, Ronnie, Damon, and Zain share what games and experiences they have been playing over the past week. These include:
- Vader Immortal Ep. 2
- Jar Wars
- Pixel Ripped 1989 & 1995
Thanks for listening!
In today's episode, the team recaps this week's top news items. Topics include:
- HP's Upcoming Headset, the G2
- Pico's Neo 2 Headset
- Qualcomm's role in standardizing the next generation of VR headsets
- Upcoming major title announcements for Star Wars and Vertigo Games
Thanks for listening!
In today's episode, Ronnie and Zain recap this week's top news items. Topics include:
- Oculus Hand Tracking
- Quest for Business now available
- Apple Buys Next VR
- Valve/HP/Microsoft Partnership
Thanks for listening!
In this episode, Ronnie and Zain discuss the past week's top news items! Topics include:
- Supernatural VR pricing and model announced (including a 30 day free trial)
- Echo VR open beta is available now on Oculus Quest for free
- Spatial VR is now free to everyone during COVID19
Thanks for tuning in!
In today's episode Ronnie, Zain, and John discuss the following topics:
- Impact of Coronavirus quarantine on the VR industry
- VR equipment cleaning tips (DO NOT use rubbing alcohol!)
- Half Life: Alyx preview
Thanks for tuning in!
In this State of VR episode, Ronnie and Zain discuss the following topics currently trending around the VR industry.
- Companies skipping GDC due to Coronavirus
- Facebook acquires Sanzaru Games
- HTC Cosmos Updates
Thanks for tuning in!
Apologize for uploading this later than expected, but here are our thoughts on some of the big topics that arose in the VR world last month!
- John Carmack stepping down as CTO of Oculus
- Oculus Link release and reactions
- Half Life: Alyx announcement (releasing March 2020)
As always, thanks for listening and hope you have a great holiday season!
In this episode, Ronnie chats with Derek Ham, founder/designer at Logic Grip regarding their upcoming VR peripheral for the Oculus Rift S/Quest controllers, the Axe One. Derek’s team is looking for people interested in joining the Logic Grip Developer Program to work on specific use cases for their peripherals and is hard at work preparing for the consumer launch of the product. The two discuss how VR peripherals have the ability to offer users altogether-new experiences, along with specifics about Logic Grip’s overall company mission.
In today's episode, Ronnie gives his impressions on the newly released Pistol Whip. This game has had quite a bit of hype and Ronnie gives his thoughts on why it totally lives up to it. Thanks for listening!
In today's episode, Ronnie and Zain give their top picks for games/experiences on sale for Halloween 2019 - both on Steam as well as the Oculus Store. You can find the sales here:
Thanks for listening!
In this episode, Ronnie interviews Blair Renaud of IRIS-VR. Blair is the creator of TECHNOLUST on the Oculus Rift and he is now setting out to create a new cyberpunk themed game that is far more ambitious in scope and potential. The open-world and open-gameplay approach that Blair is taking with LOW-FI sounds absolutely incredible.
The Kickstarter campaign for LOW-FI ends in less than 25 hours from when this episode is being posted, so if you are interested go check it out ASAP at the following link: https://www.kickstarter.com/projects/irisproductions/low-fi
In this episode, Ronnie and Zain chat about their initial reactions to a lot of the major announcements at OC6. Plenty to talk about which will be broken down into more organized topics in future episodes but a lot of excitement and enthusiasm to share after the conference. Thanks for listening!
In this episode, Ronnie interviews Erik Odeldahl, Creative Director and Co-Founder at Fast Travel Games. Erik shares details about two upcoming titles from the studio, The Curious Case of the Stolen Pets and Budget Cuts 2, the later of which is being co-developed with Neat Corporation. Both of these games are highly anticipated and both games are set to be released before the end of the year - a highly ambitious goal to be sure. These are two of my most anticipated VR titles for the year, so this is definitely an episode to check out!
More about Fast Travel Games: https://www.fasttravelgames.com
In this episode, Ronnie chats with Devin Reimer, the CEO (Chief Executive Owl) of Owlchemy Labs about his studio's development for the Quest. The team is targeting a holiday release for the Quest version of Vacation SImulator, so he has a lot to say on the subject. Devin also shares his thoughts on Michael Abrash and John Carmack's competing visions for VR, hand tracking, and other developments from OC6. Devin is always a pleasure to speak with and his enthusiasm is truly contagious.
More about Owlchemy Labs: https://www.owlchemylabs.com
This was a fun one. In this interview, Ronnie hosts 3 guest developers to chat about their thoughts after the first day of Oculus Connect 6. Brian Fetter, Co-Founder of Steel Crate Games (Keep Talking and Nobody Explodes) joins EVP veterans Richard Eastes (Richie's Plank Experience) and Thomas Gwyn (Containment Initiative) to talk about the Oculus Quest, hand tracking, the current and future states of the VR ecosystem at large, and much more! Special thanks to everyone for joining us for this one!
SPECIAL OC6 COVERAGE
In this episode, Ronnie chats with Mike Daly of Insomniac Games about their upcoming title: Stormlands. It is an open world game and Ronnie shares his experiences from the demo along with getting details from the lead designer about how the game came together.
More on Stormland: https://insomniac.games/game/stormland/
Thanks for listening!
SPECIAL OC6 COVERAGE
In this episode, Ronnie speaks with Heiko Behrens (Software Engineer at Oculus) right after the keynote to go over some of the major hardware and software updates that were announced!
Learn more about Heiko here: https://heikobehrens.net
Thanks for listening!
In today's episode, Zain and Ronnie chat about their experiences with Battlewake (from Survios) and breakdown the different aspects during the game talk portion of the episode. They also provide a preview to what Ronnie has in store for Oculus Connect 6 later this week. More content from OC6 coming later this week!
GIVEAWAY INSTRUCTIONS BELOW
In today's episode, we have Thomas Gwyn - the sole developer behind zombie-shooter Containment Initiative - on for a round three. We catch up with his development on the game and talk about some of the struggles and successes he's had over the last 3 years. Thomas is extremely generous in wanting to share his knowledge to help other aspiring developers avoid his pitfalls, and it's incredibly inspiring to see what he has done on his own. Hope you guys enjoy this one and make sure to check out Containment Initiative if you haven't already!
Containment Initiative on Steam
Discord Link: https://discord.gg/Xw7dHKt
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n this episode, Ronnie once again had the pleasure of speaking with Chris Hanney from I-Illusions. The team recently announced their ambitious follow-up to the now-legendary VR title Space Pirate Trainer. The new game, titled "Space Pirate Arena" is being developed with local multiplayer and huge play-spaces in mind - something we can't wait to try for ourselves! Come listen to Chris provide new details on how the project came about and what the team has been working on for the last few years leading up to their exciting announcement!
In today's episode, Ronnie and Zain chat about the upcoming Oculus Connect conference later this year as well as some of the games Ronnie has been playing including No Man's Sky VR. Thanks for listening!
In today's episode, Ronnie and Zain catch up on some news regarding the Oculus Quest update and the Valve virtual link cable cancelation. They also chat about Ronnie's RMA experience with Valve's customer service as well as some of the games/experiences they are currently playing. Thanks for listening!
In this episode, Ronnie chats with Eddie Lee, co-founder of Funktronic Labs. Eddie and his team have a real passion for the experiences they bring to their audiences. Eddie speaks with Ronnie about the development of Cosmic Trip and Fujii, as well as the current project they are working on for Magic Leap. Thank you for listening and please enjoy!
The Valve Index is finally here! In this episode, Ronnie gives his very detailed impressions of the Valve Index after spending several hours with the device. His thoughts on the Index are a bit different than what he was expecting, so it should definitely be an interesting discussion. Let us know what you think and as always, thanks for listen!
In this episode, Eric Tereshinski of Master Indie joins Ronnie to discuss his latest updates to Jet Island (and the game’s upcoming Valve Index Support!), as well as his current take on Oculus Quest title curation. Come join us as we geek out over all the new awesome VR hardware coming to market! It’s never been a better time!
In this episode, Ronnie and Zain discuss their experiences with the Oculus Quest headset after having it for a couple of weeks. The categories covered are: comfort, graphics, experience, and games. Thanks for listening!
In this episode, Ronnie was lucky enough to speak with Andreas Juliusson, Maketing and Communications Manager at Fast Travel Games. Andreas shares details about the development of Apex Construct and the team's recent announcement of its collaboration with Neat Corporation to bring Budget Cuts 2: Mission Insolvency to high-end PC VR platforms! Due to technical difficulties, the sound quality is not great, but the content was amazing so we wanted to make sure it was uploaded regardless. Andreas also shares some amazing insights regarding how marketing differs for VR titles as opposed to traditional games, as well as some details about a new passion project the team is announcing alongside Budget Cuts 2. Come listen and check it out!
We could not have found a better guest for our first interview after the rebrand than Chris Hanney of I-Illusions, the studio behind the amazing Space Pirate Trainer. Space Pirate Trainer is a legendary VR title and this point and a must play for anyone that hasn't had the chance to try it out. Ronnie had the opportunity to chat with Chris about how I-Illusions got into VR development and some of the magic behind their hit title!
We are excited to announce that we are rebranding the podcast to Everything Virtual. We have loved covering the Vive these past 3 years but the VR landscape has grown so much in that time that we felt a name change was appropriate considering we are now getting Oculus Quests and Valve Indexes. We'll still be covering everything Vive related, but now with more content from around the VR world!
Thanks for listening and we're excited to start this next chapter of the podcast with you all!
In today's episode we go through some of our archives from GDC 2019 and are excited to share this interview with the team from Masterpiece VR. MasterpieceVR is a collaborative sculpting and painting tool that allows users to easily create 3D content in virtual reality. This is a fascinating look behind the scenes at how some of the workflows are being improved and will also be of interest to any developers.
MasterpieceVR on Steam:
Thanks for listening!
In this episode, Ronnie speaks with Devin Reimer (Cheif Executive Owl) and Andrew Eiche (Chief Technology Owl) from Owlchemy Labs. From Job Simulator and Rick & Morty Virtual Rick-Ality, to their latest release Vacation Simulator, Owlchemy Labs has developed some of the greatest VR experiences available. Devin and Andrew explain their company's unique creative process and share stories about the development of Vacation Simulator.
In this episode, Zain breaks down some of the VR and Vive news from the past week. We cover the release of Viveport Video to celebrate Vive Day, the Mario and Zelda announcements for Nintendo Labo, and what Oculus VP Jason Rubin thinks Gen2 VR tech needs to have.
Thanks for listening!
In today's VR News Roundup, Ronnie gives his thoughts on the bombshell dropped by Valve late last week. They announced their own headset, the Valve Index with more info to come in May 2019!
Thanks for listening!
In this episode of our special coverage from GDC 2019, Zain chats with Meagan Budgell of Future Immersive, the studio behind Furious Seas. The title is currently out in early access and Zain had a chance to try out the demo on the show floor. The team just added a multiplayer option and is planning to add much more as they go along. Follow along with their progress and check out the game on Steam!
Furious Seas on Steam: https://store.steampowered.com/app/875760/Furious_Seas/
Thanks for listening!
In this episode of our special GDC coverage, we chat with Camilla Slotfeldt of Bitcake Studio about their upcoming title, Demagnete. Zain had a chance to try out the game at GDC and the team learned more about the studio (based in Brazil) and the how the game development has come along.
Demagnete VR on Steam: https://store.steampowered.com/app/995270/DeMagnete_VR/
Thanks for listening!
In this episode, Ronnie has a quick chat with Autumn Taylor (Studio Director) and Chelsea Howe (Creative Producer) of Owlchemy Labs on the new features and development of their upcoming title, Vacation Simulator. Ronnie and Zain both had a chance to try out the game and it is more than just a spiritual successor to their previous release - Job Simulator. Highly anticipating the release of this title and wish the folks at Owlchemy the best on the home stretch of development!
Thanks for listening!
In this episode, Ronnie speaks with Richard Stitselaar, Managing Director of Vertigo Games, about the VR titles they were showing off at GDC 2019. More specifically, Ronnie played two location-based VR experiences based on the Arizona Sunshine and A Fisherman’s Tale, the later of which being an escape room-inspired spinoff called “Corsair’s Curse.” Ronnie and Zain also had a blast playing Skyworld: Kingdom Brawl, which is an action-oriented pick up and play card battle game inspired by the original Skyworld!
Thanks for listening!
In this episode, Ronnie, Damon, and Zain talks about their time trying the recently-announced Oculus Rift S. We also spent time with the Oculus Quest, so we compare our experiences with the two latest Oculus headsets and talk about their pros and cons.
Thanks for listening!
In this episode, Ronnie interviews Adrian Lacey, Producer for Space Junkies at Ubisoft Montpellier. Space Junkies is set for a world-wide launch on the HTC Vive, Oculus Rift, Windows Mixed Reality, and PSVR on March 26, 2019 and for the first time, with full cross-platform support! Come learn about the game's development process and what Ubisoft is hoping to accomplish with this exciting title!
Thanks for listening!
In this special episode from GDC 2019, the entire team is finally together in the same room for the first time! We chat our Day 2 recap as well as dive into what the big Google 'Stadia' announcement means for the future of VR.
Thanks for listening!
In our continued coverage of VR at GDC 2019, Ronnie chats with Neil Trevett, VP of Developer Ecosystems at Nvidia and President of The Khronos Group. The Khronos Group recently announced that the first implementations of its OpenXR SDK were being published this week. Neil breaks down what OpenXR is and why creating an open API is critical in the current fragmented VR/AR market.
Thanks for listening!
In this special episode during our coverage of GDC 2019, Ronnie interviews Vinay Narayan, VP of Product and Customer Experience at HTC VIVE. Immediately following his keynote address for the company’s Dev. Day event here at GDC, Vinay chats with Ronnie about HTC VIVE’s platform strategy looking forward on both software and hardware levels.
Thanks for listening!
In today's episode, we cover top news stories from the previous week. This episode includes a preview our trip to GDC/VRDC in San Francisco this week as well as announcements for Viveport Infinity and HTC's Marketing Exec Rahul Sandil leaving for Micron.
Here is the article mentioned in the podcast:
Thanks for listening!
In today's episode, Zain and Ronnie chat with Craig Frehlich from the VR in Education Podcast. Craig has been doing some great work in the education space to bring VR to kids and our discussion with him touches on many interesting places where VR and education intersect, both currently and in the future. Hope you guys enjoy and make sure to check out Craig's podcast!
In this episode, Ronnie talks about his time with Angry Birds VR: Isle of Pigs and why he believes there needs to be more titles like this coming to the high-end VR platforms. As always, thanks for listening and stay tuned for news about our upcoming coverage of GDC 2019!
In this episode, Ronnie talks to Lucas Rizzotto about how he got his start in the VR/AR development world. Lucas is incredibly invited and has a lot to say about creating great experiences and about the medium’s future potential.
In this episode, Ronnie speaks about his play through of the recently-released VR narrative puzzle title “A Fisherman’s Tale.” Developed by Innerspace VR and published by Vertigo Games, “A Fisherman’s Tale” does a great job of intertwining strong narrative with its perspective-bending puzzles.
In this episode, Ronnie provides his analysis of HTC’s VR announcements at this year’s CES 2019 event. The Vive Eye Pro, Vive Cosmos, Viveport Infinity, and more all discussed. As always, thanks for listening!
Happy New Year! In today’s episode, Ronnie and Zain discuss their top games from 2018 as well as give what they are excited about on the VR landscape for 2019. Top 5 (in no particular order): Beat Saber Creed: Rise to Glory Contractors Paper Valley Pixel Ripped 1989 Honorable Mentions: Blade and Sorcery Island Time Transpose Blind Twilight Path Arca’s Path Downward Spiral: […]
In this episode, Ronnie shares his thoughts after spending some time with “Arca’s Path” – think Marble Madness/Super Monkey Ball, expertly executed in VR! This recent release from developer Dream Reality Interactive and publisher Rebellion is a great example of how there are still many unique things that can be done in VR, even when using gameplay mechanics found in more traditional games.
In today’s episode, Zain is back and joined by Ronnie to discuss their multiplayer experiences with Creed: Rise to Glory and Vox Machinae. The Autumn Steam sale is also going on now until the 27th so make sure to check that out!
In this episode, Ronnie speaks with Eric Tereshinksi of Master Indie about his recently-released VR title Jet Island, as well as his earlier work in Sword Master VR. Jet Island allows players to navigate an expansive open-world at extreme speeds using a combination of hoverboards, swinging, and jetpacks – all in VR! In addition to talking about his inspirations for the game, Eric shares his […]
In this episode, Ronnie shares his thoughts after playing his first hour of the recently-released VR puzzle game “Transpose.” Released by Entertainment One’s award-winning studio Secret Location, Transpose does something really special for puzzle games that Ronnie feels can only be done in VR. We are also doing a Steam key giveaway for People Cu3ed, so don’t miss out! Come listen to learn more and […]
In this episode, Ronnie chats with Jennifer Dowding, Senior Producer of Evasion at Archiact. Evasion is a class-based bullet-hell shooter that was released for all major high-end VR platforms earlier this October. The game has a single player mode, but it’s the co-op that really steals the show. Jennifer talks about what it was like moving to VR development and the benefits that PSVR optimizations […]
In this episode, Damon breaks down his list of VR titles that hit that arcade-nostalgia itch. The various games here all in one way or another remind us of playing old school arcade games, whether they be shoot-em ups, Atari classics, or other cabinets you might find at your local strip mall. This is a great episode for those looking for some lesser-known titles that […]
In this episode, Ronnie interviews Abdul Suleiman, CEO of UX 4Sight. Abdul has served as a user experience subject-matter expert and has completed projects for over 40 Fortune 500 companies, including Disney, Citi, SeaWorld, and the Navy. Abdul speaks with Ronnie about user experience education generally, as well as the unique challenges that developers face while creating great user experiences for VR titles more specifically. Abdul’s UX agency now […]
Great VR experiences are all about immersion. In this episode, Ronnie speaks with Stephen Pesavento, CEO and Founder of Lock, Stock & Game, about the various peripherals his company produces and sells to bring players further into their games. For anyone interested in taking their setups to the next level, buying a gun stock is a great way to make games that support two-handed guns […]
In this episode, Ronnie finally gets the chance to play “Twilight Path,” the latest VR title from the guys over at Charm Games. Charm Games knows how to make an amazing VR experience and Twilight Path is no exception. Come listen to Ronnie talk in detail about his time with the game, which is now available for Steam VR and Oculus Home.
In this episode, Ronnie shares his thoughts and gameplay impressions concerning the latest VR title from Survios, “CREED: Rise to Glory.” Ronnie has had a ton of fun with the game. It is clear from the final product that Survios has really taken its time to polish the game’s melee combat system to offer both a realistic and an engaging experience. As always, thanks for […]
In this episode, Ronnie interviews Assaf Ronen and Dave Levy from One Hamsa, the developers behind Racket NX. Assaf and Ronen speak about their process of developing Racket NX as part of Steam’s Early Access program, as well as their motivations for making working in VR. Racket NX is one of the most fun and polished titles available. The team is working on new and exciting experiences […]
In this episode, Ronnie provides his initial impressions of “Blind,” the recently-released VR title from developer Tiny Bull Studios. “Blind” is a psychological thriller in the escape room/puzzle genre that utilizes VR in unique and effective ways, resulting in an experience that could not have worked the same way in any other medium. Hope you enjoy and thanks for listening!
In this episode, Ronnie interviews Martin Bradstreet, CEO of Martov Co. Martin is also the Creative Director behind the studio’s first VR title “Chiaro and the Elixir of Life,” which is releasing later this week on September 13, 2018 for both Steam VR and Oculus Store platforms. Martin speaks about his team’s mission to create a premium, AAA-quality character/story driven VR title with “Chiaro,” along with many […]
In this episode, Ronnie gives his first impressions after spending time with Aspyr’s recent VR release “Torn”. Does this game live up to the recent hype it’s been receiving? Find out Ronnie’s thoughts and as always, thanks for listening!
In this episode, Ronnie and Damon discuss Viveport’s recent announcement to open its service to Oculus Rift users, as well as Nvidia’s new RTX 20 Series of graphics cards. We provide our detailed thoughts on both of these subjects and their possible implications for VR. Damon also talks about his adventure into using multiple VR head-mounted displays on a single PC (what he has dubbed […]
In this episode, Co-Founder and President of Survios Nathan Burba returns to the Everything Vive Podcast! Ronnie and Nate discuss the studio’s recently-released VR music creation title “Electronauts.” Survios developed this ambitious title with the vision of “empowering non-musicians to find their artistic voice” through their innovative and aptly-named “Music Reality Engine.” Nate is as entertaining and informative in this episode as ever. Electronauts is […]
In today’s episode, Ronnie discusses his experience with Moondust Tech Demo. This is not necessarily a consumer version, but it really shows what next gen VR tech can look like and be capable of. Hope you enjoy and thanks for listening!
In this episode, Ronnie interviews Jani Joki, Director of Engineering at UL Benchmark (formerly Futuremark). The company’s 3DMark suite of software has been the preiminent PC 3D graphics benchmark for the better part of two decades. UL has since developed VRMark, a tool specifically designed to gauge VR performance. Jani discusses the early development of 3DMark, their goals for VRMark, and the future of 3D […]
In today’s episode, we chat about Ronnie’s experience at E3 and some of his favorite moments and highlights. We also dive into the news about the new EV2 Knuckle controllers from Valve and how they are Gen 2 VR tech. Finally we wrap up with a bit of game talk and what we’re currently playing. Hope you enjoy and thanks for listening!
E3 2018 is in the bag! In this episode, Ronnie sat down with Alan Jernigan (Co-Founder/Managing Director) and Derek Young (Co-Founder/Creative Director) of Charm Games to hear their thoughts regarding this year’s show. Alan and Derek are no strangers to the podcast, as they met with Ronnie to discuss their prior VR title, FORM, in Episode 83. While Charm Games is hard at work on […]
In what was definitely one of the highlights of our E3 coverage this year, Ronnie had the pleasure of speaking with Danny Bulla. Danny is the Design Director and Co-Founder of Polyarc Games. In this episode, Danny speaks about the development of their hit title “Moss”, what it was like going from Bungie to VR development, and many of the challenges and joys of working in this exciting new […]
In this episode, Ronnie interviews the developers of two (2) games he had a chance to demo on the E3 2018 show floor. The first interview is with Alan Flores, the Creator/Lead Designer of Drums of War. Partially inspired by the troll-led armies from Lord of the Rings, Drums of War uses drumming as a means of movement and attacking the game’s dwarven enemies. The second interview is […]
Bethesda recently announced two (2) new VR titles that it has currently in development: Wolfenstein Cyberpilot and Prey: TransStar VR*. Unlike the company’s previous releases, both of these titles were developed from the ground-up for VR and it really shows. Ronnie had the opportunity to play early versions of both of these games. In this episode, he provides his in-depth reactions and thoughts on what […]
In a somewhat unexpected turn of events, Ronnie was lucky enough to meet Ben Vance, the man behind Irrational Exuberance: Prologue. Ben is a co-founder of FLOAT. Together with the team’s producer Daniel Lisi, the two discussed with Ronnie their upcoming title “Screensavers: Extreme Classics”. Definitely a team to be keeping a close eye on!
In this episode, Ronnie spoke with Evan Bluetech, Audio Engineer/Producer, and Scott Hedstrom, Chief Technical Officer, of Microdose VR. While you really cannot put Microdose VR into words, we spoke about what they have been working on up to this point and what they hope to build for the future. As the team from Microdose VR puts it, VR allows for the merging of visual art, music, […]
To begin this year’s E3 festivities, Ronnie had the pleasure of speaking with HTC Vive’s Director of PR, Troy Edwards. Troy and Ronnie discussed HTC’s partnership with DisplayLink on their upcoming release of the official Vive Wireless Adapter. Following Ronnie’s conversation with Troy (at the 05:45 mark), Andy Davis took a moment to explain more of the details as to what makes DisplayLink’s wireless solution for […]
In today’s episode, we talk about our experiences with Downward Spiral: Horus Station. Previously, Ronnie had interviewed the developers as well as talked about his experience with an earlier version of the game. With the full release available now, we broke our conversation down into 3 main topics: Presence/Atmosphere Narrative Gameplay Mechanics If you’re into Sci-fi at all we think you’ll love this game as […]
In today’s episode, we chat about our experience playing the full version of Budget Cuts releasing later this week (5/31). This is a game we have been waiting on for over 2 years after they released the demo and it did not disappoint. We gave our highlights, criticisms, and talked about some other titles we are looking forward to as well. Hope you enjoy and […]
In today’s episode, we chat about the news coming out of Valve regarding their long-term commitment to VR and Ronnie’s experience with the new game release, Compound. Hope you enjoy and thanks for listening!
In this episode, Ronnie chats with Maher Al-Samkari (President, Lead Artist) and Ian Robinette (Lead Programmer, CTO) of Truant Pixel. Maher and Ian talk about 2MD VR Football, a title they developed that is available via Steam VR and more recently, PSVR. We’re giving away another two keys this week – this time, for 2MD VR Football, so make sure not to miss out! 2MD VR Football lets […]
We did it! Episode 100! What better way to mark our centennial episode than to spend some time with Jan “Split” Ilavsky of “Beat Saber” fame! As co-creator of “Beat Saber,” Jan talks to Ronnie about his inspirations for the game, how the project was almost cancelled, and things to watch out for that are in the pipeline for the game in the future. We’re giving away two keys […]
In today’s episode, we chat about Ronnie’s experience playing Beat Saber (SPOILER ALERT – IT’S AWESOME) as well as news from Apple’s VR development and the Oculus Go. Hope you enjoy and thanks for listening!
In today’s episode, we talk about Ready Player One and the impact this has on VR and the mainstream overall. We dive into several different facets of the movie but overall it’s definitely a big win for VR and we’re excited to see where things go from here! Hope you enjoy and thanks for listening!
In this episode, Ronnie and Damon give their detailed recommendations for this weekend’s Steam VR Spring Sale, which started this past Thursday (April 19, 2018) and will be going on until Monday (April 23, 2018) at 10:00am Pacific Standard Time. Lots of amazing games are discussed, so this episode is definitely worth listening to even after the sale expires – these recommendations are games that all Vive owners and Steam VR users […]
In this episode, Ronnie interviews Greg Louden, Lead Designer of 3rd Eyes Studios. The team is gearing up to release their upcoming title “Downward Spiral: Horus Station” this Spring (i.e. VERY SOON). Ronnie had a chance to play an unfinished build of the game and even interviewed 3rd Eye Studios previously, though the first interview was lost due to technical difficulties. Second time’s a charm… that’s how […]
Budget Cuts is almost here! In this episode, Ronnie interviews some of the folks behind the game at Neat Corporation. This week’s 3 guests include Marko Permanto (Partner/Developer) (Twitter: @UrrePolo), Christoffer Svenningsson (3D Artist) (Twitter: @neatandcrispy), and Filip “Flippy” Tengwall (3D Art Intern) (Twitter: @FlippyTengwall). The discussion covers the beginnings of Neat Corporation, the public’s reception of the Budget Cuts Demo released in 2016, as well as what […]
In today’s episode, we chat about Ronnie’s 3 takeaways from GDC. It was such an exciting and reinvigorating conference for us both and we are definitely looking forward to the future of VR in 2018! Key Takeaways: 1. Developers are focusing on VR in the right way. 2. Platforms are not the focus of developers. They are all about the end user experience which is […]
In this episode, Ronnie provides his impressions of Space Junkies, a zero-gravity VR multiplayer shooting game currently in development at Ubisoft Montpellier. Ronnie had a blast in the 2v2 player matches he played. In addition to his overall impressions of the game so far, Ronnie shares his thoughts on the game’s excellent movement and full-body avatar systems. Hope you enjoy and thanks for listening!
In this episode, Ronnie interviews Danielle Burnstein, Director of Project Management at Sixense in San Francisco, CA. If you have ideas for leveraging VR in new and exciting ways for your company or industry more generally, Sixense is the company that can bring those ideas to reality. Danielle speaks to Ronnie about what Sixense is all about, some of the projects it is working on, […]
In this episode, Ronnie interviews Ian Rooke, Lead Designer of Archiact VR’s upcoming VR title “Evasion.” Evasion is a sci-fi, bullet hell shooter that focuses on class-based multiplayer co-op. From destructible cover to interactive projectiles, Evasion is built from the ground up to be a virtual reality experience and in the demo Archiact was showing off at GDC 2018, this really showed. Ian speaks to why their team […]
In this episode, Ronnie interviews Henry Halvorson (Audio Engineer) and Hunter Kitagawa (Director of Marketing) from Survios about the company’s upcoming VR music “Electronauts.” Set to release later this year, Henry and Hunter explain how the company’s passion for music creation led them to develop a game that is both deep, but also accessible to players that have never experienced the rush of creating music themselves. Survios […]
In this episode, Ronnie interviews Adam Volker (Game Creative Director) and Bohden Sayre (Game Director) from Flight School Studio about their upcoming April 3, 2018 release of “Island Time.” Players are tasked with finding a way to survive as long as possible (typically anywhere from 5 to 20 minutes or so) on a small island where their only companion is a comedic crab voiced by Kinda Funny’s […]
In this episode, Ronnie interviews Trevor Blom, Lead Programmer at Vertigo Games to discuss the team’s upcoming release of its first campaign expansion DLC for Arizona Sunshine, titled “Dead Man.” “Arizona Sunshine: Dead Man DLC” is actually a prequel to the original game. In Ronnie’s interview, Trevor speaks to what Vertigo Games was going for when developing this new campaign and to what players will finally get […]
In this episode, Ronnie interviews Joel Breton (VP, Global Content at HTC VIVE) and Paolo Werbrouck (Director, Program Management and New Technologies at IGT) about their companies’ recently-announced partnership to bring continued VR content to the casino entertainment industry. Joel and Paolo discuss how HTC Vive and IGT’s partnership was formed, how their current VR experiences in operation in Las Vegas work, and what the two […]
In this episode, Ronnie interviews Steven Won, CEO of Naviworks, and Angela Park, the company’s Overseas Marketing Division Director, to discuss the studios’ upcoming PC VR title “Battle X: Birth of the Alliance.” Naviworks’ personnel has nearly two decades of expertise in creating military and public simulation software. Set to release in the near future, with Battle X, Naviworks hopes to bring its unique skillset […]
In today’s episode, Ronnie talks shop with Eugene Elkin, Software Engineer and Project Lead for Survios’ upcoming title “Creed: Rise to Glory.” The team at Survios is looking to “solve” melee combat as a VR gaming mechanic with their new upcoming title. What better way to do so than to work with MGM to provide players with a chance to live out their fantasies in Creed/Rocky film […]
In today’s episode, we chat about Ronnie’s experience over the first 2 days at GDC/VRDC. He had a chance to sample many games, attend panels, and chat with developers so we quickly touch on those in our conversation. The game he mentions at the end – Downward Spiral – is linked to below on Steam. http://store.steampowered.com/app/574940/Downward_Spiral_Prologue/ Hope you enjoy and thanks for listening!
In today’s episode, Ronnie interviews several members of Charm Games at GDC/VRDC 2018, the team that brought us FORM. If you haven’t tried FORM out yet, we discussed it in a previous episode and highly recommend it for it’s unique play style and approach to VR gaming. This interview goes into some of the studio’s history as well as some more info about the game. […]
In today’s episode, we wanted to share a couple of interviews Ronnie had during his first day at GDC/VRDC 2018. Time stamps are listed below for the 3 interviews: 0:15 – Interview with Blueprint Reality about Mixcast (mixed reality solution for capturing and broadcasting VR experiences) 4:40 – Interview with UNLTD about Trinity (live-action cinematic VR series) 9:40 – Interview with Valentine of Illogika (Game […]
In today’s episode, we are excited let you know that Ronnie from the EV team will be attending GDC and VRDC this year! We just wanted to drop a quick episode after going over his itinerary and wanted to talk about some of the things he’s excited to check out. Hope you enjoy this quick episode and keep an eye out for more episodes throughout […]
In today’s episode, we give our initial reactions of Sprint Vector which released Thursday, February 8th. This is the 2nd game by Survios, the same developers who brought us Raw Data. We were both highly impressed with the depth and level of polish this game had, although it’s not surprising seeing what they had released previously with Raw Data. As of now we have only […]
In today’s episode, we wanted to give a quick reaction to all of the news coming out of CES this week. There were plenty of announcements by HTC and other VR platforms. Here is a quick topic breakdown of what we covered: Vive Pro TPCast Plus Viveport VR Steam Gift Card Giveaway Instructions: – Leave a review on iTunes and send a screenshot to email@example.com […]
In today’s episode, we cover news and games/experiences we have tried out over the past week. Here are the details of our conversation: 01:25 – Welcome back with Damon since our last episode. 02:45 – Black Friday deals for the Vive 05:15 – Deep dive into the previous Serious Sam titles 10:30 – The number titles that Croteam has put out since the Vive’s […]
In today’s episode, we cover news and games/experiences we have tried out over the past week. Here are the details of our conversation: 01:05 – VTOL Steam Key Giveaway winners announced 03:20 – HTC cuts price by 25%, new permanent price is $600 05:25 – Comparison between Oculus and HTC price cuts 16:35 – What this means for the future of this generation of hardware […]
In today’s episode, we interview Paolo Encarnacion of VTOL. This is the first flight sim game that we’ve come across which really blew us away with how detailed the mechanics and gameplay were. It’s definitely one we will be jumping back into. Here are the details of our conversation 01:15 – Instruction for VTOL Steam Key Giveaways 03:35 – Introduction of Paolo and Boundless Dynamics […]
In today’s episode, we cover news and games/experiences we have tried out over the past week. Here are the details of our conversation: 03:05 – Steam Gift Card Giveaway winner announced 04:30 – TPCAST Transmitter and Battery approved by FCC 09:45 – Wireless solutions vs. upcoming standalone headsets 19:55 – Zain gives his experience playing VTOL 29:00 – Ronnie gives his experience playing Gunheart VR […]
In today’s episode, we interview Justin Larrabee of Just In Time Incorporated. This has personally been one of our favorite games to play over the last couple of weeks and we are excited to have him on the show. Here are the highlights from our conversation: 02:15 – Introduction of Justin and Second Wind Interactive 04:45 – How the idea for Just In Time came […]
In today’s episode, we cover games and experiences we have tried out over the past week. Here are the details of our conversation: 02:15 – Oculus Price Drop (including Prime Day) 13:55 – Marvel Title coming out exclusively for Oculus in 2018 19:50 – $200 Oculus headset announced, how this affects VR landscape 24:05 – What HTC stands to gain and lose form all of […]
In today’s episode, we cover games and experiences we have tried out over the past week. Here are the details of our conversation: 02:15 – July Steam Gift Card winner announced 04:05 – Fallout 4 VR reaction after E3 announcements 21:10 – Valve’s Knuckle controllers and where they fit into the VR mix 40:15 – Front Defense and Blocks by Google available now 42:55 – […]
In today’s episode, we give our thoughts and impressions of the new Deluxe Audio Strap released by HTC. We break down our analysis into a few different sections to keep things as organized as possible. Overall though, we were both very pleased with the new strap and would recommend for anyone looking to further enhance their Vive experience. 1:05 – Raw Data Steam Key Giveaway […]
In today’s episode, we interview Daniel O’Brien – the HTC Vive General Manager. Daniel is probably the main reason we all have a Vive in our homes today and we very much appreciate him taking the time out to chat with us considering all of the Vive announcements that have been dropping lately. We dive into many topics and are excited to share Daniel’s story […]
In today’s episode, we interview Nathan Burba of Survios, the folks that brought us all Raw Data and the upcoming Sprint Vector. This is one of the earlier titles for the Vive, launching in July of 2016. Raw Data sold many people on VR and the Vive, including Zain who tried it during his first VR experience. It has both single and multiplayer options and […]
In today’s episode, we cover games and experiences we have tried out over the past week. Here are the details of our conversation: 0:45 – Ironwolf VR Steam Key Giveaway winners announced 2:50 – Owlchemy Labs acquired by Googe 6:55 – What Owlchemy did well with Job Simulator and Rick and Morty 12:00 – Steam now has a section for 360 videos 16:05 – NVidia […]
In today’s episode, we interview Phil Smith of Ionized Studios, the folks that brought us all Ironwolf VR. It is a single or multiplayer submarine warfare game that has captured our attention and has us coming back for more. We dig into quite a stories and behind-the-scenes with Phil and had a great time doing it. Hope you enjoy the interview! ***Steam Key Giveaway for […]
In today’s episode, we cover games and experiences we have tried out over the past week. Here are the details of our conversation: 0:45 – Steam Gift Card Giveaway (instructions below) 2:20 – Star Trek Bridge Crew release date set for May 30th, 2017 8:05 – How cross platform on Vive/Rift/PSVR is going to be a great thing 14:20 – Cliff Blezinski and his game […]
In today’s episode, we cover games and experiences we have tried out over the past week. Here are the details of our conversation: 2:55 – Steam Gift Card Giveaway (instructions below) 3:50 – VR Roundtable – Zain was a guest on Episode #31 4:30 – HTC Bundles for Nvidia GTX 1070 with Vive for $999 (until 4/20/17) 7:40 – HTC Bundles for VR ready laptop […]
In today’s episode, we cover games and experiences we have tried out over the past week. Here are the details of our conversation: 2:15 – Logan Olson (Soundstage developer) joined the Google VR team 4:20 – Viveport subscription service has launched, get 1-month free trial 6:35 – Viveport vs. Steam and the future of how we access VR games 13:45 – Upcoming games for Vive […]
In today’s episode, we cover Vive & VR news and games/experiences we’ve tried out over the past week. Here are the highlights: 2:55 – Wireless VR Update, TPCAST shipping out in China. 8:05 – Palmer Luckey’s Resignation from Oculus. 15:45 – Where Oculus is headed now with Facebook? 23:35 – What is next for Palmer Luckey? 27:55 – Zain’s experience with Twisted Arrow 35:38 – […]
In today’s episode, we cover Vive news and games/experiences we’ve tried out over the past week. Here are the highlights: 3:00 – Wireless VR update (Quark VR and Rivvr) 10:20 – Different implementations across the different wireless solutions coming. 17:25 – Bethesda Fallout 4 VR Announcement and E3 19:15 – Ronnie’s experience after purchasing the Touch and comparison to Vive 30:55 – Tracking comparison between […]
In today’s episode we cover news and any games/experiences we’ve tried out over the last week. Here are the highlights of our conversation: News: – HTC Exec Joel Breton made the argument that Oculus Exclusives are hampering VR overall. – We discuss the implications of hardware wars vs. software wars and what the long term strategies of the different platforms could potentially be. Pavlov VR […]
In today’s episode, we cover news and the games/experiences we have tried out over the last week. Here are the highlights of our conversation: News: – LG showcases their own VR Headset at GDC 2017 which will rival both the Vive and Rift in terms of specs and capabilities. – Full body tracking in the Vive is coming! Cloudgate Studios is currently testing this on […]
***Smashbox Arena Steam Key Giveaway – Listen to the beginning of the episode for details! In today’s episode, we cover Vive & VR news from the past week as well as the games & experiences we’ve tried out. Here are the highlights of our conversation: News – Vive Tracker and Deluxe Audio Strap priced at $100 each and pre-order dates have been announced for March […]
In today’s episode, we cover Vive news and the games/experiences we’ve tried out over the last week. Here are the highlights of our conversation: News: – Vive mobile device announced as the “follow up” to the Vive. – Update on Fallout 4 VR Knockout League – Early Access title but it packs a great punch (pun intended!). – If you ever played Mike Tyson’s Punch […]
In today’s episode, we have a special guest join us. Chalit Noonchoo, who is the CTO for Mixed Realms, the studio who brought us Sairento VR, chat with us about Sairento and how the game came about. Here are the highlights from the conversation: – How the movement options came about, especially the jump feature which is what makes the game very unique. – […]
In today’s episode, we cover news from the past week as well as chat about the games/experiences we got to try out. Here are the highlights of our conversation: – Gabe Newell’s interview with Game Revolution revealed that Valve is currently working on 3 full length VR games. – Ronnie gives his speculation on what those titles might be based on Valve’s previous success. Eleven […]
In today’s episode, we dive into news from the past week as well as cover the games and experiences we’ve tried over the last week. Here are the highlights of our conversation: – Ronnie gives his take on the outcome of the Oculus vs. Zenimax Trial from a legal perspective. – Alvin Wang, HTC China Regional President of Vive, said that the Vive will […]
***Smashbox Arena Tournament*** Everything Vive is sponsoring the first ever Smashbox Arena Tournament on February 12th, 2017! Make sure to sign up right away here: http://bit.ly/2kpGJbj In today’s episode, Damon Whitney joins us to cover for Ronnie while he is out of town. We go over some big news topics from the past week as well as our usual Game Talk. Here are the highlights of […]
In today’s episode, we have Kevin Lovgren on the show. Kevin is the CEO of Whirlybird Games, the team that brought us all VR Diner Duo. If you haven’t tried it yet, it is a local multiplayer game that offers a collaborative way for the person in the headset and person on the keyboard to work together. Here are the highlights of our conversation: […]
In today’s episode, we have some amazing guests on the show – Amy Stewart (Head of Narrative) and Joel Ogden (CEO) of Construct Studio, the team that brought us The Price of Freedom. We had a wide ranging conversation about the project and the VR industry as well. Here are the highlights of our conversation: – Started as a graduate research project at Carnegie […]
In today’s episode, we are trying out the new format we had talked about previously. This episode is now combining our weekly News and Game Talks into a single, longer episode. We’ll try this out for a couple of weeks and see how it feels, see how you guys like it, and go from there. Here are the highlights of the conversation: News: HTC […]
We made it to episode 50! Thank you all for helping us get here! In today’s episode, we decided to go through our Steam libraries and pick the top 10 games/experiences which completely blew us away in 2016. We started off with more than 30 titles and used the length of the show to whittle down the list on the air. It was difficult, and […]
In today’s episode, we cover Vive and VR news from across the industry over this past week. This is not a comprehensive list of all news, but more a curated list of items we think would interest you and that we’d like to discuss. Here are the highlights: – HTC will feature several apps at the Sundance Film Festival this year including VR on […]
In today’s episode, we cover VR games and experiences we’ve tried out over the last week and give our thoughts. Here are the highlights: Sairento VR – Still in Early Access but the game has incredible potential. – Unique game and movement mechanics that take the best of classic Vive games like Raw Data and Space Pirate Trainer. – Giant maps that give a […]
In today’s episode, we just want to take a moment to say thank you to all of our listeners for a great 2016! We cannot believe how far the podcast has come and all of the conversation and opportunities we’ve been able to share over these last few months since we’ve started. We’d also like to use this as an opportunity to get your feedback […]
In today’s episode, we cover Vive and VR news from the past week. This episode is primarily Vive focused as there were many announcements at CES 2017 over this past weekend. Here are some of the highlights: New Premium Headstrap: – Built in and adjustable headphones – Customizable dial for quick adjustments Tracker – Nicknamed the “puck” based on how it looks – […]
In today’s episode, we cover games and experiences we have tried out over the last week. Here are some of the highlights: Eagles Flight – A pricey AAA title that has nice polish and grander scope overall. – Interesting premise for the game although game play is done through a controller rather than the Vive controllers. – Multiplayer aspect is pretty cool but the […]
In today’s episode, we chat with Richard and Toni of Toast VR who brought us Richie’s Plank Experience.It is one of my favorite titles to show newcomers to VR and it is perfect for social or party atmospheres as watching people in the headset is just as fun as being in it. Here are some of the highlights of our conversation: Ep. 44 – Interview […]
Happy New Year everyone! In today’s episode, we are back after the holidays with some Vive news for you guys. Lots of exciting things happening with CES around the corner. Here are some of the highlights form today’s conversation: KwikVR is set to debut a wireless solution for both the Vive and Rift at CES 2017 – Comes from Scalable Graphics, a cloud solutions […]
In today’s episode, the podcast is still “unofficially” on break with Ronnie being out of town, but we wanted to announce the winners of the Smashbox Arena giveaway. The winners are listed below, so if you are one make sure to message us on our YouTube channel so we can send the keys your way! Sinjah667 Brandon Newlon Echo Reverb Cowscanpoo B Mcginnis Stevce […]
***Steam Key Giveaway for Smashbox Arena! Details at the beginning of the episode! In today’s episode, we have some awesome and hilarious guests on – Gabe Brown and Jeff Rensvold of BigBox VR, the development team that brought us the new hit multiplayer game Smashbox Arena. We had a blast doing the interview which was filled with plenty of humor and fascinating looks behind the […]
In today’s episode, not much news due to the holidays but we announce the winners for the Containment Initiative Giveaway. If you won, please make sure to message us on our YouTube channel and we will send you the Steam Keys right away! Other than that, we kept the episode short and sweet. Hope you are enjoying the holidays and thanks for listening!
***Containment Initiative Steam Key Giveaway Details at the beginning of the episode! In today’s episode we cover some games and experience’s we’ve played over the last week. Here are some of the highlights: Thumper – VR functionality has been added to the game which gives it a whole new dimension. – Uses a gamepad for gameplay, NOT a room-scale game. – Intense visuals and […]
*STEAM KEY GIVEAWAY – Listen to the episode for details! In today’s episode, we have our first repeat guest with Thomas Gwyn, the developer behind Containment Initiative. If you’d like to listen to our first interview with him, make sure you check out Episode 17. We chat about the new features Thomas has been working on and is planning to add to the next update […]
In today’s episode, we cover Vive and VR news from around the industry. This is by no means a comprehensive list, but more so curated content which we think is worth sharing. Here are the topics we cover: TPCast Wireless Solution Getting Positive Feedback – The latency in these early reviews is showing as negligible which is fantastic news! – The wireless solution can […]
In today’s episode, we cover games and experiences we’ve played over the last week. For this episode specifically, we chatted about to two hottest games right now for the Vive, at least in terms of the chatter and praise they are receiving on reddit. Here are the highlights: Arizona Sunshine – All of the release drama aside, this is a well polished game and […]
In today’s episode we chat with Ryan Wiancko of Ironbelly Studios, the team that is bringing you Yore VR – an open-sandbox medieval-style survival game for the Vive. We dig in deep for this interview and cover quite a bit with Ryan. Here are some of the topics we discuss: – Inspiration behind Yore VR and why Ryan and the Ironbelly Studios team decided to […]
In today’s episode, we talk about Vive and VR news from the previous week. This is by no means a comprehensive list of all the news, but more so topics we think are interesting and relevant to the show. Here are some of the highlights: Vive Studios Announced – Big news which will give Vive owners access to first-party titles. – Arcade Saga is […]
In today’s episode, we dive into games and experiences we have tried out over the past week. Here are the highlights: VR Diner Duo – One of the best and most polished local multiplayer games out for the Vive right now! – Easy to pick up and a lot of fun to play in social gatherings around VR. Everest VR – Great visuals […]
In today’s episode we chat with Nils von Heijne from SVRvive Studios about their most first release – SVRvive: The Deus Helix. This is a full game which came out just a couple of weeks ago and was named one of the Best HTC Vive Games of 2016 by PC Advisor. Here are some of the topics we cover in the interview: – The […]
In today’s episode, we cover the release of the Oculus Touch coming out this week. Here are some of the topics we cover: – How will this impact Vive users and the benefits from the cross-platform multiplayer games that are out and coming soon. – Key differences in some of the room scale tracking including play area size and sensor setup. – What developers […]
In today’s episode, we cover games and experiences that we have tried out over the last week. Here are the highlights: Yore VR – An open sandbox and medieval survival game currently in early access on Steam. – Love the nature and concept of the game and excited to see where the developer takes it! Budget Cuts (demo) – One of the original […]
In today’s episode, we interview Nick Fajt from Against Grav, the team which brought us Rec Room!. We are really excited to share this one with you as Rec Room has been a game that is one-of-a-kind right now and has gotten universal praise for really strengthening the Vive community. Here are the topics we discuss in the interview: – The inspiration behind Rec […]
In today’s episode we dive into news from around the VR and Vive world from the past week. Here are the highlights: Doom 3 Mod was created for the HTC Vive – Developed by Codes4fun – Reddit user AerowynX posted a sample guide to play it: All-in-One Doom 3 BFG VR Mod + texture pack Guide from Vive HTC Vive 2 has been […]
In today’s episode we chat about the games and VR experiences we’ve played over the last week. Here are the highlights: Trickster VR – If you’ve ever wanted more from The Lab’s Longbow, this is it! – Being able to traverse through levels for missions is an awesome feature and will only continue to get better. Final Goalie: Football Simulator – Great graphics […]
In today’s episode we interview Katie Goode from Triangular Pixels, the team behind Unseen Diplomacy. The game has been a great showcase piece for us to show new users to VR. Here are some of the topics we discuss: – The background behind how Unseen Diplomacy came about. – Teleportation vs. Locomotion in VR and how movement will be handled in VR in the […]
In today’s episode we cover top Vive and VR news from the past week. Here are some of the highlights: – Vive will be $100 off on Friday at all retailers and through Vive’s website. – Plenty of deals on Viveport including a $5 bundle which includes Soundstage – HTC Vive featured in a segment on Conan, a huge step for getting VR mainstream. […]
In today’s episode, we talk about some of the games and experiences we’ve tried out over the last week. Here are the highlights: Google Earth VR – Probably one of the best and most unique VR experiences currently out. – Virtual tourism is here and it will only get better moving forward! Pearl – Animated short by Patrick Osborne following a father and […]
In today’s episode, we chat with Dominik Hildner behind Quanero. Dominik was part of the team that brought the Quanero experience to VR and was involved right from the start. Here are some of the topics we discuss: – Dominik’s role in developing Quanero – The challenges he and the team faced while working on the visual aspects of the game – The future […]
In today’s episode we cover news across the Vive and VR industry. A huge announcement for the VIve which will get VR in general to the next level is our main topic for the week. Here are the highlights: – HTC Vive to go wireless in Q1 of 2017 – TPCAST is the company behind the wireless add-on, one of the original 33 companies […]
In today’s episode, we dive into a couple of games and VR experiences we’ve tried out over the last week. Here are some of the highlights: SVRvive Demo – Similar to other escape the room type of games but much more in-depth. – The first level of an upcoming game which we’re excited for. Foo Show – One of the more unique VR […]
In today’s episode we have another special guest join us on the podcast. He is Taylor Stapleton, the sole developer behind Lazerbait. Taylor dives into the inspiration for Lazerbait and offers some tips for aspiring VR developers. Here are some of the highlights we go through: – Taylor approached the development of the game as more of a developer rather than focusing on graphic […]
In today’s episode, we cover news around the Vive specifically. A couple of big announcements in the past week which we would like to discuss. Here are the highlights: – HTC Vive Generation 2 currently in development – Going under the code name “Oasis” – HTC announces the Viveport Arcade Program – Plans to have hundreds of arcades worldwide by 2017 Hope you […]
In today’s episode, we talk about some of the games we’ve tried out or played over the last week. Here are some of the highlights: Job Simluator – A well refined VR game and experiences that utilizes full interactivity well. – Came with the original Vive bundle but it now selling for $30 which is a little steep. Accounting – If you are […]
In today’s episode, we chat with the sole developer behind Containment Initiative. Thomas only started developing the game in August but had the game released in about a month and has been putting frequent updates out based on the feedback he has received. FREE GIVEAWAY: We will be giving away a couple of free steam keys for Containment Initiative. In order to enter, all we […]
In today’s episode we cover both HTC Vive and VR news. Many cool things happening around the VR world! Here are the highlights: – Vive wins “Best VR Headset of the Year” at the Wearable Awards. – Also, The Lab wins “Best VR Experience of the Year” at the Wearable Awards. – NBA will be streaming games in VR throughout the 2016-17 season. – […]
In today’s episode, we cover some of the titles we have tried out over the last week. This week’s Game Talk includes the titles below: Capital Ship VR – Anyone looking for a Homeworld VR experience should try this game out ASAP. – Being able to play an RTS in VR is a lot of fun. This is just the beginning. Apollo 11 […]
In today’s episode, we are super excited to bring you an exclusive interview with Logan Olson of Soundstage. This is one of the best VR music creation apps out there and we cannot recommend it enough – whether you are musically inclined or not. One of the most fascinating parts of this interview is Logan’s background and lack thereof when it comes to music production. […]
In today’s episode we talk about recent news out of the HTC camp as well as Ronnie’s experience testing out the Oculus Touch. Here are the highlights below: – HTC released their sales numbers on the Vive – about 140,000 units have been sold since the launch in April – HTC also announced that they are throwing another $100M into the Vive Accelerator X […]
In today’s episode, we cover some of the games we have played over the last week. This week’s Game Talk includes the titles below: Serious Sam – Extremely well polished game and a great adaptation of the original Serious Sam. – Another wave based shooter that left us wanting just a little bit more. Lazerbait – An arcade-style strategy game in virtual reality […]
In today’s episode, we dive into the brief history of how we got to the current VR landscape. We also go over Ronnie’s experience and the noticeable improvements he has seen on the headsets from early development, to the dev-kit releases, and then finally on the consumer level. Some of the main focus points improvement: – Setup – Software -Ergonomics Each of these areas have […]
In today’s episode, we dive into a full week of news around the HTC Vive and the VR industry. Here are the highlights: – New Vive controllers in development after prototypes were showcased at Steam Dev Days. – The new controllers include a strap which not only secures it on your hand, but also sense when your hand is opening or closing. – HTC and […]
In today’s episode we dive into another session of Game Talk. Today’s games and VR experiences include the titles below: Portal Stories VR – For any Portal fans this will quench your thirst for more gamplay. – You do need to have Portal 2 in order to play the game (which is free itself). Gnomes and Goblins (preview) – Collaboration between Jon Favreau and WEVR […]
In today’s episode we wanted to announce an opportunity to win a free HTC Vive! All you have to do is enter an accessory idea in the Viveport Community contest. They are giving away 3 HTC Vive headsets as well as picking one overall winner to 3D print their accessory. The article we referenced in the episode is linked here below. 7 Weird And Wonderful […]
In today’s episode, we dive into a full week of news around the VR industry as several other platforms including Oculus and Playstation VR had some major announcements. Here are the highlights: – Oculus Touch announces release date for December 2016. – Room-scale for the Oculus will require a 3rd sensor for best experience. – Playstation VR releasing this week (10/13/16). – Experts are saying […]
In today’s episode, we cover a few games we’ve been playing over the last week and some others that we are looking forward to playing. Here are the titles and some quick notes we discussed: 1. Containment Initiative – A different take on wave based gaming where you can actually make it out alive. – Reload mechanics are complex in a good way, similar to […]
In today’s episode, we go over 10 quick and easy tips for improving your experience with the HTC Vive. Some of these may seem basic or elementary for long time gamers, but we thought it would be important to cover them anyway for those who may be new to the experience. We’re hoping the other tips are a little more outside the box. We started […]
In today’s episode we dive into quite a bit of Vive and VR news. This is our first news update episode and it is something we’d like to do on a regular basis moving forward – ONLY if you are finding the value in it that we hope you are. Please do hit us up and let us know what you think – constructive feedback […]
In today’s episode we dive into the pros and cons of building your own PC for virtual reality gaming. Ronnie helped Zain recently build his and we list out the parts below in case anyone is interested in making a similar type of PC. A couple of key points from our conversation include: – Building a PC isn’t as difficult as it seems, especially with […]
We made it to Episode 2! Thanks for tuning back in! Today’s episode covers a few of the games we have been playing recently. We dive into some of the cool features in these titles and give our overall recommendations. Here is the list of titles and some quick notes we discussed: 1. Raw Data First game to reach $1 million in sales on the […]
Welcome to the Everything Vive podcast! We – Zain & Ronnie – are virtual reality enthusiasts and at least one of us is a hardcore gamer (that being Ronnie). Our main goal with starting this podcast is to first and foremost stay up to date with all things virtual reality – specifically the HTC Vive. While we will definitely cover other platforms like the Oculus […]