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Video Game History Hour

Video Game History Hour

By Video Game History Foundation

Industry experts Frank Cifaldi and Kelsey Lewin, co-Directors of the Video Game History Foundation, bring on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!
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Ep. 11: SimRefinery Simulated by a Refined Phil Salvador

Video Game History HourDec 23, 2020

00:00
57:00
Holiday Update & Winter Fundraiser

Holiday Update & Winter Fundraiser

It’s been awhile so, let’s catch up. Plus, we’re right in the middle of our 2023 Winter Fundraiser and we can’t wait to tell you all about how it’s going.

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Dec 14, 202355:57
The Future of the Show
Oct 11, 202314:33
Ep. 119: Karateka

Ep. 119: Karateka

Game designer and creator of Karateka Jordan Mechner, joined by Chris Kohler of Digital Eclipse, shares a new interactive documentary The Making of Karateka exploring this 1984 karate classic title. In this episode: Jordan’s earliest work, perfect paper preservationist, Prince of Persia source code, hitting it rich in video games vs. going to class, celebrating old games, an inspiration train, a father’s love of his son, the lost leopard: found, and bringing a game back to life.

See more from Jordan Mechner:

Website: jordanmechner.com 

Facebook: /jmechner

Twitter: @jmechner

Instagram: @jmechner

Mastodon: @jmechner

YouTube: /JordanMechner 

See more from Chris Kohler:

Twitter: @kobunheat

Website: www.chriskohler.biz

Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Sep 29, 202301:07:33
Ep. 118: Noclip Game History Archive
Sep 13, 202301:14:31
Ep. 117: Nintendo Knitting Machine
Aug 30, 202301:29:15
Ep. 116: The First CD-ROM Game

Ep. 116: The First CD-ROM Game

VGHF librarian Phil Salvador chats with longtime contributor to video game archaeology Misty De Méo, author of CD-ROM Journal: a blog exploring multimedia games and software. We discuss her recent article A Chronology of First CD-ROM Games answering the question: What was the first CD-ROM game? In this episode: the first adventure, the magical dinosaur tour, trivia vs. genuine artistic relevance, getting into game history research, and to ROM or not to ROM.

See more from Misty De Méo:

Website: cdrom.ca

Mastodon: digipres.club/@misty

Twitter: @mistydemeo

Screenshot Blog: https://cohost.org/compactdiscinteractive 

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Aug 16, 202345:35
Ep. 115 - Travis Brown
Aug 02, 202301:13:40
Ep. 114: The Strong’s Expansion
Jul 19, 202301:57:54
Bonus Episode: Game Availability Study
Jul 10, 202301:11:28
Ep. 113: Bally Professional Arcade

Ep. 113: Bally Professional Arcade

Author and historian Kevin Bunch returns to the familiar guest chair to educate us all on a somewhat obscure 1970’s consolputer from his recent video, The History of the Bally (and Astrocade) Professional Arcade: Archive Annex Episode 4. In this episode, tears are shed, wrapping these things in useless metal, accidental historical revisionism, what’s in a name?, the toy industry was too small for undercutting, Dog Patch: shotgun volleyball, ironic corporate rewards for good behavior, and making friends over this hardware.

See more from Kevin Bunch:

Twitter: @ubersaurus

YouTube: /atariarchive

Website: atariarchive.org

Patreon: /atariarchive

Mastodon: https://mastodon.social/@yuberus

Blue Sky: https://bsky.app/ ubersaurus

Book: Atari Archive Vol. 1 https://limitedrungames.com/collections/atari-archive-vol-1

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg


Jul 05, 202301:00:24
Ep. 112: Getting Personal with Frank Cifaldi
Jun 21, 202301:16:58
Ep. 111: The World of Nintendo Book
Jun 07, 202356:19
Ep. 110: Minesweeper

Ep. 110: Minesweeper

Kyle Orland, author of the new Boss Fight Books’ Minesweeper, joins the show to talk about one of the most prolific 90’s games by the same name. In this episode: the Minesweeper generation, how Bill Gates got addicted to it, the ultimate time waster, it was a mouse tutorial, Microsoft’s internal conflicts, the moral panic around games like Minesweeper, and the clock is ticking.


See more from Kyle Orland:

Twitter: @KyleOrl 

Sr. Gaming Editor, Ars Technica: https://arstechnica.com/author/kyle-orland/ 

Book: https://bossfightbooks.com/products/minesweeper-by-kyle-orland 


Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

May 24, 202301:04:46
Ep. 109: Video Game Logos
May 10, 202350:03
Bonus Episode: Game Preservation is a House of Cards
May 03, 202341:31
Ep. 108: Preserving the Nintendo eShop

Ep. 108: Preserving the Nintendo eShop

Jirard Khalil, aka "That One Video Gamer", aka “The Completionist,” aka “Dragonrider,” joins us to talk about his recent video I bought EVERY Nintendo Wii U & 3DS game before the Nintendo eShop closes. In this episode: what happens when an E-Shop closes and why it shuts down, preserving games for toddlers, libraries collecting like this would be absurd, unheard stories of the chaos of buying thousands of dollars in Link gift cards, is piracy a possible solution or the only option?, wishful legal solutions, the true costs of this endeavor.


See more from Jirard Khalil:

YouTube: /ThatOneVideoGamer

Twitter: https://twitter.com/Completionist

Twitch: https://www.twitch.tv/TheCompletionist

Instagram: @thecompletionist


Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Apr 26, 202301:08:16
Ep. 107: Planning for Death
Apr 07, 202359:60
Ep. 106: Budcat Creations

Ep. 106: Budcat Creations

Journalist and researcher Nick Yanes brings us a piece of history not only from his own local area, but also from his own past in his recent article The birth and death of Budcat Creations, Iowa's first (and only) Triple-A game studio. We take a peek inside the life of a development studio during a tumultuous time in the game industry and learn some valuable lessons along the way. In this episode: the Guitar Hero empire, annual Halloween playlist, the business model of a dev studio, life as a game developer, what happened in Nebraska?, what Bubcat could have been, and lessons from not being recession-proof.

See more from Nicholas Yanes:

Twitter: @NicholasYanes

LinkedIn: https://www.linkedin.com/in/nicholas-yanes-51884aa/

Post News: https://post.news/@/nicholasyanes

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Mar 22, 202351:01
Ep. 105: The D.I.C.E. Summit

Ep. 105: The D.I.C.E. Summit

Frank and guest Chris Kohler recap their recent attendance of the 2023 D.I.C.E. Summit, a Las Vegas convention for executives and other high-level creatives in the interactive entertainment space. In this episode: a little history of the show’s atmospheric evolution, the D.I.C.E. Awards, ‘speed date’ networking, the best games shopping in Vegas, Frank apologizes to his Mom, and we do allow ourselves to reminisce about the good ol’ days with some behind the scenes journalists’ stories.

See more from Chris Kohler:

Twitter: @kobunheat

Website: www.chriskohler.biz

Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Mar 08, 202301:08:42
Ep. 104: Where in North Dakota is Carmen Sandiego?

Ep. 104: Where in North Dakota is Carmen Sandiego?

Frank Cifaldi takes the guest seat for this episode and shares the story of the most obscure caper in Carmen Sandiego’s criminal history, a story we shared in a blog post a few years ago. In this episode: we plan a TV series, deep fried steak with a Teddy Roosevelt impersonator, Broderbund’s involvement in the game, attending an unaccredited auctioneering school, this game’s legacy in a parallel world, and Frank’s favorite part of this episode.

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Feb 23, 202356:35
Ep. 103: The Legend of Zelda Cartoon

Ep. 103: The Legend of Zelda Cartoon

Polygon Senior Reporter Nicole Carpenter joins us to chat about the 1989 Legend of Zelda cartoon, the subject of her recent oral history piece: ‘Excuuuuse me, Princess!’: An oral history of The Legend of Zelda cartoon. In this episode: Zeldathon; this cartoon is basically Shakespeare; The Super Mario Bros. Super Show!; the wild west of the Duoforce; a dinky startup named Nintendo of America; my sword doesn’t hit things, it shoots lasers; and poor Will Smith.

Referenced in the show: https://gameranx.com/wp-content/uploads/2019/05/3-720x821.jpg

See more from Nicole Carpenter:

Twitter: @sweetpotatoes

Email: nicole (at) polygon (dot) com

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Feb 08, 202346:47
Ep. 102: Preservation: How Do I Start?

Ep. 102: Preservation: How Do I Start?

Jonas Rosland, executive director of Hit Save!, shares their newest Guide to Start Video Game Preservation as an individual not necessarily affiliated with an organization. In this episode we look at the first steps to take, knowing what’s already been done, where to get more material, and we ask some philosophical and big-picture questions around video game preservation.

See more from Jonas Rosland:

Website: hitsave.org

Patreon: /hitsave

Twitter: @hitsaveorg

GitHub: github.com/hitsave

Personal twitter: @jonasrosland

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Jan 25, 202301:02:28
Ep. 101: Super Mario Kart

Ep. 101: Super Mario Kart

Norm Caruso returns to discuss Super Mario Kart’s somewhat humble beginnings as laid out in his recent video essay The Story of Super Mario Kart | Gaming Historian. In this episode: looking for the SMK team photo, an invaluable go kart outing, Mario by any other name, the mechanics of drifting, Norm had to “git gud,” file dates: a crucial tool in digital archaeology, and Lost Media: $25,000 for a lost song.

See more from Norm Caruso:

YouTube: /gaminghistorian

Twitter: @gaminghistorian

Website: thegaminghistorian.com

Patreon: /gaminghistorian

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Jan 11, 202301:08:38
Ep. 100: CELEBRATE!
Dec 29, 202201:51:48
Ep. 99: 9/9/99 - Launching the Dreamcast (Again)

Ep. 99: 9/9/99 - Launching the Dreamcast (Again)

Dreamcast Junkyard veterans Tom Charnock and Brian Vines join us to share their knowledge and experiences of the Dreamcast’s launch in both the European and US markets, respectively, and even a little on the Japanese market’s launch. In this episode: bonding over our strict video game upbringing rules; doing our darnedest to NOT derail into a Geist Force investigation; why the packaging differed; a deep dive into swirls; various lawsuit threats toward Sega; and many of the similarities and differences between these two market launches.

See more from Tom Charnock:

Website: thedreamcastjunkyard.co.uk

Twitter: @TheDCJunkyard

Podcast: The Dreamcast Junkyard DreamPod on all podcast services

YouTube: /TheDreamcastJunkyard

Discord: The Dreamcast Junkyard

Facebook (et al.): /TheDreamcastJunkyard

See more from Brian Vines:

Twitter: @VirtuaSchlub

Blog: thevirtuaplanet.com

Saturn Junkyard's TitanCast: thesaturnjunkyard.buzzsprout.com

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Dec 21, 202201:06:13
Ep. 98: The Sacred Pools

Ep. 98: The Sacred Pools

Dylan Mansfield, gaming historian and archivist, joins the show to share an odd piece of Sega history from his recent article Saving Sacred Pools: Sega’s Million Dollar Adult Game. This mid 90’s FMV game with adult themes was, until recently, considered lost. In this episode: we want to know why crappy games are crappy; once again, we get sucked into doing research live on the air; Frank doesn’t have much time left to do his work; Kelsey likes to “...well, actually…”; and a bit of smack talk.

See more from Dylan Mansfield:

Twitter: @thatdylanfellow

Website: www.gamingalexandria.com/wp/

Additional work on DidYouKnowGaming?: LOST Nintendo DS Game FOUND After 15 Years (by us)

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Dec 14, 202246:55
Ep. 97: Club Penguin
Nov 30, 202201:12:28
We Need Your Memories!
Nov 21, 202203:14
Ep. 96: Margot Comstock - “The Glue” of the Early Apple II Era

Ep. 96: Margot Comstock - “The Glue” of the Early Apple II Era

Computer and video game historian, NYU assistant professor, and all-around rad friend of the show Laine Nooney discusses their recent article One of the most important women in Apple’s history never worked for Apple. In this episode: Bitcoin, ham radios, VR, and the Apple II - it’s all related; Softalk magazine; the 1977 Trinity; and ideation on the purpose of history.

See more from Laine Nooney:

Twitter: @Sierra_OffLine

Podcast: Unboxing: https://anchor.fm/unboxingplayandprofit/

Book: The Apple II Age: https://www.barnesandnoble.com/w/the-apple-ii-age-laine-nooney/1142333554

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Nov 16, 202201:08:26
Ep. 95: PRGE 2022 Post-Mortem (Don’t worry, it’s very alive!)

Ep. 95: PRGE 2022 Post-Mortem (Don’t worry, it’s very alive!)

Chris Kohler returns to the show, this time to chat with Frank Cifaldi about the Portland Retro Gaming Expo held annually in Portland, Oregon. In this episode: a creepy merry-go-round, PRGE museum iterations, a drive-by pre-announcement, the current collector atmosphere, and the preservation ecosystem.

See more from Chris Kohler:

Twitter: @kobunheat

Website: www.chriskohler.biz

Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Nov 02, 202201:02:02
Ep. 94: Magnavox: The Great Voice
Oct 19, 202201:46:55
Ep. 93: Street Fighter II: What’s in a Name?

Ep. 93: Street Fighter II: What’s in a Name?

Drew Mackie, author and owner of gaming blog Thrilling Tales of Old Video Games, joins the show this week to share the history of some of Street Fighter II’s character names. We start off with a recent article of his, If His Name Is Blanka, Why Is He Green?, taking a look at the biggest theories surrounding this odd naming choice. Ryu, Ken, Guile, Chun-Li, M. Bison, and Vega all make an appearance. Don’t worry, everyone communicates using their words, not fists, on this show.

See more from Drew Mackie:

Website: thrillingtalesofoldvideogames.com

Twitter: @drewgmackie

Instagram: @kidicarus222

Production Company: tablecakes.com

Podcast: gayestepisodeever.com - LGBTQ+ analysis of episodes of classic sitcoms

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Oct 05, 202243:21
Ep. 92: SharkWire Online

Ep. 92: SharkWire Online

Ernie Smith, editor of website and newsletter Tedium and chum of the show, hooked our attention with his recent article Surf Like A Shark highlighting the SharkWire Online, a totally unlicensed device which brought internet connectivity to the Nintendo 64. In this episode: edgy 7-years-olds are a marketing demographic, Fisher-Price “My First Internet,” Dad is on the computer and we’re not fancy enough people, and Dan keeps the game cheats legacy alive (thanks Dan!).

See more from Ernie Smith:

Website: tedium.co

Twitter: @ShortFormErnie

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Sep 21, 202243:44
Ep. 91: Life Before Final Fantasy VII

Ep. 91: Life Before Final Fantasy VII

Journalist and critic Kim justice recently released a video, The Story of JRPG's in the UK BEFORE FFVII: Super Play Magazine | Kim Justice, challenging the traditional narrative about how JRPGs were introduced in the UK, perhaps paralleling how it happened in the US. In this episode we shop for hardware live on-air, underserved import culture, Donkey Kong Country takes a back seat, spoilers gonna spoil, and it takes gumption to tell people what’s really cool.

Mentioned in the show:

https://www.codejunkies.com/Products/SD-Media-Launcher__EF000580V.aspx

outofprintarchive.com

See more from Kim Justice:

YouTube: /kimblejustice

Twitch: /kim_justice

Patreon: /kimblejustice

Twitter: @kimxxxjustice

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Sep 07, 202243:24
Ep. 90: Colossal Cave Adventure with Roberta Williams
Aug 24, 202201:06:24
Ep. 89: Why Toonstruck Struck Out

Ep. 89: Why Toonstruck Struck Out

Jimmy Maher, author of The Digital Antiquarian, returns once more to share his recent article Toonstruck (or, A Case Study in the Death of Adventure Games). We examine this 1996 point-and-click adventure as an illustration of the mainstream decline of its entire genre. In this episode: “Siliwood” interactive movies are the next big thing, the curse of a blank check strikes again, no one ever got off Myst’s first island, do peanut butter and salmon really go together?, how simple economics shaped game design, Frank drops a major bomb making us question if we even know him anymore, and Barney is a real dinosaur who wrote his own song lyrics.

See more from Jimmy Maher:

The Digital Antiquarian: filfre.net

Patreon: /DigitalAntiquarian

Twitter: @DigiAntiquarian

The Analog Antiquarian: https://analog-antiquarian.net/

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Aug 10, 202201:06:50
Ep. 88: Intellivision Launch

Ep. 88: Intellivision Launch

Kevin Bunch returns to the show to share a new episode from Atari Archive: The Launch Lineup: Intellivision Archive Episode 1. In this episode we learn the history of the Intellivision launch and many of the innovative, if not long-lasting, ideas that came with it. Get ready for some Backgammon with a shifty-eyed poker man.

See more from Kevin Bunch:

Twitter: @ubersaurus

YouTube: /atariarchive

Website: atariarchive.org

Patreon: /atariarchive

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Jul 27, 202250:51
Ep. 87: P.R.E.S.T.A.V.B.A: Text-Based Resistance

Ep. 87: P.R.E.S.T.A.V.B.A: Text-Based Resistance

We’re joined by Aaron Reed, creator of a special blog post turned book called 50 Years of Text Games, a project documenting one stand-out text adventure game from every year going all the way back to 1971 (Oregon Trail!). In this episode we look into the 1988 entry, P.R.E.S.T.A.V.B.A., a political protest game from Czechoslovakia. Aaron helps paint a striking picture of the political and cultural climate at the time which helped forge this, and other, resistive titles. Find out how this game created IRL consequences, both intended and unintended.

See more from Aaron Reed:

Twitter: @aaronareed

Book Pre-Order Kickstarter: 50 Years of Text Games: From Oregon Trail to A.I. Dungeon

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Jul 13, 202235:02
Ep. 86: Super Mario World

Ep. 86: Super Mario World

Gaming Historian Norm Caruso returns to share The Story of Super Mario World | Gaming Historian: his newest YouTube documentary. In this episode we get to see behind the curtain, so to speak, and witness industry strategies for psyching out your competitors; hear the swan song(s) of 8-bit cartridge games from Nintendo; see some ‘fishy’ early sprites; claim plausible deniability; get excited about dated files; and have our minds blown with new information on our beloved Yoshi.

See more from Norm Caruso:

YouTube: /gaminghistorian

Twitter: @gaminghistorian

Website: thegaminghistorian.com

Patreon: /gaminghistorian

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Jun 29, 202201:01:29
Ep. 85: Video Game Libraries

Ep. 85: Video Game Libraries

Henry E. Lowood, Curator for History of Science & Technology Collections in the Stanford University Libraries and Co-Editor of ROMchip: A Journal of Game Histories, gets deep into the weeds of library science around video games with VGHF Library Director Phil Salvador comparing and contrasting our two organizations. In this episode: we plan to be around in 100 years, Henry gives us a homework assignment, battleships and destroyers both play important roles in Library Land, spreadsheet enthusiasts get a shout out, and only the most hardcore historians will know about this special collection at Stanford.

See more from Henry E. Lowood:

Twitter: @Liebenwalde

Website: https://lowood.people.stanford.edu/about

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Jun 15, 202201:08:42
Ep. 84: The Zeebo

Ep. 84: The Zeebo

Derek Alexander and Cassidy recently collaborated on Zeebo: Brazil's Bizarre Delisted Console | Past Mortem [SSFF], a mini documentary on possibly the most ill-conceived video game console, ever. In this cutest episode of the VGHH, we meet the Zeebo Gringo, a beautiful mutant system is born, we claim diplomatic immunity, and Uncle Zeebo and Kelsey both overstay their welcome.

See more from Derek Alexander:

Twitter: @stopskeletons

YouTube: /StopSkeletonsFromFighting

Twitch: /stop skeletons from fighting

Patreon: /StopSkeletonsFromFighting

See more from Cassidy:

Twitter: @BadGameHOF

Website: badgamehalloffame.com

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Jun 01, 202201:01:24
Ep. 83: Mario Artist Paint Studio

Ep. 83: Mario Artist Paint Studio

Returning guest Jack Yarwood recently wrote about this Mario Paint sequel in his article How a British Developer Made a Japan-Exclusive Sequel to Mario Paint: the Super Nintendo utility to create art, animation, music, etc. Published in 1999, Mario Artist Paint Studio was a direct sequel in everything but name. Being exclusive to Japan and exclusive to the N64 floppy disk add-on 64DD is just the beginning of this odd tale.

See more from Jack Yarwood :

Twitter: @JackGYarwood

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

May 18, 202241:51
Fewer, Better, Super, Stronger

Fewer, Better, Super, Stronger

We have a quick announcement about the podcast this week - Frank explains: we're changing our publishing frequency, why, and what it means moving forward. We'll be back at it next week; see you then!

May 13, 202202:03
Ep. 82: MOTHER 3 for Nintendo 64

Ep. 82: MOTHER 3 for Nintendo 64

Jonathan piqued the interest of our co-hosts with his recent video EarthBound 64/MOTHER 3 N64 Spaceworld ‘99 breakdown/analysis, a detailed account of everything we know about the Spaceworld demo of MOTHER 3, a game well documented as our ‘holy grail’ in preservation. In this episode Kelsey and Jonathan must defend Cabbage, Frank pleads with you, a time traveler saves our life, Frank is haunted by what could have been, and Jonathan puts out a call for two missing magazines.

See more from Jonathan:

Twitter: @DaEgg123

YouTube: https://www.youtube.com/channel/UCBPo8kqM51sBD0USOjouTrQ/featured

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

May 04, 202201:03:28
Ep. 81: Ghosts ‘N Goblins… ’N Ghouls… ’N Demons

Ep. 81: Ghosts ‘N Goblins… ’N Ghouls… ’N Demons

Chris Baines shares his recently published documentary, The History of Ghosts 'n Goblins (and Makaimura 魔界村) - Full Series Retrospective | ChrisB Crisps, covering the extensive (if confusingly titled) franchise and its creator Tokuro Fujiwara. In this episode: cringing from ‘go,’ clout is expensive, women are hard to find, we visit Kelsey’s WonderSwan Corner, and Frank ruins Chris’ video. Oh, and a “Woooooow” moment from a beautiful evolution line through history.


See more from Chris Baines:

Twitter: @ChrisBCrisps

YouTube: /ChrisBCrisps

Instagram: @ChrisBCrisps


Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Apr 27, 202201:02:27
Ep. 80: The Strong National Museum of Play

Ep. 80: The Strong National Museum of Play

Jon-Paul Dyson, the Director of the International Center for the History of Electronic Games at The Strong, where he is also the VP of exhibits, shares all about the museum and its 2022 World Video Game Hall of Fame finalists. In this episode Disneyland is one of the best level designs ever made, collectors make a whole greater than the sum of their parts, potted palms and vending machines bring a new perspective, and Moon Patrol gets left out in the cold.

See more from Jon-Paul Dyson:

Twitter: @jpdysonplay

See more from The Strong National Museum of Play:

Twitter: @museumofplay

Instagram: @museumofplayroc

Facebook: /TheStrongMuseum

YouTube: /MuseumofPlay

International Center for the History of Electronic Games Facebook: /ICHEG

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Apr 20, 202201:06:12
Ep. 79: Nintendo’s Page Boy

Ep. 79: Nintendo’s Page Boy

Gaming historian Liam Robertson returns as almost a sequel to Ep. 16 to share how Nintendo’s Page Boy was almost a sequel to their unreleased Work Boy, as shown in his recent video Page Boy: Nintendo's LOST Game Boy Add-on | Game History Secrets. Man, that’s a lot of boys! We stack add-ons to get an operating system, find the origin of the selfie, assign Nintendo employees a scavenger hunt item, and Liam brings Kelsey a new secret - all at 400 characters a minute.


See more from Liam Robertson:

Twitter: @Doctor_Cupcakes

Game History Secrets series: https://www.youtube.com/playlist?list=PLO9mxFELVbbHM1dR6VumpP60zBENfQr0b


Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Apr 13, 202244:03
Ep. 78: Fan Culture Through Final Fantasy V

Ep. 78: Fan Culture Through Final Fantasy V

Author Chris Kohler explores the evolution of niche fan culture from analog to digital through stories from his book Final Fantasy V (Boss Fight Books Book 18). “Young Chris” learns uploading to America Online makes it live forever, all the cool games stay in Japan, you can use Mario Paint as a Rosetta Stone for Japanese, and searching the internet for information about Final Fantasy has no results. “Now Chris” manifests Frank into existence with his thoughts and will always have his back.

See more from Chris Kohler:

Twitter: @kobunheat

Website: www.chriskohler.biz

Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F


Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Apr 06, 202201:17:44
Ep. 77: A Life of Game Design: Noah Falstein
Mar 30, 202201:21:40
Ep. 76: C:\>QBASIC /run GORILLA.BAS

Ep. 76: C:\>QBASIC /run GORILLA.BAS

Benj Edwards - journalist, tech historian, and recovering retro computer hoarder - teaches us a little about MS-DOS and QBasic through their How-To Geek article: GORILLA.BAS: How to Play the Secret MS-DOS Game From Your Childhood. Frank and Benj reminisce back to day zero, Snacks 'n Jaxson gets swatted, we hack a powerful secret instead of learning our lesson, and Frank sings the theme song for history.

Mentioned in the show:

Computer History Museum in Mountain View, California - https://computerhistory.org/

https://oldcomputers.net/

https://www.vintagecomputing.com/

See more from Benj Edwards:

Twitter: @benjedwards

Website: http://vintagecomputing.com/

How-To Geek: https://www.howtogeek.com/author/benjedwards/

Video Game History Foundation

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Mar 23, 202249:39