Video Game History Hour

Video Game History Hour

By Video Game History Foundation

Industry expert Frank Cifaldi, Executive Director of the Video Game History Foundation, brings on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!
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Season Two Announcement

Video Game History HourDec 12, 2024
00:00
08:41
Episode 131: Flitman Collection

Episode 131: Flitman Collection

Hosts Frank Cifaldi and Phil Salvador chat with Mark and Michelle Flitman, a father-daughter duo, about Mark’s career, his donated collection at the VGHF, and his autobiography: "It’s Not All Fun and Games." As a semi-retired video game and toy producer, Mark shares his career highlights as a publisher producer throughout the 90’s and into the early 2000’s at Konami, Acclaim, Mindscape, Midway, and later, Atari. Most of his titles were licensed properties including The Simpsons (Bart's Nightmare, Virtual Bart), WWF (Royal Rumble and RAW), and several Marvel properties (Maximum Carnage). Michelle shares her efforts to preserve her father's collection, which includes concept art, design documents, and prototypes. You’ll hear highlighted notable items like the Eclipse demo by Argonaut and the Monster Dunk project. The conversation also touches on the importance of trust in producer-developer relationships and the challenges of managing licensed properties.

Mentioned in the show:

Mark Flitman's development papers: https://archive.gamehistory.org/folder/205c628c-5d0a-4de8-a5a5-782f31706ac0.

You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.


See more from Michelle Flitman:

Website: www.flitman.site

See more from Mark Flitman:

Book - Hardcover (Limited Run - Collector’s Edition): “It’s Not All Fun And Games

Book - Hardcover (Amazon): “It’s Not All Fun And Games


Video Game History Foundation:

Email: podcast@gamehistory.org

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

May 14, 202501:10:36
Episode 130: Spycraft

Episode 130: Spycraft

Phil Salvador hosts Polygon’s Clayton Ashley and Simone de Rochefort to discuss a documentary they produced last year called The Great Game: The Making of Spycraft | Full Polygon Documentary about the 1996 FMV CD-ROM game, Spycraft.

You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

A full transcript of this episode is available on our website: https://gamehistory.org/episode-130-spycraft/

See more from Polygon:

Website: polygon.com

YouTube: /polygon

Clayton Ashley’s Podcast: https://rss.com/podcasts/temporalculturewar/

Simone de Rochefort’s social handle: @doomquasar


Video Game History Foundation:

Email: podcast@gamehistory.org

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Apr 30, 202554:01
Episode 129: Powerhouse Chloe Appleby
Apr 16, 202501:10:47
Episode 128: DMCA 2024 Copyright Ruling
Apr 02, 202501:10:00
Episode 127: Sarge’s Heroes
Mar 19, 202501:17:26
Episode 126: A Fireside Chat with Gail Tilden
Mar 05, 202501:07:43
Episode 125: ROMchip, What’s Next?
Feb 19, 202501:05:38
Episode 124: Digital Library Launch
Feb 05, 202501:09:02
Episode 123: GamePro Magazine Collection
Jan 22, 202501:30:48
Episode 122: Save the Games Recap
Jan 08, 202501:16:49
Episode 121: Exploring the Cyan Vault
Dec 25, 202447:44
Episode 120: Nintendo's Virtual Boy

Episode 120: Nintendo's Virtual Boy

In our very first episode of season two, university professor José Zagal and video game historian Benj Edwards, co-authors of Seeing Red: Nintendo's Virtual Boy, join host Frank Cifaldi to educate us all on Nintendo’s Virtual Boy.  

Mentioned in the show:

Benj’s original article on VB:

https://www.fastcompany.com/3050016/unraveling-the-enigma-of-nintendos-virtual-boy-20-years-later

 

José’s original academic article on the VB (from 2009):

https://doi.org/10.1145/1690388.1690406

 

Jez San talking about his VR partnership with Nintendo and how it was cancelled in favor of the Virtual Boy:

https://www.nintendolife.com/news/2019/11/feature_the_game-changing_nintendo_vr_headset_that_never_was

You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.See more from José Zagal:

Google Scholar: https://scholar.google.com/citations?user=a4a3GTMAAAAJ&hl=en

Twitter/X: @josezagal

Division of Games (@University of Utah): games.utah.edu


See more from Benj Edwards:

Twitter: @benjedwards

Website: benjedwards.com


Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Dec 12, 202401:13:23
Season Two Announcement
Dec 12, 202408:41
Holiday Update & Winter Fundraiser

Holiday Update & Winter Fundraiser

It’s been awhile so, let’s catch up. Plus, we’re right in the middle of our 2023 Winter Fundraiser and we can’t wait to tell you all about how it’s going.

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Dec 14, 202355:57
The Future of the Show
Oct 11, 202314:33
Ep. 119: Karateka

Ep. 119: Karateka

Game designer and creator of Karateka Jordan Mechner, joined by Chris Kohler of Digital Eclipse, shares a new interactive documentary The Making of Karateka exploring this 1984 karate classic title. In this episode: Jordan’s earliest work, perfect paper preservationist, Prince of Persia source code, hitting it rich in video games vs. going to class, celebrating old games, an inspiration train, a father’s love of his son, the lost leopard: found, and bringing a game back to life.

See more from Jordan Mechner:

Website: jordanmechner.com 

Facebook: /jmechner

Twitter: @jmechner

Instagram: @jmechner

Mastodon: @jmechner

YouTube: /JordanMechner 

See more from Chris Kohler:

Twitter: @kobunheat

Website: www.chriskohler.biz

Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Sep 29, 202301:07:33
Ep. 118: Noclip Game History Archive
Sep 13, 202301:14:31
Ep. 117: Nintendo Knitting Machine
Aug 30, 202301:29:15
Ep. 116: The First CD-ROM Game

Ep. 116: The First CD-ROM Game

VGHF librarian Phil Salvador chats with longtime contributor to video game archaeology Misty De Méo, author of CD-ROM Journal: a blog exploring multimedia games and software. We discuss her recent article A Chronology of First CD-ROM Games answering the question: What was the first CD-ROM game? In this episode: the first adventure, the magical dinosaur tour, trivia vs. genuine artistic relevance, getting into game history research, and to ROM or not to ROM.

See more from Misty De Méo:

Website: cdrom.ca

Mastodon: digipres.club/@misty

Twitter: @mistydemeo

Screenshot Blog: https://cohost.org/compactdiscinteractive 

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Aug 16, 202345:35
Ep. 115 - Travis Brown
Aug 02, 202301:13:40
Ep. 114: The Strong’s Expansion
Jul 19, 202301:57:54
Bonus Episode: Game Availability Study
Jul 10, 202301:11:28
Ep. 113: Bally Professional Arcade

Ep. 113: Bally Professional Arcade

Author and historian Kevin Bunch returns to the familiar guest chair to educate us all on a somewhat obscure 1970’s consolputer from his recent video, The History of the Bally (and Astrocade) Professional Arcade: Archive Annex Episode 4. In this episode, tears are shed, wrapping these things in useless metal, accidental historical revisionism, what’s in a name?, the toy industry was too small for undercutting, Dog Patch: shotgun volleyball, ironic corporate rewards for good behavior, and making friends over this hardware.

See more from Kevin Bunch:

Twitter: @ubersaurus

YouTube: /atariarchive

Website: atariarchive.org

Patreon: /atariarchive

Mastodon: https://mastodon.social/@yuberus

Blue Sky: https://bsky.app/ ubersaurus

Book: Atari Archive Vol. 1 https://limitedrungames.com/collections/atari-archive-vol-1

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg


Jul 05, 202301:00:24
Ep. 112: Getting Personal with Frank Cifaldi
Jun 21, 202301:16:58
Ep. 111: The World of Nintendo Book
Jun 07, 202356:19
Ep. 110: Minesweeper

Ep. 110: Minesweeper

Kyle Orland, author of the new Boss Fight Books’ Minesweeper, joins the show to talk about one of the most prolific 90’s games by the same name. In this episode: the Minesweeper generation, how Bill Gates got addicted to it, the ultimate time waster, it was a mouse tutorial, Microsoft’s internal conflicts, the moral panic around games like Minesweeper, and the clock is ticking.


See more from Kyle Orland:

Twitter: @KyleOrl 

Sr. Gaming Editor, Ars Technica: https://arstechnica.com/author/kyle-orland/ 

Book: https://bossfightbooks.com/products/minesweeper-by-kyle-orland 


Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

May 24, 202301:04:46
Ep. 109: Video Game Logos
May 10, 202350:03
Bonus Episode: Game Preservation is a House of Cards
May 03, 202341:31
Ep. 108: Preserving the Nintendo eShop

Ep. 108: Preserving the Nintendo eShop

Jirard Khalil, aka "That One Video Gamer", aka “The Completionist,” aka “Dragonrider,” joins us to talk about his recent video I bought EVERY Nintendo Wii U & 3DS game before the Nintendo eShop closes. In this episode: what happens when an E-Shop closes and why it shuts down, preserving games for toddlers, libraries collecting like this would be absurd, unheard stories of the chaos of buying thousands of dollars in Link gift cards, is piracy a possible solution or the only option?, wishful legal solutions, the true costs of this endeavor.


See more from Jirard Khalil:

YouTube: /ThatOneVideoGamer

Twitter: https://twitter.com/Completionist

Twitch: https://www.twitch.tv/TheCompletionist

Instagram: @thecompletionist


Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Apr 26, 202301:08:16
Ep. 107: Planning for Death
Apr 07, 202359:60
Ep. 106: Budcat Creations

Ep. 106: Budcat Creations

Journalist and researcher Nick Yanes brings us a piece of history not only from his own local area, but also from his own past in his recent article The birth and death of Budcat Creations, Iowa's first (and only) Triple-A game studio. We take a peek inside the life of a development studio during a tumultuous time in the game industry and learn some valuable lessons along the way. In this episode: the Guitar Hero empire, annual Halloween playlist, the business model of a dev studio, life as a game developer, what happened in Nebraska?, what Bubcat could have been, and lessons from not being recession-proof.

See more from Nicholas Yanes:

Twitter: @NicholasYanes

LinkedIn: https://www.linkedin.com/in/nicholas-yanes-51884aa/

Post News: https://post.news/@/nicholasyanes

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Mar 22, 202351:01
Ep. 105: The D.I.C.E. Summit

Ep. 105: The D.I.C.E. Summit

Frank and guest Chris Kohler recap their recent attendance of the 2023 D.I.C.E. Summit, a Las Vegas convention for executives and other high-level creatives in the interactive entertainment space. In this episode: a little history of the show’s atmospheric evolution, the D.I.C.E. Awards, ‘speed date’ networking, the best games shopping in Vegas, Frank apologizes to his Mom, and we do allow ourselves to reminisce about the good ol’ days with some behind the scenes journalists’ stories.

See more from Chris Kohler:

Twitter: @kobunheat

Website: www.chriskohler.biz

Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Mar 08, 202301:08:42
Ep. 104: Where in North Dakota is Carmen Sandiego?

Ep. 104: Where in North Dakota is Carmen Sandiego?

Frank Cifaldi takes the guest seat for this episode and shares the story of the most obscure caper in Carmen Sandiego’s criminal history, a story we shared in a blog post a few years ago. In this episode: we plan a TV series, deep fried steak with a Teddy Roosevelt impersonator, Broderbund’s involvement in the game, attending an unaccredited auctioneering school, this game’s legacy in a parallel world, and Frank’s favorite part of this episode.

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Feb 23, 202356:35
Ep. 103: The Legend of Zelda Cartoon

Ep. 103: The Legend of Zelda Cartoon

Polygon Senior Reporter Nicole Carpenter joins us to chat about the 1989 Legend of Zelda cartoon, the subject of her recent oral history piece: ‘Excuuuuse me, Princess!’: An oral history of The Legend of Zelda cartoon. In this episode: Zeldathon; this cartoon is basically Shakespeare; The Super Mario Bros. Super Show!; the wild west of the Duoforce; a dinky startup named Nintendo of America; my sword doesn’t hit things, it shoots lasers; and poor Will Smith.

Referenced in the show: https://gameranx.com/wp-content/uploads/2019/05/3-720x821.jpg

See more from Nicole Carpenter:

Twitter: @sweetpotatoes

Email: nicole (at) polygon (dot) com

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Feb 08, 202346:47
Ep. 102: Preservation: How Do I Start?

Ep. 102: Preservation: How Do I Start?

Jonas Rosland, executive director of Hit Save!, shares their newest Guide to Start Video Game Preservation as an individual not necessarily affiliated with an organization. In this episode we look at the first steps to take, knowing what’s already been done, where to get more material, and we ask some philosophical and big-picture questions around video game preservation.

See more from Jonas Rosland:

Website: hitsave.org

Patreon: /hitsave

Twitter: @hitsaveorg

GitHub: github.com/hitsave

Personal twitter: @jonasrosland

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Jan 25, 202301:02:28
Ep. 101: Super Mario Kart

Ep. 101: Super Mario Kart

Norm Caruso returns to discuss Super Mario Kart’s somewhat humble beginnings as laid out in his recent video essay The Story of Super Mario Kart | Gaming Historian. In this episode: looking for the SMK team photo, an invaluable go kart outing, Mario by any other name, the mechanics of drifting, Norm had to “git gud,” file dates: a crucial tool in digital archaeology, and Lost Media: $25,000 for a lost song.

See more from Norm Caruso:

YouTube: /gaminghistorian

Twitter: @gaminghistorian

Website: thegaminghistorian.com

Patreon: /gaminghistorian

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Jan 11, 202301:08:38
Ep. 100: CELEBRATE!
Dec 29, 202201:51:48
Ep. 99: 9/9/99 - Launching the Dreamcast (Again)

Ep. 99: 9/9/99 - Launching the Dreamcast (Again)

Dreamcast Junkyard veterans Tom Charnock and Brian Vines join us to share their knowledge and experiences of the Dreamcast’s launch in both the European and US markets, respectively, and even a little on the Japanese market’s launch. In this episode: bonding over our strict video game upbringing rules; doing our darnedest to NOT derail into a Geist Force investigation; why the packaging differed; a deep dive into swirls; various lawsuit threats toward Sega; and many of the similarities and differences between these two market launches.

See more from Tom Charnock:

Website: thedreamcastjunkyard.co.uk

Twitter: @TheDCJunkyard

Podcast: The Dreamcast Junkyard DreamPod on all podcast services

YouTube: /TheDreamcastJunkyard

Discord: The Dreamcast Junkyard

Facebook (et al.): /TheDreamcastJunkyard

See more from Brian Vines:

Twitter: @VirtuaSchlub

Blog: thevirtuaplanet.com

Saturn Junkyard's TitanCast: thesaturnjunkyard.buzzsprout.com

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Dec 21, 202201:06:13
Ep. 98: The Sacred Pools

Ep. 98: The Sacred Pools

Dylan Mansfield, gaming historian and archivist, joins the show to share an odd piece of Sega history from his recent article Saving Sacred Pools: Sega’s Million Dollar Adult Game. This mid 90’s FMV game with adult themes was, until recently, considered lost. In this episode: we want to know why crappy games are crappy; once again, we get sucked into doing research live on the air; Frank doesn’t have much time left to do his work; Kelsey likes to “...well, actually…”; and a bit of smack talk.

See more from Dylan Mansfield:

Twitter: @thatdylanfellow

Website: www.gamingalexandria.com/wp/

Additional work on DidYouKnowGaming?: LOST Nintendo DS Game FOUND After 15 Years (by us)

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Dec 14, 202246:55
Ep. 97: Club Penguin
Nov 30, 202201:12:28
We Need Your Memories!
Nov 21, 202203:14
Ep. 96: Margot Comstock - “The Glue” of the Early Apple II Era

Ep. 96: Margot Comstock - “The Glue” of the Early Apple II Era

Computer and video game historian, NYU assistant professor, and all-around rad friend of the show Laine Nooney discusses their recent article One of the most important women in Apple’s history never worked for Apple. In this episode: Bitcoin, ham radios, VR, and the Apple II - it’s all related; Softalk magazine; the 1977 Trinity; and ideation on the purpose of history.

See more from Laine Nooney:

Twitter: @Sierra_OffLine

Podcast: Unboxing: https://anchor.fm/unboxingplayandprofit/

Book: The Apple II Age: https://www.barnesandnoble.com/w/the-apple-ii-age-laine-nooney/1142333554

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Nov 16, 202201:08:26
Ep. 95: PRGE 2022 Post-Mortem (Don’t worry, it’s very alive!)

Ep. 95: PRGE 2022 Post-Mortem (Don’t worry, it’s very alive!)

Chris Kohler returns to the show, this time to chat with Frank Cifaldi about the Portland Retro Gaming Expo held annually in Portland, Oregon. In this episode: a creepy merry-go-round, PRGE museum iterations, a drive-by pre-announcement, the current collector atmosphere, and the preservation ecosystem.

See more from Chris Kohler:

Twitter: @kobunheat

Website: www.chriskohler.biz

Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Nov 02, 202201:02:02
Ep. 94: Magnavox: The Great Voice
Oct 19, 202201:46:55
Ep. 93: Street Fighter II: What’s in a Name?

Ep. 93: Street Fighter II: What’s in a Name?

Drew Mackie, author and owner of gaming blog Thrilling Tales of Old Video Games, joins the show this week to share the history of some of Street Fighter II’s character names. We start off with a recent article of his, If His Name Is Blanka, Why Is He Green?, taking a look at the biggest theories surrounding this odd naming choice. Ryu, Ken, Guile, Chun-Li, M. Bison, and Vega all make an appearance. Don’t worry, everyone communicates using their words, not fists, on this show.

See more from Drew Mackie:

Website: thrillingtalesofoldvideogames.com

Twitter: @drewgmackie

Instagram: @kidicarus222

Production Company: tablecakes.com

Podcast: gayestepisodeever.com - LGBTQ+ analysis of episodes of classic sitcoms

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Oct 05, 202243:21
Ep. 92: SharkWire Online

Ep. 92: SharkWire Online

Ernie Smith, editor of website and newsletter Tedium and chum of the show, hooked our attention with his recent article Surf Like A Shark highlighting the SharkWire Online, a totally unlicensed device which brought internet connectivity to the Nintendo 64. In this episode: edgy 7-years-olds are a marketing demographic, Fisher-Price “My First Internet,” Dad is on the computer and we’re not fancy enough people, and Dan keeps the game cheats legacy alive (thanks Dan!).

See more from Ernie Smith:

Website: tedium.co

Twitter: @ShortFormErnie

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Sep 21, 202243:44
Ep. 91: Life Before Final Fantasy VII

Ep. 91: Life Before Final Fantasy VII

Journalist and critic Kim justice recently released a video, The Story of JRPG's in the UK BEFORE FFVII: Super Play Magazine | Kim Justice, challenging the traditional narrative about how JRPGs were introduced in the UK, perhaps paralleling how it happened in the US. In this episode we shop for hardware live on-air, underserved import culture, Donkey Kong Country takes a back seat, spoilers gonna spoil, and it takes gumption to tell people what’s really cool.

Mentioned in the show:

https://www.codejunkies.com/Products/SD-Media-Launcher__EF000580V.aspx

outofprintarchive.com

See more from Kim Justice:

YouTube: /kimblejustice

Twitch: /kim_justice

Patreon: /kimblejustice

Twitter: @kimxxxjustice

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Sep 07, 202243:24
Ep. 90: Colossal Cave Adventure with Roberta Williams
Aug 24, 202201:06:24
Ep. 89: Why Toonstruck Struck Out

Ep. 89: Why Toonstruck Struck Out

Jimmy Maher, author of The Digital Antiquarian, returns once more to share his recent article Toonstruck (or, A Case Study in the Death of Adventure Games). We examine this 1996 point-and-click adventure as an illustration of the mainstream decline of its entire genre. In this episode: “Siliwood” interactive movies are the next big thing, the curse of a blank check strikes again, no one ever got off Myst’s first island, do peanut butter and salmon really go together?, how simple economics shaped game design, Frank drops a major bomb making us question if we even know him anymore, and Barney is a real dinosaur who wrote his own song lyrics.

See more from Jimmy Maher:

The Digital Antiquarian: filfre.net

Patreon: /DigitalAntiquarian

Twitter: @DigiAntiquarian

The Analog Antiquarian: https://analog-antiquarian.net/

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Aug 10, 202201:06:50
Ep. 88: Intellivision Launch

Ep. 88: Intellivision Launch

Kevin Bunch returns to the show to share a new episode from Atari Archive: The Launch Lineup: Intellivision Archive Episode 1. In this episode we learn the history of the Intellivision launch and many of the innovative, if not long-lasting, ideas that came with it. Get ready for some Backgammon with a shifty-eyed poker man.

See more from Kevin Bunch:

Twitter: @ubersaurus

YouTube: /atariarchive

Website: atariarchive.org

Patreon: /atariarchive

Video Game History Foundation:

Podcast Twitter: @gamehistoryhour

Email: podcast@gamehistory.org

Twitter: @GameHistoryOrg

Website: gamehistory.org

Support us on Patreon: /gamehistoryorg

Jul 27, 202250:51