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Rule of Carnage - Designing Better Miniatures Games

Rule of Carnage - Designing Better Miniatures Games

By Glenn Ford

Game designers Mike Hutchinson and Glenn Ford talk about how, why and if they design tabletop miniatures games. With discussions, tips, reviews and interviews.
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Ep 34: Miniatures Game Design - Inherent Truths.

Rule of Carnage - Designing Better Miniatures GamesJun 06, 2022

00:00
59:44
Ep 106.2: Miniatures Game Design - Why to make miniatures games: Part two.

Ep 106.2: Miniatures Game Design - Why to make miniatures games: Part two.

In Episode 106 Part 2 the guys have been considering the fact that sometimes they need to decide whether a game should be a minis game, or a card game or something else. Well, Glenn does, Mike just makes it into a minis game anyway. But if you're making the same considerations Mike has some reasons for why you might go one way rather than another. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Apr 15, 202459:19
Ep 106: Miniatures Game Design - Why to make miniatures games: Part one.

Ep 106: Miniatures Game Design - Why to make miniatures games: Part one.

In Episode 106 Part 1 the guys have been considering the fact that sometimes they need to decide whether a game should be a minis game, or a card game or something else. Well, Glenn does, Mike just makes it into a minis game anyway. But if you're making the same considerations Glenn has some reasons for why you might go one way rather than another. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Apr 01, 202447:54
Ep 105: Miniatures Game Design - Consuming prototypes.

Ep 105: Miniatures Game Design - Consuming prototypes.

In Episode 105 part of Mike's process is to create small games and prototypes with the purpose of breaking them down into other games like some sort of Cronus of game design. Glenn doesn't really do this, but they chat about it here. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Mar 25, 202434:15
Ep 104: Miniatures Game Design - Getting Published or Self-Publishing? Our stories.

Ep 104: Miniatures Game Design - Getting Published or Self-Publishing? Our stories.

In Episode 104, Mike is now working towards self-publishing some games, having previously worked with a publisher. Glenn is just finishing off a book with a publisher having previously self-published some games. Why did they each make those choices, and can their reasons help you make your own choices? Well, hopefully. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Mar 18, 202446:23
Ep 103: Miniatures Game Design - How to decide what to work on next.

Ep 103: Miniatures Game Design - How to decide what to work on next.

In Episode 103, Mike is pondering what to work on next, and wants to know how Glenn chooses what to work on next, and for that matter, maybe what all of you choose to work on next. Okay? Okay. What's next? Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Mar 11, 202435:02
Ep 102: Miniatures Game Design - I just want Closure.

Ep 102: Miniatures Game Design - I just want Closure.

In Episode 102, Glenn has been thinking about the fact that games often offer, as things that life sometimes doesn't, freedom and closure. These two elements, however, seem almost directly contradictory. Also, minis games feel like they almost inevitably give closure, but hardly ever give true freedom. So, can we make a wide and free sandbox minis game? Should we try? All these questions and more remain entirely un-answered in the following conversation. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Mar 04, 202433:20
Ep 101: Miniatures Game Design - Is horror a cursed problem?

Ep 101: Miniatures Game Design - Is horror a cursed problem?

In Episode 101, Glenn has been pondering the idea of horror as an experience in tabletop games. Horror as genre is extremely popular from Universal movie style monsters to Lovecraftian entities, but very rarely as an experience. It is often based on surprise, but games require pre-knowledge, so how can it be achieved? If it can? Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Feb 26, 202427:33
Ep 100: Miniatures Game Design - Is there space for independent game designers?

Ep 100: Miniatures Game Design - Is there space for independent game designers?

In Episode 100, since Mike's Hobgoblin, a mass battle rank and flank game, is about to reach its final release date and Warhammer: The Old World, a mass battle rank and flank game, has just hit the market, he's been thinking about the relationship between the two. Obviously, Games Workshop is a far bigger company with far more resources than a small independent developer, so how do you exist in the shadow of a giant? Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Feb 19, 202426:46
Ep 99: Miniatures Game Design - Should I tell you how to hobby?

Ep 99: Miniatures Game Design - Should I tell you how to hobby?

In Episode 99, since the guys are both in the middle of putting together their own rulebooks, Mike has been thinking about what he does, would like to, and maybe should include in his. Specifically, he's been thinking about hobby sections, how to kitbash, build and paint minis for his games. Should you include a hobby section in your book? Is it the modern thing to do? Should it be something we do more? Or less? Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Feb 12, 202424:36
Ep 98: Miniatures Game Design - You don't have to have anything in your game.

Ep 98: Miniatures Game Design - You don't have to have anything in your game.

In Episode 98, Glenn has been thinking about Boarders and Black Flags, his game of high seas piratical action, and about how he hasn't allow players to stab or shoot each other in it, to make it more fun. Which seems counter intuitive for a game about pirates with cutlasses and muskets and all that, but the lesson he thinks he's learnt is, nothing has to be in your game, no matter how obvious it seems. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Feb 05, 202426:02
Ep 97: Miniatures Game Design - Prototyping vs Production

Ep 97: Miniatures Game Design - Prototyping vs Production

In Episode 97, Mike recently watched this video: https://youtu.be/NsMHicoZTzQ?si=AZi0m-apY51LEmwv And was rather excited about the way in which it suggested a methodology for thinking about his creative process. Glenn watched it too and didn't really get it. So Mike's going to explain why it excited him. Then Glenn will probably explain why it didn't excite him. So that should be fun. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Jan 29, 202425:12
Ep 96: Miniatures Game Design - How to structure your Rulebook

Ep 96: Miniatures Game Design - How to structure your Rulebook

In Episode 96, its time to talk about structuring a rulebook. It needs to be done, we put it off for long enough, so here it is. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Jan 22, 202434:26
Ep 95: Miniatures Game Design - Your resolution system doesn't matter

Ep 95: Miniatures Game Design - Your resolution system doesn't matter

In Episode 95, Mike has been considering resolution systems, many designers of miniatures wargames do, we find it quite comforting. In his consideration Mike has come to the conclusion that they don't really matter. Or rather, which one you use doesn't really matter. Glenn thinks sometimes they do, but yes, mostly they probably don't. Which is probably freeing or something. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Jan 15, 202426:54
Ep 94: Miniatures Game Design - The way of May

Ep 94: Miniatures Game Design - The way of May

In Episode 94 there are many words, we have all the words, good ones and slippery little buggers alike. Must, May, Can, Should, Within, Without, Into, all are fine and splendid and rarely ever cause problems for anyone in day to day life. But the writing of rules is not day to day life, and in that these blighters cause all manner of problems. The guys disagree over the best use and meaning of May Not, specifically. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Jan 08, 202424:04
Ep 93: Miniatures Game Design - Miniature Photography & Illustrations

Ep 93: Miniatures Game Design - Miniature Photography & Illustrations

In Episode 93 when you create a game you create a world, which is great, but how should you visually represent it? Should you go with evocative drawings, expensive and lengthy to commission, but offering players freedom and inspiration, maybe too much freedom? Or should you go for photographs of inspiring, even intimidating tabletops, allowing people to see exactly what a game in play really looks like, for good or ill? These questions and more go totally unanswered in this chat. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Jan 07, 202421:25
Xmas Special!

Xmas Special!

The guys take a break from their usual rules discussion and analysis to take a little look back over 2023 at what they've played, what they've worked on, what has inspired them and what they intend to work on in the coming year. Thanks to all of you for following the channel, and a happy festive season to you all.

Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

Dec 25, 202349:07
Ep 92: Miniatures Game Design - How Specific Should I Make My Setting?
Dec 18, 202324:44
Ep 91: Miniatures Game Design - Should you change your game halfway through?
Nov 27, 202327:09
Ep 90: Miniatures Game Design - Narrative VS Competitive, the LIE!.
Nov 20, 202333:49
Ep 89: Miniatures Game Design - Downtime, and how to understand unbeing.
Nov 13, 202332:58
Ep 88: Miniatures Game Design - How to find your audience.
Nov 06, 202321:07
Ep 87: Miniatures Game Design - Does the world need your game?
Oct 30, 202328:50
Ep 86: Miniatures Game Design - Avoiding disengagement.
Oct 23, 202331:34
Ep 85: Miniatures Game Design - How to make miniatures agnostic games happen.
Oct 16, 202327:14
Ep 84: Miniatures Game Design - Utils.
Oct 09, 202322:00
Ep 83: Miniatures Game Design - Repetition VS Definition.
Oct 02, 202325:50
Ep 82: Miniatures Game Design - Rules you're meant to learn.
Sep 24, 202328:06
Ep 81: Miniatures Game Design - Measureless Movement.
Sep 18, 202332:21
Ep 80: Miniatures Game Design - AI targetting and pathfinding.
Sep 11, 202325:14
Ep 79: Miniatures Game Design - Holding yourself to a higher standard.
Sep 04, 202325:37
Ep 78: Miniatures Game Design - How to design miniatures agnostic games.
Aug 28, 202327:25
Ep 77: Miniatures Game Design - Hobby personality types.
Jul 31, 202340:04
Ep 76: Miniatures Game Design - Player personality types.
Jul 24, 202301:24:33
Ep 75: Miniatures Game Design - Scenarios, again.
Jul 17, 202336:35
Ep 74: Miniatures Game Design - Hobgoblin Kickstarter Post Partum.
Jul 10, 202336:37
Ep 73: Miniatures Game Design - Physical prototyping.
Jun 05, 202331:01
Ep 72: Miniatures Game Design - User Interface.
May 29, 202354:57
Ep 71: Miniatures Game Design - Welcome to Pukeapocalypse.
May 22, 202325:49
 Ep 70: Miniatures Game Design - Digital Tools.
May 15, 202313:48
 Ep 69: Miniatures Game Design - Random openings.
May 08, 202319:32
Ep 68: Miniatures Game Design - Extrinsic and Intrinsic information.
May 01, 202320:55
 Ep 67: Miniatures Game Design - Ludonarrative dissonance.
Apr 24, 202326:07
Ep 66: Miniatures Game Design - Imagining alternative history gaming.
Apr 17, 202331:54
Ep 65: Miniatures Game Design - Three great things about Saga.
Apr 10, 202349:52
Ep 64: Miniatures Game Design - Campaigns and Endings.
Apr 03, 202323:28
Ep 63: Miniatures Game Design - Miniatures Agnosticism.
Mar 27, 202327:45
Ep 65: Miniatures Game Design - The history of miniatures gaming.
Mar 21, 202341:33
Ep 62: Miniatures Game Design - Uncertainty.
Mar 20, 202334:32
Ep 61: Miniatures Game Design - Turns and rounds.
Mar 13, 202318:11
Ep 60: Miniatures Game Design - Gaps in Games.
Mar 06, 202321:03