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History & Games Lab Podcast @ University of Edinburgh

History & Games Lab Podcast @ University of Edinburgh

By HandGLab
In this series of episodes hosts from the History & Games Lab from the University of Edinburgh will be talking to historians, game creators, heritage professionals and others about history, games and the places where they meet. Connect with us further: https://linktr.ee/HistoryandGamesLab
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Episode #11 : Interview with James Coltrain (Blackhaven) - History and Games Lab Podcast

History & Games Lab Podcast @ University of Edinburgh

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Episode #12 : Interview with Brian Train - History and Games Lab Podcast
In this episode, award-winning game designer Brian Train joins host Eduard Gafton to talk about his game Brief Border Wars and using a card-driven system to model the chaotic, stop-and-start nature of impromptu wars. 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬   ○  00:00:00 - Start   ○ 00:08:01 - How did Brian get into games?   ○ 00:33:17 - How does asymmetry make for interesting match-ups?   ○ 00:43:40 - Should games be historically accurate? 𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞   ○  Brian gives a lecture on Game Design & Self-Publication at Georgetown University: https://www.youtube.com/watch?v=mtky8WgsyyA  ○  Brian’s website: https://brtrain.wordpress.com/  ○  Cole Wehrle’s essay: Affective Networks At Play: Catan, Coin, And The Quiet Year: https://analoggamestudies.org/2016/05/affective-networks-at-play-catan-coin-and-the-quiet-year/  ○  Zones of Control: https://mitpress.mit.edu/books/zones-control  ○  Brian’s game, Colonial Twilight, on Tabletop Simulator: https://steamcommunity.com/sharedfiles/filedetails/?id=2090550457  ○ Brian and Volko Ruhnke’s game, A Distant Plain, on Tabletop Simulator: https://steamcommunity.com/sharedfiles/filedetails/?id=870116466 ○ Brian’s game, Kashmir Crisis, on Tabletop Simulator: https://steamcommunity.com/sharedfiles/filedetails/?id=2421971111  ○ Andean Abyss (first GMT COIN system game): https://boardgamegeek.com/boardgame/91080/andean-abyss  ○ Tactics II (first wargame) : https://boardgamegeek.com/boardgame/1574/tactics-ii  ○ The Little War (Slovakia vs. Hungary, March 1939): https://boardgamegeek.com/boardgame/223436/ukrainian-crisis-little-war  ○ Simulations Publications: http://www.costik.com/spicom/  ○ BCT Command: Kandahar: https://boardgamegeek.com/boardgame/126708/bct-command-kandahar  ○ Nights of Fire: Battle for Budapest: https://boardgamegeek.com/boardgame/236125/nights-fire-battle-budapest  ○ Vassal game system: https://vassalengine.org/  ○ Zenobia Award finalists: https://zenobiaaward.org/finalists/  ○ Europe Divided: https://boardgamegeek.com/boardgame/260147/europe-divided  ○ An Infamous Traffic: https://boardgamegeek.com/boardgame/206490/infamous-traffic  𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨   ○ Through Anchor, we are available on Spotify, Google Podcasts and most main podcast services: https://anchor.fm/handglab 𝐄𝐯𝐞𝐧𝐭𝐬   ○ The launch event to mark the release of our brand-new wargame, Lion Rampant: A Viking in the Sun, was a huge success! To buy, access this link: www.linktr.ee/HistoryandGamesLab.   ○ The History and Games Society is meeting on 11 October! This meeting is a great opportunity to speak with the committee, meet other HGS members and contribute ideas to future society events.  The Zoom link will be sent to all members of the society. Register for the society here: https://www.eusa.ed.ac.uk/activities/view/historyandgames. 𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬   If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at historyandgamesstudentgroup@mlist.is.ed.ac.uk.   ○ Instagram: https://www.instagram.com/handglab/  ○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh  ○ Linktree: https://linktr.ee/HistoryandGamesLab  𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫   Intro/Outro Music:  Call to Adventure by Kevin MacLeod  Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure License: https://filmmusic.io/standard-licensee
01:23:12
October 1, 2021
Episode #11 : Interview with James Coltrain (Blackhaven) - History and Games Lab Podcast
In this episode, game designer and professor James Coltrain joins host Eduard Gafton to talk about his game, Blackhaven, and how it explores racism, slavery and America’s past.   𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬   ○  00:00:00 - Start   ○ 00:02:30 - How did Blackhaven start?   ○ 00:23:10 - How does a 3D environment change how we interact with history?   ○ 00:43:41 - Which games would James recommend?   𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞   ○  Historiated Games’ website: https://www.historiated.com/  ○  Historiated Games’ YouTube channel: https://www.youtube.com/channel/UCl9ifpyJUe9FitIPx6V-qhA/videos  ○  Blackhaven on Steam: https://store.steampowered.com/app/1668610/Blackhaven/  ○  Digital Media and Design at the University of Connecticut: https://dmd.uconn.edu/  ○  Department of Media Communications at the Xavier University of Louisiana: https://www.xula.edu/department/department-of-mass-communications  ○  Follow James on Twitter: https://twitter.com/JamesColtrain  ○  Donate to The Whitney Plantation: https://www.whitneyplantation.org/  ○  Gone Home: https://store.steampowered.com/app/232430/Gone_Home/  ○  The Stanley Parable: https://store.steampowered.com/app/221910/The_Stanley_Parable/  ○ Everybody’s Gone to the Rapture: https://store.steampowered.com/app/417880/Everybodys_Gone_to_the_Rapture/  ○ Moss: https://store.steampowered.com/app/846470/Moss/  ○ Firewatch: https://store.steampowered.com/app/383870/Firewatch/  ○ Oxenfree: https://store.steampowered.com/app/388880/Oxenfree/  ○ What Remains of Edith Finch: https://store.steampowered.com/app/501300/What_Remains_of_Edith_Finch/  ○ Sayonara Wild Hearts: https://store.steampowered.com/app/1122720/Sayonara_Wild_Hearts/  ○ Super Mario 3D World: Bowser’s Fury: https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html  ○ The Forgotten City: https://store.steampowered.com/app/874260/The_Forgotten_City/  ○ Minit: https://store.steampowered.com/app/609490/Minit/  ○ Deathloop: https://store.steampowered.com/app/1252330/DEATHLOOP/  ○ Returnal: https://en.wikipedia.org/wiki/Returnal_(video_game)  ○ Lemnis Gate: https://www.lemnisgategame.com/  ○ Blood, Sweat and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made: https://www.goodreads.com/book/show/34376766-blood-sweat-and-pixels  𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨  Podcasts are also now available on our YouTube: https://www.youtube.com/playlist?list=PLPoemU_CP8tkXVpyU240LpbiXlTnBS2Zf  𝐄𝐯𝐞𝐧𝐭𝐬  Join us on the 25th September at the Royal Armouries in Leeds to mark the release of our brand-new wargame: Lion Rampant: A Viking in The Sun! For more information and tickets: https://royalarmouries.org/event/the-vikings-are-coming/ 𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬   If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at historyandgamesstudentgroup@mlist.is.ed.ac.uk.   ○ Instagram: https://www.instagram.com/handglab/  ○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh  ○ Linktree: https://linktr.ee/HistoryandGamesLab  𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫  Intro/Outro Music:  Call to Adventure by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3470-call-to-adventureLicense: https://filmmusic.io/standard-licensee
53:09
September 24, 2021
Episode #10 : Interview with Volko Ruhnke (Labyrinth: The War on Terror) - History and Games Lab Podcast
In this episode, award-winning game designer Volko Ruhnke joins host Eduard Gafton to talk about his game Labyrinth - The War on Terror and how it presents guerrilla warfare and counterinsurgency. 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬 ○  00:00:00 - Start ○ 00:04:38 - How does Labyrinth anticipate the future of 'The War on Terror'? ○ 00:26:25 - Is it difficult to convince people to use games in order to better understand what's going on in the world? ○ 01:00:39 - How is the transition from making a board game to making a video game? How has the transition between mediums changed how you think about games in general? ○ 01:05:17 - Which games would Volko recommend? 𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞 ○  Volko discussing the origins of Labyrinth: https://www.youtube.com/watch?v=-9jCUoxAW9o&t=1s ○  Volko discussing the convergence of Intelligence Analysis and Board Gaming: https://www.youtube.com/watch?v=OJFtpwcU1f0 ○  Volko giving a lecture on the COIN series at Georgetown University: https://www.youtube.com/watch?v=FbfLZE_NTRI ○  Which COIN game is best for you?: https://www.youtube.com/watch?v=SFchyQkjH2I ○  Follow Volko on Twitter: https://twitter.com/Volko26 ○  Zenobia Award: https://zenobiaaward.org/who-we-are/ ○  Verdun 1916: Steel Inferno: https://www.boardgamegeek.com/boardgame/289247/verdun-1916-steel-inferno ○  Empires of Middle Ages: https://boardgamegeek.com/boardgame/911/empires-middle-ages ○  Men of Inferno: https://boardgamegeek.com/boardgame/14683/men-iron ○  Levy & Campaign Discord Invite: https://discord.com/invite/bbUzb8ZA (In case this has expired, do please DM Volko on Twitter!) 𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨 ○ Podcasts are also now available on our YouTube: https://www.youtube.com/playlist?list=PLPoemU_CP8tkXVpyU240LpbiXlTnBS2Zf 𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬 If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at historyandgamesstudentgroup@mlist.is.ed.ac.uk. ○ Instagram: https://www.instagram.com/handglab/ ○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh ○ Linktree: https://linktr.ee/HistoryandGamesLab 𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫 Intro/Outro Music:  Call to Adventure by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure License: https://filmmusic.io/standard-licensee
01:20:18
August 23, 2021
Episode #9 : Interview with Tomislav Čipčić (Brotherhood & Unity) - History and Games Lab Podcast
In this episode, game creator Tomislav Čipčić joins host Eduard Gafton to talk about his game Brotherhood & Unity and how it portrays the Bosnian War.  𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬   ○  00:00:00 - Start   ○ 00:01:55 - How did Tom come up with Brotherhood & Unity?   ○ 00:17:03 - Did the theme/setting of the game, i.e the Bosnian War, come first?   ○ 00:41:21 - How is the transition from making a board game to making a video game? How has the transition between mediums changed how you think about games in general?  ○ 00:50:51 - Which games would Tom recommend?   𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞   ○  Brotherhood & Unity’s Successful Kickstarter Campaign Page from 2020: https://www.kickstarter.com/projects/compassgames/brotherhood-and-unity  ○  Promotional Video for Brotherhood & Unity: https://www.youtube.com/watch?v=hw9zQYT30Ps  ○  An video introduction to Brotherhood & Unity by Tom: https://www.youtube.com/watch?v=tUqmZv6eAew  ○  Tom’s Developer Blog for Brotherhood & Unity on BoardGameGeek: https://boardgamegeek.com/thread/2048852/brotherhood-unity-designer-blog-part-1-introductio?fbclid=IwAR0z6pcJfHqyXEQ5YMQJbddlQ-4tvnu2k8U7M8Hdq0VqQ3QxnjI9DnaHErs  ○  Tabletop Simulator Mod for Brotherhood & Unity: https://steamcommunity.com/sharedfiles/filedetails/?id=2264317557  ○  A Brief History of Card-Driven Wargames: https://www.meeplemountain.com/articles/a-brief-history-of-card-driven-wargames/  ○  Tom’s Video Game, Attack at Dawn: North Africa: https://www.attackatdawn.com/  ○ Tom's Twitter: https://twitter.com/pz_div_games ○  Ted Raicer on BoardGameGeek: https://boardgamegeek.com/boardgamedesigner/484/ted-raicer  ○  Mark Herman on BoardGameGeek: https://boardgamegeek.com/boardgamedesigner/152/mark-herman  ○  Brian Train on BoardGameGeek: https://boardgamegeek.com/boardgamedesigner/1678/brian-train  ○ Mike Rinella on BoardGameGeek: https://boardgamegeek.com/boardgamedesigner/2269/michael-rinella  ○  Volko Ruhnke on BoardGameGeek: https://www.boardgamegeek.com/boardgamedesigner/772/volko-ruhnke  ○  Cole Wehrle on BoardGameGeek: https://www.boardgamegeek.com/boardgame/256960/pax-pamir-second-edition  ○ Dean Essig on BoardGameGeek:https://boardgamegeek.com/boardgamedesigner/406/dean-essig  𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨   ○ Podcasts are also now available on our YouTube: https://www.youtube.com/playlist?list=PLPoemU_CP8tkXVpyU240LpbiXlTnBS2Zf 𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬   If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at historyandgamesstudentgroup@mlist.is.ed.ac.uk.   ○ Instagram: https://www.instagram.com/handglab/  ○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh  ○ Linktree: https://linktr.ee/HistoryandGamesLab  𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫   Intro/Outro Music:  Call to Adventure by Kevin MacLeod  Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure License: https://filmmusic.io/standard-licensee
01:02:16
June 29, 2021
Episode #8 : Interview with Dave Beck (Distilled) - History and Games Lab Podcast
In this episode, game creator Dave Beck joins host Eduard Gafton to talk about Distilled and how this upcoming spirited strategy game started with a sabbatical spent in Dalkeith.   𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬  ○00:00:00 - Start   ○ 00:02:20 - How did Dave come up with the idea for Distilled? How has being in Scotland influenced him?  ○ 00:14:03 - Is Distilled historically accurate?  ○ 00:40:53 - How has the pandemic impacted development on Distilled?   ○ 00:53:20 - Which games would Dave recommend?   𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞   ○  Distilled on Kickstarter: https://www.kickstarter.com/projects/paversongames/distilled/?ref=bggforums  ○  Distilled Website: https://distilledgame.com/  ○  Distilled Playtest Live on YouTube: https://www.youtube.com/watch?v=nrvX916jU_8  ○  Distilled Game Overview: https://www.youtube.com/watch?v=VtdRyphLMzo  ○  Distilled on Tabletop Simulator: https://steamcommunity.com/sharedfiles/filedetails/?id=2065918654  ○  Distilled on Facebook: https://www.facebook.com/groups/distilledgame ○  Distilled on Instagram: https://www.instagram.com/distilledgame/  ○  Dave’s video game, Tombeaux: https://www.tombeauxgame.com  ○  Paverson Games’ Twitter: https://twitter.com/paverson  ○  Dave Beck’s Instagram: https://www.instagram.com/paverson/  ○  Dave Beck’s website: https://www.davebeck.org/  ○  Tabletopia: https://tabletopia.com/  ○  Unforgiven: The Lincoln Assassination Trial: http://www.greenfeetgames.org/unforgiven-the-trial-of-mary-surratt  ○  Imhotep - Builder of Egypt: https://www.board-game.co.uk/product/imhotep/  ○  7 Wonders Duel: https://www.board-game.co.uk/product/7-wonders-duel/  ○  Freedom: The Underground Railroad: https://www.academygames.com/pages/freedom  ○  Spirit Island: https://www.board-game.co.uk/product/spirit-island-core-game/  𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨   ○ YouTube: https://www.youtube.com/watch?v=mwdVGtsNMxk 𝐒𝐞𝐦𝐢𝐧𝐚𝐫 𝐚𝐧𝐝 𝐄𝐯𝐞𝐧𝐭𝐬    On June 5th we have planned and scheduled a stream of our latest game project: Lion Rampant: A Viking in the Sun. However we ran into technical difficulties on the day and are now looking forward to record a demo of the game in the near future. Thank you for your patience and stay tuned for more information.   In other news, the lab and the student society will both continue to be active throughout the summer so please stay tuned for more information on future events.   𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬   If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at historyandgamesstudentgroup@mlist.is.ed.ac.uk and/or at eduardgafton@gmail.com   ○ Instagram: https://www.instagram.com/handglab/  ○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh  ○ Linktree: https://linktr.ee/HistoryandGamesLab  𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫   Intro/Outro Music:  Call to Adventure by Kevin MacLeod  Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure License: https://filmmusic.io/standard-licensee
01:04:35
June 18, 2021
Episode #7 : Interview with Cole Wehrle (Pax Pamir, John Company) - History and Games Lab Podcast
In this episode, game designer Cole Wehrle joins host Eduard Gafton to talk Pax Pamir, John Company and Wehrlegig Games’ mission to ‘strive to publish beautiful games with historical themes that treat their subjects and their players seriously.’ 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬 ○  00:00:00 - Start ○ 00:02:24 - How did Pax Pamir start? ○ 00:17:14 - What is there to learn from playing Pax Pamir? ○ 00:32:18 - How do you market a historical game such as John Company? ○ 00:51:38 - How has academic experience helped the creation of the two games? 𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞 ○ Pax Pamir Reprint Kickstarter: https://www.kickstarter.com/projects/1243243962/pax-pamir-reprint ○ Pax Pamir Second Edition Kickstarter: https://www.kickstarter.com/projects/1243243962/pax-pamir-second-edition ○ John Company Kickstarter: https://www.kickstarter.com/projects/1243243962/john-company-second-edition?ref=2jf6sd ○ John Company Second Edition Teach and Play: https://www.youtube.com/watch?v=_2g-vBp3UO8  ○ Buy Marrying Mr Darcy: http://www.marryingmrdarcy.com/blog/buying-marrying-mr-darcy-outside-the-united-states ○ Cole Wehrle’s Twitter: https://twitter.com/colewehrle ○ Cole’s essay “Going into Empire”: https://wehrlegig.com/blogs/essays/going-into-empire ○ Wehrlegig Games Website: https://wehrlegig.com/ ○ Wehrlegig Games Twitter: https://twitter.com/wehrlegig ○ Wehrlegig Games Twitch: https://www.twitch.tv/wehrlegiggames ○ State and Tribe in 19th Century Afghanistan: https://www.cambridge.org/core/journals/journal-of-the-royal-asiatic-society/article/state-and-tribe-in-nineteenthcentury-afghanistan-the-reign-of-amir-dost-muhammad-khan-18261863-by-christine-noelle-pp-xxiv-439-london-curzon-press-1997/A20452F3B71CD6DC9838747F6CC49038 ○ The Mission: Early Christianity from the Crucifixion to the Crusades: https://www.whitedoggames.com/the-mission-1 ○ Little Women (2019): https://en.wikipedia.org/wiki/Little_Women_(2019_film) ○ Pax Viking: https://ionsmg.com/products/pax-viking ○ Atlantic Chase: https://www.gmtgames.com/p-706-atlantic-chase.aspx 𝐅𝐮𝐫𝐭𝐡𝐞𝐫 𝐑𝐞𝐚𝐝𝐢𝐧𝐠 ○  https://www.nytimes.com/2019/08/01/st... 𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨 ○ YouTube: https://www.youtube.com/watch?v=JgfxqAbSuvQ 𝐒𝐞𝐦𝐢𝐧𝐚𝐫 𝐚𝐧𝐝 𝐄𝐯𝐞𝐧𝐭𝐬 A recording of the talk 'Gaming The Divine Comedy: A History' given by game designer Andrea Angiolino on 25 May is available on our YouTube channel: https://www.youtube.com/watch?v=oFfaC... 𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬 If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at historyandgamesstudentgroup@mlist.is.ed.ac.uk and/or at eduardgafton@gmail.com ○ Instagram: https://www.instagram.com/handglab/ ○ Facebook: History and Games Lab: https://www.facebook.com/historygames... ○Linktree: https://linktr.ee/HistoryandGamesLab 𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫 Intro/Outro Music: Call to Adventure by Kevin MacLeod Link: https://incompetech.filmmusic.io/song... License: https://filmmusic.io/standard-licensee
01:03:07
June 14, 2021
Episode #6 : Interview with Erika Svanoe and Erik Evensen (Marrying Mr. Darcy) - History and Games Lab Podcast
In this episode, game designer Erika Svanoe and illustrator Erik Evensen join hosts Eduard Gafton and Hannah Weaver to talk Marrying Mr. Darcy and the process of adapting Jane Austen's most beloved novel. 𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬 ○ 00:00:00 - Start ○ 00:02:29 - How does a game like Marrying Mr. Darcy come to be? ○ 00:05:22 - Adapting Pride &Prejudice to a card game ○ 00:27:50 - The art design for the game ○00:34:23 - The demographic for the game ○ 00:43:20 - Producing and (crowd)funding Marrying Mr. Darcy ○ 00:55:15 - What do you strive for in your game(s)? Beyond having fun? 𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞 ○ Marrying Mr. Darcy Twitter: https://twitter.com/marryingmrdarcy ○ Marrying Mr. Darcy Website: http://www.marryingmrdarcy.com/  ○ Marrying Mr. Darcy Kickstarter: https://www.kickstarter.com/projects/1898617831/marrying-mr-darcy-the-pride-and-prejudice-card-gam  ○ How to play Marrying Mr Darcy: https://www.youtube.com/watch?v=DDDq9509YGo&t=1s  ○ Buy Marrying Mr Darcy: http://www.marryingmrdarcy.com/blog/buying-marrying-mr-darcy-outside-the-united-states ○ Erika Svanoe’s Website: http://www.erikasvanoe.com/ ○ Erik Evensen’s Website: http://www.erik-evensen.com/ ○ Erik Evensen’s Twitter: https://twitter.com/eevensen ○ Presenting Your Games Through Research: https://www.youtube.com/watch?v=5If8dDZ9q_c ○ Jane Austen, Game Theorist: http://www.sscnet.ucla.edu/polisci/faculty/chwe/austen/ ○ Pride & Prejudice 1995 BBC Adaptation: https://en.wikipedia.org/wiki/Pride_and_Prejudice_(1995_TV_series) ○ Gods of Asgard, by Erik Evensen: http://www.godsofasgard.com/ ○Distilled, A Spirited Strategy Game, which takes place in Edinburgh: https://distilledgame.com/ 𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨 ○ YouTube Channel: https://www.youtube.com/channel/UCT6CW0bEuZznOyMLvKodgEA 𝐒𝐞𝐦𝐢𝐧𝐚𝐫 𝐚𝐧𝐝 𝐄𝐯𝐞𝐧𝐭𝐬 ○ A recording of the talk Presenting Your Research Through Games by our friends and fellow lab colleagues Giuseppe Colico, Francesco Migliazzo and Jacob Morley on 27 April is available on our YouTube channel: https://www.youtube.com/watch?v=5If8dDZ9q_c&t=2s ○ That's Edutainment: History, Pedagocy and the Video Game Industry is a talk by Tristan Craig from the University of Edinburgh which will focus on the relationship between history, pedagogy, and the video game industry, starting with the and its Discover Tour mode. The seminar will take place on Zoom on 11 May. Tickets available here: https://www.eventbrite.co.uk/e/thats-edutainment-history-pedagogy-and-the-video-game-industry-tickets-152506177081 𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬 If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at historyandgamesstudentgroup@mlist.is.ed.ac.uk and/or at eduardgafton@gmail.com ○ Instagram: https://www.instagram.com/handglab/ ○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh ○Linktree: https://linktr.ee/HistoryandGamesLab 𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫 Intro/Outro Music: Call to Adventure by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure License: https://filmmusic.io/standard-licensee
01:06:17
May 12, 2021
Episode #5 : Interview with Roberta Taylor (designer of the tabletop game Creature Comforts) - History and Games Lab Podcast
Interview with Roberta Taylor In this episode, veteran game designer Roberta Taylor (Octopus’ Garden, Creature Comforts) joins host Eduard Gafton to discuss cozy and historical games alike, the role of history in making games and the compromises made between historical accuracy and game design. Time Stamps 00:00:00 – Start 00:01:25 – How does a game like Creature Comforts come to be? 00:03:53 – A game shaped around coziness 00:22:39 – How and why Roberta got into game design 00:28:30 – What is the role of history in making games 00:37:31 – Where do you compromise? Historical accuracy or fun? Mentioned in this Episode Creature Comforts’ Kickstarter page: https://www.kickstarter.com/projects/kidstablebg/creature-comforts-0 Learn more about Creature Comforts: https://www.kidstablebg.com/creature-comforts Learn more about Octopus’ Garden: https://www.valleygames.ca/archive/our-games/octopus-garden/ Roberta’s Website: https://robertataylor.ca/ Roberta’s Twitter: https://twitter.com/infiniteroberta Find our Podcasts Elsewhere Too Podcasts are also now available on our YouTube: https://www.youtube.com/playlist?list=PLPoemU_CP8tkXVpyU240LpbiXlTnBS2Zf. We are also exploring ways to record video as well. Seminar and Events A recording of the seminar “All hail the Stormcloaks, the true sons and daughters of Skyrim”: White Nationalism in Neo-Medieval Tropes in Bethesda Games delivered by Thomas Lecaque from Grand View University on 26 March is available on our YouTube channel: https://www.youtube.com/playlist?list=PLPoemU_CP8tniXBy6Vj0uiwKHiH5_meqz Contact Us If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at handglabpodcast@gmail.com and/or at eduardgafton@gmail.com Instagram: https://www.instagram.com/handglab/ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh Linktree: https://linktr.ee/HistoryandGamesLab Copyright Disclaimer Intro/Outro Music: Call to Adventure by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure License: https://filmmusic.io/standard-license
47:38
March 25, 2021
Episode #4 : Interview with Joshua Gillingham (designer of the card game Althingi) - History and Games Lab Podcast
In this episode, game designer and author Joshua Gillingham (Althingi, The Gatewatch) joins new podcast host and producer Eduard Gafton to discuss the making of Althingi, working with crowdfunding platform Kickstarter and share advice for game creators everywhere. Mentioned in this Episode Althingi’s Kickstarter page: https://www.kickstarter.com/projects/joshuagillingham/althingi-a-viking-game-of-strength-and-influence Althingi on Outland Entertainment: https://outlandentertainment.com/work/althingi-one-will-rise/ Joshua’s website: https://www.joshuagillingham.ca Joshua’s book, The Gatewatch: https://www.crowsnestbooks.com/product/the-gatewatch/ Dr Jackson Crawford’s Youtube Channel, one of the lead historical consultants on Assassin’s Creed Valhalla: https://www.youtube.com/channel/UCXCxNFxw6iq-Mh4uIjYvufg Seminar and Events Our next seminar: 26 February at 5pm British Time: Deus Vult Ex Machina: The Crusades in Strategy Computer Games by Robert Houghton from the University of Winchester: https://historyandgames.shca.ed.ac.uk/seminars-and-events/ Contact Us If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at historyandgamesstudentgroup@mlist.is.ed.ac.uk and/or at eduardgafton@gmail.com Instagram: https://www.instagram.com/handglab/ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh Copyright Disclaimer Intro/Outro Music: Call to Adventure by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure License: https://filmmusic.io/standard-license
46:39
February 18, 2021
Episode #3 : Interview with Lew Pulsipher (author of the boardgame Britannia) - History and Games Lab Podcast
In this episode, veteran game designer Lew Pulsipher (Britannia, Stalingrad Besieged, Dragon Rage and many more) joins James and Gianluca to discuss creating historical games, how gamers have changed over the decades, and how creating games is as much about what you leave out as what you include. Mentioned in this episode: Pulsipher Games website: http://pulsiphergames.com/ Lew's Youtube channel: https://www.youtube.com/user/LewGameDesign Britannia from PSC Games: http://www.pscgames.co.uk/portfolio-item/britannia-classic-and-new-duel-edition/  History and Games Lab Facebook page: https://www.facebook.com/historygamesedinburgh
48:35
September 1, 2020
Episode #2 : The Fall of the King with Gianluca Raccagni and Giacomo Santopietro - History and Games Lab Podcast
Wargaming has deep roots in history, but how does historical research inform wargames design? In this episode, host James Holloway talks to Giacomo Santopietro of Sir Chester Cobblepot Games and Gianluca Raccagni of the Edinburgh University History and Games Lab to talk about The Fall of the King (currently on Kickstarter), the first games project to come out of the History and Games Lab. Mentioned in this episode: The Fall of the King on Kickstarter: kickstarter.com/projects/tophatgames/the-fall-of-the-kingtm Gianluca Raccagni's blog posts about The Fall of the King: tophat.games/blog Cobblepot Games website: cobblepotgames.com Top Hat Games website: tophat.games History and Games Lab Facebook page: facebook.com/historygamesedinburgh
50:30
July 20, 2020
Episode #1 : History and Role-playing Games with Jon Hodgson (Beowulf: Age of Heroes) and Davide Mana (Brancalonia: The Spaghetti Fantasy Role-Playing Game) - History and Games Lab Podcast
Although there are very few purely historical role-playing games, history still plays an important part in their design. In this episode, hosts James Holloway and Gianluca Raccagni spoke with Jon Hodgson of Handiwork Games and Davide Mana of Acheron Books about their work on upcoming historically-inspired role-playing projects: Handiwork's Beowulf: Age of Heroes and Acheron's Brancalonia: The Spaghetti Fantasy RPG. Both games are now successfully funded on Kickstarter. Mentioned in this episode: Brancalonia Facebook page: https://www.facebook.com/groups/SpaghettiFantasyRPG/ Brancalonia Kickstarter: https://www.kickstarter.com/projects/acherongames/brancalonia-the-spaghetti-fantasy-rpg Handiwork Games:  https://handiwork.games Beowulf Kickstarter: https://www.kickstarter.com/projects/jonhodgsonmaptiles2/beowulf-age-of-heroes This episode's music is "Iris Hence Away" from Semele by Handel, performed by the MIT Symphony Orchestra and used under a Creative Commons Attribution-NonCommercial License.
42:32
July 3, 2020