Final episode in the Keyforge House Roles series ends with Kiramode and CoDameron breaking down one of the more difficult houses to evaluate in Mars. This episode is here to give players a better understanding on how to evaluate Mars and play towards their strengths.
Special guest, Nate Nuhring, helps Kiramode and CoDameron break down the top 32 decks for the first Keyforge Vault Tour. Top 4 decks are:
The Captain of Barrackslaunch
Schlosserin „Sirene“ Stafford
"Steel" Gisaelll, Hall Forest Keeper
Beulah l'Abondante, Meurtrière du Fjord
All of these top 4 decks get covered in detail.
Before jumping onto house specific roles for each house, Kiramode and CoDameron break down the general deck composition of Racing Decks primarily through the lens of the pyramid from the Hierarchy of Winning episode(4) that was done earlier.
In this episode Kiramode and CoDameron talk about the different roles houses play in a well structured Keyforge deck. The roles are named (Main, Burst, Support) and explained in a general abstract form.
In this episode Kiramode and CoDameron talk about the hierarchy of winning card effects in Keyforge. We often refer to it as the the Pyramid. Infrastructure at the base, key denial in the middle, and big plays at the top.
Kiramode and CoDameron talk about the various Keyforge formats. What do we like, what don't we like, and how should each of the various formats be handled at a local level. You can find the links for the tournament rules on our Twitter which is Bouncing Deathquark @deathquark.
In the inaugural episode of Bouncing Deathquark Kiramode and CoDameron introduce themselves and talk about their card game backgrounds. Additionally, a sales pitch for why players should look into Keyforge is given.