Launch Sequence with Space Tomato
By Space Tomato
Launch Sequence with Space TomatoDec 20, 2021
EP 153 | Why Players Switch Genres for Star Citizen (Ft. YoyoMeg)
Everybody has a different story for how they found their main game, no matter what it is. Star Citizen ends up bringing many players from games that may not traditionally lead to a space flight MMO sim, but that’s because they game aims for much more. In today’s episode I’m joined by streamer YoyoMeg to talk about her own journey from FPS console shooters to the PC MMO Star Citizen, a journey I and many others share. Hope you enjoy!
Today’s Guests:
YoyoMeg
Twitch - https://www.twitch.tv/yoyomeg
YouTube - https://www.youtube.com/@yoyoMeg
Twitter - https://twitter.com/iamyoyomeg
ToC:
00:00 Introductions
04:50 What Games Do You Come From?
11:50 What Was it About Star Citizen?
17:00 How Many Ships Have You Bought?
25:00 Views On The Development & Open Style
36:00 Star Citizen Gameplay
51:35 How is 3.23?
01:00:00 CitizenCon Predictions & Expectations
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 152 | Are You Still Hyped For 3.23? (Ft. SaltEMike)
2 months ago Star Citizen youtuber SaltEMike joined me on the show to discuss his feelings for Star Citizen Alpah 3.23. They were hype. Since then some items have been added to the update, and some (big ones) removed. Today we have chance to reconvene and discuss latest feelings about how these features actually ended up feeling in-game, whether the update still feels as exciting, and honest thoughts about persistent hangars and cargo updates being delayed. Enjoy!
Today’s Guests:
SaltEMike
Twitch - Twitch.tv/SaltEMike
YouTube - YouTube.com/c/SaltEMike
Twitter - Twitter.com/SaltEMike
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 151 | We’ve Finally Played 3.23! (Ft. Beyond The Verse)
Star Citizen Alpha 3.23 is finally in the first wave of public testing. While there is still plenty more to learn about it, we’ve had several hours to test out some of the first features and have quite a bit to say! I’ve invited Beyond The Verse host, Sulyce, on to the show to talk first impressions, when the update may go to live servers, and what could be coming after that!
Today’s Guests:
Beyond The Verse
Youtube: https://www.youtube.com/@BTV_Cast
Twitch: https://www.twitch.tv/beyondtheversepodcast
ToC:
00:00 Introductions
12:00 How is 3.23 PTU!?!?
16:10 Master Modes. How Is It?25:30 (Engineering) Is Flight Getting Too Complex?
33:26 Precision Targeting Mode
40:25 The New Starmap
48:00 Will We See a 3.24?
55:15 FPS HUD Updates
01:04:50 (Interaction System) Controller Support?
01:09:25 Creature Additions
01:14:45 Local/Interior/Minimap Opinions!
01:19:30 How is the Character Customizer?
01:22:55 Distribution Centers Missing?
01:26:25 Mobiglas Redesign
01:28:12 EVA Tier 2
01:34:15 Feature Delays & Surprise Additions
01:39:23 When is Alpha 3.23 Going Live?
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
EP 150 | Could Engineering Ruin Star Citizen Solo Play? (Ft. Loud Guns)
Engineering gameplay will add a multitude of resources to ships, vehicles, and buildings that players will need to balance and control for maximum efficiency. This could provide a TON more unique gameplay for players, but it also could make ship ownership more difficult. Today I’m joined by Loud Guns to discuss the complexities and reasons for engineering, and whether it may ruin solo gameplay for Star Citizen players.
Today’s Guests:
Loud Guns
Youtube: https://www.youtube.com/@LoudGuns
Twitch: https://www.twitch.tv/loudguns
ToC:
00:00 Introductions
01:50 How Are You Feeling About Star Citizen?
11:00 What is Multicrew Gameplay?
14:30 The Resource Network
18:30 Multicrew Ship Roles
24:00 Who is the Tuner?
32:10 Who is The Mechanic?
43:45 Who is the Manager?
51:45 Does This Kill Solo Gameplay?
01:08:00 Is This Good or Bad for Capital Ships?
01:15:30 Less Pilots in Star Citizen
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 149 | Star Citizen’s New Ships Coming in 2024 (Ft. Farrister)
From the Polaris to the Zeus, Star Citizen has a full spread of ships in production to be delivered in 2024. Some are known and some are not, some are combat and some are industrial. I'm joined by YouTuber Farrister today to provide these ships, talk about what we know of each one, and speculate on when they might be released. If you like spaceships, this one is for you.
Today’s Guests:
Farrister
Youtube: https://www.youtube.com/@Farrister
Twitch: https://www.twitch.tv/farrister
Twitter: https://twitter.com/thomasfarrister
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 148 | Server Meshing is Actually Doing Better Than Expected! What’s Next? (Ft. Hybrid V Audio)
*The Episode being mentioned around 25:00 is 140 not 136.
https://youtu.be/32ugYk7tqgI?si=WLcjTP1aId6Vm-ME
- Over the last few weeks Star Citizen has technically achieved it’s 2017 stated goal of a server meshed environment. While there is plenty more work to be done until it runs as needed for the game at large, early results are impressive. With almost 800 players ina single system, jump points leading players to Pyro, and tip top performance like we haven’t seen before, there’s a lot to talk about. Today I’m joined by Hybrid V Audio to discuss the impressive first tests of server meshing, and what comes next.
Today’s Guests:
Hybrid V Audio
Youtube: https://www.youtube.com/ @HybridVAudio Twitter: twitter.com/Hybrid_V
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 147 | Can Star Citizen Deliver a AAA FPS Experience? (Ft. DTOX)
EP 146 | The Future of Combat in Star Citizen (Ft. Yogi Klatt & Avenger__One) | Launch Sequence Podcast
EP 145 | Server Meshing is Here! ...or Is It? (Ft. Morphologis) | Launch Sequence Podcast
Server Meshing, Distribution Centers, Master Modes, Pyro, a lot is changing in Star Citizen very quickly. But is this really the moment, or will it be a slog to go from basic server meshing to the real deal? Is 2024 going to actually be a big year? Today I’m joined by longtime friend and guest on the show, Morphologis, to talk the big topics.
Today’s Guests:
Morphologis
Youtube: https://www.youtube.com/c/morphologis
Twitch: https://www.twitch.tv/morphologis
Twitter: https://twitter.com/morphologis
ToC:
00:00 Introductions
06:13 Helldivers 2
12:00 Are You Branching Out?
21:25 Server Meshing is in Testing!
42:00 Crime, PvP, & Reputation
48:10 What Happened to Bounty Hunting & Refining
53:10 Distribution Centers
01:04:50 Master Modes FUN!
01:20:30 Engineering
01:28:50 Thoughts on 3.23
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
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EP 144 | Does Master Modes Need More Work? (Ft. Avenger__One & Splen)
Today’s Guests:
Avenger__One
Twitch - www.twitch.tv/avenger__one
YouTube - www.youtube.com/@Avenger__One
Splen
Twitch: www.twitch.tv/splenshepard
Audio Podcast: podcasters.spotify.com/pod/show/launchsequence
Video Podcast: www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
EP 143 | The Hype For Star Citizen is Real This Time (Ft. SaltEMike)
Star Citizen has had it’s ups and downs, and oftentimes the news surrounding these times can be exagerated. With so many additions coming soon to Star Citizen, and so many major statements being made, it can be hard to know if it’s time to get truly excited. Today I’ll be discussing the current outlook for Star Citizen based on recent news, and how it has affected SaltEMike’s hype for the future.
Today’s Guests:
SaltEMike
Twitch - Twitch.tv/SaltEMike
YouTube - YouTube.com/c/SaltEMike
Twitter - Twitter.com/SaltEMike
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 142 | Does Star Citizen Deserve Your Attention in 2024? (Ft. Tree0311)
With all the recent news surrounding Star Citizen there’s a lot to discuss. Today I’m joined by Tree0311 to talk about the biggest features coming in alpha 3.23 and beyond. From building interiors, to the Zeus Mk2 Star Citizen may be due for a lot of new updates in 2024, but should you believe the hype?
Today’s Guests:
Tree0311
Twitch - https://www.twitch.tv/tree0311
Youtube - https://www.youtube.com/@tree0311
Twitter - https://twitter.com/Tree0311_SC
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 141 | Finally Moving Beyond the Tech Demo (Ft. TheAstroPub) | Launch Sequence Podcast
With Squadron 42 reaching the feature complete stage, the features that have been polished for its release are beginning to be moved over to Star Citizen. With Alpha 3.23 on the horizon, many of the placeholder systems that have held Star Citizen back, like the Starmap, interaction system, and character locomotion, are seeing major updates. Is Star Citizen finally moving beyond the tech demo feel it has always had? Today I discuss with return guest, TheAstroHistorian.
Today’s Guests:
The AstroHistorian
Twitch - https://www.twitch.tv/TheAstroPub
Youtube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorian
Twitter - https://twitter.com/TheAstroPub
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 140 | Will Server Meshing Save Star Citizen? (Ft. Mr. Tybio & Kevin Riggle)
As Star Citizen is built, the slow process has produced amazing moments and fun gameplay. But at the end of all of this, the game won’t work with the proper MMO backend. CIG is blazing a trail in the gaming industry, and trying to construct something never done before in gaming. With decades of experience in software and network engineerin between them, my guests today hope to shed some light on just how phenomenal the system is, and how difficult it will be to run. Today we sit down with Tybio and Kevin Riggle of recent Star Citizen reaction fame to discuss server meshing with the pros.
Today’s Guests:
Kevin Riggle
Youtube: https://www.youtube.com/@free-dissociation
Mr. Tybio
Youtube: https://www.youtube.com/channel/UCkhTLn6SDkcx1Hu9sYbyXSA
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 139 | Will Star Citizen Be A Casual Player Friendly Game? (Ft. R3vak) | Launch Sequence Podcast
While Star Citizen is a sim, and quite a bit to learn, many players don’t want to spend hours every week just to enjoy it. Will this game provide players looking to experience it casually a good experience? This week I talk with streamer R3vak who has covered Star Citizen in the past, only to take a break. Now that he’s back I wanted to know why, and whether the differences he is now seeing might point to a more widely enjoyable game. Enjoy!
Today’s Guests:
R3vak
Youtube: https://www.youtube.com/channel/UCObb-grZK8ct4RoFFCtu98w
Twitch: https://www.twitch.tv/r3vak
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 138 | Star Citizen Could Actually Be Amazing For E-Sports (Ft. CrucianGaming)
With the Daymar Rally running players across the deserts of Daymar this weekend, the future of E-Sports in Star Citizen is actually looking bright. With a few key improvements to the game, tournaments and competitions could thrive. Today I’ll be talking to Crucian Gaming with ATMO E-Sports about their upcoming event, the year ahead, and the future of E-Sports in Star Citizen.
Today’s Guests:
Crucian Gaming
Youtube: https://www.youtube.com/c/CrucianGaming
Twitch: https://www.twitch.tv/cruciangaming
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 137 | The Outside Opinion on Star Citizen (Ft. LoneVaultWanderer)
Star Citizen is a complicated topic, and a $48,000 puchaseable item is sure to raise a couple eyebrows, as it has recently. The general gaming community, understandably, is a bit skeptical and taken aback by Star Citizen, so today Bethesda-focused Youtuber @LoneVaultWanderer was kind enough to join me to discuss the outside perception and misconceptions surrounding the project, as well as the controversy and general negative coverage of the game that leads to its reputation. Today’s Guests: LoneVaultWanderer
YouTube: https://www.youtube.com/@LoneVaultWanderer Twitch: https://www.twitch.tv/lonevaultwanderer
EP 136 |Cargo Hauling in Star Citizen Needs To Change in 2024 (Ft. Seggellion)
The 2 longest-running past times of Star Citizen are transporting goods and shooting things. Combat has seen a multitude of updates, but cargo updates have been minimal. In today’s episode I’ll be talking to industrial streamer Seggellion about how the profession has changed and stagnated, and what the future holds for space truckers.
Today’s Guests:
Seggellion
Twitch: https://www.twitch.tv/seggellion
Bar Citizen Website: https://barcitizen.sc/
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 135 |The Best Things Coming to Star Citizen in 2024 (Ft. TheAstroPub)
Reputation changes, facility raids, the new Star Map, Theaters of War, and a multitude of FPS and gameplay updates are crowding up to be released in 2024 among many other things. Today I'm joined by TheAstrPub to take a look at the expected just and discuss the likelihood of some of the biggest items. Welcome to the official Launch Sequence Star Citizen predictions of 2024. Best of luck!
Today’s Guests:
The AstroPub
The AstroPub YouTube: https://www.youtube.com/channel/UC0hbWxc-rjSOVenosHXQ5bw
The AstroHistorian YouTube: https://www.youtube.com/@TheAstroHistorian
Twitch: https://www.twitch.tv/theastropub
ToC:
00:00 Introductions
12:00 What Did You Think At The Beginning of 2023?
17:00 When Did Things Get Better?
23:30 What REALLY Changed This Year?
35:40 Did The Year Accomplish What Was Needed?
40:30 Were There Too Many Ships This Year?
46:00 2024 Is Looking EVEN BETTER!
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 134 | 2023 Was The Year Star Citizen Finally Found It’s Footing (Ft. AbdiYohan)
If there’s one thing everybody in Star Citizen can agree on this year, it’s that something has changed. Whether it’s tech like PES, gameplay like salvage, or game defining systems like the cargo refactor, the game we are playing now is much different than previous years. But there’s more to it than that, the game is expanding it’s presence in the community and beyond. Today, I’m joined by AbdiYohan to take a deeper look at this change over the course of 2023.
Today’s Guests:
AbdiYohan
Youtube:
ToC:
00:00 Introductions
12:00 What Did You Think At The Beginning of 2023?
17:00 When Did Things Get Better?
23:30 What REALLY Changed This Year?
35:40 Did The Year Accomplish What Was Needed?
40:30 Were There Too Many Ships This Year?
46:00 2024 Is Looking EVEN BETTER!
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 133 | Star Citizen in 2023 | The Highs and The Lows w/Space Tomato
Today I’ll be reviewing my personal highs and lows of Star Citizen in 2023. In no particular order, I touch on the major development and gameplay progression in 2023, and what Star Citizen has in store for us in 2024.
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 132 | Structural Salvage, Fuel Siphoning, & The Complex Future of Salvage in Star Citizen (Ft. Dedleader)
One year ago salvage didn’t exist in Star Citizen. Now there are 3 methods of doing so, and tons of missions to choose. This change was quick, but it’s not over yet. While structural salvage introduced another step to salvage, it’s far from complete and polished. Today Dedleader and I go over the existing salvage gameplay, and how it’s expect to continue changing in the future.
Today’s Guests:
Dedleader
Youtube: https://www.youtube.com/@DedLeader
ToC:
00:00 Introductions
02:40 How is Star CItizen These Days?
11:50 Star Citizen Alpha 3.22
23:10 Salvage in 3.22
34:45 What Salvage is Supposed to Be
58:00 Off Topic
01:19:10 How Should The Vulture & Reclaimer Change?
01:34:30 What Salvage Ship Could Be Next?
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 131 | Engineering May Be The Biggest Gameplay Change To Star Citizen…Ever (Ft. Morphologis)
One of the biggest gameplay systems in Star Citizen, in development for years, is finally approaching its first in-game iteration, but what does that mean? I’m joined by Morphologis to discuss one of the biggest changes to Star Citizen that affects every ship in the game. Engineering will drive ships, cities, outposts, and space stations in the future, this is your introduction to the new profession.
Today’s Guests:
Morphologis
Youtube: https://www.youtube.com/@Morphologis
Twitter: https://twitter.com/Morphologis?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor
Morphologis' Most Recent V9deo: https://www.youtube.com/watch?v=5u9BRRgZSC0
ToC:
0:00 Introductions
02:25 How Are You Feeling About Star Citizen?
09:25 New Features in 3.22
31:10 Our Thoughts on Engineering Gameplay
40:15 What Is Engineering?
47:30 Should You Be Worried?
1:00:00 Future Gameplay
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
EP 130 | The New RSI Arrastra & The Future of Mining (Ft. Croncy & RedMonsterSC)
The newest ship concept to Star Citizen has been revealed as the RSI Arrastra, a large new mining ship meant for deep space expedition. But what other changes could we see to mining with the introduction of this ship? Today I’m joined by Croncy & RedMonsterSC to discuss the nuances of mining, how it might change, and what this new ship could mean for the profession.
Today’s Guests:
RedMonsterSC
Youtube: https://www.youtube.com/c/RedMonsterSC
Twitter: https://twitter.com/RedMonsterSC
Croncy
Twitch: https://www.twitch.tv/croncy
YouTube: https://www.youtube.com/@Croncy
Twitter: https://twitter.com/Croncy1
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
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EP 129 | Star Citizen is Becoming More Popular | What Do New Players Think? (Ft. Ginger Prime)
Since CitizenCon 2953 excitement surrounding Star Citizen and Squadron 42 has been high both in and outside the community. This has led to an increase in new players and coverage that will likely continue in the new year. Today I’ve invited a new player and content creator, @GingerPrimeGaming, to Star Citizen to ask all the questions players consider every day to see what a new player might think of the project. Enjoy!
Today’s Guests:
Ginger Prime
Youtube:
Twitter:
ToC:
00:00 Introduction
02:30 How Did You Find Star CItizen?
24:20 How Quickly Did It Become “Not A Scam”?
30:00 Are You Liking it?
42:10 How is actually Playing the Game?
45:55 Is Star Citizen Too Complex?
53:20 Ideal Gameplay For You
1:00:00 Thoughts on the Funding Model
01:07:00 Favorite Ships
01:08:30 How is This Different From Other Games
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
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EP 128 | New IAE Ships And The First Alien Starter Ship (Ft. Farrister)
Star Citizen has always had alien races in lore, but recently they’ve been having a heavier influence on the actual game. The Gatac Syulen is the first ship from a new manufacturer, and the first alien “starter” ship. Today I’m joined by YouTuber and ship reviewer Farrister to discuss the Syulen as well as all the other vehicles being released to Star Citizen at CitizenCon.
Today’s Guests:
Farriser
Youtube: https://www.youtube.com/@Farrister
Twitter: https://twitter.com/thomasfarrister
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
Start a Star Citizen account with 5000 extra credits in your pocket with the link or the referral code below. STAR-JCG9-94TC
or visit https://robertsspaceindustries.com/enlist?referral=STAR-JCG9-94TC
EP 127 | Pyro Will Be More Than Just A Killing Playground (Ft. VoiDude)
With the first preview of the Pyro channel complete, many players are wondering how much fo the gameplay seen is what the system actually aims to achieve. Over the years, and especially at the most previous CitizenCon, CIG has made clear what they want this new frontier system to be. VoiDude tends to er on the side of my…Pyro-like gameplay, so I thought I’d have him on to talk about how CIG’s vision or Pyro translates to him, and how much different Pyro and even future systems might be from what people expect.
Today’s Guests:
VoiDude
Youtube: https://www.youtube.com/c/voidyvids
Twitter: https://twitter.com/Voidy_Says
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 126 | What Makes Star Citizen's Server Meshing Different? (Ft. PanicSwitch & Unobtanium)
Static server meshing is not a new technology in gaming, but it is a more rarely used loading method. Dynamic server meshing, which is the goal for Star Citizen, is new but is still a ways away. Today I’m joined by two professionals with experience around this technology to talk about their opinions of Star Citizen’s application of the technology, whether or not it really is a big deal, and what the next steps are for server meshing.
Today’s Guests:
PanicSwitch
Unobtanium:
Server Meshing Tool: https://sc-server-meshing.info/
ToC:
00:00 Introductions10:20 What’s Star Citizen’s Problem?
17:00 What’s Going on With PES?
28:20 What is Server Meshing? Why is CIG Different?
35:30 The Server Meshing Demo Explained
45:30 Where Do We Go From Here?
52:45 The Replication Layer
58:55 Static Server Meshing
01:07:00 Dynamic Server Meshing
01:14:50 Has Your Confidence In This Changed?
01:21:50 The Quantum Economy
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
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EP 125 | Star Citizen Has Reached New Heights at CitizenCon (Ft. LevelCapGaming)
With CitizenCon a week in the past, we’ve had some time to reflect and soak in the general reaction to what was presented. The hype is still there, and things are actually looking better with news following the event. Today I cover some of our most exciting moments as well as that extra news with LevelCapGaming.
Today’s Guests:
LevelCapGaming:
YouTube - https://www.youtube.com/@LevelCapGaming
Twitter - https://twitter.com/levelcapgaming
ToC:
00:00 Introduction
03:35 What’d You Think of CitizenCon
05:00 Mapping & Scanning
28:20 Ship Systems
47:10 New Missions Raids & Locations
50:35 Pyro Gameplay Review
58:10 Beniot’s Interview
01:07:00 Asmongold and Reacts
01:12:00 FPS Features
01:18:27 The General Public Reaction
01:23:40 What Does Squadron 42 Mean to You?
01:30:00 StarEngine
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
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EP 124 | Was This The Best CitizenCon Ever & What Was It Like Being There? (Ft. TheAstropub)
I’m joined by The Astro Historian live at CitizenCon to discuss our initial impressions right after the show. With a surprise visit from Disco Lando as well. This was a great show and there is so much to talk about. We touch on many things in this show, but the next several episodes of Launch Sequence will be focusing on the many details surrounding the show. I hope you enjoy it!
Today’s Guests:
The AstroHistorian
Twitch - https://www.twitch.tv/TheAstroPub
Youtube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorian
Twitter - https://twitter.com/TheAstroPub
ToC:
00:00 Podcast Start
24:57 Disco Lando Shows Up
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
EP 123 | The Anvil F8C, Master Modes, & The Future of Star Citizen Ship Combat (Ft. Avenger__One & Xerostate)
The “$10,000 ship” the Anvil F8C is now in players’ hands, and it’s powerful, some would say too much so. But that surprise isn’t the only ongoing change to the combat meta. Master modes is currently in testing, and many other ship changes aim to alter the way we fight in game. Today I’m joined by combat-focused creators and players Avenger__One and Xerostate to discuss the new heavy fighter and the changing dynamic of Star Citizen combat gameplay.
Today’s Guests:
Avenger__One:
YouTube - https://www.youtube.com/@avenger__one6689
Twitch - https://www.twitch.tv/avenger__one
Xerostate:
YouTube - https://www.youtube.com/channel/UCJBnfo-JfuLRW1-hcEQPKyQ
Twitch - https://www.twitch.tv/xerostate
Twitter - https://twitter.com/XeroState?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor
ToC:
00:00 Introductions
03:50 Ship Balancing
13:20 The F8C Lightning | The I WIN Button?
37:15 Does This Fit in The Anvil Lineup?
42:00 Ship Roles & Tiers and How To Recognize Them
58:55 Master Modes & The Future of Combat
01:13:30 Does This Hurt Non-Combat Play?
01:23:45 What Are You Looking Forward To?
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 122 | What We Know About The 15+ Ships Currently In Development for Star Citizen (Ft. Execute)
With so many ships of the backlog, CIG has a lot of work to get through in making sure all of their sold concepts are flyable. With many set to come in the next couple months, there are several with further out timelines that might not even start for a couple more months. Join me and Execute from @Inforunners to discuss the current lineup of ships in development for Star Citizen.
Today’s Guests:
Inforunners:
YouTube - https://www.youtube.com/@TheSpaceCoder
The Armory - https://armory.thespacecoder.space/
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 121 | 3.21 in PTU, Jump Points In-Game, Erkul in Danger, & A Server Meshing Update (Ft. TheSpaceCoder)
A wild week brings us a lot of interesting developments in Star Citizen. 3.21 has entered the open PTU as a harbinger for big backend changes, the jump point has shown up as an unmarked location as well, and major changes to data mining present complications for item services like Erkul, and all gameplay for players going forward. Join me and @TheSpaceCoder to discuss the major changes in Star Citizen currently happening.
Today’s Guests:
@TheSpaceCoder
YouTube - https://www.youtube.com/@TheSpaceCoder
The Armory - https://armory.thespacecoder.space/
ToC:
00:00 Introductions
03:00 The Year So Far
11:30 How Is 3.20 Going?
27:00 3.21 is in PTU!
29:00 Jump Points & Replication Layer
47:30 Other 3.21 Changes So Far
50:30 HUGE Data Changes in 3.20
01:18:35 Is The Entity Graph Failing?
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 120 | Is 3.20 Live Any Good? + The Cargo Hauling Career is Defined At Last! (Ft. Farrister)
Alpha 3.20 is available now, and in good fashion, has stumbled out of the gate. While there are some frustrating initial issues, underneath the hopefully temporary setbacks lies an actually pretty enjoyable patch. Today I’m joined by Youtuber @Farrister to discuss the new patch, the rest of the year ahead of us, and the further reveal of persistent hangars and how cargo hauling will work long-term. Hope you enjoy!
Today’s Guests:
Farrister:
YouTube - https://www.youtube.com/@Farrister
Twitter - https://twitter.com/thomasfarrister
ToC:
00:00 Introductions
02:10 3.20 Is Live!
09:45 Focus on Stability or Progress?
20:16 Highlights of 3.20
36:00 Was 3.20 A Normal Patch Cycle?
42:40 Roadmap & Delays Talk
59:00 Upcoming Ships & Vehicles
1:20:14 The Cargo Hauling Career Path!
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 119 | After 18 Months Is Star Citizen Still Just As Interesting To Cover? (Ft. LevelCapGaming)
LevelCapGaming came into regular Star Citizen coverage HYPED (my interview from that time is linked below), but it’s been 18 months of thick Star Citizen development cycle fatigue. So how is he faring now after delays, mistakes, and instability, and what’s the outlook for the game's future? This is a good one, folks, There is a lot of discussion from LevelCap’s unique perspective. I hope you enjoy it! Previous Check-Ins: 1-month: https://youtu.be/xSE5kCWhjSk?si=-gETv4DmEeNq1fh_ Today’s Guests: LevelCapGaming: YouTube - https://www.youtube.com/@LevelCapGaming Twitter - https://twitter.com/levelcapgaming
EP 118 | 3.20, 3.21, CitizenCon, & Is Starfield Killing Star Citizen? (Ft. SaltEMike)
EP 117 | Does 3.20 & The Hull C Make Cargo Hauling Great Again? (Ft. Jack Axton)
With 3.20 in testing on the PTU, players continue to dig into any possible changes we didn’t already know about. With the Hull C and a new addition to the cargo refactor included, I sat down with cargo hauling Youtuber Jack Axton to get a clue on whether cargo hauling, supply and demand, or the economy in general may have changed to bring the excitement back to cargo hauling in alpha 3.20.
Today’s Guests:
Jack Axton
Youtube: https://www.youtube.com/@JackAxton
ToC:
00:00 Introductions
05:20 The Disappointing State of Trade
15:00 Cargo Hauling is Still Worth it!
17:40 The Ideal Cargo Hauling Missions
28:00 The Future of Carog Hauling & Physical Loading
39:40 How Is The Cargo Refactor Going?
49:50 Trading in the Hull C
56:50 Personnel Transportation
01:01:30 CitizenCon 2023
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 116 | Star Citizen 3.20 Is In Public Testing! What Do We Know? (Ft. Croncy)
Star Citizen 3.20 is finally in players' hands, and it is sounding better than we thought. Arena Commander updates, Hull C & cargo updates, ground vehicle improvements, and more. Today, I’m joined by Youtuber and esports commentator @Croncy to look at the latest update coming to Star Citizen, expectations around CitizenCon, and the rest of the year for CitizenCon.
Today’s Guests:
Croncy
Youtube: https://www.youtube.com/@Croncy
Twitch: https://www.twitch.tv/croncy
ToC:
00:00 Introductions
06:40 Starfield & The Big Fall Game Rush
22:00 Star Citizen 3.20 Is Here!
24:00 Hull C And Cargo
35:30 Arena Commander 2.0
44:40 The New Port Olisar
50:40 Extra Additions in 3.20
59:15 Economy Changes?
01:02:20 The 3.20 Consensus
01:07:00 3.18/3.19 Post Mortem
01:12:40 The Rest of The Year
01:16:45 Community Morale
01:22:39 CitizenCon Expectations
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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Starfield’s Lore Sets The Stage For Something BIG (Ft. The AstroHistorian)
Starfield is weeks away. Review copies have been shipped, the hype is building, and regular lore drops have given us insight into the setting of the universe we will step into. Today I review that lore with Youtuber The AstroHistorian, and we dive into what is actually a surprisingly interesting setting and atmosphere. Will this game live up to the expectations though?
Today’s Guests:
The AstroHistorian
Youtube: https://www.youtube.com/@TheAstroHistorian
ToC:
00:00 Introductions
03:30 Who Will be into Starfield?
10:20 Star Citizen Catch Up
15:00 What Are The Expectations Like/ The Baldur’s Gate Effect
26:10 What Is A Space RPG?
35:45 The Lore & Universe of Starfield
01:14:00 Will Space Set Starfield Apart?
01:26:50 What’s Potentially Missing From The Game?
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 114 | What Is It Like To Work on Star Citizen? (Ft. The Pilot)
Today’s Guests:
The Pilot
YouTube: www.youtube.com/ThePilotsFederation
EP 113 | Star Citizen vs Starfield: Differences in Design & Intent (ft. g0at)
Today’s Guests:
g0at
Youtube: www.youtube.com/@g0atmoth
Twitter: twitter.com/g0atMoth
Video Podcast: www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 112 | When Will Star Citizen See An Actual Dynamic Economy? (ft. TheSpaceCoder)
Some features in Star Citizen are introduced and discussed, but not experienced. The dynamic economy is one of the biggest features that falls into this trap. But what does it include, and why aren’t we seeing it in-game? Today, joined by TheSpaceCoder, I’ll be taking a look at the problems with the economy in Star Citizen, how the Quantum Simulation aims to fix them, and when we might start experiencing it firsthand.
Today’s Guests:
TheSpaceCoder
Youtube: https://www.youtube.com/@TheSpaceCoder
Twitter: https://twitter.com/TheSpaceCoder1
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 111 | Star Citizen 3.20 Is A Major Update...For Certain Players + CitizenCon News (ft. Croncy)
While news is slow, Star Citizen is due for a new update soon. Alpha 3.20 is right around the corner, but still in a pretty unpredictable position in terms of the full feature set and exact timing of the new patch. With features like master modes and a ship like the Hull C coming in, though, there’s a lot to discuss. This week I’m joined by Croncy to look at expected features in 3.20 as well as expected goings on at CitizenCon in October, Star Citizen’s biggest annual event.
Today’s Guests:
Croncy
Youtube: https://www.youtube.com/c/croncy
Twitter: https://twitter.com/Croncy1
ToC:
00:00 Introductions
05:00 Esports in Star Citizen
10:00 Star Citizen Alpha 3.20
50:00 Direction of The Game
58:39 CitizenCon Hopes & Expectations
01:23:20 What Are You Playing?
01:27:00 Starfield
01:33:00 Cyberpunk 2077
01:40:00 Other Games & Stuff
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 110 | Is Starfield Overhyped? (ft. Morphologis)
One of the biggest launches of the year in 2023 is actually a space game. I couldn’t be happier! But it’s also a video game in 2023, game launches are a tricky lot, now. Is it possible that our excitement for Starfield is leading to overhype? Absolutely! But today I want to talk about WHY that is happening, and of course, acknowledge our biases. Join Morphologis and myself as we discuss the pros and cons of Starfield, and whether it’s worth getting so excited about.
Today’s Guests:
Morphologis
Youtube: https://www.youtube.com/c/morphologis
Twitch: https://www.twitch.tv/morphologis
Twitter: https://twitter.com/morphologis
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 109 | The New Ships & Features We Could Still See In 2023 (ft. CasaBlack)
Halfway through the year, I’m afraid the outlook for Star Citizen’s bigger features is not shaping up to be as good as I’d hoped. A lot of work that looked set for Q3 of 2023 is now looking like Q4 (shocked). That doesn’t mean we aren’t still getting a lot of new content throughout the remainder of 2023. This week on the Launch Sequence I’m joined by CasaBlack who keeps a close eye on Star Citizen communication to talk about where some anticipated new ships and features may land throughout the second half of 2023.
Today’s Guests:
Casablack
Youtube: https://www.youtube.com/c/casablack
Twitter: https://twitter.com/BlackShrubberie
ToC:
00:00 Introductions
04:20 Your Introduction to Star Citizen
13:00 Our 2023 Expectations
18:30 Has 2023 Been “Good”?
22:10 Features Still To Come in 2023
01:05:45 Ships Still To Come in 2023
01:11:00 The Current Rate of Development
01:15:10 CitizenCon 2023 Expectations
01:16:30 Best Case 2023
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 108 | How Piracy Works In Star Citizen & Why You're Always At Risk (ft. Avenger__One)
Star Citizen is a game built around risk, choice, and consequence. Your preparation and knowledge will help you avoid gameplay you don’t want, and for many that’s PvP. Today I’ll be discussing with Youtuber and streamer Avenger__One the inherent risks of Star Citizen, how you can avoid being attacked by pirates, and how the game will allow you to limit the gameplay you want to avoid.
Today’s Guests:
Avenger__One
Youtube: https://www.youtube.com/channel/UCSpHqU4XaHROCzQ2zFirh6A
Twitch: https://www.twitch.tv/avenger__one
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 107 | The Real Reason Star Citizen Will Continue To Thrive (ft.Loud Guns)
With the recent Starfield showcase, there have been many questions about how it might impact Star Citizen. There’s no denying Star Citizen has struggled with development speed, and many are ready for a more polished experience. But there is a reason people continue to play the game and many more reasons players might stick with it in addition to Starfield. In this episode, Youtuber Loud Guns joins me to discuss this reason and how players might look at these 2 games going forward.
Today’s Guests:
Loud GunsYouTube: https://www.youtube.com/@LoudGuns
Twitter: https://twitter.com/Loud_Guns
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 106 | What Does It Take To Run Star Citizen & When Will It Get Better? (ft.TenPoundFortyTwo)
Since 2017 Star Citizen has jumped back and forth between barely playable and passable. Throughout all this time a combination of server and client-side optimizations needed to be made to improve the game. Some of these optimizations have occurred, but many more are needed.
So what does it take for your PC to run the game at 60 FPS, how long until we can all enjoy that stability, and is 2023 the worst performance we’ve ever had? Today I’m joined by Star Citizen benchmarker TenPoundFortyTwo to discuss.
Today’s Guests:
TenPoundFortyTwoYouTube: https://www.youtube.com/@tenpoundfortytwo
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 105 | Is Starfield The Sci-Fi RPG We’ve Been Waiting For? (ft.TheAstroHistorian)
As a gamer who comes from the likes up KOTOR, Mass Effect, and Deus Ex for my sci-fi fix in gaming, RPGs have a special place in my heart. So a new space RPG has all of my attention. The sci-fi game genre has been struggling for quite some time, creating the chance for something new to tentpole the genre. Will Starfield be that mainstream, quality space game the industry has been waiting for? Today, I’m joined by The Astro Historian to discuss everything we saw in the Starfield showcase in June and give our thoughts on who might enjoy the game.
Today’s Guests:
TheAstroHistorian
Twitch: https://www.twitch.tv/theastropub
YouTube: https://www.youtube.com/@TheAstroPubLive
YouTube: https://www.youtube.com/@TheAstroHistorian
Twitter: https://twitter.com/TheAstroPub
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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EP 104 | The Problem With Star Citizen (ft.TheYamiks)
Star Citizen has a lot of things going for it, in my opinion, but it’d be pure denial to say there aren’t some crucial ways the game could improve for its players.
Today’s Guests:
The Yamiks
Youtube: https://www.youtube.com/channel/UCo6p2NdDfoUvH2Iw3O3ipPg
Twitter: https://twitter.com/TheYamiks
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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