Cafe Booleans: A Game Dev Podcast
By Cafe Booleans
Cafe Booleans: A Game Dev PodcastFeb 23, 2022
Yume Nikki + Outer Wilds | Cafe Booleans | 22-DEC-23
Join SA video game developers John Oestmann, Susie Emery and Jackson Michael as they hang out at Cafe Booleans and chat about culturally innovative games they’ve discovered and the development stories behind them ☕🎮
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For our final episode of the year, Alex and Kosta have sent in a heartfelt reflection on the history of Booleans, and now pass on the torch to John, Susie and Jacko.
We also use this episode to launch our new format, focusing on innovative and culturally interesting games as a springboard for conversation, rather than the current news cycle.
[Content Warning: One of the games discussed, Yume Nikki, contains some elements which reference death and suicide. Please see the timestamps below if you would like to skip our discussion around this game]
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Timestamps
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[01:13] Special Message from Alex and Kosta
[13:11] Yume Nikki - 2004 Surreal RPG Maker Proto-Walking-Sim developed by Kikiyama
[40:04] Community Messages
[44:04] Outer Wilds - 2019 Time-Loop Space Adventure developed by Mobius Digital
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Game Information Adapted From
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https://en.wikipedia.org/wiki/Yume_Nikki
https://en.wikipedia.org/wiki/Outer_Wilds
https://www.gamesradar.com/the-making-of-outer-wilds/
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Community Messages
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GameMaker is now free for non-commercial projects: https://gamemaker.io/en/blog/gamemaker-free-platforms
SAGE Game Exhibition happening on 16/17 February 2024:
https://www.sagameexhibition.com/
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Other Mentions
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Toby Fox interviews Kikiyama (English Translation): https://chartcarr.neocities.org/secretbase_4
Hokkikomori (syndrome): https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4912003/
Welcome to the NHK (anime): https://en.wikipedia.org/wiki/Welcome_to_the_N.H.K.
Tomorrow, and Tomorrow, and Tomorrow (novel): https://www.goodreads.com/en/book/show/58784475
Legend of Zelda: Majora’s Mask (game): https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Majora%27s_Mask
Twelve Minutes (Netflix game): https://help.netflix.com/en/node/126637
Geocaching (activity): https://www.geocaching.com/play
The Infinite Game (book): https://simonsinek.com/books/the-infinite-game/
Slow TV (tv show genre): https://en.wikipedia.org/wiki/Slow_television
Cafe Booleans Re-opens! | Cafe Booleans | 20-NOV-23
Cafe Booleans is back! ☕🎮
Alex Ferrabetta and John Oestmann are joined by Jacko to re-open the Cafe doors. Old friends join in spirit 👻
We discuss Sega's steps towards AI-powered User Generated Content tools, and the current state of Video-Game-to-Film Adaptations.
We also had planned to play through the Slam Jam 3 entries, however due to technical issues and the realization it really isn't that fun to listen to without visuals, we decided to give all entries a shout-out instead!
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Links from this episode:
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Slam Jam 3 Entries: https://itch.io/jam/slam-jam-3/entries
Sega teams up with AI startup Eques on voxel-based generation tool so players can generate content: https://www.gamedeveloper.com/business/sega-teams-with-ai-startup-eques-on-voxel-generation-tool Nintendo Is Teaming Up With Sony To Create A Live-Action The Legend Of Zelda Movie:
GTA Company Take-Two Will Be "Very Selective, And Very Careful" With Film Adaptations:
Wikipedia list of Video Game Film Adaptations:
https://en.wikipedia.org/wiki/List_of_films_based_on_video_games
SIFTR - Aussie Games Published List: https://www.sifter.com.au/add-my-game-to-sifters-australian-made-games-list
Global Game Jam site applications now open: https://globalgamejam.org/
UniSA Research into how AI / Automation is affecting Workflows/Feelings/Products in Video Game Audio:
King Arthur, Game Mods and the Public Domain
Dive into Episode 3 of "The Business of Indie Game Development" series for a fresh take on indie gaming.
🏰 We start with an exploration of King Arthur as the ultimate fanfiction, illuminating the power of shared storytelling.
📜 A quick history lesson on copyright and intellectual property paves the way for a deep dive into the world of mods and fan games.
🌳 Did you know that many game ideas often evolve from pre-existing ones, like ARMA and Fortnite?
🚫 The restrictions surrounding public domain works and the challenges of placing your own creations within this scope.
🕹️ We highlight examples of public domain games and free cultural works, shedding light on the potential of this approach.
🤝 Finally, we discuss the societal benefits of shared creativity. Could this approach be a viable alternative as we move into the future of indie gaming?
Hosts:
John Oestmann - @john_oestmann
Alex Ferrabetta - @amferrabetta
Kosta Canatselis - @kostacana
Indie Biz Basics: Game Marketing & Community Building - Ep.2
Join us in this second episode of The Business of Indie Game Development series:
🎯 The importance of marketing your indie game and how it's a mindset, not just a task
📈 We discuss the marketing funnel and its importance in understanding your audience's journey
💡 Explore how to build a strong marketing mindset, and why promoting your game early is vital
👥 Learn the benefits of community building, and how it can help hype your game, improve it through feedback, and establish a sense of legitimacy
🔎 Understand how to identify your game's target audience and why it's crucial for your game's success
📚 Discuss strategies for reaching out to influencers and streamers to boost your game's visibility
Join us as we demystify the world of indie game marketing, providing actionable insights to help you succeed in the business of game development.
Hosts:
Alex Ferrabetta @amferrabetta
Susie Emery @susannahkemery
John Oestmann @john_oestmann
Kosta Canatselis @kostacana
Join us on the Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Listen in, and let's level up our indie game marketing together 🚀🎮
Indie Biz Basics: Legal, Contracts, & Rev Share - Ep.1
Join us for the first episode of The Business of Indie Game Development series, where we delve into:
🎯 Navigating legal structures for indie game devs
💼 Understanding budgeting, finance, and payment structure in the gaming industry
🤝 Assembling a solid team and tip on working with contractors
🔐 Protecting your intellectual property and dealing with challenges
🎮 Sharing our and other game developers' experiences, tools, and insights in game development business
Legal Structures, Budgeting & Finance - crucial elements for indie game developers to succeed in the gaming world. We'll help you understand the basics and set a strong foundation for your game development journey.
Stay tuned and level up your indie dev business skills 🧡
Alex Ferrabetta - @amferrabetta Kosta Canatselis - @kostacana
Check out:
- Slicing Pie: A Fair Equity Split for Bootstrapped Startups
- LegalZoom: Legal Forms and Agreements for Game Developers
- (Spotify) Live Booleans Episode - Protecting your video game's IP with Cam Rogers
- (YouTube) Perfectly Fair Cofounder Equity Splits for Startups Company
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
From The Sims to The Oregon Trail: Hannah Crosby's Artistic Journey
In this last episode for 2022 we chat with Hannah Crosby, multi-disciplinary Artist currently a Senior 3D Artist at Gameloft Brisbane, about:
❇️ How 'The Sims' kicked off Hannah's journey as a professional artist
🎬 Working in games and film for 16 years
🧊 Designing in 3D while being limited by technology of a given time
🤔 Process and working with technical artists at Gameloft
😍 Designing environments that capture certain feelings
🏞️ Bringing The Oregon Trail environments to life
🔍 GCAP panel discussing metaphors in visual media
👩🎨 Advice for aspiring artists
GUEST LINKS:
Hannah Crosby: Website | LinkedIn
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
The Hidden Power of Incentives in Games | Cafe Booleans 15-12-22
Join us at the cafe this week as we deep dive and chat about Incentives vs Rules in video games, more specifically:
🤔 How do incentives affect player behaviour?
💻 How technologies can shape culture and behaviour generally
🎉 Examples of games influencing player behavior and culture
💡Players discovering novel ways to play games
🌎 Games can reflect and comment on real-world incentives
🚶♂️Incentives in a game like Pokemon Go
💻 Technology choices can shape the culture of a game
SUPPORT ARTICLES:
‼️Find the Play and Pause survey study being done at UniSA here‼️
- The Power of Incentives - How Games Help Us Examine our World - Extra Credits
- Technology is Not Values Neutral: Ending the Reign of Nihilistic Design
- 'Ruined by Design' book by Mike Monteiro
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
LIVE BOOLEANS LINKS
Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
Minimal and subtractive design in Video Games | Cafe Booleans 24-11-22
Join us at the cafe this week as we deep dive and chat about Minimal and subtractive in video games video games, more specifically:
🤔 What is minimalist design and philosophy?
👩🎨 Designing by subtraction
✅ 7 Minimalist Games that Every Developer Should Take Inspiration From
👹 How minimal game design can help avoid feature creep
👾 Working with the PICO-8 and TIC-80
🧩 Does simple game design make gaming more accessible?
♟️One-page Tabletop RPGs - the ultimate minimalist game?
SUPPORT ARTICLES:
- Ico, and Design by Subtraction
- Pico-8
- 7 Minimalist Games that Every Developer Should Take Inspiration From
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
LIVE BOOLEANS LINKS
Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
Game Production for Indie Teams with Reuben Moorhouse
We chat with Reuben Moorhouse, the Founder and Director of Noble Steed Games, an Australian Game Studio & Consultancy, about:
🏜️ Reubens start as a game developer and working in Silicon Valley
🤝 The key to working as a consultancy studio with a range of clients, guiding their projects
🌎 Culture and the role it plays at both Noble Steed Games, and in teams
🗓️ Running standups productively and effectively
🤔 What is production? and how do you manage production in an Indie Team?
👏 Best practices for tracking tasks and keeping a team on track
GUEST LINKS:
Reuben Moorhouse: Website | LinkedIn | Noble Steed Games
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
Concept Design Workshop with Simon Scales
We chat with Simon Scales, the Owner and Director of CDW Studios (Concept Design Workshop) school of visual effects and entertainment design about:
👶 Simon's start as an Illustrator and journey to founding CDW
🎂 CDW's 10 year anniversary
🚀 Launching two new CDW campuses in Victoria and NSW in 2023
📺 Creating original animated content and future roadmap with CDW Animation
🎨 Advice for artists on how to maximise their portfolios
🤖 AI art tools like DALLE and what impact it'll have on art and artists
🍦Being artistic is as good as eating ice cream?
GUEST LINKS:
Simon Scales: Twitter | CDW Studios | CDW Animation
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
What makes a good horror game? | Cafe Booleans 7-11-2022
The lights are off in the spooky Cafe this week for this Halloween special, join us as we chat about what makes a good horror game? More specifically:
🤔 What are some key elements of horror games?
🧟♂️ What are some of the best horror games?
🎃 Why are horror games important?
🧡 Why do people love horror games?
📗 What are some key narrative themes in successful horror games?
SUPPORT ARTICLES:
- Nothing to Fear? An Analysis of College Students' Fear Experiences With Video Games
- Why are Horror Games so Appealing?
- What makes a good horror game?
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
LIVE BOOLEANS LINKS
Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana
Guests: Chantal (darkwebSTREAMER) @thoughtrise | Michael Fischetti (Blue Moon Games) (written response) @BlueMoonGames
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
darkwebSTREAMER with Chantal Ryan
We chat and struggle to play Phasmaphobia with Chantal Ryan, Founder of We Have Always Lived in the Forest - developers of darkwebSTREAMER about:
🎃 The origins of RPG streamer simulation game, darkwebSTREAMER
🎨 Art style and story inspirations for the upcoming occult horror
🎉 Experiences and feedback from taking darkwebSTREAMER to PAX and Gamescom
🔀 Procedurally generating unique narrative and an entire 'internet' in-game
✈️ Chantal's insane childhood experience on a plane that shaped her
👨👩👦👦 Procedurally generating NPCs - what does it mean to be a person and have an identity?
GUEST LINKS:
Chantal Ryan: darkwebSTREAMER Twitter | darkWEBSTREAMER website | Chantal's Twitter
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
What's the future role of AI in Video Games? | Cafe Booleans 20-10-2022
Join us at the cafe this week as we deep dive and chat about Artificial Intelligence in video games, more specifically:
🤔 What is AI in gaming and how is it used?
🧑🏻💻 Why does AI matter in gaming?
🤖 Can an AI make video games?
🧐 What kind of bias exists in AI? What impact does this have on using it and results?
📕 Glaive - an AI tool for narrative design
🏓 A mini-brain in Petri dish learns how to play Pong
🛠 GPT3, DALL E 2, and other tools being used in the game development pipeline
SUPPORT ARTICLES:
- Think, fight, feel: how video game artificial intelligence is evolving
- Mini-brain in Petri dish learns how to play Pong
- AI in Gaming | 5 Innovations Changing The Future of Gaming
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
LIVE BOOLEANS LINKS
Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana
Guests: Jacko @papercactusgames
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
Open Source, Remixing and Copyright in Video Games | Cafe Booleans 13-10-22
Join us at the cafe this week as we deep dive and chat about open-source, more specifically:
🖥️ Open-sourced programs used to create video games
🎮 The moral argument of including and remixing copyrighted content in games
⚖️ The moral and legal dilemma of of modding in games.
SUPPORT ARTICLES:
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
LIVE BOOLEANS LINKS
Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
GCAP Recap III 2022
Live from Melbourne... it's GCAP Recap. In this limited series we Recap our day by day at GCAP.
In our third GCAP Recap for 2022 we're talking about:
Talks
⚙️ Game Production for Indie Teams (Reuben Moorhouse)
🧐 Understanding your players better through user research (even on an indie budget) (Dr Megan Pusey)
🎨 A newcomers guide to adding interactivity for Artists and Designers (Chris Murphy)
👫 Strapped for Cash Not Style - Building a Strong Art Direction with a tiny team (Cyrian Guillaume, Callum Williams)
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
GCAP Recap II 2022
Live from Melbourne... it's GCAP Recap II. In this limited series we Recap our day by day at GCAP.
In our second GCAP Recap for 2022 we're talking about our takeaways from:
Talks
🤖 Keynote: Voltrons Will Save Us--Flexible Collaboration Structures in the Information Age
🤘PROG ROCK ODYSSEY: Designing the Artful Escape (Johnny Galvatron)
🗣 A series of quiet conversations (Alexander Swords)
📚 Data-driven narrative and narrative analytics (Emma Losin, Rebekah Little)
🎨 State of the (technical) Art - A Tech Artists Panel (Teja Godson, Chris Murphy, Dan Elliot, Hannah Grace)
🏃♂️UI Animation: The Art of making Buttons Move (Emmanuel Jr Vasquez)
✅ UE5 to 10: Easy techniques to make your scene look Unreal (Chris Murphy)
🙏 Building a Better Industry - Australia’s First Union for Game Workers (Tim Colwill, Jill McCabe)
👩💻 Don't quit your day job: How to survive making games on the side (Brendan Keogh)
💃 Throwing Shade: How to Yassify Your Game (Teja Godson)
👾 1001 ways to draw an object: An isometric pixel art tutorial (Angus Doolan)
🧶 Logos for Games (Ben Harmon)
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
GCAP Recap I 2022
Live from Melbourne... it's GCAP Recap. In this limited series we Recap our day by day at GCAP.
In our first GCAP Recap for 2022 we're talking about:
Talks
🎨 Show Don't Tell - The intricacies of metaphors in visual media
💰 Max Art - Winning $250k in 30 days a prototype retrospective
🧑🏻💻 BeginPlay: The Dos, Don’ts and Key Concepts in Switching to Unreal Engine
Booths
🌐 AWS for Games
🎮 Playside Studios
🗝 Mighty Games (Keyword Studios)
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
Odd Games with Ben Marsh
We chat with Ben Marsh, the Managing Director of local Adelaide game studio and leaders in mud & dirt racing video games, Odd Games, about:
👶 How Odd Games began, and Ben's introduction into the games industry
🐣 The game development industry in Adelaide in 2011
🚙 Odd Game's super popular Monster Truck Destruction and Trucks Off Road on mobile
🛞 Slicing and dicing the racing genre market on mobile devices, how to find your niche
👀 The art and challenges of approaching partnerships, with Monster Truck IP owners
📊 Using the Business Model Canvas to flesh out your video game business
GUEST LINKS:
Ben Marsh: LinkedIn | Odd Games Website
BUSINESS MODEL CANVAS 👈
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
Why you should create Serious Games | Cafe Booleans 22-09-22
Join us at the diner this week as we deep dive and chat about Serious Games, more specifically:
🤔 What are serious games?
⚙️ Where are serious games used?
✅ What are the advantages of serious games and why are they important?
🌊 Examples of Serious Games including Sea Hero Quest - a game that collects data for dementia
🔮 Where will Serious Games go in the future?
Kosta Canatselis - @kostacana
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Support articles:
- Five game-changing examples of serious games
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Whats the best way to tell story in games? | Cafe Booleans 08-09-22
Join us at the diner this week as we chat about:
🎟 SAFC sponsored GCAP all-access tickets – apply now!
😍 Whats your most memorable and favourite storytelling in games?
🧐 What are the different 'types' of storytelling in games?
🤔 Is there a 'best way' of storytelling?
🎮 Some games to check out with amazing storytelling
🎬 How is storytelling in games different to movies and TV shows?
💪 What are the strengths and weaknesses of games as a storytelling medium?
Kosta Canatselis - @kostacana
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Support articles:
- SAFC sponsored GCAP all-access tickets – apply now!
- The Evolution Of Storytelling In Video Games
- Storytelling in Games - What Works and What Doesn't?
- Video Game Storytelling Isn't Bad, It's Just Different
- 10 Games with the Best Environmental Storytelling
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Trapped by a Twisted Serial Killer (feat. Joakim "Chef" Lundström)
We chat with local indie game developer, Joakim "Chef" Lundström, of Partum Artifex and previously horror hit 'Stairs', about:
🧟 Partum Artifex, a puzzle horror game that features creative and challenging puzzles while telling a gruesome story about a failed artist
🚀 Taking Partum Artifex from a game jam entry, to a full-fledged video game release
🎃 How to terrify people with storytelling in the horror genre
🧑🤝🧑 Utilising asset packs, and other tips and tricks to excel in a small two-person team
📽 Partum Artifex reaching 200k+ views on YouTube
👀 Creating a thrilling and exciting teaser trailer for the game
🎉 Experiences working as creative lead on horror game Stairs with over 10M+ views on YouTube (including play through with Markiplier!)
GUEST LINKS:
Joakim "Chef" Lundström: Chef (Twitter) | Partum Artifex (Twitter) | Partum Artifex (Steam)
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
Why isn't anyone playing Netflix Games? | Cafe Booleans 25-08-2022
Join us at the diner this week as we chat about:
⚔️ Xbox and Sony battle it out in court over Activision Blizzard acquisition, PS4 sold twice as much as Xbox One
😰 Netflix Games not doing very well..... why isn't anyone trying it out?
👹 New Dungeons and Dragons coming in 2024, including an official virtual tabletop made in Unreal 5
💛 Pokemon Company International Pledges $25 million to philanthropic organisations over the next 5 years
🎶 A Janet Jackson song crashing computers in the 1990s
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann
Kosta Canatselis - @kostacana
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- Netflix subscribers aren’t playing Netflix games
- The PS4 Sold ‘Twice As Many’ Units As The Xbox One, Court Papers Show
- Microsoft claims Sony is keeping games off Game Pass by paying developers 'blocking rights'
- One D&D: Everything We Know About the Next 'Edition' of Dungeons and Dragons
- Pokemon Company International Pledges $25 million to philantrhopic organisations over next 5 years
VR Games for Rehabilitation with Daish Malani
We chat with Founder of Health VR company Add Life Technologies and UX/UI, Game Design Lecturer at SAE Australia, Daish Malani about:
👨🏫 Experience and journey teaching pre-school in Japan to working in VR
✏️ Teaching game design and UX/UI design at SAE
🧠 Designing cognitive, fine motor skill, and relaxation exercises for rehabilitation in the form of VR Games
🕶 Developing for The Oculus Quest 2 VR headset, and utilising hand-tracking for gameplay and menu interactions
🚀 The future of Add Life, Apple and Oculus VR - digital companions, digital homes, and much more
GUEST LINKS:
Daish Malani: Add Life | LinkedIn
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
How to Use AI to Generate Game Art and Ideas | Cafe Booleans 12-08-2022
Join us at the diner this week as we chat about:
😍 Tantalus Media is opening and hiring developers in Adelaide, South Australia
🤖 Technical artist using AI image generation tool, DALL E 2 as part of their workflow for texturing models
🎨 Exploring an AI image generation tool that creates images from textual descriptions similar to DALL E 2, called Mid Journey, to generate inspiration
🪧 Uncovering a divisive unfinished video game set in South Australia, called Escape from Woomera and it's use as a tool for protest
📚 Life is Strange won't be going back to the episodic model, and the impact episodic structure has on video game narrative
🏰 Mighty Kingdom to Recapitalise and Restructure with Strategic Investment and New Directors
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann
Kosta Canatselis - @kostacana
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- Tested using #dalle for texture and filtering - Tweet
- Using Mid Journey to Generate Ideas - LinkedIn
- Mid Journey Official Website
How to Be a Games User Researcher with Steve Bromley
We chat with author and experienced games user researcher Steve Bromley, previously at Playstation, about:
🥼 What is Games User Research and what does it look like in real-life?
📚 Why Steve authored his books 'How to Be A Games User Researcher' and 'Building User Research Teams' and how they're useful
🎮 Steve's experience working as a researcher at Sony Playstation on a variety of games including Horizon, Sly Cooper, and more
✅ The pros and cons of working within larger and small teams, and how to communicate insights to teams
🥽 Challenges of conducting user research in VR
📝 What type of research to conduct and when
🔮 AI play testing? What will the future of games user research hold?
GUEST LINKS:
Steve Bromley: stevebromley.com | LinkedIn | Twitter
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
Which Games Should be in the Hall of Fame? | Cafe Booleans 28-07-2022
Join us at the diner this week as we chat about:
💰 GameStop launching an NFT marketplace, and $100M grant program for game developers with Immutable
🤔 Unity lets employees go and announces it's merging with a company known for malware delivery
🎬 Nintendo purchases Tokyo-based CG animation studio and renames it 'Nintendo Pictures'
🎉 Screen Australia announces over $4 million for 31 games through the 'Games: Expansion Fund'
🥇 World Video Game Hall of Fame inductees announced for 2022, what games are missing?
👷♀️ Game Workers Australia is hosting networking events all over Australia, including Adelaide
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann
Kosta Canatselis - @kostacana
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- GameStop Launches NFT Marketplace
- Unity merges with company known for malware delivery
- Nintendo purchases Tokyo-based CG Animation Studio Dynamo Pictures to rename it Nintendo Pictures
- FUNDING APPROVALS 2021-2022 GAMES PRODUCTION
- World Video Game Hall of Fame Inductees for 2022 Announced
- Game Workers Australia is hosting its first networking event in Adelaide
Can You Teach Creativity? With Shane Bevin
We chat with Alex's old game art lecturer from Flinders University, co-founder of Monkeystack and all around digital creative Shane Bevin about:
👀 A story about when Alex was Shane's student
🎨 Can you teach someone to be creative? How to exercise your creativity & what to do when the creativity "well" runs dry
📅 How to stay consistent as an artist
🔥 Coping with burnout and "bouncing back"
🙈 The origins of South Australian Studio Monkeystack
🎓 What does it mean to be an educator? What are the responsibilities?
📚 Ideation and the importance of narrative in design
🏫 The strengths of mentoring and teaching creative work within a University structure
🎮 Flinders University's new Bachelor of Creative Arts Game Production
👉 How to pivot into creative work
💻 The importance of sharing your work with others
GUEST LINKS:
Shane Bevin: Instagram | LinkedIn | Twitter | Tardigrades & Tentacles
LIVE BOOLEANS LINKS
Hosts: @amferrabetta | @kcanatselis
Follow us on Twitter @LiveBooleans
Email us at livebooleanspodcast@gmail.com
⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!
ACMI hits Ctrl + S to Save Games to History | Cafe Booleans 14-07-2022
Join us at the diner this week as we chat about:
🤿 A horrifying scientific study rom an Austrian university simulates suffocation with a special VR mask
🦆 Untitled Goose Game IP acquired by ACMI - what does this mean for the future of the games preservation?
🧠 EndeauvorRX - a video game for treating ADHD has been approved by the FDA
⚕️Games for Health, things to consider and the challenges that come with it
🙋♀️ The most wishlisted game of Steam is being made with 'volunteers', is this kind of practice okay?
📣 Community Poll: what aspects of your life would you like to see gamified
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann
Kosta Canatselis - @kostacana
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- Horrifying scientific study simulates suffocation with a special VR mask
- Aussie Institutions Come Together To Preserve Untitled Goose Game
- The video game prescribed by doctors to treat ADHD
- ‘The Day Before’ developer defends use of unpaid “volunteers”
How to Compose Music for Games with Simon (Grand Prize Big Fuzz)
We chat with Simon Hanna aka Grand Prize Big Fuzz, award winning Music Artist & Composer for Video Games such as RITE and Immutable's Gods Unchained about:
🎼 Simon's process of creativity and composing music for games
👾 Working on the soundtrack for retro-inspired video game RITE
🎹 Composing for Immutable's trading card game, Gods Unchained
🎸 Finding and working with unique instruments and artists from all around the world
🥵 A 15-second rapid fire quiz testing Simon's ability to come up with soundtracks to strange game concepts on the spot
🤔 Key advice for aspiring game composers
Simon Hanna - Linkedin | Bandcamp
Follow us on Twitter @LiveBooleans
Game devs speak up for abortion rights | Cafe Booleans 30-06-2022
Join us at the diner this week as we chat about:
- Melbourne developer Lumi Interactive smashes records securing largest to date investment, for any women-led studio in Australia, of $AU9.76 million dollars in VC seed funding
- Lumi's gamified mindfulness planting game, and what else could gamification be applied to?
- Epic Games rolls out new cross-play tools for steam and the Epic Games Store breaking down barriers between games platforms on PC - win or bust?
- Microsoft signs labor neutrality agreement with workers union ahead of Activision Blizzard deal, finally assisting users
- Which platforms should you launch your video game on first? Exploring a variety of configs and seeing evidence on what works
- Game developers, publishers issue statements supporting abortion rights - what's the responsibility of a game developer and game companies and how does Roe v. Wade affect game developers?
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann
Kosta Canatselis - @kostacana
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- Women-Led Melbourne Studio Secures Record Funding For Viral Wellness Game
- Epic Games rolls out new cross-play tools for Steam and the Epic Games Store
- Microsoft signs labor neutrality agreement with CWA ahead of Activision Blizzard deal
- Which platforms should you launch your video game on first?
- Game developers, publishers issue statements supporting abortion rights
9 Ways to Prevent Burnout as a Game Developer
Join us as we do a deep dive into:
🎮 Avoiding burnout and managing time as game developers
🥵 Define what burnout is and how it can affect us
🤔 Give ways to assess burnout in our lives
❗ Provide 9 steps to prevent burnout in our lives
🧰 Share our and listeners personal experiences, tools, and techniques that help us day to day
Avoiding Burnout & Managing our Time - it's an issue all of us face, in such a creative field like game development. We're ALWAYS not only highly creative but also highly productive – like creativity machines, so we're bound to burn out.
It's super important we all take care while we're creating out there 🧡
Alex Ferrabetta - @amferrabetta
Kosta Canatselis - @kostacana
Check out:
- 9 Ways To Prevent Burnout - LifeHack
- Game Dev Burnout: How to Spot It, How to Cope
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
AI vs. Video Games: A moral dilemma | Cafe Booleans 15-06-2022
Join us at the diner this week as we chat about:
- Xbox Game Pass coming directly to Samsung TVs - how this might open up distribution of games to new audiences
- New research showing that making video games enables new forms of self-awareness for people struggling with their mental health
- Exploring different types of social experiences in games and how games enhance the social experience of players
- Roblox hosting a month-long virtual development conference for creators
- a Google engineer put on leave after saying that an AI chatbot has become sentient
- We take a look at the best demonstration of AI in video games
- Virtual children in the 'metaverse' ?!
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
Kosta Canatselis - @kostacana
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- Xbox Game Pass Is Coming Directly To Certain Samsung TVs
- Making video games can help support addiction recovery
- How games enhance the social experience of players?
- Roblox is rolling out an all-virtual creator conference
- Google engineer put on leave after saying AI chatbot has become sentient (Thanks Adrian!)
- Tamagotchi kids: could the future of parenthood be having virtual children in the metaverse? (Thanks Adrian!)
Happy two years of Live Booleans!
John takes us through a journey of two years of laughs, interviews, jokes, and most importantly, friends and family of this game development podcast.
We would like to thank you all so much for joining us in the studio and the cafe week after week. Your continued support has meant the world to us and we hope we can continue to bring the good times into your mornings, afternoons, evenings and nights.
Onward to the next two years of Live Booleans! We have some exciting things planned, and as always, some amazing people to talk to across this industry.
♥
the Live Booleans team
John Oestmann - @john_oestmann
Susie Emmery - @susannahkemery
Kosta Canatselis - @kostacana
Alex Ferrabetta - @amferrabetta
Join the conversation over on Live Booleans Twitter
Three steps to be a better game designer | Cafe Booleans 02-06-2022
Join us at the diner this week as we chat about:
- Tennis legend John McEnroe plays against an AI version of himself via ESPN's Augmented Reality tennis match - what kind of opportunities does this open up in the future?
- AI system DALLE2 which creates art from natural language descriptions, what does this kind of AI open up in game development - will it disrupt or impact workflows?
- The French culture ministry banning English gamer jargon like 'streamer' from being used in government correspondence
- 3 things you can do right now to become a better game designer, and the broader process of improving and honing your skills
- Where did you get your start in the games industry and what did you need to do 'get in'?
- Is video games modding beneficial to developers?
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann
Kosta Canatselis - @kostacana
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- 3 Things You Can Do Right Now To Become A Better Game Designer
- Six key tools to help break into the game industry
- Gaming the System: Modding is a great thing for games, even if some developers disagree
Zero to Play with Carl Leducq
We chat with Carl Leducq NZ Games Advocate, Host of the Zero to Play game development podcast, and experienced Games Producer about:
- His journey into games and game development
- The intricacies of the New Zealand games industry and how it compares to Australia's industry
- Starting and growing game development podcast, Zero to Play and learnings from it
- Being a producer, finding suitable mentors and honing your skills
- Working at company Altered State Machine on trainable AI, video game Muhammad Ali: Next Legends, and more
- Motivations for working in 'web3', and the broader benefits and challenges in the space
Carl Leducq - Twitter
Follow us on Twitter @LiveBooleans
What player type are you? | Cafe Booleans 19-05-2022
Join us at the diner this week as we chat about:
- Batman, Superman, Mickey Mouse, Wizard of Oz, 1984 and other huge IPs are going to, or are currently in, the public domain. What opportunities does this open up for new artistic direction and games for these iconic IPs? What would you like to see enter public domain?
- 9-day Adelaide Game Developers SA Slam Jam coming 17th June!!! (Sean explains)
- Exploring Melbourne's ACMI (formerly Australian Centre for the Moving Image) exhibition setup celebrating and preserving Australian game development history
- A new video game study that suggests they boost intelligence in children
- What are some great non-violent video games? and how does no violence impact game design, environment and narrative
- A dive into player types and bartles taxonomy of player types
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann
Kosta Canatselis - @kostacana
UPCOMING ADELAIDE GAME DEVELOPERS SA SLAM JAM
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- 9News Melbourne ACMI News Snippet
- Video games: our study suggests they boost intelligence in children
- BATMAN AND SUPERMAN WILL BE IN THE PUBLIC DOMAIN IN 10-ISH YEARS
- George Orwell is out of copyright. What happens now?
- Republicans took away Disney’s special status in Florida. Now they’re gunning for Mickey himself
Making Parselings a tabletop RPG with Leo Cheung
We chat with Leo Cheung aka BlueTwoDays, Artist and Design lead of Paper Cactus Games about:
- Developing, play-testing and launching the super unique and super fun tabletop RPG, Parselings - a game about tattoos and collaborative word magic
- Hosting a successful Indiegogo and Kickstarter campaign, and the challenges that come with it
- Working with a publisher across timezones, and the benefits of having a publisher
- Leo's career change from a dentist into a game designer and artist
- The importance of discipline and work ethic in game development
- The transition from board games into video games with future projects
Paper Cactus Games (Leo Cheung) - Twitter
Parselings - Facebook | Twitter
Follow us on Twitter @LiveBooleans
Australian video game developers finally have a union | Cafe Booleans 05-05-2022
Join us at the diner this week as we chat about:
- The launch of Game Workers Australia (GWA); the new national union for Australian game workers and the Australian Chapter of Game Workers Unite (GWU) and what this means for indie devs and studio devs
- Examples of educational games and the merit of teaching with games as opposed to the traditional teaching methods
- Twitch to supposedly changing their revenue split with streamers to 50/50 instead of the current 70/30
- Congrats to Sydney-based SMG Studios for Moving Out reaching 1,000,000 sales
Alex Ferrabetta - @amferrabetta
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- Game Workers Australia website
- Twitch is reportedly planning major cuts to creator revenue
Empowering women and minorities to code with Sarah Brown
Sarah Brown is the Lead Technologist at Code Like a Girl - a social enterprise providing girls, women and minorities with the confidence, tools, knowledge and support to enter and flourish in the world of code. With John and Susannah in the interviewer chairs this episode, we discuss:
- The difference between equality and equity and why it is important
- Why initiatives like 'Code like a Girl' are necessary for our society
- The power of having visible role models
- Great entry points for starting your programming career.
Follow Live Booleans on Twitter
Features to check out in Unreal Engine 5 | Cafe Booleans 21-04-22
Join us at the diner this week, as we chat about:
- Meta planning to take a nearly 50% cut on virtual asset sales in its 'metaverse' game Horizon Worlds
- Unreal Engine 5 now available including UNREAL new features Nanite, Lumen, Metasounds, and more
- Unpacking wins best narrative and best game at the BAFTA game awards (woohoo!)
- Nintendo Switch Online leak teases game boy games are coming to the console?
- Sega confirms big-budget reboots of Crazy Taxi and Jet Set Radio in bid to create 'Fortnite-esque' platforms with living communities
Susie Emmery - @susannahkemery
John Oestmann - @john_oestmann
Alex Ferrabetta - @amfferrabetta
Kosta Canatselis - @kostacana
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- Meta plans to take a nearly 50% cut on virtual asset sales in its metaverse
- Unreal Engine 5 Guided Tour | Feature Highlight | State of Unreal 2022
- Meet the Brisbane couple who claimed two major prizes at the BAFTA Game Awards
- Nintendo Switch Online Leak Seemingly Confirms Game Boy Games are Coming
- Sega Reboots Crazy Taxi, Jet Set Radio to Chase Fortnite Riches
Nurturing game developer communities with Ceri Hutton
We chat with Ceri Hutton, the Director of Operations & Projects at the Interactive Games & Entertainment Association (IGEA) about:
- Ceri’s journey into the games industry
- Nurturing an inclusive environment at The Arcade, a game development incubator and shared workspace in Melbourne Victoria
- Ceri’s view on supporting game developers and the importance of a community
- The challenges of hosting the AGDAs and GCAP remotely and plans for upcoming events
- GCAP 2022 theme of ‘Ambition’ and what it means
Ceri Hutton - Twitter
Follow us on Twitter @LiveBooleans
Kirby wins the GRAMMYs (Café Booleans 08-04-2022)
Join us at the diner this week, as we chat about:
- PAX Australia announced! & AVCon's approach to in-person events this year
- Statistics showing how releasing on Microsoft's Game Pass could benefit your indie game
- Apple rumoured to be exploring the idea of a game console and what this means for developers
- A cover of a Kirby song from the 90s won a grammy!
- We asked the community about what helps them most when they hit creative blocks, and frustrations
- Different approaches to game development education and how this impacts learning
- Yuga Labs, owners of Bored Ape Yacht Club, announce 'Otherside' NFT MMO video game
- Over Half a Billion Dollars Stolen from most popular NFT trading Game, Axie Infinity
Susie Emmery -
John Oestmann - @john_oestmann
Kosta Canatselis - @kostacana
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- Apple rumoured to be exploring the idea of a game console - and it could be in the form of Apple TV
- PAX Australia: Early bird badges set for Tuesday launch
- Game Pass: Maximizing Your Game’s Total Value
- A cover of a Kirby Song from the 90s just won a grammy
- Bored Ape Yacht Club creator raises $450 million to build an NFT metaverse
- Over Half a Billion Dollars Stolen from Crypto Trading Game Axie Infinity
Protecting your video game's IP with Cam Rogers
We chat with Cam Rogers, a digital entertainment lawyer having worked on over 100 shipped titles on platforms across PS5, Xbox, Steam, Switch, VR, and mobile platforms about:
- Common legal issues game developers and creatives run into early on and how to prevent them
- Where to start with protecting your video game
- Cam's journey into the film industry and then the games industry
- Stories assisting developers small and large at any stage of development, from conception all all the way to distribution
- Cam's approach that makes him different to 'traditional' lawyers
- What copyright is and intricacies of dealing with copyright issues
- The future of NFTs and legalities around the technology
Cam Rogers - Twitter | Website
Follow us on Twitter @LiveBooleans
Emotional abuse in indie studios (Café Booleans 24-02-2022)
Join us at the diner this week, as we chat about:
- VicScreen allocating funds to support the Victorian game development ecosystem
- A breakdown of the various rebates you can utilise as a developer around Australia
- IGEAs new Australian Games: Expansion Pack
- Gaming market trends in Unity's newly released 2022 Gaming Report
- Indie superstars accused of emotional abuse
- Where does the glorification of “Auteurs” (visionary lead of a project who extends control over most/every aspect) come from?
John Oestmann - @john_oestmann
Kosta Canatselis - @kostacana
Dakota Sauve - @kodasuave
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- Screen Victoria Is Now VicScreen, Pushing Hard For Games Funding
- Queensland’s 15 Percent Tax Rebate For Game Developers Is Now In Effect
- IGEA WELCOMES SCREEN AUSTRALIA’S GAMES: EXPANSION PACK
- Unity Gaming Report 2022
- Investigating Three Indie Superstars Accused of Emotional Abuse
The Psychology of Video Games with Celia Hodent
We chat with Celia Hodent, expert in game UX (user experience) and cognitive psychology previously on games such as Fortnite, Star Wars 1313, and at Ubisoft about:
- What is 'UX'? And the history of UX
- Celias studies in cognitive psychology and journey into the games industry
- How game developers can design games to be more inclusive and accessible
- Biases we have as game developers and how we can avoid them
- The success of Fortnite and the process of playtesting to find UX problems to solve
- Video game addiction, UX dark design patterns, and ethics in games
- Star Wars 1313 prototyping
Celia Hodent - Twitter
Ethical games (Code of Conduct) - Website
Celia Hodent, PhD is an expert in game UX (user experience) and cognitive psychology. She is a consultant, speaker, and acclaimed author of The Gamer’s Brain: How Neuroscience and UX can Impact Video Game Design & The Psychology of Video Games.
Follow us on Twitter @LiveBooleans
Game developers everywhere supporting Ukraine (Café Booleans 10-03-22)
Join us at the diner this week, as we chat about:
- Game development studios hiring practices, workplace culture and employee benefits
- The state of the games industry in Ukraine and the effect of current events
- John Romero making new level of Doom II and other industry initiatives supporting Ukraine
- Strange game controller peripherals (a Rez 'vibrator'?!)
- Controversy after Ubisoft UX director and others comment on Elden Rings UX
- Navigating critique and feedback in game development and the role it plays currently
John Oestmann - @john_oestmann
Kosta Canatselis - @kostacana
Alex Ferrabetta - @LowPolyPizza
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Media:
- Here’s How Game Developers Are Helping Ukraine, And How You Can Too
- John Romero DOOM II level (One Humanity) for Ukraine
- GDC Talk - Alina Mudraya - The State of Ukrainian Game Industry
- Gran Turismo 7 Loves Lewis Hamilton So Much That It Forgets He’s Human After All
- 'Non-sexual' Rez trance vibrator was my idea - Mizuguchi
- What if Ubisoft made Elden Ring? A UI mockup has fans discussing
- Ubisoft and Guerilla Games developers bitter over Elden Ring success
Making Music for Hollow Knight with Chris Larkin
We chat with Chris Larkin, composer for video games such as Hollow Knight, Hollow Knight: Silksong, TOHU, Hacknet, and more about:
- His journey into composing music and inspirations
- Experience working on a variety of TV, film, and games
- Working on Hollow Knight with Team Cherry
- 'Getting your foot in the door' and getting hired as a composer on projects
- A fun little activity testing Chris' ability to come up with music on the spot!
- Chris' equipment and setup, and so so much more
Chris Larkin - Twitter
Follow us on Twitter @LiveBooleans
Crowd-funding game development (Café Booleans 24-02-22)
Join us at the diner this week, as we chat about:
- Mighty Kingdom's new tie-in video game called 'Carnifex'
- Local indie MMO project TitanReach shutting down
- Crowd-funding video games through Kickstarter and risks/issues involved
- Kickstarter for games trends for 2021
- Trying out games from the latest Adelaide Global 2022 Game Jam
- Answering last episodes question "What current game do you hope, or see, becoming a classic?"
Susannah Emery - @susannahkemery
John Oestmann - @john_oestmann
Kosta Canatselis - @kostacana
Alex Ferrabetta - @LowPolyPizza
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Articles:
- Developer cancels crowdfunded MMO and disappears amid fraud allegations
- Kickstarter & Games in 2021
- Adelaide Global Game Jam 2022 Games
Oculus and the Future of Virtual Reality in Games with Gayan Ediriweera
We chat with Gayan Ediriweera, AR/VR developer formerly at Facebook/Oculus, about:
- His journey into game development on franchises such as Star Wars at Krome Studios
- Development on rhythm game NBA Baller Beats and using a real-life basketball as a controller
- VR development at Oculus, culture at Facebook
- Meeting Palmer Lucky and John Carmack
- The future of VR and AR in video games, and so much more!
Gayan Ediriweera - Twitter
Follow us on Twitter @LiveBooleans
The challenges of pricing your game (Café Booleans 10-02-22)
Join us at the diner this week, as we chat about the changing 'value' of games and the costs of distribution for game developers, players habits and game design choices in the newly released in Pokemon Legends: Arceus, a new game for Sega Dreamcast - 23 years after console launch, a huge Kaws art exhibit in Fortnite, the upcoming games user research summit, Sony buying Bungie, and so much more!
Susannah Emery - @susannahkemery
John Oestmann - @john_oestmann
Kosta Canatselis - @kostacana
Alex Ferrabetta - @LowPolyPizza
Adelaide Game Developer Discord: https://bit.ly/AGDdiscord
Articles:
- How digital distribution and game prices are costing developers
- Pokemon Legends: Arceus Players Are Spending Forever In Just The First Area
- Shadow Gangs (Dreamcast Edition) hits Kickstarter!
- Fortnite’s latest virtual event is a simple — yet important — art gallery
- Games User Research summit to be hosted online on May 19th and May 20th
- Sony buying Bungie for $3.6 billion