People Like GamesApr 17, 2019
A Conversation with Rick "The Hadou" Thiher | on EVO, the FGC, & esports
Rick "The Hadou" Thiher -- General Manager of EVO and the founder of ComboBreaker - joins the show to talk about the logistics behind planning the biggest FGC tournament in the world, the nature and popularity of fighting games, the business of esports and a whole lot more! -- 0:00 Intro 2:20 Planning EVO in a post COVID world 4:20 EVO as a convention 9:49 How did the FGC avoid the esports franchising model? 12:15 How do you choose what games will be at EVO? 16:29 Are fans committed to games or their own favorites? 17:40 The Nintendo Question 19:10 How has venture capital money changed the esports space? 22:14 Lessons from grassroots to scale in event planning
26:55 The Future of EVO
29:15 The PLG Interview Question ---
Socials: Subscribe: youtube.com/peoplelikegames Instagram: https://www.instagram.com/peoplelikegames Twitter: https://www.twitter.com/peoplelikegames --- #EVO #fgc #interview #gaming
The Making of Spyro the Dragon
Learn about the history and story behind the making of one of the Playstation platformer classic: Spyro the Dragon
A Conversation with Osama Dorias | Lead Content Designer at Blizzard
In a new episode of [a conversation with], Solo is joined on the show by Osama Dorias, the Lead Content Designer at Blizzard, to discus a range of topics on gaming and diversity! •• 0:00 What game are you playing now? 5:00 The evolution in gaming development and testing 22:08 What makes you prefer video games to other mediums? 26:50 How did you get into gaming? 35:30 Representation and Diversity in Gaming 49:00 Advice for people who want to get into the gaming industry 59:45 Favorite game of all time 1:01:20 What's one piece of art you'd love to see made into a video game?
The Year 2022 In Gaming
After a three year hiatus, Solo and Lilo reunite to take a look back at all the top gaming stories of 2022 & make a few speculations on what to expect in gaming in 2023 | - 0:55 call of duty league, esports future in trouble? 5:05 bayonetta (?) scandal 7:55 Netflix in gaming 13:20 Google stadia and cloud gaming 18:40 G4 shutdown, why isn’t there money in gaming media 19:30 FTC/ Activision blizzard, modern monopolies and competition in gaming 24:00 how gaming fits into unionization movement 29:50 Halo 34:30 EA loses fifa 35:47 steam deck 38:40 gta (Slow year in gaming, impact of Cyberpunk, but idk if really separate topic) 40:35 top games of 2022 47:17 2023 predictions (man lilo is obsessed with breath of the wild isn’t he)
a brief yet informative history of Laser Tag
Learn the brief yet informative history behind the childhood FPS we all got to play — LASER TAG ••• Subscribe: https://www.youtube.com/peoplelikegames • Instagram: https://www.instagram.com/peoplelikegames • Twitter: https://www.twitter.com/peoplelikegames
the Making of The Legend of Zelda: Wind Waker
In a new episode of Story-Mode, Solo shares the history and story behind the making of one of the greatest video games of all time | The Legend of Zelda: Wind Waker! • Subscribe: https://www.youtube.com/peoplelikegames • Instagram: https://www.instagram.com/peoplelikegames • Twitter: https://www.twitter.com/peoplelikegames
the End of Loot Boxes (Mostly)
Solo returns to the mic sooner than later for a new episode of @some point. This time around, he talks about Netherlands and 18 European countries finally going after Loot Boxes & whether that monetization trend is finally coming to an end
A Slow Summer in Gaming
Solo returns to the mic for a new episode of @some point. This time around, he talks about a very slow summer in gaming in terms of popular new releases, Niantic cutting almost 10% of its staff, the Playstation Gamepass, and a whole lot more
the MAKING OF | Super Mario Strikers
the story of ELDER SCROLLS SKYRIM | [the making of]
IN a new episode of [story-mode], Reggie shares the story behind the making of one of the best games of all time, and the last one released in the beloved Elder Scrolls Series: SKYRIM • [story-mode] is a weekly series that goes into the stories behind the creation and development of the most important and influential video games made! • Subscribe: https://www.youtube.com/peoplelikegames • Instagram: https://www.instagram.com/peoplelikegames • Twitter: https://www.twitter.com/peoplelikegames
A Conversation with Freelance Journalist George Yang on Games & Journalism
IN a new episode of [a conversation with], Solo is joined on the show by freelance games journalist GEORGE YANG [@yinyangfooey] who's written for Gamespot, IGN, NPR, Washington Post +. We discuss a range of topics on gaming and journalism, including how to break into the space and more! •• 0:00-5:49 Intro 5:50-7:17 Favorite Games 7:18-9:19 Why Video Games? 9:20-15:34 Getting into Journalism/How George Got into Journalism 15:35-20:29 How the Pandemic Changed the Gaming Industry 17:45-17:55 Ice Cream Truck Interlude🍦 20:30-24:17 Misconceptions about the Gaming Space (or Competition in the Space?) 24:18-30:16 How George got into freelancing and the importance of overcoming rejection 30:17-38:37 Games Coverage by Gaming Media Outlets vs. Traditional Media Outlets 38:38-47:11 Building a Sustainable Space in Gaming 50:49-52:15 What the Future Holds 52:16-54:13 How do you define a gamer? 54:14-58:49 The Review Process 58:50 What piece of media would you want to see as an adaptation?
a PARAPPA THE RAPPER speed-run | a short history
A brief yet informative history on the story behind the making of Parappa the Rapper, the little rapping dog whose game launched the music rhythm genre • subscribe & follow us on all of the socials below for more dope gaming content + news! • https://www.youtube.com/peoplelikegames • https://www.instagram.com/peoplelikegames • https://www.twitter.com/peoplelikegames
In-Game sADS
In the return episode of @ Some Point, Solo discusses the recent news that Microsoft and Playstation are looking for ways to integrate advertising into their free-to-play games • don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! • Subscribe: https://www.youtube.com/peoplelikegames • Instagram: https://www.instagram.com/peoplelikegames • Twitter: https://www.twitter.com/peoplelikegames
A Most Curious Man | The GUNPEI YOKOI speed-run
IN a new episode of [speed-run], Solo returns the microphone after a little hiatus to give a slightly longer than brief history on the accomplishments and importance of GUNPEI YOKOI •• && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! • Subscribe: https://www.youtube.com/peoplelikegames • Instagram: https://www.instagram.com/peoplelikegames • Twitter: https://www.twitter.com/peoplelikegames
HADES: How SuperGiant Games Made the Modern Rogue-Like Classic
IN a new episode of [story-mode], Reggie shares the story behind the making of the 2018 rogue-like classic, HADES. He delves into the evolution of Supergiant Games and how their previous works helped the small indie team put together one the best games of the year it released, and arguably of the decade • [if you want to watch the full video, go over & subscribe: https://www.youtube.com/peoplelikegames] • socials: instagram: https://www.instagram.com/peoplelikegames • twitter: https://www.twitter.com/peoplelikegames
How Riot Games Transformed League of Legends into a Global Phenomenon | Chapter 2
IN the second chapter of the story of League of Legends, Reggie shares how Riot Games transformed from a company launching its initial MOBA game in 2009 to global esports and gaming monolith it is today. ••• people like games is a gaming media laboratory & news+community portal ••• Subscribe: https://www.youtube.com/peoplelikegames • Instagram: https://www.instagram.com/peoplelikegames • Twitter: https://www.twitter.com/peoplelikegames
the story of League of Legends
IN a new episode of [story-mode], Reggie shares the story behind the making of arguably the biggest video game and esport of all time -- League of Legends •• subscribe: https://www.youtube.com/peoplelikegames • instagram: https://www.instagram.com/peoplelikegames • twitter: https://www.twitter.com/peoplelikegames
A Conversation with Joost Van Dreunen // former CEO of Super Data & Author of One Up
THE FRIENDOS are excited to announce our next guest on a conversation with! i had the very cool experience of again speaking with JOOST VAN DREUNEN, the former CEO of Super Data, and author of the book One Up •We chatted a bit about: • the strategic reasons behind Microsoft’s acquisition of Activision-Blizzard • Why Nintendo has actively avoided mobile • how PlayStation can compete against xCloud • && a whole lot more on games & business! • One of my favorite writers and thinker in the space, excited to share this one this coming week so stay tuned to the PLG YouTube channel! • Subscribe: https://www.youtube.com/peoplelikegames Instagram: https://www.instagram.com/peoplelikegames Twitter: https://www.twitter.com/peoplelikegames
How Uncharted Created a New Form of Console Mascot || the story of Uncharted chapter 2
The Website That Was The Hub of Internet Culture Before There Was One || a Newgrounds speed-run
How Naughty Dog went from Jax and Daxter to Nathan Drake || the story of Uncharted chapter 1
How The Urban Planner Genre Came To Exist || a Sim City 2000 speed-run
the DEATH'S DOOR review
IN THE inaugural episode of the People Like Games Review series, Solo shares his thoughts on one of his personal favorite games of the year -- DEATH’S DOOR • the review doesn’t really have the traditional format but come thru to learn about how the game humanizes its bosses and is a lovely meditation on life, death, and balance • && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! Instagram: https://www.instagram.com/peoplelikegames Twitter: https://www.twitter.com/peoplelikegames
a WHERE IN THE WORLD IS CARMEN SANDIEGO speed-run \\ a short history
ON THIS weeks episode of [speed-run], solo shares a quick and potentially informative history behind the educational mystery computer game of the 1990s -- WHERE IN THE WORLD IS CARMEN SANDIEGO • [speed-run] is a weekly series where Solo shares a short but relatively informative history on the origins of different types of games! • Be sure to subscribe to the People Like Games Youtube channel and hit that notification bell for more of the dopest content in gaming! | https://www.youtube.com/peoplelikegames
A Conversation with Rami Ismail // Co-Founder of Vlambeer Studio & Game Developer Ambassador
TO KICK off a new week of content, the friendos at People Like Games are excited to announce the the return of "A Conversation With!" || in our first conversation back, Solo had the very cool experience of speaking with industry legend RAMI ISMAIL. We got to talk about: • the intricacies of indie game development • how international gamers think outside the West • the abstract philosophy inherent to game dev • difficulties inherent in programming collision in games • what his personal favorite games are • and a whole lot more! ••• www.youtube.com/peoplelikegames
reggie Explains how experience works in POKEMON || side-quest
IN a new episode of [side-quest], Reggie answers the question some of you Pokemon fans might have asked when random numbers were rewarded to different Pokemon after a battle or catch: how does experience work in Pokémon? • [side-quest] is a variety gaming show featuring a whole bunch of random studies, analysis, talks, breakdowns, etc - always focused on gaming! • & don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! Instagram: https://www.instagram.com/peoplelikegames Twitter: https://www.twitter.com/peoplelikegames && Be sure to subscribe to the People Like Games Youtube channel and hit that notification bell for more of the dopest content in gaming! | https://www.youtube.com/peoplelikegames
a TAMAGOTCHI speed-run \\ a short history
IN THIS weeks episode of [speed-run], Solo continues his streak of short yet still surprisingly informative histories, this time on the omnipresent digital toy craze of the 1990s -- TAMAGOTCHI ••• [speed-run] is a weekly series where Solo shares a short but relatively informative history on the origins of different types of games! ••• don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! Instagram: https://www.instagram.com/peoplelikegames Twitter: https://www.twitter.com/peoplelikegames ••• & be sure to subscribe to the People Like Games Youtube channel and hit that notification bell for more of the dopest content in gaming! | https://www.youtube.com/peoplelikegames
the story of POKEMON - chapter 4 // documentary
IN THE fourth and final part of the story of Pokémon, Reggie continues the story on the evolution of the Pokemon series. This time, focusing on the most recent Pokemon games -- Generations 6, 7 and 8 -- and how those games introduced what he calls “The Gimmick Generation” • [story-mode] is a weekly series that goes into the stories behind the creation and development of the most important and influential video games made! • PART 1 - Origins: https://www.youtube.com/watch?v=uNMIC...PART 2 - Battle Mechanics: https://www.youtube.com/watch?v=lKMt3...PART 3 - Soft Reboot: https://www.youtube.com/watch?v=qMpRg...• && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! Instagram: https://www.instagram.com/peoplelikeg... Twitter: https://www.twitter.com/peoplelikegames&& Be sure to subscribe to the People Like Games Youtube channel and hit that notification bell for more of the dopest content in gaming!
Microsoft buys Activision-Blizzard for 70 bills. Now what? | friendo-talk
a MANCALA speed-run \\ a short history
on this weeks episode of [speed-run], solo shares a quick and potentially informative history behind the ancient yet timeless stones game -- MANCALA • [speed-run] is a weekly series where Solo shares a short but relatively informative history on the origins of different types of games! • & don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! Instagram: https://www.instagram.com/peoplelikegames Twitter: https://www.twitter.com/peoplelikegames
the story of POKEMON - chapter 3 // documentary
IT's PART 3 of the special four part [story-mode] series on the origins and evolution of the Pokemon series and games. Reggie continues the tale behind the creation and evolution of the Pokemon franchise, this time taking us to the 5th Generation of Pokemon, Black and White. And the ways in which Junichi Masada set about rebooting the spirit and setting of Pokemon, alongside its player base • [story-mode] is a weekly series that goes into the stories behind the creation and development of the most important and influential video games made! • PART ONE: https://www.youtube.com/watch?v=uNMICZASihc&t=16s • PART TWO: https://www.youtube.com/watch?v=lKMt3O6N9dM&t=236s • && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! https://www.instagram.com/peoplelikegames • https://www.twitter.com/peoplelikegames
why do physical and digital games cost the same? | [side-quest]
IN a new episode of [side-quest], Solo asks and answers a question that's long annoyed him: why do physical and digital editions of video games cost the same amount? • [people like games] is a a gaming media laboratory & community portal • & don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! https://www.instagram.com/peoplelikegames • https://www.twitter.com/peoplelikegames
a JENGA speed-run \\ a short history
the story of POKEMON - chapter 2 // documentary
a CHESS speed-run \\ a short history
the story of POKEMON - chapter 1 // documentary
its the official launch of the second season of [story-mode] & to kick things off Reggie shares the first part of the story behind the creation and evolution of his favorite gaming series-- POKEMON • [story-mode] is a weekly series that goes into the stories behind the creation and development of the most important and influential video games made! • && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! Instagram: https://www.instagram.com/peoplelikegames Twitter: https://www.twitter.com/peoplelikegames && Be sure to subscribe to the People Like Games Youtube channel and hit that notification bell for more of the dopest content in gaming!
The Year 2021 In Gaming Part 2: Top Stories & Future Predictions
it's PART 2 of the two-part Friendo-Talk year end gaming recap special. In this part, we move past the big three console makers and to a random collection of the top stories & happenings these past 12 months -- including Take-Two & GTA, Niantic's Pikmin game, Twitch leaks, Valve Steam Deck and a whole lot more • [friendo Talk] - solo & reggie pull up for a few minutes daily to banter on the funny, interesting and curious happenings from around the gaming industry • https://www.plg.gg - https://www.instagram.com/peoplelikegames - https://www.twitter.com/peoplelikegames
The Year 2021 In Gaming Pt 1 -- [a Friendo Talk recap special!]
it’s the return of friendo Talk — but now the friendos are live and in-person! And for the return, solo & reggie recap the year 2021 in gaming in a two part episode • Part I covers The Next Gen Console Wars and the moves that Playstation, Microsoft, and Nintendo have made, and which of the big three is currently the winner // 1. Intro - 2. Playstation - 3. Xbox - 4. Nintendo • [friendo Talk] - solo & reggie pull up for a few minutes daily to banter on the funny, interesting and curious happenings from around the gaming industry
reggie presents the story of YU-GI-OH
in a new episode of [story-mode], REGGIE shares the story behind the creation of the 2000s classic anime series and trading card game -- YU-GI-OH • [story mode] - a twice weekly original series where Solo and Reggie cover the stories behind the creation of important and interesting games • https://www.plg.gg
https://www.instagram.com/peoplelikeg... https://www.twitter.com/peoplelikegames
solo presents the story of Magic: The Gathering
in a new episode of [story-mode], solo shares the story behind the creation of the 1990s trading card game classic -- Magic: The Gathering • | a people like games production | • && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! -- [ https://www.instagram.com/peoplelikegames || https://www.twitter.com/peoplelikegames]
What does it mean to Game Of The Year? || [ friendo-talk: gaming+culture]
solo & reggie discuss the recently announced nominees for this years Game Awards and ask the question of what it means to be Game of The Year • [friendo Talk] - solo & reggie pull up for a few minutes daily to banter on the funny, interesting and curious happenings from around the gaming industry • https://www.plg.gg • https://www.instagram.com/peoplelikegames • https://www.twitter.com/peoplelikegames
the story of SLY COOPER || [documentary • short history]
its the second season of [story-mode] & to kick things off Reggie shares the story behind the creation of the Playstation 2 platformer and cult classic -- SLY COOPER • [a people like games production] • && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! https://www.instagram.com/peoplelikegames https://www.twitter.com/peoplelikegames
is Halo about to take over Call of Duty once again? || [friendo-talk]
solo and reggie ask and answer the question of whether the time has come for Halo to once again overtake Call of Duty in popularity -- especially with the excitement for HaloInfinite and the tepid response to Call of Duty: Vanguard! • [friendo Talk] - solo & reggie pull up for a few minutes daily to banter on the funny, interesting and curious happenings from around the gaming industry • [a people like games production] |
the story of OKAMI | a short history
in a new episode of [story-mode], SOLO shares the story behind the creation of the uniquely beautiful and under appreciated masterpiece -- OKAMI • a people like games production • && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! -- [ https://www.instagram.com/peoplelikegames || https://www.twitter.com/peoplelikegames]
how is League of Legends esports not profitable yet tho? || gaming+culture || [friendo-talk]
solo and Reggie discuss the recent revelation that League of Legends esports has yet to turn a profit for Riot Games -- they ask how tho? & why it's still the best marketing tool they have • [friendo Talk] - solo & reggie pull up for a few minutes daily to banter on the funny, interesting and curious happenings from around the gaming industry • && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! -- [ https://www.instagram.com/peoplelikegames | https://www.twitter.com/peoplelikegames]
what should CD Projekt Red do with the future of Cyberpunk 2077? || [friendo-talk]
SHOW LESSsolo and Reggie ask and answer the question of what they would do if they were in charge of CD Projekt Red and had to make a decision on the future of Cyberpunk 2077 • people like games is a gaming media laboratory & community portal -- check us out on all of our socials below! • | [a people like games production] | https://www.plg.gg| https://www.instagram.com/peoplelikegames | https://www.twitter.com/peoplelikegames | https://www.facebook.com/peoplelikegames| https://www.reddit.com/r/peoplelikegames
the story of LUIGI'S MANSION || [documentary]
In a special Halloween episode of [story-mode], Reggie shares the story behind the creation of the Gamecube launch title and the thoroughly underrated -- LUIGI's MANSION • | a people like games production | • && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! -- [ https://www.instagram.com/peoplelikegames | https://www.twitter.com/peoplelikegames]
a short history of DRAGONBALL FINAL BOUT • [peoplelikegames]
in the 13th episode of [speed-run], Solo shares a short history behind the first ever Dragonball video game to be released in America -- DRAGONBALL: FINAL BOUT • || a people like games production || • don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! -- instagram.com/peoplelikegames + www.twitter.com/peoplelikegames
the story of DEAD SPACE
In the 20th episode of [story-mode], Reggie shares the story behind the creation of the horror classic -- DEAD SPACE • a people like games production • && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! -- [ https://www.instagram.com/peoplelikegames | https://www.twitter.com/peoplelikegames]
a RED LIGHT, GREEN LIGHT speed-run | [a short history]
in the twelfth episode of [speed-run], Solo shares a quick but this time arguably informative history behind the Squid Game sensation and childhood playground classic -- RED LIGHT, GREEN LIGHT • || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! -- [ https://www.instagram.com/peoplelikegames | https://www.twitter.com/peoplelikegames]