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The Lost Bay Podcast

The Lost Bay Podcast

By Iko
A weekly show about and with indie tabletop role-playing game artists and creators, their sources of inspiration, creative processes, and business strategies.
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Sean McCoy - Mothership

The Lost Bay Podcast

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Paolo Greco - The Book of Gaub
Paolo Greco is the writer and designer behind the RPG press Lost Pages. They have recently successfully finished the Kickstarter campaign for The Book of Gaub, a game neutral spell book, and anthology of horror micro fictions. In this episode we talk about magic, real magic, studying it, understanding it, and how it can help writing better RPG magic, a kid fascinated by the occult, and a lost and beautiful font. You can buy The Book of Gaub here https://shop.lostpages.co.uk/ Subscribe to Lost Pages newsletter here https://dream.lostpages.co.uk/ And get in touch with Paolo here https://twitter.com/lostpaolo If you want to support The Lost Bay Podcast, and help it grow and give voice to talented indie RPG creators you can head to patreon.com/thelostbay
23:22
December 2, 2021
Zedeck Siew - A thousand thousand islands
Zedeck Siew is the writer an co-author of the zine series A thousand thousand islands. These TTRPG fantasy game neutral zines are inspired by South Asia.  In these episode we talk about being nerds, South Est Asia, writing as a craft, running a Kickstarter, cockroaches and The reach of the roach god, the first A thousand thousand islands campaign book. The book is being kickstartered until the end of November 2021, several stretch goals have already been hit, be sure to check it here https://www.kickstarter.com/projects/centaurgames/reach-of-the-roach-god-part-of-a-thousand-thousand-islands If you want to support The Lost Bay Podcast, and help it grow and give voice to talented indie RPG creators you can head to patreon.com/thelostbay The Lost Bay Podcast is also available on Youtube with English subtitles https://www.youtube.com/channel/UCBcjgiUURodfLWy-cDqpK2Q
23:37
November 17, 2021
Sean McCoy - Mothership
Sean McCoy is the author of the Sci Fi horror RPG Mothership. This highly lethal, cinematic-flavored game, is redesigning, and giving a new youth, to the Sci-Fi horror genre. In this episode we talk about specific game design choices, building a company, community support, being seven years old and playing RPGs until 3am, pivoting from a career in filmmaking to RPG design. And foremost, we talk about the new Mothership Boxed Set edition. If you’re a designer, if you’re venturing into the indie RPG business, if you’re a fan of Sci-Fi and horror, this super open and generous conversation with Sean McCoy is for you. You can back the Mothership Boxed Set on Kickstarter  You can help me make the show, make it grow and give voice to talented indie RPG creators by supporting it on Patreon 
35:30
November 10, 2021
Seb Pines - Dwelling
Seb Pines is the designer of the solo journaling horror RPG Dwelling. The book is amazingly beautiful and playing it literally gave me the chills, both in a scary and in a pleasant way. In this episode we talk about an old spooky haunted house, insomnia, notebooks, mourning, solo RPGs, game design and much more.  You can buy Seb's game in its digital form on itch.io or as a physical book from Good Luck Press This episode is available on Youtube with English subs  Support The Lost Bay Podcast If you want more interviews and talks with designers and game creators you can help The Lost Bay Podcast to grow by supporting it on patreon.com/thelostbay
24:31
November 3, 2021
Season 2 lineup preview
Discover the lineup preview for the upcoming The Lost Bay Podcast season 2. The show becomes weekly, and will give space to talented creators, writers, designers, artists, who make amazing games and zines. You can help The Lost Bay Podcast grow by becoming a patron. Check the Scissors and Glue TTRPG Jam, it's running until November the 23rd.
08:44
October 27, 2021
Ava Islam - Errant
Ava Islam is the designer of Errant a med fan rpg she has successfully kickstarted during Zinequest 3 - The system totally rethinks and rebuilds the D&D game engine in a fascinating and innovative way. In this episode, we talk about power, race, game design, bets and wagers, Neapolitan pizza and much more. You can preorder Errant here  Or read Ava's blog here  Support The Lost Bay Podcast If you want more interviews and talks with designers and game creators you can help The Lost Bay Podcast to grow by supporting it on patreon.com/thelostbay
26:40
August 19, 2021
Perplexing Ruins - Broken Luck/Darkess Moves
Perplexing Ruins is an illustrator and a writer. This episode might be a little different from the previous ones, maybe a little longer, and a little more intimate. Because Perplexing is a friend. He is one of the first members of our little indie RPG scene that I’ve met.  In this heartfelt episode, we talk about ancient German castles, gouache paintings, witches, the Midwest, bigfoot and so much more. You can get in touch with Perplexing Ruins here https://twitter.com/PerplexingRuins Games https://perplexingruins.itch.io/ Patreon https://www.patreon.com/perplexingruins/ Support The Lost Bay Podcast If you want more interviews and talks with designers and game creators you can help The Lost Bay Podcast to grow by supporting it on patreon.com/thelostbay
25:11
July 29, 2021
Sam Leigh - Anamnesis
Anamnesis is a journaling RPG for one player designed by Sam Leigh. In the game, you wake up with no memory whatsoever of who and where you are, and through a series of beautifully designed questions, and with the help of a deck of tarot cards you recover bit by bit your memory. In this episode, we talk about the Rider Waite Colman tarot deck, memory loss, solo gaming, walking downtown on a sunny day, and much more. You can download Anamnesis on Sam's itch.io page  https://samleigh.itch.io/anamnesis Get in touch with Sam on Twitter https://twitter.com/GoblinMixtape --- --- --- --- Support The Lost Bay Podcast If you want more interviews and talks with designers and game creators you can help The Lost Bay Podcast to grow by supporting it on patreon.com/thelostbay
24:29
July 6, 2021
Batts - My body is a cage
John Battle, aka Batts is the designer of the RPG My body is a cage. In the game, there are two worlds, the one you live in during the daytime, very much like the one we live in ourselves, and the one you dream of. When you dream, you go exploring dungeons, you fight monsters, you collect treasures, you try to make a better life for yourself. In this episode, we talk about the inescapable duality of life, D6 dice pools, mecha games, movies, screenwriting, game design, and much more. Batts is running a Kickstarter campaign for My body is a cage Extended Edition, a hardcover book, that features tons of brilliant collaborators and artists. The project graphic design and game design are awesome, the Kickstarter is in its last week, be sure to check it here: https://www.kickstarter.com/projects/s-o-c/my-body-is-a-cage Check Batts youtube channel and video essays on games and RPGs https://www.youtube.com/channel/UCsJknmArOr95Rs4nuUi28bA And get in touch with Batts on twitter https://twitter.com/theBestPupper --- --- --- --- Support The Lost Bay Podcast If you want more interviews and talks with designers and game creators you can help The Lost Bay Podcast to grow by supporting it on patreon.com/thelostbay
25:14
June 23, 2021
Ian Yusem - The Drain / Picket line tango / Moonbase blues
Ian Yusem is the designer of the Mothership rpg adventures Moonbase blues, Picket Line Tango, The Drain. Ian has also a great blog called Uncanny Spheres in which he writes with a lot of honesty about his experience as an indie rpg designer. He posts detailed postmortems of his games where he addresses the financial reality of being an indie TTRPG designer and he writes a lot about community. What does that mean to belong to a community of creators ? How does one even find their own community ? In this episode we talk about finding solace through RPGs, Dissident Whispers a charity collective RPG book in support of the Black Lives Matter movement, making a living out of TTRPG design, Kickstarter, a utopic future for the indie RPG scene and much more. Get in touch with Ian here https://twitter.com/IanYusem Download his games here https://ian-yusem.itch.io/ And read his awesome blog here https://uncannyspheres.blogspot.com/ --- --- --- --- Support The Lost Bay Podcast If you want more interviews and talks with designers and game creators you can help The Lost Bay Podcast to grow by supporting it on patreon.com/thelostbay
24:15
June 16, 2021
Anna Blackwell - Delve/Rise/Umbra
Anna Blackwell is the designer of the solo RPG Delve, or rather the solo RPG series Delve, Rise and Umbra. Delve is a map-drawing game in which you run an underground dwarven hold. As you dig underground you encounter magic, treasures, evil forces. The game is played with dice and a standard card deck. It involves exploration, resource management, and drawing, and it's built to create a strong emergent narrative experience. In this episode, we talk about the fear of the dark, caving, drawing, solo RPGs, emergent narrative and game design. For more info on caves, night, to read an Anna Blackwell Delve story, to watch a secret film for cool links get THE ZINE OF ZINES - ISSUE 1 it's free for you to download on itch. The podcast is also on Youtube, here: https://www.youtube.com/channel/UCBcjgiUURodfLWy-cDqpK2Q You can find Anna's games here: https://blackwellwriter.itch.io/ or here: https://www.blackwellwriter.com/ --- --- --- --- Support The Lost Bay Podcast If you want more interviews and talks with designers and game creators you can help The Lost Bay Podcast to grow by supporting it on patreon.com/thelostbay
22:12
June 2, 2021
Vi Huntsman - Collabs without permission
Vi Huntsman runs a Crazy youtube channel called Collabs without permission. They do great video reviews of TTRPG zines. In March they shared a review of the game Mothership filmed at Bonneville Salt Flats. It’s a super brilliant review of the game, and it looks amazing, like a short Sci-Fi film.   Vi has been collecting zines for years. We did the interview via a conferencing app. And as we were recording I could see behind Vi shelves literally filled with zines. In this episode, we talk about Vi’s collection of Zines, a romanesque encounter with Malaysian designer Zedeck Siew, a Dada clown army, Kickstarter, Mixam, risograph printing, and a possible future of RPG zines. Hey! For more info on Riso, Sci-Fi Zines, cool rpg Zines and more check the ZINE OF ZINES on itch.io. It's free for you to download, well it's Pay What You Want, if you enjoy the podcast, consider buying it! https://the-lost-bay.itch.io/thezineofzines Vi's amazing Youtube channel is here: Collabs Without Permission Vi's Patreon: www.patreon.com/collabswithoutpermission -- -- -- -- -- Support The Lost Bay Podcast If you want more interviews and talks with designers and game creators you can help The Lost Bay Podcast to grow by supporting it on patreon.com/thelostbay
26:08
May 19, 2021
Chris McDowall - Electric Bastionland
Chris McDowall is the creator of the RPGS Into the Odd and Electric Bastionland. Both games share a fascinating weird industrial early XXth century setting and have been extremely influential to the indie RPG scene for the way they handle game mechanics. As a matter of fact, if you’ve listened to previous episodes of this podcast you might have heard other designers mention Chris’ games a few times. In this episode we talk about Fear, a strange fascination with the London Underground Railway, a rural English county nobody knows about, one hundred failed careers, miniature wargames, and Intergalactic Bastionland. Buy Electric Bastionland here: https://bastionlandpress.com/ --- --- --- --- Support The Lost Bay Podcast If you want more interviews and talks with designers and game creators you can help The Lost Bay Podcast to grow by supporting it on patreon.com/thelostbay
25:32
April 21, 2021
Ben Milton - The Waking of Willowby Hall
Ben Milton is behind the popular YouTube channel Questing Beast where he does reviews and flip throughs of RPGs and OSR books and zines. Watching his reviews, I've been struck by the constant attention he has for the layout or the design choices of the books, and how these choices might affect the playing experience. Ben is the author of Maze Rats and Knave, two rules-light RPGs, that had a great influence on the OSR scene. Ben recently published the Waking of WIllowby Hall, a fairy-tale med fan adventure in a Haunted Manor. In this episode, we talk about mathematician Edward Tufte, teaching Game Mastering to kids, an angry cloud giant, Ben's obsession with rules, and how a childhood bool can affect game design choices. Find Ben Milton's games here https://questingbeast.itch.io --- --- --- --- You can follow the BROKEN LUCK zine Kickstarter here https://www.kickstarter.com/projects/thelostbay/broken-luck
29:52
April 7, 2021
Leo Hunt - Vaults of Vaarn
Leo Hunt is a multi-faceted creator. He wrote four novels, and in the last year, released two issues of VAULTS OF VAARN, a science-fantasy rpg. In this episode we talk about his inspirational sources, the difference between writing a novel and an rpg, game design, the American anthropologist David Graeber, and above all, about the colorful, fascinating world of Vaults of Vaarn. Vaults of Vaarn is available as a printed booklet from online stores, find the full list here https://vaultsofvaarn.wordpress.com/zines/ Or in pdf: https://graculusdroog.itch.io/vaults-of-vaarn Be sure to check Leo's blog, where you can follow episodes of actual play, and be updated about the creation of Vaults of Vaarn https://vaultsofvaarn.wordpress.com/ --- --- --- --- Support The Lost Bay Podcast If you want more interviews and talks with designers and game creators you can help The Lost Bay Podcast to grow by supporting it on patreon.com/thelostbay
28:33
March 24, 2021
Yochai Gal - Cairn
In October 2020, Yochai Gal released CAIRN, a fantasy tabletop roleplaying game. Cairn is, among other things, inspired by Yochai's love for the forests and forest-fantasy fiction. Actually, from the window of his own house, one could see the edge of a forest. Cairn is available as a printed booklet from online stores, find the full list here: cairnrpg.com/print.html Or in pdf: yochaigal.itch.io/cairn --- --- --- --- Support The Lost Bay Podcast If you want more interviews and talks with designers and game creators you can help The Lost Bay Podcast to grow by supporting it on patreon.com/thelostbay
21:08
March 7, 2021