Nicola Rosa is the Global Head of Immersive Learning at Accenture. Nicola is currently part of the Accenture Digital UKI, where he is the Go-To Market Lead for XR (AR, VR, and MR). We discussed the growth of gaming brands during the pandemic, and the sense of immersion that technology brings to experiences.
We explore the role of digital twins and how it will impact all areas of immersive tech, from manufacturing to retail. We also lightly touch on the topic of devices reading our minds, as well as the progression of the tech over the next decade.
Kazimir Bielecki and Lennie Varvarides are from DYSPLA, a neurodivergent, Tottenham based studio lead by the award-winning disabled artists. Supported by the Arts Council England, DYSPLA produces the work of neurodivergent storymakers.
Jonny Keeley is a photographer and filmmaker working in the immersive industry for "Shared VR" company Igloo Vision. When he isn't doing that he's either out shooting Landscapes as @ItsJonnyKeeley on Instagram or touring with his band Fight The Bear. Jonny covers his love of immersive, and which experiences he goes for.
Leo Gebbie is a Wearables and Extended Reality Analyst at CCS Insight, joining the company over a year ago to track all that is happening across both industries. Leo explores his current smartwatches, some of his favourite immersive events he attended, and his Animal Crossing island.
The Immersive Wire Interview profiles the people behind the industry. The podcast focuses less on the company they represent, and more on the people working in the background. What makes them tick? What are they passionate about? How has their personal life been impacted by their work?
On the first episode of The Immersive Wire is Or Lev-Cohen, a final-year Industrial Design student from Tel-Aviv. Lev-Cohen is looking into how immersive tech can be used with drones to provide people with a flying experience that they can control. In particular, he focuses on where his passion comes from, the intricacies for designing products for fringe audiences, and his views on the future of immersive flying.