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Total Pebble Knockdown

Total Pebble Knockdown

By Total Pebble Knockdown

In weekly discussions that result in absolutely no clear answers, Nathan and Alex delve into the endless choices that make up games. What can we learn from video games, storytelling, and the real world, and how can we apply that to tabletop games?
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20. It Actually Feels Like You're in a Junkyard

Total Pebble KnockdownFeb 14, 2022

00:00
58:58
116. Hit F to Pay Devs

116. Hit F to Pay Devs

On this episode of Total Pebble Knockdown: Fallout got a TV show and Nathan thinks it did a really good job at representing the series, even for people who have no previous experience with the series. Let's talk about how the characters help introduce many of the big themes about Fallout. Also, how can you adapt one medium into another, especially when you move from an interactive to non-interactive one? Demos can really help sell a game to skeptical players, but they need to succeed at a handful of things. What are those things? We are going to discuss what we look for in demos for them to work. KlaytonCalix gave us an odd article where the former president of Blizzard suggested tipping for great games. Nothing could possibly go wrong with this idea. There is absolutely no way to exploit this monetization. And so, let's discuss how game companies will absolutely make this work perfectly. https://www.pcgamer.com/gaming-industry/former-blizzard-president-suggests-you-should-be-able-to-leave-a-dollar10-or-dollar20-tip-for-the-devs-because-some-games-are-that-special/

Apr 23, 202459:33
115. Two Left Feet in the Moshpit
Apr 16, 202401:16:16
114. Godfather with Vampires

114. Godfather with Vampires

On this episode of Total Pebble Knockdown: After hearing about the horror that is the false hydra, Nathan started thinking about rectifying player knowledge versus character knowledge. If you know how to combat a monster that is imperceivable by normal means as a player, should your character prepare to fight it accordingly?

Dungeon Dad explains the False Hydra - https://www.youtube.com/watch?v=PydSva7lHdk

What is happening with Embracer Group? First they buy up a bunch of game companies, then they lose 40% of their stock value, now they are selling off or shuttering the same game studios they bought. Now, they are selling off big parts of Gearbox to Take-Two.

Embracer divests from Gearbox - https://twitter.com/kerrblimey/status/1773192559122170214?t=R9xitbhW6BC2YntnP3gDoQ&s=19

Embracer Group Stock Drops 40% After $2 Billion Mystery Deal Self-Destructs - https://www.forbes.com/sites/paultassi/2023/05/24/embracer-group-stock-drops-40-after-2-billion-mystery-deal-self-destructs/?sh=105d0853c540

Embracer Group's Partner Who Walked From $2 Billion Deal Finally Revealed - https://www.ign.com/articles/embracer-groups-partner-who-walked-from-2-billion-deal-finally-revealed

Saints Row And Red Faction Studio Shut Down After 30 Years - https://kotaku.com/embracer-shuts-down-saints-row-studio-volition-after-30-1850792734 Embracer Group Is Considering Selling Borderlands Dev Gearbox - https://kotaku.com/gearbox-software-borderlands-sale-embracer-group-1850824882

Did the Monopoly man have a monocle? What color was C-3PO? Did Sinbad play a genie in the 90s? Question everything about your memory as we dive into the Mandela Effect, a collective misremembering of information. Then, we discuss how this attention to detail and altering of information could be utilized in your games as a fun layer of character design or world building.

A list of prime Mandela Effect examples - https://www.entitymag.com/mandela-effect-examples/

Before you comment about Fruit of the Loom - https://www.snopes.com/fact-check/fruit-of-the-loom-cornucopia/

NOTE: This video is for entertainment purposes only. Yes, we know it's not actually called "The Mandala Effect", that's the joke.

Apr 02, 202450:47
113. The MacGyver Skill

113. The MacGyver Skill

On this episode of Total Pebble Knockdown: Nine years ago we released the 1st episode of Delve, a podcast about game mechanics. On this episode we revisit some of our early topics from the show. What are some of the RPG skills that don't get represented in games? Can you build small machines or mediate a discussion between others? We talk about the skills that are often not listed in the player's handbook. We just keep going back to hit points. It's a problem and we understand that. Today we try to figure out why so many games will revert back to this system and how it is represented on the screen. Perhaps it should be hidden behind the screen? Perhaps this is also about user interface... The Design Delve video Alex won't shut up about - https://www.youtube.com/watch?v=oHdY7956gwg In D&D there are two ways we determine Armor Class. One is by the armor you are wearing and the other is by your dexterity score. Although these are functionally different, they are mechanically the same in the game. Can we make them less similar? Maybe we can play off the different ways we derive this stat and how it affects our character.

Mar 26, 202454:38
112. Let's Play Rageball!
Mar 19, 202448:08
111. Completely Off the Mark

111. Completely Off the Mark

On this episode of Total Pebble Knockdown: Should we worry about RPG campaigns that are focused on storytelling? An article shared with one of our long-time friends of the show discussed an experience where plot dominated the agency of the players. We discuss the legitimacy of this concern and also talk about how we disagree with the conclusion. Realm Builder Guy - https://www.realmbuilderguy.com/2023/10/why-storyline-plot-driven-campaigns-are.html Hey folks, let's go battle a church! No, I mean let's literally fight a church. This was one question from Reddit we had to discuss. What if there's a church that wants to eat your party? And should we try to keep them from getting eaten by the church? What fun would that be. Fighting a Church - https://www.reddit.com/r/DMAcademy/comments/1b7flyr/how_could_i_make_my_party_fight_a_church/?utm_source=share&utm_medium=web2x&context=3https://www.reddit.com/r/DMAcademy/comments/1b7flyr/how_could_i_make_my_party_fight_a_church/?utm_source=share&utm_medium=web2x&context=3 Fake games have been an ongoing discussion on Steam for many years. In fact, a spate of fake games (poorly made shovelware) was discussed back in 2017 when we got the Steam Explorers program. But now, the problem is games disguising themselves as more popular ones to trick people into buying them. This is our PSA to gamers on why buyers should be aware. Helldivers 2 imposters - https://www.pcgamer.com/games/third-person-shooter/several-steam-games-changed-names-to-helldivers-2-and-palworld-to-scam-players/ Two indie games in a trenchcoat - https://www.videogameschronicle.com/news/two-indie-steam-games-were-disguised-as-helldivers-2-to-scam-players/ Steam Explorers - https://www.theverge.com/2017/4/4/15172908/valve-steam-explorers-system-direct-fake-games

Mar 12, 202401:00:38
110. Wonka’s Chonka Dungeon of Change

110. Wonka’s Chonka Dungeon of Change

On this episode of Total Pebble Knockdown: After seeing the end of joy that was Willy's Chocolate Experience in Glasgow, Scotland, Nathan felt inspired to make his own version of a trainwreck with "Super Awesome Dungeon". While it may not have oompa loompa at home or AI image promotion, it may have three goblins in a trenchcoat. The Chocolate Experience that wasn't - https://www.theguardian.com/uk-news/2024/feb/27/glasgow-willy-wonka-experience-slammed-as-farce-as-tickets-refunded?CMP=twt_b-gdnnews Delivery of nightmares - https://www.themarysue.com/what-happened-at-the-glasgow-willy-wonka-experience-explained/ House of Illuminati - https://houseofilluminati.com/ If your players don't like haggling, why do they keep trying to do it. Nathan loses his mind over a Reddit post where a GM tries to figure out why players be like that and we work out ways to mitigate this very odd problem. The lovely post that brought us this gem - https://x.com/gwinglemove/status/1755272258921140572?s=20 What would happen if you found an ancient artifact in the pyramids? What if it was a Yu-Gi-Oh card? In all seriousness, a very fun thread on this leads us to discuss lost gaming media, specifically dead games. What are the games we remember playing that are nowhere to be found now? A thread worth remembering - https://threadreaderapp.com/thread/1763169557521318337.html?utm_campaign=topunroll#google_vignette

Mar 05, 202456:53
109. Starry Llama Night

109. Starry Llama Night

On this episode of Total Pebble Knockdown: What if you went to the Van Gogh Museum and came away with a painting of Pikachu? Crazy, right? Anyway, that was an actual possibility in 2023 and is possibly going to happen again. So, let us discuss Pikachu in Grey Felt Hat and brand integration with museums. Pokemon x Van Gogh - https://www.vangoghmuseum.nl/en/about/collaborate/van-gogh-museum-brand-licenses/collaboration-license-partners/van-gogh-museum-x-pokemon Pikachu makes a comeback - https://www.forbesindia.com/article/lifes/is-amsterdams-van-gogh-museum-ready-for-a-new-round-of-pokemon-mania/90971/1 Museums & Brands - https://www.forbesindia.com/article/lifes/museums-and-brands-is-it-a-marriage-made-in-heaven/88419/1 Video games can be high cuisine, but they can also be junk food. However, on this episode we are defending the junk food games, those which may not leave you feeling deeply satisfied but instead leaves you feeling like you successfully killed a few hours with little brain power required. Coincidentally, we talk a bunch about Ship Graveyard Simulator 2. After diving back into survival crafting games with Palworld, Nathan experienced an old problem worth mentioning: the obscene amount of workbenches. Why do we need such specific workbenches? Why do we have to keep crafting new, better versions of the existing ones? Is there a better way?

Feb 27, 202401:02:14
108. Steam Next Fest

108. Steam Next Fest

On this episode of Total Pebble Knockdown:

  • It’s Steam Next Fest 2024 and KlaytonClaix rejoins us to tell us some fun games he played as the plethora of demos fell upon us. He takes a second look at Folklands, gets his tactics on in Sword of Convallaria, does some resource collecting in Isometria, builds a better skeleton in Necrosmith 2 and makes a sweet gun in NIMRODS.

  • Alex also played demos during Next Fest and had some titles worth discussing. We find out what Voxlands actually is, automate with Omega Crafter and OddSparks, and scratch our head at Artifact Seeker (subtitle not legible).

  • Nathan takes you down a rabbit hole of demos he played as we run down a lightning round of 8 titles he played. Then we get into the 3 titles worth explaining in detail: NeverGrave, Pacific Drive and Lonely Space.

Feb 20, 202402:21:01
107. 16 Times the Artifacts

107. 16 Times the Artifacts

On this episode of Total Pebble Knockdown:

Feb 05, 202452:07
106. A Very Palworld Special
Jan 30, 202402:24:46
105. Armored Souls

105. Armored Souls

On this episode of Total Pebble Knockdown:

Jan 23, 202401:21:45
104. The Troll in the Room
Jan 16, 202459:43
103. Resolutionary

103. Resolutionary

On this episode of Total Pebble Knockdown:

  • Some games deserve a second chance. Nathan talks about some of the games he plans on giving this chance in 2024 and what he hopes to get out of the experience.

  • We are not a news program. However, we are hoping to revisit old news stories that fell by the wayside. What ever happened with the OpenGL or Unity stories? What happened to the bad games that got apology jpegs? Probably subjects worth exploring.

  • It’s the beginning of the year and so we should do an update about what we are doing with TPK stuff, like Discord, Patreon, YouTube, our website and our merchandise. Housekeeping time!

Jan 09, 202459:06
102. The Moist Bandicoots

102. The Moist Bandicoots

On this episode of Total Pebble Knockdown:

  • Nothing gets Nathan in the holiday spirit like Die Hard. On this episode, we become John McClane and create a quest to stop an assault on a wizard’s tower. Is it part of a campaign or a one shot? How does our party get there? How do they stop the fantasy terrorists? Is Die Hard a Christmas movie? All that and more on this festive episode.

  • When Frank Capra made It’s a Wonderful Life, he could only imagine that one day we would use the premise to create an end-of-campaign scenario for a TTRPG. Truly this would be his crowning achievement. What would the world look like if your PCs were never in it? How about OUR PCs? Should we be afraid to find out? Also, a spicy Nathan explains why he didn’t actually like the movie.

  • Home Alone is the best Christmas movie of all time according to ‘90s kids. Since Kevin McCallister is the OG murder hobo, we can easily take his home defense strategy and apply it to… magical bandicoots? How would we defend an abandoned town from a furry swarm of destruction? And can we remember where the family went in the 1st and 2nd movie?

Dec 19, 202301:06:56
101. Goal-a-mid

101. Goal-a-mid

On this episode of Total Pebble Knockdown:

Dec 12, 202301:15:02
100. Un-hundred

100. Un-hundred

On this episode of Total Pebble Knockdown:

  • There are many gaming mysteries, from glitchy pokemon to unattainable chests to questions about who kicked off a nuclear war. However, we have avoided discussing these things on the show. And now we explain the reason why.

  • We were once told we were bad at reviewing games. This is particularly weird since we do not review games. So, let’s discuss what we are apparently very bad at doing.

  • Drama alert? Not here. While we talk about industry news that might affect gaming or gamers, we’ve avoided discussing drama inside the community. This is intentional. We will now explain why.

Dec 05, 202353:15
99. Draft Ladybug

99. Draft Ladybug

On this episode of Total Pebble Knockdown:

Nov 21, 202301:27:59
98. Very Small Snowman

98. Very Small Snowman

On this episode of Total Pebble Knockdown:

Nov 14, 202301:04:59
97. Tuna Fish Ice Cream
Nov 07, 202357:53
96. Trolled Right Out of the Game

96. Trolled Right Out of the Game

On this episode of Total Pebble Knockdown:

Oct 31, 202301:07:23
95. My Name is Doug, I’m Here to Murder You
Oct 24, 202301:13:45
94. Ask Your Doctor if Viral Lycanthropy is for You
Oct 17, 202301:06:14
93. Gooseface

93. Gooseface

On this episode of Total Pebble Knockdown:

Oct 10, 202301:01:55
92. The Whole Family Tree in One Convenient Place

92. The Whole Family Tree in One Convenient Place

On this episode of Total Pebble Knockdown:

Oct 02, 202357:19
91. Selling You the Cake without the Icing
Sep 26, 202344:59
90. It’s time crimes, guys!

90. It’s time crimes, guys!

On this episode of Total Pebble Knockdown:

Sep 19, 202301:29:39
89. I Could Buy Waterfront Property

89. I Could Buy Waterfront Property

On this episode of Total Pebble Knockdown:

Sep 04, 202349:47
88. Mindflayers and Githyanki
Aug 29, 202301:07:57
87. Ghost Cooking Mama

87. Ghost Cooking Mama

On this episode of Total Pebble Knockdown:

  • Dadam inquired into games that we should have liked but really did not. We discuss some of the games that work for us IN THEORY but do not IN PRACTICE. Get ready to hear about some Souls-likes, Metroidvanias and Cozy Games.

  • Alex is very excited to discuss the first support spec for World of Warcraft and how it has affected the game. So much so that he brought charts. Does this fundamentally change the 20-year-old game and will it open the door to other support types in the future?

  • When we looked over One D&D classes last week, we started questioning what Weapon Mastery was. After looking further into the UnEarthed Arcana documentation, Nathan found information on this brand new mechanic for One D&D and how it can add additional functionality to your regular weapons. Let’s see how it potentially affects our old favorites like the Rapier, Spear and Longbow.

Aug 15, 202301:17:47
86. Too Many Words, Make Book Longer

86. Too Many Words, Make Book Longer

On this episode of Total Pebble Knockdown:

Aug 08, 202301:47:33
85. The Quest We Made Along The Way

85. The Quest We Made Along The Way

On this episode of Total Pebble Knockdown: Nathan used ChatGPT and now his soul is trapped in limbo. But before that happened, he asked the AI to come up with the best adventure hook and… it gave him something. Let’s see how GPT did and give some useful notes on “The Lost Relic of Ages Past”. Patrick H. Willem’s breakdown of AI filmmaking - A.I. Filmmaking Is Not The Future. It's a Grift. - YouTube JamesTheDabbler gave us a topic on our Discord. It involves using skills and stats to reinforce the setting of a game world. On suggestion from another one of our friends, Dadam, we look at some of the mechanics in The One Ring and how they relate to Lord of the Rings. We also discuss systems we are more familiar with such as D&D, 1879, Warhammer and Open Legend to see how mechanics relate to the settings. After playing Daggerfall and Above Snakes, Nathan started thinking about how tabletop gaming could utilize procedural generation for maps. Could this revolutionize dungeon crawls? Could we create true exploration in our games? Will we create a giant hallway?
Aug 02, 202301:12:27
84. Not a Youngin Anymore

84. Not a Youngin Anymore

On this episode of Total Pebble Knockdown:

  • Nathan went back to play the Mass Effect Trilogy thanks to the recent Legendary Edition release. However, now facing the ending of ME3, he has gotten a sudden reluctance to finish the last leg of his journey. Why is that happening? What prevents us from finishing a game even when we really like it?

  • You wander into town and your party goes directly to the tavern or the shops or the castle… or maybe to the notice board? We rarely use the good old-fashioned idea of a town bulletin board, but there are many cool uses to expand the world-building, storyline and questlines by using them. What can we learn by going to check out random posts at the town hall?

  • Nathan has been attempting to do real world gardening for several years and has realized there are many missing mechanics from your typical farming game. Why don’t they tell you about over-watering? Why do I never need to pull out a PH or light meter? Are they suggesting all plants like the same kind of soil?

Jul 25, 202357:35
83. All Improv, Let’s Go!

83. All Improv, Let’s Go!

On this episode of Total Pebble Knockdown:

Jul 18, 202352:24
82. Harvest Souls

82. Harvest Souls

On this episode of Total Pebble Knockdown:

  • Imagine coming back from your epic adventure to find that you were a legend that existed 1,000 years ago. Now what do you do? Are your parents still there? Does anyone recognize you? What was the last quest you went on? We explore another adventure hook as Nathan leads Alex down a time trippy rabbit hole.

  • What if you took Stardew Valley and smashed it together with Dark Souls? Think about it. Now you don’t have to, because we spent time working out the pitch for such a game. What will be our farming/dying ratio? Let’s find out.

  • Perhaps it’s time to sunset the idea of the tragic backstory. It’s been a common trope among RPG characters for decades now, but it’s getting very boring. We discuss some of our characters and how their backstories were interesting without being tragic. Avoid heading down Crime Alley with us!

Jul 11, 202348:56
81. Dead Cheddar Society
Jul 04, 202301:06:37
80. Swanzilla

80. Swanzilla

On this episode of Total Pebble Knockdown:

Jun 27, 202301:13:46
79. The Floor is Cube

79. The Floor is Cube

On this episode of Total Pebble Knockdown:

Jun 20, 202358:01
78. I got a group of orcs who are willing to move in tomorrow

78. I got a group of orcs who are willing to move in tomorrow

On this episode of Total Pebble Knockdown:

Jun 13, 202301:03:07
77. Bear-barian

77. Bear-barian

On this episode of Total Pebble Knockdown:

May 23, 202348:51
76. World of Barrelsmithing

76. World of Barrelsmithing

On this episode of Total Pebble Knockdown:

May 16, 202350:33
75. The Blizzarding World of Dairy Potter

75. The Blizzarding World of Dairy Potter

On this episode of Total Pebble Knockdown:

May 09, 202357:21
74. A Lycanthropic Warlock

74. A Lycanthropic Warlock

On this episode of Total Pebble Knockdown:

May 02, 202345:40
73. It's All About Dinosaur Family

73. It's All About Dinosaur Family

On this episode of Total Pebble Knockdown:

Apr 18, 202344:15
72. Blue Beams R Us

72. Blue Beams R Us

On this episode of Total Pebble Knockdown:

  • Last week, Klaus Teuber, the legendary game designer who created Catan, passed away. So, we are talking a bit about Catan, specifically the differences between the board game and the dice game that came later. How did the mechanics change in the process and what had to get sacrificed to make the switch? Nathan finally gets to talk about this modern classic board game.

  • What are realistic expectations that new players should have going into TTRPGs? During our live show our crew started talking about the influence of livestreams and liveplays on roleplaying games. Is it unrealistic to expect an epic roleplay experience out of the gate? And is there really a problem with NOT doing an epic campaign?

  • So, you have a PC that can fly. This can cause some issues with creative problem solving if you can just fly over the terrain. What can you do to make flying characters included in your party without overshadowing the abilities of everyone else? Let’s soar over that topic as we go Delving Deeper.

Apr 11, 202348:44
71. Celestial Butt

71. Celestial Butt

On this episode of Total Pebble Knockdown:

Apr 04, 202301:07:14
70. I’m Going to be a Tiny Elephant

70. I’m Going to be a Tiny Elephant

On this episode of Total Pebble Knockdown:

Mar 28, 202301:03:17
69. Drive-By Scooting

69. Drive-By Scooting

On this episode of Total Pebble Knockdown:

  • In a follow-up to our discussion on the PS6, we talk about the main reason for the Sony document that got revealed. Intriguingly enough, it has little to do with the PS6 and far more to do with Call of Duty’s future on Sony consoles. What if GamePass gets Activision/Blizzard titles? What happens if they become exclusive to Microsoft? We will look at some of the heavily-redacted documentation to see what Sony is actually talking about.

  • After picking up the PDF of Kids on Bikes, Nathan noticed an interesting piece about collaborative world-building early into the RPG. So, let’s talk about how it implements this collective ideation and how we would build a town using this fraemwork.

  • Should you tell your players about the bad guy’s weakness? Also, should the biggest bad guy have a weakness in the first place? Should your players be given another way to fight that opponent? Is there a conveniently placed lever for a trap door? All this and more on a Crit Think.

Mar 21, 202350:51
68. The Final Rim of Sky

68. The Final Rim of Sky

On this episode of Total Pebble Knockdown:

  • Epic has launched self-publishing tools for their game store, making them more competitive against Steam, but they're playing by a slightly different set of rules. Will these set Epic apart? And will they get more games on the platform? We don't know, but we'll speculate.

Epic launches self-publishing tools, calls out Valve again: 'Steam has created a real problem for the industry' | PC Gamer

  • So, apparently we're talking about the PS6. A leaked document from Sony kicked off discussion about when the next console will release. We'll break that down a bit to find out what the fuss is and then do some thinking about what the launch titles might be.

PS6 Release Date Will Be After 2027, Suggests Sony Document - PlayStation LifeStyle

  • Another fun game you can play with your friends or enemies! This time we are generating random sentences to brainstorm adventure hooks. It's gonna go off-rails, but that's half the fun.

Random Sentence Generator — 1000+ Random Sentences (randomwordgenerator.com)

Mar 14, 202347:17
67. A Backup Spellbook

67. A Backup Spellbook

On this episode of Total Pebble Knockdown:

  • Managing money in the real world is pretty hard, but managing multiple currencies in a game can be unneccessarily harder. Can there be a justification for using multiple currencies or is it just there to complicate things that should be easy to understand?
  • So, the party wants to fight each other in ritual combat. Just a typical Saturday night at the tavern. The question is: Should you let them go full-on battle royale on each other, even if it’s at the end of a campaign? And what should the rogue be able to get away with stealing to give themselves an advantage?
  • So, we should probably talk about boss battles that we kind of enjoyed, we think. Although it is hard to quantify the best boss battles we have witnessed in all the games we have played, a few stuck in our heads that seemed memorable. So, we’re going to discuss those. Warning: Spoilers for like 3 or 4 high profile games that came out 5+ years ago.
Mar 07, 202350:02