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The Training Design Podcast

The Training Design Podcast

By Terry Pearce and Sheridan Webb
Practical insights and tips for learning and development professionals with a focus on design, from people who make their living designing training and learning experiences.
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Evaluation in Training Design
Everybody in L&D knows that evaluation is important. But not enough of it gets done, and what does get done isn't always as effective as it could be. What can we as training designers do about that? In the final episode of our second season, we have practical suggestions and lots of ideas on ways to make evaluation count. 00:22  Not enough evaluation in L&D? 01:05  Why don't we do it more? 06:00  Measure learning or measure impact? 09:05  The topic makes a difference 12:05  Qualitative measures and evaluation 14:39  Who shoulders the risk? 16:32  Using stories for evaluation 17:31  Return on investment 20:13  Models: LTEM 21:57  Models: Brinkerhoff 25:01  Models: Kaufman 26:00  Meet the new model, sam as the old model 26:52  Level 1 in practice 30:14  Level 2 in practice 31:55  Level 3 in practice 35:37  Level 4 in practice 36:47  Case study: Evaluation at all four levels 39:49  Case study: Pilot study 41:12  Case study: Learner projects 42:12  Remember why we're doing it 42:56  Summary 44:40  Terry's mini-topic: PowerPoint witchcraft Resource Links Kirkpatrick: https://www.mindtools.com/pages/article/kirkpatrick.htm LTEM: https://www.worklearning.com/ltem/ Brinkerhoff model: https://kodosurvey.com/blog/brinkerhoff-model-101-methodology-and-goals Kaufman's model: https://kodosurvey.com/blog/kaufmans-model-learning-evaluation-key-concepts-and-tutorial  Contact the Hosts Our Facebook page: www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.trainingdesignersclub.co.uk Untold Play: www.untoldplay.com - For game-based learning and gamified learning consultancy and design 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
51:47
October 19, 2020
Design Thinking in Learning Design
Design Thinking is a concept that's gained a lot of currency, but much of it outside L&D. How does it compare to design models often used in training design? What can it teach us for designing training? Why isn't it used more in L&D circles? We have answers to these questions and more, and as always, plenty of pratical tips. 00:22  Design Thinking: Science or Art? 02:49  Terry's three principles of Design Thinking 05:36  Design Thinking's relationship to process 08:12  The Design Council's Double Diamond 10:34  The five parts ('not steps!') of Design Thinking 12:49  Design Thinking as applied to bouldering problems 16:39  Feedback loops and evolution through Design Thinking 20:19  Case study: A long-running interview skills course 23:32  Case study: Creating a deck of cards as a design aid 24:48  Case Study: Designing for Digital Delivery course 25:40  A set of linked concepts 26:35  A conscious approach 27:14  Practical tips for empathising with your user 32:36  Problem definition and the 'How might we...?' question 34:20  Ideation using collaboration tools 35:37  Prototyping: better than a pilot 39:00 Testing your prototype 40:58  Design Thinking Resources 44:04  Summary 47:13  Sheridan's mini-topic: Using the right tools Resource Links Design Thinking for Educators: https://designthinkingforeducators.com/about-toolkit/ Design Thinking Playbook: https://medium.com/swlh/design-thinking-playbook-fab6dad7d2f7 Design Thinking for Social Innovation (including info on the Double Diamond and the 5 Elements): https://uxdesign.cc/design-thinking-an-enabler-for-social-innovation-a94ada5aa432 Contact the Hosts Our Facebook page: www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.trainingdesignersclub.co.uk Untold Play: www.untoldplay.com - For game-based learning and gamified learning consultancy and design 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
55:07
October 12, 2020
Structure in Training Design
You've got your content together. But how do you structure it so that there's flow, and to maximise engagement and learning? It can be difficult to wrestle everything into place and decide how to cover each element. In this episode, we have a host of practical tips for you, based around Colin Rose's MASTER structure for training design. This episode was recorded before the pandemic, so some of the references (e.g. recent face to face training!) may sound strange now, but we're confident all of the insights are still relevant to the world training designers find themselves in today. 00:42  This episode: at your request! 01:03  The big mistakes people make with structure 05:41  ADDIE is not structure 06:53  Colin Rose and the MASTER structure 07:39  An overview of MASTER 09:26  M is for Mindset 12:44  A is for Acquire the information 14:25  S is for Sift or Search for meaning 15:39  Going beyond Bloom to what it means to the individual 17:10  T is for Trigger the Memory 20:48  Story as a memory trigger 21:51  E is for Exhibit the learning 24:42  R is for Reflect 25:03  Sheridan's online course on MASTER 25:17  MASTER at Micro and Macro levels, and playing with the order of steps 27:33  Case study: A styles session 32:53  Mapping MASTER to Why, What and How 34:47  Following versus flexing the model 39:07  Terry's mini-topic: Book review - Actionable Gamification by Yu-Kai Chou 46:41  Summary Resource Links 'MASTER it faster': https://www.amazon.co.uk/Master-Faster-Learn-Decisions-Creatively/dp/185835806X Sheridan's online course including MASTER: https://trainingdesignersclub.co.uk/resources/?fbclid=IwAR07OGE-ugJBOzLaZFiM0jWghfLviFGzmYOhgZ1hT0UV9SLSGjPQvgxRHXA Actionable Gamification by Yu-Kai Chou: https://www.amazon.co.uk/Actionable-Gamification-Beyond-Points-Leaderboards/dp/1511744049/  Contact the Hosts Our Facebook page: www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.trainingdesignersclub.co.uk Untold Play: www.untoldplay.com - For game-based learning and gamified learning consultancy and design 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
49:19
October 5, 2020
Varied Activities in Training Design
Trainers and Training Designers can be forgiven for the temptation to use tried-and-trusted activities and types of activity. But if the aim is to maximise engagement and learning, and meet the learning objectives, having a variety of activities and keeping them fresh and original is vital. In this episode, we have a host of practical tips for you on how to mix up your palette of activities, and get inspiration for new ones. This episode was recorded before the pandemic, so some of the references (e.g. snowboarding trips!) may sound strange now, but we're confident all of the insights are still relevant to the world training designers find themselves in today. 00:21  In this episode 00:47  The importance of a variety of activities 03:02  Case study: an Innovation and Creativity session 06:07  Getting inspiration from The Crystal Maze 07:01  Learning Styles: useful or not? 09:07  Activities as a way for learners to spend more time with a topic 09:40  Bloom's Taxonomy as a source of inspiration 11:58  The Five Types of Activity 13:50  Examples of the 'Structure' category of activity 15:01  Using technology to support different activities 16:20  More 'Structure' examples 16:42  An unusual activity: 'Break the Model' 18:08  Combining basic activities to create something deeper 18:59  The 'Solve' category of activities 20:51  the power of combos 21:44  Case study: The Origami Factory 23.21  Storytelling case study: Customer Service and Mental Health 24:40  Creating activities using core 'kernels' 30:26  Terry's 'Transform' card deck for inspiring activity design 33:03  Sheridan's mini-topic: The importance of practice (especially for snowboarding!) 41:46  Summary Resource Links Bloom's Taxonomy: en.wikipedia.org/wiki/Bloom's_taxonomy Terry's Innovation and Creativity workshop: 360learningdesign.com/store/products/360-cips Contact the Hosts Our Facebook page: www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.trainingdesignersclub.co.uk Untold Play: www.untoldplay.com - For game-based learning and gamified learning consultancy and design 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
45:59
September 28, 2020
Designing Online Training
After our season-opening double-header on Virtual Training, we wanted to take a look at another hot topic: Online, non-live training. With less face-to-face learning, both are receiving a boost. But how do we need to design differently for recorded online training, as opposed to either virtual or face-to-face live training. As ever, we have plenty of practical tips to help you work it out. 00:22  Our Special Guest: Ginette Tessier 03:00  The difference between virtual live and online training (and e-learning) 07:39  Bad experiences of online training 08:23  The mistakes people make 09:53  The two cardinal sins: cramming too much in, and not breaking it down 12:32  The benefits of more, shorter videos 13:39  What learners can do between short videos 14:04  Making filming easier 15:57  Structure to keep learners motivated 18:01  Gamifying online programmes 19:24  The drip-feed technique 20:51  A rhythm of learning 22:59  The importance of signposting how they should approach the course 25:35  Giving them a reason to carry on 26:05  Blended learning 27:59  Case Study: The Easy Online Course Builder 30:07  Your starting point = Their pain point 32:17  Leave them wanting more 35:33  The technical skills and equipment you'll need 37:23  Comparing  software platforms 40:58  The best mic and camera 42:58  Summary 46:02  The mini-topic: Good learning forums Resource Links Trainer Talk: trainer-talk.co.uk Thinkific: www.thinkific.com Teachable: teachable.com Podia: www.podia.com Blue Yeti Microphone: Techradar review C920 Webcam: www.logitech.com/en-gb/product/hd-pro-webcam-c920 Discourse (forum software): www.discourse.org Contact the Hosts Our Facebook page: www.facebook.com/TrainingDesignPodcast Get That Course Online: getthatcourseonline.com Ginette Tessier LinkedIn: www.linkedin.com/in/ginettetessier1 Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.trainingdesignersclub.co.uk Untold Play: www.untoldplay.com - For game-based learning and gamified learning consultancy and design 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
53:20
September 21, 2020
Actors and Learning Design
Actors can produce powerful learning experiences, live and virtually, and offer something very different to other training methods. But how do we design sessions that make the best possible use of actors and drama? As always, we focus on the practical questions as we have our first ever guest on the show, actor and trainer Clare Samuels of 'No I In Clare'. 00:33  Our special guest 01:27  Acting and the emotional connection 01:59  Case study: moving to a coaching culture using actors 02:49  The power of seeing your own bad behaviours in others 03:29  Bringing in the fun 04:24  Roleplay versus Real Play versus Skills Practice 07:48  Designing a structure for actors 12:21  Clear areas of freedom and responsibility 14:29  Acting is a story in 3-D 15:06  Horror story: no debrief 16:52  Success story: drama by stealth 19:22  Starting with an experience and making it memorable 21:14  Blurring the lines between drama and reality, sessions and pre/post session 22:51  Acting in a virtual environment 27:49  Briefing an actor to play a real person 31:28  Taking inspiration from murder mysteries 32:37  What designers need to give actors 35:04  Selling the value of actors to clients 38:43  Trust between the designer, facilitator and actor 40:49  Learning through the medium of making a cup of tea 45:23  Summary 49:41  The mini-topic: Asynchronous learning and motivation Contact the Hosts (& Guest!) Our Facebook page: www.facebook.com/TrainingDesignPodcast Clare Samuels LinkedIn: www.linkedin.com/in/claresamuels  Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner No 'I' In Clare: www.noiinclare.co.uk The Training Designers’ Club: www.trainingdesignersclub.co.uk Untold Play: www.untoldplay.com - For game-based learning and gamified learning consultancy and design 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
58:46
September 14, 2020
Designing Virtual Training, Part 2
With worldwide events since March 2020 causing major changes in the world of L&D, virtual training is receiving a massive boost in usage. Previously face-to-face workshops and topics are being run over Zoom, Microsoft Teams and a host of other platforms. But how do we make sure the learning experiences we design are right for virtual? In part two of our first-ever two-part episode, we have plenty of practical tips for you on taking virtual training to the next level. 02:48  Using other platforms before, after and alongside a Zoom-based or similar session 04:50  Take advantage of the desk-based nature of homeworking 06:52  Conditional joining instructions 07:45  Everything in the same place equals happy learners (GiraffePad is one way) 09:49  Getting creative with pre and post course work 11:24  Gamify the end-to-end experience 13:15  Using apps alongside a virtual session 14:17  Choosing the right apps: minimise the learning curve 15:55  Use the tech they know already 18:32  Different categories of platforms 21:45  Get creative with your existing platform 25:40  Keep talking and nobody explodes! 27:25  Escape rooms 28:47  Taking inspiration from games 33:43  Be brave: step away from the slide deck 35:58  Summary  40:12  The mini-topic: Community-based learning Resource Links GiraffePad: www.giraffepad.com  Slack: slack.com Monday: www.monday.com  Klaxoon: www.klaxoon.com Mural: www.mural.co Mentimeter: www.mentimeter.com Jamboard: jamboard.google.com Spiral: spiral.ac Note.ly: note.ly Miro: www.miro.com Tabletop Simulator: www.tabletopsimulator.com Evolution: www.northstargames.com/products/evolution Evivve: evivve.com Contact the Hosts Our Facebook page: www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.trainingdesignersclub.co.uk Untold Play: www.untoldplay.com - For game-based learning and gamified learning consultancy and design 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
48:40
September 7, 2020
Designing Virtual Training, Part 1
With worldwide events since March 2020 causing major changes in the world of L&D, virtual training is receiving a massive boost in usage. Previously face-to-face workshops and topics are being run over Zoom, Microsoft Teams and a host of other platforms. But how do we make sure the learning experiences we design are right for virtual? In part one of our first-ever two-part episode, we have plenty of practical tips for you on creating excellent virtual training. 03:46  What do we mean by virtual training? 05:38  The challenge for virtual facilitators 06:35  Design in detail for virtual 08:03  The two biggest mistakes in virtual design 10:17  Getting the timings right 12:28  The tech challenge 16:23  Best practice: no shortcuts 17:30  The four pillars of good design 18:42  The 'why' of virtual design: what's the transformation? 20:19  The 'who' of virtual design: the target audience and their tech 23:09  The 'what' of virtual design: objectives, coverage and content 25:41  The 'how' of virtual design: structure and methods 26:18  Twelve ways to bring virtual to life 28:58  Top tips for virtual design 31:38  Learning new tools with non-important content 33:02  More instructions for facilitators 34:22  Summary 38:45  The mini-topic: writing for learning Resource Links Sheridan's TrainingZone article (on social learning): https://www.trainingzone.co.uk/lead/culture/why-social-learning-will-be-even-more-vital-in-the-future-of-work Terry's TrainingZone article (on gamification, obviously): https://www.trainingzone.co.uk/deliver/training/gamification-beyond-the-buzzword-why-its-not-what-you-think Sheridan's online courses, covering the four pilars and twelve ways to bring virtual to life: https://designing-training.teachable.com/courses?fbclid=IwAR3SzC8lzeCN9QKO8I9TCvC1To8E1jXezNJZZTLegSYjOiAjaU1n_Hwxa4M  Contact the Hosts Our Facebook page: www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner  The Training Designers’ Club: www.trainingdesignersclub.co.uk Untold Play: www.untoldplay.com - For game-based learning and gamified learning consultancy and design 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
47:56
September 1, 2020
Storytelling in Learning Design
Humans are storytelling animals, and most learners respond better to stories than to theoretical material without a story. But how do we incorporate story in learning design, especially given how personal stories can be? In this episode we have practical tips for you on this and all things story in learning design. 01:18 Storytelling in the learning context 02:14 Spontaneous versus planned stories 04:38 The power of story for learning 06:14 How stories engage emotions 06:44 Your learners will make stories up anyway 08:39 Stories can be better than data 09:56 What’s the difference between stories and anecdotes? 11:04 Case studies as a learning bridge 11:54 Should we always only use our own stories? 14:16 Stories can be true without having happened 17:27 Creating great case studies 18:54 Using storytelling consciously in learning design 22:12 Designing stories into materials for others to deliver 24:53 The magpie approach to gathering stories 26:09 Using stories in specific activities 28:20 Getting learners to bring their stories into play 30:57 Lead with the story 32:07 Learning about story structure 38:51 Storytelling as part of your topic 40:19 Stories and evaluation 41:10 Sheridan’s takeaways from Storytelling 44:58 What is Training Design anyway? 53:44  The end of the season 54:19 Who we are and getting in touch Resource Links Dave Lieber TED Talk: www.youtube.com/watch?v=6Bo3dpVb5jw Ursula Leguin on truth in fiction: tinyurl.com/yx7bjkh3 The Science of Storytelling, Will Storr: www.amazon.co.uk/Science-Storytelling-Will-Storr/dp/0008276943 Joseph Campbell: en.wikipedia.org/wiki/The_Hero_with_a_Thousand_Faces Fabula Storytelling Cards: fabuladeck.com Pixar Storytelling Course: www.khanacademy.org/humanities/hass-storytelling/storytelling-pixar-in-a-box Contact the Hosts Our Facebook page: https://www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.facebook.com/groups/2226817990681543 - A community for Learning Designers 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
56:20
March 9, 2020
Designing for Remote Workers
Designing for remote and mobile workers presents a whole new set of challenges to learning designers. In this episode we take on those challenges and come up with some practical ways to optimise learning design for them, and some questions too, for you as the audience. 01:16 Remote working on the rise 03:06 It’s not just about online learning 05:51 Designing solely for remote workers 07:17 The challenges for the whole business 08:06 Formal learning is tougher for remote workers 09:28 Different kinds of remote workers need different answers 11:09 Inclusivity and different needs 12:04 Learning journeys 12:51 Remote workers as our default learners 14:11 Blank slates beat inertia in learning design 15:09 Dial-in delegates in face to face workshops 17:47 Super-size classrooms 18:53 As many different ways as we can 19:15 Structure and support: Sheridan’s retail case study 23:23 Social engagement is part of the puzzle 24:25 What activities are best? 26:46 Putting things in place between face to face sessions 28:13 Keeping people on track with their objectives 29:28 Gamification for remote workers 29:50 Using technology with remote workers 30:49 It’s okay to not have all the answers 32:38 Remote workers shouldn’t feel like second-class citizens 33:33 Curation and remote workers 34:39 Sheridan’s summary of the key concerns 36:55 A topic that makes us think 38:08 Designing for introverts 44:37 Do you have the answers? 45:10 Who we are and getting in touch Resource Links GiraffePad: www.giraffepad.com Susan Cain, Quiet: www.quietrev.com/quiet-the-book Susan Cain TED Talk: www.ted.com/talks/susan_cain_the_power_of_introverts Contact the Hosts Our Facebook page: https://www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.facebook.com/groups/2226817990681543 - A community for Learning Designers 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
46:49
March 2, 2020
Gamification in Learning Design
Gamification is not about turning everything into a points contest, and it's not just for e-learning. So what is it for? We take a close look at some practical ways learning designers can use the principles of gamification to level up their learning design. 01:07  Exploding misconceptions about gamification 02:17 Gamification: not just for e-learning 02:45 It’s about learning from how games motivate people 04:09  Games and learning 04:44 What exactly is gamification, then? 05:34 Game elements and a game design approach 07:32  Games versus gamification 08:11 How Duolingo uses gamification to aid learning 10:32 Gamification case study: ‘Speed Influencing’ 13:06 Gamification case study: ‘Creating leadership models’ 17:12 Looking around for inspiration from games 18:21 Sheridan’s missed opportunities 19:33 Games made of different tasks to suit different strengths 20:39 Elements that come up again and again 21:22 How can we embrace gamification? 22:28 Game design approach: balance 24:18  Game design approach: the players’ experience 25:26 A question about teams 27:15 Game design approach: playtesting and iterations 29:15 Different types of player or learner 30:47 Matching player types to game elements 32:53 Variety! 33:25 Using gamification outside the classroom 36:17 Gamifying certification 38:21 Sheridan’s takeaways from Gamification 40:28 What about people who don’t like games? 41:48 A list of game elements 46:48 Bite-size design 55:17  Who we are and getting in touch Resource Links Duolingo: www.duolingo.com Coursera Gamification Course: www.coursera.org/learn/gamification/home/welcome Karl Kapp blog and books: karlkapp.com/ Andrzej Marczewski’s Gamification Cards: www.gamified.uk/gamification-inspiration-cards Andrzej Marczewski Gamified UK website: www.gamified.uk Open Badges: openbadges.org MyOpenBadge: myopenbadge.com/en/my-open-badge-en Contact the Hosts Our Facebook page: https://www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.facebook.com/groups/2226817990681543 - A community for Learning Designers 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
57:31
February 24, 2020
Transfer of Learning
You can make your training session as all-singing, all dancing as you like: if it doesn't result in any change back at work or in life, it's a failure. In this episode we discuss how to maximise transfer of learning as a training or learning designer, with lots of practical tips. 1:22 Why is it important? 3:56 What influence do we have as designers? 5:58 What leads to transfer of learning? 7:00 Twelve Levers of Transfer Effectiveness 8:20 The three categories that aid transfer 9:45 What individuals can do to aid learning transfer? 11:17 What can organisations do to aid learning transfer? 18:05 What can training designers do to aid learning transfer? 19:06 Designing for clear learning expectations 21:19 Designing for a sense of content relevance 22:56 Designing active practice into training and learning 25:20 Designing transfer planning into learning and training 26:36 Case study: Management Academy 33:31 Terry’s takeaways on Transfer of Learning 34:52 Holding people accountable 36:10 Acronyms for learning: when should we use them? 41:29 Who we are and getting in touch Resource Links Heidel’s Twelve Levers: www.transfereffectiveness.com Contact the Hosts Our Facebook page: https://www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.facebook.com/groups/2226817990681543 - A community for Learning Designers 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
43:17
February 17, 2020
PowerPoint in Training Design
PowerPoint. It gets a lot of hate; it gets a lot of use. In this episode, we discuss when we should stop using it or use it less, and what to replace it with, and how to get the best out of it when we do use it. As always, it's packed with practical suggestions for your training design practice. 00:54 What’s wrong with PowerPoint 01:58 Where are we going wrong? 03:09 Presentations and subject matter experts 03:50 How can we avoid ‘Death by PowerPoint’? 05:04 Start with the session plan 06:14 A document for people who commission training 06:44 Terry’s zero-PowerPoint programme 09:44 Is PowerPoint lazy? 10:49 Lessons from a zero-PowerPoint programme 12:50 How do delegates respond to zero PowerPoint? 13:41 Using the physical space of the room 16:24 How do we make sure the delegates take the right info away? 19:39 Making the learning personal 21:55 When might you need to use slides? 22:50 What to stop doing if you do use PowerPoint 23:57 Too many slides is better than too much on each slide 25:07  What we should be doing more of if using PowerPoint 26:37 J P Phillips Ted Talk 27:01 Don’t just put black bullets on white 28:27 To build or not to build? 29:59 Slides without PowerPoint 34:56 Sheridan’s takeaways from PowerPoint 38:03 Sheridan’s mini-topic -- simplifying learning 45:10 Who we are and getting in touch Resource Links How to Avoid Death by PowerPoint by J P Philips: www.youtube.com/watch?v=Iwpi1Lm6dFo SmartArt: preview.tinyurl.com/uxemdvx Haiku Deck: www.haikudeck.com Beautiful AI: www.beautiful.ai Prezi: prezi.com Sway: sway.office.com Contact the Hosts Our Facebook page: https://www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.facebook.com/groups/2226817990681543 - A community for Learning Designers 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
46:55
February 10, 2020
Technology in Training Design
Technology has come a long way in the last twenty years, but face-to-face training doesn't always show it. In this episode, we discuss ways of bringing technology into face to face training, and give lots of practical suggestions around how you can make technology part of your training design. 1:51 What do we mean by using technology in workshop design? 2:51 Why should we embrace technology in workshop design? 4:34 Technology is not just for blended learning 5:44 Case study: using a learning management app alongside workshops 9:39 Case study: Getting rid of paper happy sheets 10:43 People these days are happier with technology 11:18 Interactive whiteboard apps instead of flipcharts 14:59 Integrated learning apps 16:44 Using tech for delegates dialling in to workshops 18:06 Resistance to using technology in workshops 19:00 Overcoming hardware issues 20:11 Getting over reliability worries 21:06 Wifi and connectivity 21:59 Voting apps and hardware 23:46 Creating your own videos 25:59 Going beyond what you know and trust 27:30 Where to start with trying out new technology for learning design 30:55 Considering facilitators and clients 31:35 Technology for branching paths/choose your own adventure activities 34:48 Using technology in pre and post course 35:37 Creating a Wiki 36:30 Is designing using technology more time-consuming? 39:02 Thinking of alternatives to traditional methods 39:49 Sheridan’s takeaways for using tech in learning 41:29 Let’s remember why we’re using technology 42:19 Sheridan’s mini-topic: formalising informal learning 45:45 Designing a space for self-directed learning 47:32 Combining today’s two topics 47:50 Who we are and getting in touch Resource Links Explain Everything: explaineverything.com Spiral: spiral.ac Slack: slack.com Vox Votes: www.voxvote.com Screen recording software: zapier.com/blog/best-screen-recording-software Biteable: biteable.com GoPro: gopro.com Twine: twinery.org GiraffePad: www.giraffepad.com Prezi: prezi.com Sway: sway.office.com Wiki creation: www.wikihow.com/Start-a-Wiki Contact the Hosts Our Facebook page: https://www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.facebook.com/groups/2226817990681543 - A community for Learning Designers 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
49:45
February 3, 2020
Designing for Other Facilitators
Designing learning (and especially workshops) that can be picked up and run by someone else isn't always easy. In this episode, we discuss some common mistakes and what we can do as designers to create a great session that meets the client brief, includes the facilitator and delivers a great learning experience. 00:50 Why is designing for facilitators important? 03:08 Planning versus Designing 04:28 What can go wrong when we don’t think about the facilitator 05:57 Sometimes trainers don’t like using other people’s design 07:27 The recipe analogy 08:07 Giving facilitators flexibility 08:56 More reasons to design in detail 11:41 What we need to do differently -- more detail 12:03 What we need to do differently -- signposting 12:56 What we need to do differently -- explaining the reasons 13:38 What we need to do differently -- specialist skills 14:28 What we need to do differently -- give alternatives where possible 15:21 Take care with broken links when editing 16:00 Helping facilitators with their expectations of the group 16:36 Making things easier for the facilitator 17:19 Benefits for the facilitator 19:00 Are facilitators always good at design? 21:01 The 80/20 rule in following session plans 22:12 Summary tips for making the facilitator-designer relationship work 24:19 Including all the info on models and tools 25:33 Terry’s takeaways for designing for facilitators 27:02 Involve the facilitators 27:16 It’s going to take longer 28:36 Terry’s mini-topic: Using models that have been around a long time 29:56 Balancing the old and the new in practice 33:58 Who we are and getting in touch Contact the Hosts Our Facebook page: https://www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.facebook.com/groups/2226817990681543 - A community for Learning Designers 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
35:42
January 27, 2020
Curation in Learning Design
This episode covers what curation is, why we should embrace it in our learning design and how to go about it. Here's what's covered in this episode: 01:39  What is curation? 02:15  Creation versus curation 03:20  Curation as signposting 04:25  We won’t be out of a job? 05:55  Curation as part of current trends in L&D 06:48  What should we curate? 07:50  Don’t leave people to Google’s mercy 09:58  How to stop curation eating your time 11:46  We are the filters 13:31  Specialists have an advantage 14:28  Curation as a change of pace 15:18  Curation isn’t just about pre and post course work 16:21  We need to put content in context 16:55  Learners make their own decisions about relevance 17:45  Tips for curating proactively 20:26  Getting content to come to you 24:05  Justifying curation (it’s not just browsing the internet) 24:29  Internal curation and getting people involved 26:53  Case study: programme design with a flipped classroom 29:18  Case study: linking people to existing resources 30:06  Fitting curation to the culture 30:45  What if somebody doesn’t do the coursework? 31:39  A programme in three parts’ instead of pre and post work 32:29  Catering for both those who’ve done the work and those who’ve not 34:08  Keeping an open mind on the what, how, when and where 34:35  Curation instead of workshops 35:55  Terry’s summary of the episode’s top tips 37:13  The mini-topic: overcomplicating things 42:09  Get in touch! Resource Links Pocket: getpocket.com Evernote: evernote.com Workflowy: workflowy.com Feedly: feedly.com Scoop: www.scoop.it Curata: www.curata.com Mix: mix.com Digg: digg.com Anders Pink: anderspink.com Anders Pink pdf Guide: anderspink.com/documents/content-curation-book.pdf Honeycomb Works: www.thehoneycombworks.com Contact the Hosts Our Facebook page: https://www.facebook.com/TrainingDesignPodcast Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner The Training Designers’ Club: www.facebook.com/groups/2226817990681543 - A community for Learning Designers 360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design Power Hour: www.power-hour.co.uk - For ready written bite-size training materials
44:29
January 19, 2020