Hello 3-Dimensional Creatures :]] This podcast brings together musicians, technologists, writers, artists, startup founders and leading humes in music and the emerging immersive industry for fun, stimulating conversation, spatial music, stories and plenty of dreaming and scheming about the future of where music and tech collide.
Join The Zero System as we chat with Brian D'oliveira composer and artistic visionary behind the music of games like Shadow of the Tomb Raider, Resident Evil 7 (CAPCOM) and Oscar-Nominated film Fauve. Brian has made extensive use of spatial recordings and has a lot to say about the big question everyone is asking. WHY SPATIAL AUDIO? Dig In, and don't forget to subscribe for more stimulating music and talks from Zero System Immersive Music.
In episode 2 of Hello 3-Dimensional Creatures by Zero System Immersive Music, Co-Founders Jon Rowden and Ryan Pryor tell a short story about their journey from jazz to the immersive space, and why artists get so freaking excited when they hear their music in ambisonics/spatial audio for the first time.
Hello 3-Dimensional Creatures.
Ep:1 During the week of NAMM 2019 (huge music manufacturer conference in Anaheim, CA) YouTube synth guru Cuckoo, electronic music rockstar Baseck and artist Tobias Von Hofsten of Teenage Engineering (makers of the OP1 and OPZ) joined Jon and Ryan of Zero System Immersive Music to listen to 3-D immersive music, share their stories, perform on the brand-new TE Pocket Operator Modular 400, and dream about music-making in an inevitable, immersive future.