Hello 3-Dimensional Creatures: Music Meets Immersive Technology | by Zero System Immersive Music
By Zero System Immersive Music
Hello 3-Dimensional Creatures: Music Meets Immersive Technology | by Zero System Immersive MusicMar 12, 2019
Episode 3: Oscar-Nominated FAUVE Game and Film Composer Brian D'oliveira Talks Spatial Audio in Interactive Media
Join The Zero System as we chat with Brian D'oliveira composer and artistic visionary behind the music of games like Shadow of the Tomb Raider, Resident Evil 7 (CAPCOM) and Oscar-Nominated film Fauve. Brian has made extensive use of spatial recordings and has a lot to say about the big question everyone is asking. WHY SPATIAL AUDIO? Dig In, and don't forget to subscribe for more stimulating music and talks from Zero System Immersive Music.
Episode 2: Jazz Woos, Jazz Woes - Why We Got Into Spatial Music
Episode 1: Teenage Engineering, Cuckoo, Baseck Talk Music, Immersive Tech, and Modular Synthesis
Hello 3-Dimensional Creatures.
Ep:1 During the week of NAMM 2019 (huge music manufacturer conference in Anaheim, CA) YouTube synth guru Cuckoo, electronic music rockstar Baseck and artist Tobias Von Hofsten of Teenage Engineering (makers of the OP1 and OPZ) joined Jon and Ryan of Zero System Immersive Music to listen to 3-D immersive music, share their stories, perform on the brand-new TE Pocket Operator Modular 400, and dream about music-making in an inevitable, immersive future.