
a cell of to'Ren
By Jack


All Downhill From Here
An eventful descent in which possession is disputed, and knees sustain an impressive level of focus.

Be careful what you wish for...
In which we face the conundrum of how to choose a guide, make our way into the mountains, and Hakahn makes a dangerous gamble...

Of Silhouettes and Cities
In which some larger threats loom on the horizon, journeys are undertaken, stews are unexpectedly shared, and a quest emerges...

When is a wolf not a wolf?
In which we face down the wolves, plan a retrieval, and face down... more wolves? Undead wolves? What the heck is happening?

From a Dire Warning to the Wolves of the Earth
A mysterious warning, perhaps from beyond the grave.
Is it legitimate?
What should we do?
And what, exactly, are Wolves of the Earth?
The Mushroom Scroll:
"If you are reading this, then we are likely all dead. Of the five of us who set out to understand what Cptn. Calan is doing, three are aboard the Dawnstar as I write [BURNED] this. We underestimated him, and I write this that you may learn from our mistake, which we have paid for in blood.
Do not look at the ship. Their perimeter alerts are more sensitive than you know. We scouted, and that evening, the two who g[TORN]ed longest were taken. I cannot say how long a glimp[TORN]is safe.
Do not approach the ship any closer than 100ft. It is built as a trap. The alarms aboard it are silent, and once you are too close, there [BURNED] escape. It even traps fishing dorys that get too close, though they are freed. you will not be. Many aboard are well-versed in the art of forcing minds open. I am likely already dead.
They hunt a Witch named Tezura. They believe she lives in Montessian, and has dominion over the fell folk who haunt that dread land. They have captured some folk from Montessian, and bend them to the Empire’s will. So Tezura hates them above all. But she kills all who set foot there, so a potential ally inaccessible she remains. Many have died with olive branches in hand on those shores.
Major Taft Allbright, under Calan, subjugates them. He brought in some evilly controlled dark wolves of the earth to hunt the Knackers, we know not why.
Cptn. Calan will turn any against you, and you will not know. If you have asked or worked against him in this town, there is already a trap closing around you. Count on him being three steps ahead. Take four steps back and find a new, unbroadcast path, or forfeit your lives.
by the blood of my cell, I vow all this is true. "

Respect Your Elders
(Sincere apologies, this audio recording was corrupted and is really glitchy. It's hard to listen to, but here it is if anyone is that dedicated to keeping up with the story. I'm doing my best to make sure the next is better...)
In which we have frustrating but enlightening conversations with multiple Elders, and gain a fistful of seeds...

New Tactics, and Catching up
(Sincere apologies, this audio recording was corrupted and is really glitchy. It's hard to listen to, but here it is if anyone is that dedicated to keeping up with the story.)
In which Pip gleans some Elder Wisdom with regards to dosing people, and many approaches are discussed, and some are undertaken.

A Battle of Songs, or: Beware your Elders
A child is missing. Two approaches emerge to address this, and multiple approaches to the same problem are always better, right? Be careful when listening to your Elders, for sometimes their wisdom can tear the very ground from under your feet...

Somethings fishy in Perneth
In which our friends make land, tell a story that's maybe taken too seriously, and find that someone's missing...

Is someone cooking fish?
In which Hahkahn takes a dive, suspicions are denied, and a target is, perhaps, located. But something smells fishy...

Whatever will we do without you?
In which we catch our breaths, perhaps some insight is gained to the Faceless Stalker, and plans are considered...

Leaving so soon?
Freed from whatever machinations may have bound them, what will the Faceless Stalker do? It seems murder might be on the menu...

Tracks and Tricks
In which Kraut makes a mushroom burger for an Orc, we catch a glimpse of a disconcerting reflection, and make our way onto a boat. Whether that is eventually deemed a good idea or not remains to be seen.
(music credit: Music by Slip.stream - "In Sight" - https://slip.stream/tracks/8aafaa48-739b-4d7d-9afc-cc144644b8d9)

Facing your problems....
With Glastoor nowhere to be found, the Cell licks their wounds and seeks information and solutions.... but who can they trust?

Oh, you wanna talk?
A cute messenger appears, but can she be trusted? Kraut confronts Glastoor, and we see a little more - or less - skin in the game. It looks like Kraut won't make it out of this one, at least not alone, and the rest of the Cell has no idea where he is...

Oh, you're awake?
In which Zennor makes a case for helping someone, but is quite unclear on the details. Mistakes *may* have been made?

Blood in the Water?
New PC Introductions: 0-12:42
Repeat PC Introductions: 12:43 - 23:00
Recap of Last Session: 23:01 - 52:20
New Play: 52:21 - 2:19:00
In which we meet Luzan and Kraut, and immediately kick in the door to a school on our way to the morgue.

Introductions, and a mixed congratulations....
In which we meet Hahkahn, Tiago, Jell, and Pip. The celebration of their graduation from the Cell training program may not be quite what they expected...