A D&D live play podcast from the Shut Up And Respawn network!
Join us as we learn the ins and outs of Dungeons and Dragons! From first time players to seasoned veterans. When things get hairy, its time to Shut Up And Roll For Initiative.
The adventures have been through much and thanks to their valiant efforts and team work they are still alive. They will need all their wits to survive the path ahead, choices made might very well change the future for everyone.
Finn Rip & Dufin continue on their journey through Cragmaw Castle destroying all who come in their path. Will they make it out alive? There is only one way to find out, buckle up because its our longest episode yet.
Join the adventurers as they make plans to attack Cragmaw Castle and then try to implement them. Will they survive or find anyone to help them on this journey? Find out in this episode of The Unlikely Alliance.
Join us as our adventurers make their way to Cragmaw Castle. Along the way they encounter enemies and maybe something else, will they fight or will they hide? Find out in this episode of the Unlikely Alliance.
The mystery of the mimic is solved! The gnomes are saved! Berick gets a lot of sweet loot.
The trio go to pay a visit to Dazzlin and Norbus. The find Dazzlin trapped by another creature of the depths. The trio save the dwarf and learn of the death of Norbus.
The heroes return to Phandallin and speak with the town master.
We find our heroes in old dwarven ruins, looking for treasure and spoils.
Orcs attack our heroes! Though 300 year old Fen has a glimpse of his mortality and things swiftly come into focus for the high elf.
Rewards are given and levels are gained as the trio rests for the night before heading out to the mill to warn the midwife of danger!
Danger finds the trio as they quickly come face to tail with a chimera!
Heroes fall and rise and levels are gained!
A new adventure begins! or I don't know why people don't like me.
Shield, Fen and Berick meet in the small village of Phandalin. Words and arrows were very quickly exchanged! The Town master was investigated and the threat of a white Dragon has the unlikely party set out to warn the nearby locals. Caves are explored and 2 players knock on deaths door! Its time to shut up and roll for initiative.
Our adventure begins! Join of DM Adrian, the bard Finn, fighter Duffin and the cleric Jim as they begin their very first adventure!
Join Steve and Devon as they play for their very first time in an exciting 5E D&D adventure. The Lost Mines of Phandelver.