Shut Up And Roll For Initiative
By SUARFI
Shut Up And Roll For InitiativeDec 04, 2019
The Unlikely Alliance Episode 18 Dragon Who
The adventure continues, Rip Finn and Duffin survived their encounter with a mighty enemy and are on their way to find the Finn's arch nemeses.
The Unlikely Alliance Episode 17 I didn't start that fire?
The adventure continues with Finn, Rip and Duffin. Their trust will be tested and they will face a foe like none they have faced before.
The Unlikely Alliance Episode 16 Did that tree just move?
The adventures have been through much and thanks to their valiant efforts and team work they are still alive. They will need all their wits to survive the path ahead, choices made might very well change the future for everyone.
The Unlikely Alliance Episode 15 This should be a great place to rest.
Strengthened from their victories in the east the adventurers journey back to town and then head north.
The Unlikely Alliance Episode 14 Friend or Foe
The adventurers fight for their lives as they try to gather information to help them get one step closer to the Wave echo cave.
The Unlikely Alliance Episode 13 Journey to the East
Our small group of adventurers travel east to uncover what keeps causing problems for the people in the area. They encounter monsters and someone who might be of help to their journey.
Roll For Initiative 15: Villains
The real Villain shows it's face.
The Unlikely Alliance Episode 12 Journey to Phandalin
After successfully conquering Cragmaw castle and ridding the area of monsters, Finn, Rip and Duffin journey back to Phandalin. What kind of trouble will they find on the way back, only the DM knows.
Roll For Initiative 14: Imposter
Harbin is not who he says he is!
Roll For Initiative 13: Smoke
More smoke monsters then Lost.
The Unlikely Alliance Episode 11 Attack on Cragmaw Castle Part 2
Finn Rip & Dufin continue on their journey through Cragmaw Castle destroying all who come in their path. Will they make it out alive? There is only one way to find out, buckle up because its our longest episode yet.
The Unlikely Alliance: Attack on Cragmaw Castle
Join the adventurers as they make plans to attack Cragmaw Castle and then try to implement them. Will they survive or find anyone to help them on this journey? Find out in this episode of The Unlikely Alliance.
Roll For Initiative 12: Tunnels
Three heroes search for a sword, three heroes find a horse.
The Unlikely Alliance Episode 9 Journey to Cragmaw Castle
Join us as our adventurers make their way to Cragmaw Castle. Along the way they encounter enemies and maybe something else, will they fight or will they hide? Find out in this episode of the Unlikely Alliance.
Roll For Initiative 11: The Road
Our heroes take to the road.
The Unlikely Alliance Episode 8 Part 2
Follow the adventurers as they journey on their way to find an elusive wizard, take on patrols of goblins and find their employer who has been missing for a while now.
Roll For Initiative 10: Extermination
The trio fight for their lives and the lives of others,
An Unlikely Alliance 8: Part 1
Part 1
An Unlikely Alliance 7:
Part 7
Roll For Initiative 9: Rats
Our heroes learn that maybe they shouldn't be so trusting.
Roll For Initiative 8: New Enemies
Our trio finds new enemies and new friends.
An Unlikely Alliance 6:
Session 6
Roll For Initiative 7: Hunters
The trio takes to the road to investigate the logging camp. First they must stop by Falcon's camp. But the roads are not safe!
An Unlikely Alliance 5: Bad Luck
Some of the worst dice rolls ever.
Roll For Initiative 6: The Shield
The battle for the ranch begins and almost quickly comes to a deadly halt.
An Unlikely Alliance 4: Skeletons in closets
Part 4
Roll For Initiative 5: You wont believe what Fen did this week.
Honestly you have to see what Fen did this episode.
Roll For Initiative 4: Fallen Friends
The mystery of the mimic is solved! The gnomes are saved! Berick gets a lot of sweet loot.
The trio go to pay a visit to Dazzlin and Norbus. The find Dazzlin trapped by another creature of the depths. The trio save the dwarf and learn of the death of Norbus.
The heroes return to Phandallin and speak with the town master.
Roll For Initiative 3: Where the hell is it?
Into the halls of Gnomengarde the trio ventures!
Who is friend and who is foe? Where did Berick get those wings?
An Unlikely Alliance 2: Allies
Fin and Duffin find themselves face to face with the goblin leader.
Roll For Initiative 2: I'm 300 years old
We find our heroes in old dwarven ruins, looking for treasure and spoils.
Orcs attack our heroes! Though 300 year old Fen has a glimpse of his mortality and things swiftly come into focus for the high elf.
Rewards are given and levels are gained as the trio rests for the night before heading out to the mill to warn the midwife of danger!
Danger finds the trio as they quickly come face to tail with a chimera!
Heroes fall and rise and levels are gained!
Roll For Initiative 1: New Beginnings
A new adventure begins! or I don't know why people don't like me.
Shield, Fen and Berick meet in the small village of Phandalin. Words and arrows were very quickly exchanged! The Town master was investigated and the threat of a white Dragon has the unlikely party set out to warn the nearby locals. Caves are explored and 2 players knock on deaths door! Its time to shut up and roll for initiative.
An Unlikely Alliance 1: Beginnings
Our adventure begins! Join of DM Adrian, the bard Finn, fighter Duffin and the cleric Jim as they begin their very first adventure!
Join Steve and Devon as they play for their very first time in an exciting 5E D&D adventure. The Lost Mines of Phandelver.