TNTQ (Too Neutral To Quit)
By Worth Beasley
TNTQ (Too Neutral To Quit)Aug 23, 2022
TNTQ - Ep. 22 The Caves Of Hunger
We're back! (Finally!)
Having obtained the 'Rime Of The Frostmaiden' poem that's required to open the glacial door, the party proceeds into the cave beyond, inching their way closer to the entrance to the lost Netherese city.
Update number 2 on editing and posting.
Sorry everyone. Things have been progressing all at once it seems. We have still recorded the sessions, and I will still edit and post them, but it's just taking longer than I thought. My daughter starts school soon, so that should help with time, but we also have to deal with a housing issue, so that will be taking up my time for now. Thank you for your patience. We will be returning. I will try to post when I know more. We'll see you again, very soon.
Long needed update on episode postings
Sorry for the delay in postings everyone. I will get them uploaded as soon as I am able.
TNTQ - Ep. 21 Paper Beats Roc
After obtaining the Codicil of White, the party venture to the top floor of Grimskalle and confront Auril to try to put an end to her never-ending winter.
TNTQ - Ep. 20 The World's Best Fart
Further exploring Auril's fortress, they discover a means to explore an ancient Netherese city but in order to obtain it, the party must pass four 'tests' designed by the Frostmaiden herself.
TNTQ Presents: The Tomb Of Horrors Episode 3 - Slab Of Tremendous Thickness
The group find another new ally with whom to explore the final rooms of the Tomb and confront Acerak, but will he and the last remaining traps prove too much for them?
TNTQ Presents: The Tomb Of Horrors Episode 2 - Planting The Bean
The group delve deeper into the Tomb, discovering more traps along the way. All while discussing important life issues, such as racism against the undead and euphemisms.
TNTQ Presents: The Tomb Of Horrors Episode 1 - (N)O Holes, No Glory
These adventurers, having been paid by the party investigating the Frostmaiden, arrive at what is known as 'The Tomb Of Horrors' to begin their quest of rescuing two, literal, lost souls. But as the delve deeper, they'll have to use more brains than brawn in order to survive.
TNTQ - Ep. 19 Everything We Learned At The Orgy
Now that the Chardalyn Dragon has been defeated and Ten Towns is out of immediate danger, the party is tasked with finding two items that can potentially help put an end to the endless winter that has occurred the past two years. They are both located on the Island of Solstice where Auril resides, but the party must figure out a way to reach the island first.
TNTQ - Ep. 18 Bad Dragons And bad dragons
TNTQ - EP. 17 No Flying In The Torture Room
After eliminating the hostile forces in Xardarock's Fortress, the group search for a means to destroy the looming threat of the Chardalyn Dragon that is already en route to lay waste to Ten Towns. They quickly find that not all duregar inside the fortress are on the same side.
TNTQ - Ep. 16 I Am Bleached Goku
After narrowly escaping the encounter with Arveiaturace, the remaining members of the group unwind in Bremen. After adopting new allies into their ranks, they are led to investigate a fortress in the mountains led by Xardarok Sunblight. Immediately upon arriving, however, they are faced with a decision that could ultimately lead to the downfall of Ten Towns.
TNTQ - Ep. 15 Give Me All The Shinies
TNTQ - Ep. 14 Kicking Axe and Taking Cards
After defeating the frost giant's champions, and dealing with Yselm's betrayal, the group enter the treasure vault to discover their prize. Upon returning to town, most of the party members decide to draw from the Deck of Many Things...with disastrous results.
TNTQ - Ep. 13 They Might Be Giants
Upon destroying the alien ship they were led to previously, Tinder reunites with the group and informs them of their next goal. Yselm, a contact of hers, received a vision that they would be 'tested' in order to receive valuable treasure. But not all is as it seems when the group arrive at the Jarlmoot.
TNTQ - Ep. 12 It Only Hurts Once
After the shocking resolution with the simulacrum, the group decide to investigate a distress signal that Hush seems to hear because of his attunement to the psy crystal. No one is prepared for what they discover at its source.
TNTQ - Ep. 11 You, Me, and Supreese
The party explore the ancient (upside down) tower they find themselves in, discovering a new ally and someone they thought previously dead.
TNTQ Presents: The Four Fens Episode 8 - I'm Here About Back Taxes
The group conclude their search for Brezenya and the other 'missing' children, and come face to face with the leaders of Communion.
TNTQ Presents: The Four Fens Episode 7 - That's Not My Kink, I'm Sorry.
The group continue their search for clues regarding Brezenya's disappearance and learn the history behind the Church of the Two Martyrs. They then finally make their way towards Communion and a resolution.
TNTQ Presents: The Four Fens Episode 6 - I Have A Skin Condition!
After the group's 'interrogation' tactics fail, they move on to investigate other leads, uncovering a few pieces of the puzzle. But to obtain the information, they decide to get 'creative' with their ways of questioning individuals.
TNTQ Presents: The Four Fens Episode 5 - Bad Cop, Stupid Cop
After foiling the artificer's plans, the Pillars of Progress recruit the party to their ranks. Their new task is to locate the missing daughter of a nearby town's mayor. Though this isn't the most conventional group, and things get out of hand very quickly.
TNTQ - Ep. 10 Damn Dirty Duregar
Upon clearing out the mines in Termalaine, the town speaker asks the party to investigate the recent string of thefts that have been occurring throughout the town. Later on, having heard numerous times about a mysterious tower, the party finally make their way towards the outskirts of Icewind Dale to satisfy their curiosity.
TNTQ Presents: The Four Fens Episode 4 - Creepy A$$hole Little B*tch Boy
TNTQ Presents: The Four Fens Episode 3 - Emerald
The party investigate further into the mines and come across potential new allies, as they start to discover the remnants of vile deeds.
TNTQ Presents: The Four Fens Episode 2 - Raw Dog That D20
After processing what happened to Tybost's wife and child, the party investigate other leads, not knowing what foul things lurk underneath the surface.
Special introduction message provided by Travis McElroy
TNTQ Presents: The Four Fens Episode 1 - A Woman DM? Weird Flex, but OK.
An unlikely group of individuals gather at the farm of a mutual acquaintance to celebrate the birth of his child. But as the group arrives, they notice evidence of foul play and begin a dark journey into the unknown.
Special introduction audio provided by Anthony Burch.
TNTQ - Ep. 9 A Miner Inconvenience
The group delve even further into the mines in search of the kobold leader, but also encounter more grell, making it possibly fatal for one of their own.
TNTQ - Ep. 8 Oh, Grell No!
Arriving in Termalaine after an avalanche, the party can finally investigate the local mines that were reported to have issues. However, they soon find that more than just kobolds lurk within.
TNTQ - Ep. 7 Dungeons and Dougan's...Hole
The group completes their search for the missing children and meet someone on a search of their own. Afterwards, the now party of six decide to rush to Termalaine but the hazardous weather makes their journey difficult.
TNTQ - Ep. 6 Thrym Job
After wrapping up Tinder's political run, the party travels to Dougan's Hole to investigate reports of winter wolves causing issues with the redisents there.
TNTQ - Ep. 5 Swipe Right on Tinder Everbright
TNTQ - Ep. 4 Verbeeg Trouble in Little Ten-Towns
The party finds their way to Good Mead next, only to discover things aren't so good there. They embark on a quest to return stolen mead, the towns livelihood, which was taken by a giant.
TNTQ - Ep. 3 Deal, or No Deal
Moving on from the brief encounter with a water weird, our group pushes further into the cave in search for the missing fishers from Easthaven; but they may find more than they bargained for.