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The Sound Architect Podcast (TSAP)

The Sound Architect Podcast (TSAP)

By Sam Hughes
Interviews with your favourite voice actors, composers, sound designers and other top audio professionals around the globe about their journeys and projects.

Listen now to hear their journeys and advice.
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TSAP S02E06: Austin Wintory - ERICA Composer

The Sound Architect Podcast (TSAP)

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Composer, Jon Everist (Disintegration, Battletech)
Sam speaks with composer, Jon Everist, about his journey into music composition, his recent work on Disintegration, the sources of his inspiration and more! Jon On the Disintegration Score: "I wanted to capture both the fragility and hopefulness of the human spirit," explains composer Jon Everist. "The solo piano motif propels the piece to a crescendo with the rest of the orchestra where our heroic theme is revealed, representing the power and ingenuity of humanity coming together for a common good. This is the theme of the resistance." "Jon Everist is an American video game and film composer from Seattle, Washington. He first gained notoriety with his award-winning score for Shadowrun: Hong Kong (2015) and continues to work with longtime collaborator Harebrained Schemes and Paradox Interactive to produce soundtracks for their games. His most recent score for BATTLETECH (2018) was nominated for "Best Video Game Score of 2018" at the 34th Annual ASCAP Screen Music Awards and won honors at the 2019 Jerry Goldsmith Awards for Best Video Game Score." Big thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
1:02:25
September 21, 2020
Composer, Jackson Greenberg (AKA Jane Roe, Netflix "Explained" Theme)
Sam chats with composer, Jackson Greenberg about his musical origins, creating the Netflix "Explained" theme, working on AKA Jane Roe and much more! "Jackson Greenberg is a Philadelphia born and raised, Los Angeles based artist, composer, and producer. Jackson studied music composition at Princeton University and The University of Southern California Thornton School of Music, graduating both programs with high honors. After moving to Los Angeles, Jackson’s first job was assisting composer Randy Newman and Jackson’s first original film score was for the Oscar and Emmy-nominated and Emmy Award-winning Documentary Cartel Land. Jackson’s work has been featured heavily in many television series including the acclaimed theme song for the Explained series on Netflix which went viral with over 2 million streams. In addition to having multiple projects at the Sundance film festival over the last decade, in 2017 he was named one of six fellows at the Sundance Institute for Film Composition at George Lucas’ California based Skywalker Ranch. His most recent film work can be seen in AKA Jane Roe, FX Network’s first foray into documentary feature films, two biopics for musicians DMX and Mary J Blige (Amazon), NFL Film’s Maybe Next Year, as well as Netflix Features’ Audibleand their hit dating docuseries Dating Around. In addition to his work for multimedia, Jackson’s original music has been performed and recorded by symphonies around the world (First Light, Slovakian National Symphony Orchestra, Ravello records 2020), he’s produced and written for major label recording artists such as Bay Ledges and TOMI, and continues to release his own music through his own label (Voice Notes 2017-2019, 2020)." Big thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
25:27
September 16, 2020
Composers, Aaron May & David Ridley (VILLAIN, Spanish Pigeon, Boiling Point)
(TSAP S03E16) Sam caught up with composing  duo Aaron May and David Ridley, where they chat about how they met, their musical origins, their recent work on VILLIAN and so much more! "Aaron May and David Ridley are award-winning composers who collaborate on music for film. As a duo, they create bold, unique music, with a contemporary-classical and electronic edge.  They throw together their contrasting skill sets to develop rich soundscapes and evocative melodies.  Their collaborative approach brings an openness to the process of writing for film, and a distinct sound-world for each new project.  After scoring several short films, they will make their feature-length debut in 2020 with the score for Villain, a film by Philip Barantini. With a background in contemporary classical and electroacoustic music, Aaron enjoys working with both music and sound design, and his compositions often blur the lines between the two mediums.  He has composed music and sound for broadcasters including CBBC and BBC Radio 4, and has created multi-channel works for installations in spaces including The V&A, The Science Museum and The Museum of London. He was awarded Best Sound Design: Television Series (Music + Sound Awards 2016) for his work on Messy Goes to Okido (CBBC). As a multi-instrumentalist, David specialises in piano, violin, viola, and voice and has been involved with orchestras throughout his life.  He has scored over twenty plays and directed music for theatres including the National Theatre and the Royal Shakespeare Company.  In 2014, he was awarded the MTN Award for Innovation for his experimental electronic score for Lorraine & Alan, which he developed with his theatre company, Bucket Club. Aaron and David met at The University of Bristol, where they were faculty of arts composition scholars." Big thanks to Caullum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
48:16
September 12, 2020
The Last of Us Part II Special - Rob Krekel, Audio Lead
(TSAP S03E15) For those of you who don't know, The Last of Us has a very special place in our hearts. 7 years ago, our VERY FIRST episode of The Sound Architect Podcast, was with Audio Lead on TLOU1 - Phillip Kovats. So, 7 years later when Sam got to speak with Audio Lead (Now Naughty Dog's Audio Director!) Rob Krekel, it made this a very special episode for us here. Sam chats with Audio Lead, Rob Krekel about the audio for The Last of Us 2, including the glass shatters, environmental sounds as well as all the nitty gritty stuff such as implementation, optimisation, outsourcing, raycasting and more! So get stuck in! "Today’s podcast is sponsored by Outspoken Audio and their dialogue production tool ‘XenoVox’ which is fully automated, standalone, dialogue production software, designed specifically for game audio. Reading directly from your Excel script, XenoVox records and prioritizes takes for an unlimited number of actors, and includes the feature called ADP, which plays-back existing assets to prompt other actors in the same conversation flow, as if they were all in the same room together – something to help in the 'new normal'. Currently working for both AAA and smaller projects alike, you can find out more with a free trial, tutorials and FAQ’s, on their website outspokenaudio.com." Big thanks to Caullum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
1:09:28
August 24, 2020
Voice Actor, David Bateson - Hitman 20th Anniversary Special
In this very special episode, Sam Hughes chats with actor David Bateson as he celebrates 20 years of portraying Agent 47 in the acclaimed Hitman series this year.  They discuss how it all began, some of the highlights, how the character has been a part of him for so long and... The Chuckle Brothers?? Plus so much more!  This is definitely one of our best episodes so don't miss this! "David Bateson has played the leading character of Agent 47 in the Hitman game franchise for 20 years since its first release in 2000. Agent 47 is an immensely complex character. David Bateson has brought a brooding, melancholic intensity to the Hitman character. His portrayal of a cloned assassin-for-hire is both dangerous and appealing in its flawed humanity. In the latest entry in the series HITMAN 2, the story of Agent 47 was told in a more personal way than in previous games -starting with his very recruitment as an assassin more than 20 years ago, through to the most challenging contracts that he has ever completed. Agent 47 must explore his own sense of identity, his relationship with his long-term handler, various intricate characters and roles as part of his professional work, and deal with the revelation that somebody has been tracking his movements for more than two decades. Having voiced Agent 47 for 7 Hitman games, David is intimately familiar with this enigmatic, multifaceted character. His prowess as an actor delivers a varied, different approach to many scenes than were originally conceived. Agent 47 is often required to take on the disguise of others and David convincingly plays a sundry of roles while on occasion, leaving room for the player to pick up a sense of the game’s very dark sense of humour and self-irony. As the beginning of the game starts 20 years in the past, David’s long and extensive history with the character allowed him to connect with the memories of voicing the character for the first time 20 years ago and build that into the sense of nostalgia that our players would have been feeling at the same time. He meticulously performs the different personalities and plot developments of Agent 47, whilst maintaining the integrity of the character. Added to which, his subtle and very dark sense of humor draws the player ever deeper into the world of assassination. Disguised as an Estate Agent, he calmly describes the dubious qualities of a house’s various rooms (as seen through the eyes of an assassin) to some prospective buyers while simultaneously planning an assassination, is just one such example. David has added a new level of depth to the already complex character of Agent 47 while strengthening the relationship of the fans to the personality of this trained assassin." Big thanks to Caullum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
1:15:39
August 10, 2020
Composer, Paul Leonard-Morgan (Tales from the Loop, Limitless, Dredd)
(TSAP S03E13) Sam Hughes speaks with the energetic Paul Leonard-Morgan about his composing career so far, his work on Tales from the Loop and The Nest , motivation in general as well as during the current COVID-19 situation and more! "Paul Leonard-Morgan (LIMITLESS, DREDD, BATTLEFIELD™ HARDLINE) is a BAFTA award winning, EMMY® and Ivor Novello nominated composer and producer. His unique cinematic style (fusing orchestra with electronica) has put him in high demand, both as a producer for bands and as a soundtrack composer." Big thanks to Toivo Kallio for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
49:05
July 21, 2020
Composer, Vivek Maddala (The Tom and Jerry Show, The Asian Americans)
(TSAP S03E12) Sam speaks to composer Vivek Maddala, about his journey into music, scoring for the iconic TV series The Tom & Jerry Show and more! "Vivek Maddala is a two-time Emmy® award-winning composer and multi-instrumental performer. He has scored dozens of feature films, theater & dance productions, and TV programs. His music, which combines melodic symphony writing with modern textures from around the world, has been described as "an emotive frenzy of guitar, percussion, brass, woodwinds, and strings." Vivek is a Sundance Institute Lab Fellow for film composition, and has had work premiere at the Cannes, Toronto, Berlin, Venice, and Sundance film festivals. In 2018 and 2019, Vivek won consecutive Daytime Emmy Awards in the category of "Outstanding Music Composition" for his animation scoring work. In addition to scoring films, Vivek has produced music for a number of rock, jazz, and world music CD releases -- and his live performances collaborating with celebrated artists have enchanted audiences from around the globe. As a performer, Vivek journeys fluidly through diverse musical styles, and effortlessly between many instruments -- including drums, piano, guitar, and bass. He has also served as a guest conductor with renowned orchestras and chamber groups, performing work he has written for ballets and films." Big thanks to Toivo Kallio for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter 
41:09
June 25, 2020
Krotos Ltd. Matt Collings "Concept" Interview
Sam catches up with Matt Collings of Krotos Audio to discuss their latest release, Concept! "Concept is an intuitive and creative soft-synth, that makes the process of creating your own patches fast and inspiring. Concept’s flexible synth engine will enable you to create everything from traditional synth sounds to more complex evolving textures and custom sound design elements. A fresh approach to modulation allows any parameter to be mapped to one of four highly editable multi-mode modulators in the centre of Concept’s UI. Choose from a variety of flexible modulation options such as an Envelope/Pitch Follower, an X/Y Capture pad and the unique ‘Tweak It’ customisation system." Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter 
22:05
June 23, 2020
Composer, Nainita Desai (Telling Lies, For Sama)
TSAP S03E10 Sam chats with composer Nainita Desai about her career, working on Telling Lies, For Sama, and more!  Special thanks to Callum Tennick for editing.  Intro Track: "Midnight" from Telling Lies   Outro Track: "Leaving Home" from For Sama  Working at the forefront of a new wave of emerging artists, RTS and BIFA nominated composer Nainita is a BAFTA Breakthrough Brit, and is the International Film Music Critics Association Breakthrough Composer of 2020. She has scored countless BAFTA, Oscar, Emmy acclaimed productions. The PRS placed Desai at No 2 in their Top 10 female writers whose work was most used in Film & TV through 2018. She has also been awarded Best Original Music at the Music+Sound Awards 2019 and Naturvision Film Festival 2019. Nainita’s most recent feature releases include OSCAR 2020 nominated and BAFTA, Cannes, BIFA, SXSW winning feature doc For Sama which was also nominated for Best Music at the BIFAs 2019. Other recent projects include Untamed Romania, the most successful Romanian non-fiction film of 2018, WW2 period drama Enemy Within, psychological horror Darkness Visible [BFI], and Interactive game / video game Telling Lies one of the top critically acclaimed releases of 2019 by Annapurna Interactive including Scala Radio’s Top 5 Video Game Scores of the Year and Music+Sound Award winning Title track. Her 2020 projects include feature film The Reason I Jump (Sundance World Cinema Doc Audience Award winner), upcoming Netflix original series Bad Boy Billionaires and innovative Quibi | BBC Studios series Fierce Queens. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter 
1:03:06
June 15, 2020
Voice Actor, Roger Craig Smith (Ezio Auditore, Chris Redfield, Batman, Sonic the Hedgehog)
TSAP S03E09  Sam chats with Roger Craig Smith about his career and roles, the dangers of social media, the current corona situation and more!  "Voice actor and former stand-up comic Roger Craig Smith is a man, quite literally, of a thousand voices. In just one production alone, Roger voiced more than 170 characters for the Emmy award-winning Cartoon Network series Regular Show. He’s the titular character “Mouse”, as well as “Moose” for Amazon Prime’s Emmy-nominated children’s series If You Give a Mouse a Cookie. For Netflix, Roger voices "Brock", "Mayor Fowler", "Cousin Ashley" and many more on Dreamworks' hit series from Tony Hale, Archibald's Next Big Thing. Also on Netflix, Roger voices “Pinkeye”, “Bobby”, and “Billy” in Dreamworks Animation’s Harvey Girls Forever. On Cartoon Network, he voices “Sonic the Hedgehog” in Sonic Boom, “Hawkodile” and “Richard” for WB/LEGO’s Unikitty!, “Diamondhead”, “Forever Knight” and “Steam Smythe” on Ben-10, “Percy” and “Belson” in Clarence, “Bob” and “Schedulebot” in Powerpuff Girls. On Disney XD’s NAACP Image Award-nominated Avengers: Black Panther’s Quest, Roger has been voicing legendary superhero “Captain America” since 2012. He voices “Batman” in in the DC/WB film Superman: Red Son,  as well as in the trilogy Batman Unlimited. His impact in the genre of anime includes voicing “Batman” in WB’s feature film Batman Ninja, the maniacal “Deidara” in Naruto and “Shinji Hirako” in Bleach. Roger voiced “Sonic the Hedgehog” in Disney’s blockbuster features Wreck-It Ralph and Wreck-It Ralph 2: Ralph Breaks the Internet and was called on by Disney in 2013 to voice lead villain “Ripslinger” in Disney’s hit feature Planes."  Special thanks to Toivo Kallio for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter 
52:43
June 6, 2020
Ori and the Will of the Wisps Composer, Gareth Coker Interview
(TSAP S03E08) Sam once again chats with Gareth Coker about Ori and the Will of the Wisps, his routines and inspirations, the current situation and more! Listen now on whatever platform you prefer. "Gareth Coker is a British composer and producer working out of Los Angeles. He is known for his melodically driven scores, unique soundscapes, and attention to detail and execution in the application of how music emotionally relates to the gamer as they are playing. His scores have garnered numerous awards, including the Academy of Interactive Arts & Sciences Award for Outstanding Music Composition, the SXSW Award for Excellence in Musical Score, multiple Game Audio Network Guild awards. He has received nominations from BAFTA, GDC, and IFMCA, amongst others. ​His recent works include Ori and the Will of the Wisps (2020), Darksiders Genesis (2019), ongoing work on ARK Survival Evolved (2017-). He has also written multiple soundtrack albums for various Minecraft expansions (2016-2019), and contributed to Insomniac Games' VR title The Unspoken (2017)." Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter 
1:01:41
June 1, 2020
#TBT - Voice Aritist/Composer, Elspeth Eastman (TSAP S01E04, 2014)
Back in 2014, Sam spoke with Voice Aritist/Composer, Elspeth Eastman about her career and more! "Elspeth is a voice actor, composer, and gamer. You can hear her as Tristana in League of Legends, Cadence in Crypt of the NecroDancer, Lunais in Timespinner, and various music videos!She also hosts her own show on Twitch and Youtube" Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter 
22:33
May 28, 2020
Composer/Producer/Sound Designer, Cody Matthew Johnson
(TSAP S03E07) Sam speaks to Cody Matthew Johnson about working on Devil May Cry 5 & Resident Evil 2 as well as his other projects, motivation and inspiration, plus his career path and more! Listen now on whatever platform you prefer. "Cody Matthew Johnson is a multi-media composer, music producer, audio director, sound designer, and multi-instrumentalist whose irreverent, unapologetic, and fresh perspective on music blurs the boundaries of conventional music. Johnson’s musical work for Devil May Cry 5 has been critically acclaimed, garnering nominations such as The Game Awards, SXSW Gaming Awards, NAVGTR Awardsand more; the song “Saudade (feat. Shim)” for Resident Evil 2 won an Hollywood Music in Media Award for Best Song - Video Game and garnered a nomination at the Game Audio Network Guild Awards for Best Song. Cody is a founder of Emperia Sound and Music, a full service end-to-end audio solutions company for video games, interactive media, VR/MR/AR, and immersive audio, and serves as the Emperia Sound and Music Executive Director, CEO, Audio Director, and Lead Composer. Emperia Sound and Music tailors full service audio for mobile games, independent and AAA titles, and immersive environments and is represented internationally." Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
56:48
May 17, 2020
#TBT - Composer, Grant Kirkhope (TSAP S01E03, 2014)
Back in 2014, Sam spoke to Banjo-Kazooie, Yooka-Laylee and Goldeneye 007 composer, Grant Kirkhope about his career, advice for composers and more! "Grant Kirkhope is a BAFTA nominated composer who has created the soundtracks to video games that have sold in excess of 30 million copies. From “Mario + Rabbids Kingdom Battle” to “Ghostbusters”, “GoldenEye 007” to “Banjo-Kazooie”, “Perfect Dark” to “Kingdoms of Amalur: Reckoning” and “Sid Meier’s Civilization: Beyond Earth” to “Viva Piñata”, he has shown his versatility in being able to compose music in a huge variety of styles. Now residing in Los Angeles he is represented by Cheryl Tiano and Kevin Korn at The Gorfaine/Schwartz Agency" Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter 
36:36
May 14, 2020
Resident Evil 3's NEMESIS and Nikolai, Neil Newbon
(TSAP S03E06) Sam Hughes speaks with Actor Neil Newbon about his work in Resident Evil 3 as NEMESIS (Performance Capture), Nikolai (Capture & VO) and others, his acting career, performance capture and more! Neil Newbon is a Professional Actor and Voice Over Artist, working in Film, Television, Theatre as well as high-profile AAA Video Games in Full Performance Capture, specialising in Martial Arts Stunts and Combat. He is based in London and Los Angeles. Neil began his training at the internationally acclaimed National Youth Theatre, he went on to study Method Acting, the work of Yat Malmgren and many other craft techniques with the renowned Giles Foreman Centre of Acting. Neil began his professional career at the Royal Court Theatre, Bloomsbury Theatre and Edinburgh Fringe Festival. He quickly found work in Television and Film and has continued to work professionally for over 15 years,  and branched out into the exciting new media of Performance Capture and Voice Over in which he has been working consistently for over 8 years. Neil has been a part of BAFTA GAMES CREW for 3 years and is now a Full BAFTA member. Neil also now acts as a Performance Consultant/ Action Director for games and has given panel talks and round-tables at events, such as Develop 2017 on working with Actors and getting the best from them in both Performance Capture and Voice Over. Neil alongside Award winning Artist and Director Saleta Losada has founded Performance Captured Ltd group, which specialises in casting for games, performance capture consultation and production and also the Performance Captured Academy providing Full Performance Capture Courses by Professionals for Professionals’ based in world famous Ealing Studios in which Neil is the main mentor. Recent Credits include: Lead role in ‘Planet of the Apes: Last Frontier’ by Andy Serkis’ Imaginarium, supporting leads in ‘Wallis’ by Viacom and ‘Detroit:Become Human’ by Quantic Dream with Jesse Williams and Clancy Brown and ‘Gangs Of London’ directed by award winning Corin Hardy for HBO. Special thanks to Toivo Kallio for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter 
1:03:58
May 10, 2020
#TBT - Voice Artist Erica Risberg Interview (2013)
(2013) Sam speaks to professional VO artist Erica Risberg. We talk to Erica about her history in the profession as well as her current and future projects. We also gain a great insight into the industry and some advice on how to become a VO talent. Great fun and great insight! "On top of having over a decade of acting & public broadcasting experience under her belt, she’s got a Ph.D. in cultural studies & history of technology with minors in communications & new media. She’s worked extensively in environmental engineering and as a sound preservationist for the Maine Folklife Center where she developed a great ear for storytelling as well as learning how to edit sound." Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
22:37
May 7, 2020
Resident Evil 3 Remake's Voice of Jill Valentine, Nicole Tompkins
(TSAP S03E05) Sam Hughes speaks with Voice Actor Nicole Tompkins about her acting career, inspirations, her role as Jill Valentine in the Resident Evil 3 Remake and more! Nicole Tompkins is a Texas-born actress whose work includes theater, film, voice-over, and television. Her notable roles include Idril of Gondor in the critically acclaimed video game Middle Earth: Shadow of War alongside Troy Baker; Older Scarlett in season five of the hit FX show American Horror Story alongside Chloë Sevigny and Wes Bentley; and leading roles in feature films Opening Night directed by Jack Henry Robbins, Amityville Terror, Darkness in Tenement 45, and Antrum: The Deadliest Film Ever Made. Nicole exhibits a true love of movies and the entertainment industry with a passion for stories that work on multiple layers and utilize heightened reality to reveal something exciting about the human experience. Alongside her on-camera work, Nicole voices numerous beloved roles in family animated films Antboy, Antboy: Revenge of the Red Fury, Caroline and the Magic Potion, 3 Little Pigs and the Magic Lamp, and The Aviators alongside Jeff Foxworthy. In addition to her passion for acting, Nicole applies her business marketing degree to creative behind the camera endeavors developing some of her own projects. A lover of nature and portrait photography, Nicole travels often, but loves returning home to Los Angeles and her menagerie of Mini Rex rabbits.   Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter 
28:19
April 27, 2020
Adam Pleiman- Creative Director (Gwynne Sound)
(TSAP S03E04) Sam Hughes speaks with Adam Pleiman about how his career, inspirations, workflow and more!   Adam a sonic strategist & creative director, this combination of talents has landed him in roles working with advertising agencies, Fortune 500 companies, and artists including Coldplay & 30 Seconds to Mars. His diverse experience brings a unique perspective to the table combining music theory, culture & trends, and sonic identity. While his focus is primarily in sonic identity, he has still managed to sneak in the occasional album project racking up a Grammy nomination in 2018. Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter 
27:51
April 9, 2020
Jason Graves -Composer (The Dark Pictures Anthology, DC's Swamp Thing)
(S03E03) Sam Hughes speaks with jason Graves about how his career developed, mentors, inspirations, workflow and more! Two-time British Academy Award-winning composer Jason Graves is renowned for his textural concept scores and innovative orchestration in cinematic narrative games such as Moss, Tomb Raider, Far Cry Primal, Until Dawn, The Order: 1886 and Dead Space. His repertoire is truly diverse, from aleatoric and sweeping orchestral journeys in space, to haunting soundscapes in historical, gothic and supernatural worlds, to manipulating ancient instruments in a stone age natural environment. Most recently Graves composed the charming and beautifully animated storybook adventure Moss, winner of Best Music for an Indie Game at the 2019 G.A.N.G. Awards/Game Develpers Conference, as well as scoring the interactive drama The Dark Pictures Anthology and music for the DC Universe TV series Swamp Thing. Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter 
1:04:06
March 24, 2020
Matt Morton -Composer (APOLLO 11, The Last Steps, Dinosaur 13)
(TSAP S03E02) Sam chats with composer, Matt Morton about his career so far and working on the incredible documentary APOLLO 11 that uses archival footage to look at the Apollo 11 mission to land on the moon led by commander Neil Armstrong and pilots Buzz Aldrin and Michael Collins. "When Matt Morton first learned he’d been given the opportunity to score NEON's documentary Apollo 11, his first thoughts were, how can I put such a momentous event in our nation’s history into music, and how can I make my attempt unique? The score the composer created went on to win him a 2019Critics’ Choice Documentary Award. The documentary only uses archival footage from the 1969 mission to the moon, so Morton deliberately decided to only use sounds and instrumentation that existed during that era, but still set out to make the music sound futuristic. The synthesizer was born in the 1960s, which the composer utilized heavily, to create an avant-garde sound. “I looked at my music as being able to play the role of bridging the gap between 2019 and 1969. Even though I’m using dated instruments, I think it comes off as a bridge to modern people because I’m using modern musical idioms to communicate with them,” says Matt. A distinct symbolic element that Morton included in a cue was a chopped-up sonogram clip of his niece’s heartbeat, which he says is a reminder to our currently divided nation that we possess the ability to triumph, when we choose to unite. Please let me know if you might be interested in speaking with Matt Morton about his unique approach to scoring the historic Apollo 11 mission. Listen the soundtrack: https://open.spotify.com/album/0Ck9i5FzBL19lNke88zDYw" Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
55:21
February 15, 2020
Jacob Yoffee & Roahn Hylton - Composers (The Age of A.I., Sherwood, Best Shot)
TSAP S03E01 OUT NOW! In the first episode of the year (and decade 😲), we kick off season 3 with composers Jacob Yoffee and Roahn Hylton. In this episode Sam discusses with them about scoring YouTube's The Age of A.I. hosted by Robert Downey Jr.,how they began working together, how to compose as a duo, as well as how their contrasting backgrounds of hip-hop and classical lend to each other. "The composers each have their own musical specialty—Jacob has classical/jazz roots and Roahn has a hip-hop/pop background. Their expertise in opposing genres allows them to broaden the palette on any score they collaborate on and has also enabled them to have a better understanding of one another’s musical sensibilities. For The Age of A.I., Jacob and Roahn were originally asked to deliver a signature sci-fi sound, which is electronic-heavy. After their initial approach, the duo and their collaborators quickly realized that this wasn’t the right fit for the series. After a great deal of experimentation, they landed on a sound that was more human and organic. The resulting score is mostly orchestral and acoustic chamber music, with some electronic elements and perfectly speaks to the message of the docuseries." Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
37:33
January 26, 2020
TSAP S02E13: Laura Karpman - Composer (Why We Hate, Sitara: Let Girls Dream)
Sam Hughes speaks to brilliant composer, Laura Karpman in this powerful episode to finish the year. They discuss her career so far, working on mediums and her most recent projects. In this episode they go into detail of writing music for the powerful documentary Why We Hate, plus the just as powerful short Sitara: Let Girls Dream written and directed by Sharmeen Obaid-Chinoy. "Four-time Emmy winning composer and composer of the Grammy-winning album ASK YOUR MAMA, Laura Karpman maintains a vibrant career in film, television, videogame and concert music. Her distinguished credits include the series UNDERGROUND, in collaboration with Raphael Saadiq and John Legend, L.A.’s FINEST, The Sundance / Fox Searchlight film STEP, Eleanor Coppola’s PARIS CAN WAIT starring Diane Lane and Alec Baldwin, Kasi Lemmons’ BLACK NATIVITY starring Jennifer Hudson and Forest Whitaker, Steven Spielberg’s miniseries TAKEN, the Showtime series ODYSSEY 5, and MASTERS OF SCIENCE FICTION for which she received Emmy nominations. She contributed to Sophia Coppola’s 2017 THE BEGUILED." Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
28:53
December 31, 2019
TSAP S02E12: Bob & Barn - Composers for MediEvil (Original AND Remake)
Sam Hughes chats to Bob and Barn (AKA Paul Arnold and Andrew Barnabas) about their careers so far and in-depth details of writing music for the original MediEvil on PS1, as well as the MediEvil Remake! Find out how the music and opportunities for composition have changed between the first and most recent incarnation of Sir Daniel Fortesques adventure! "Paul Arnold (AKA Bob - obviously!) is a classically trained musician, gifted at the piano, guitar and trumpet, although not usually at the same time. He has an MSc in Music Technology and a BA (Hons) in Music and Computing and his musical influences include 80s glam rock music, film scores and pop music of most sorts past and present. It's important to have a broad appreciation of music in our chosen field! Andrew Barnabas (AKA Barn) is also a classically trained musician, he has a BA (Hons) in Music. He was taught piano from age 7, oboe from 12 and recently took up drums & percussion, finally finding an outlet after 20 years of air drumming! His musical loves are funk, jazz & film scores, and his influences include James Horner, Stevie Wonder, Vangelis and Earth Wind & Fire." Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
40:10
December 20, 2019
TSAP S02E11: Petri Alanko, Composer (CONTROL, Alan Wake, Quantum Break)
Sam Hughes speaks with composer Petri Alanko, about his recent work on CONTROL, his process and his unique approach to thinking about music composition as well as much more! Petri Alanko (aka Lowland) is a BAFTA nominated Finnish composer, musician and producer. His dynamic repertoire ranges from the haunting orchestral/electronic score for Remedy Entertainment’s psycho-thriller, Alan Wake, to elegant and sophisticated classical arrangements for Imaginaerum The Movie, based on the album by symphonic metal band Nightwish. His latest opus is the twisted and ominuous electronic sci-fi score for Remedy’s next cinematic blockbuster, Control (composed in co-operation with Martin Stig Andersen), and he composed music for Remedy’s critically acclaimed Quantum Break, filled with beautiful haunting and electronic thematic works. Several other titles are currently waiting for their release. Alanko’s solo album, “We’ve Been Here Before”, under his moniker “Lowland” was released in 28th August, 2018. Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
53:49
December 7, 2019
TSAP S02E10: Tom Salta AKA Atlas Plug- Composer (Wolfenstein: Youngblood, Killer Instinct, Halo Franchise)
Sam Hughes speaks with composer Tom Salta, about his recent work on Wolfenstein: Young Blood, his love for the 80's (including his podcast), Twitch streaming the PUBG theme and much more! “I truly enjoyed creating a unique and signature early ‘80s post-punk aesthetic for the latest entry in this iconic series, using sound sources, synths, samplers and effects only available in the early ‘80s. Needless to say, I had an absolute blast. Another bonus was having the opportunity to do a remake of the Joy Division song “A Means to an End” (featured in the ending credits) performed by the Swedish hard rock group The Guilt. They were amazing and it was an honor to produce them.” ASCAP winning and MTV VMA nominated composer Tom Salta is one of the most versatile and prolific music artists/producers working in film, television, advertising and video games. Renowned for crafting emotionally engaging soundtracks for multimedia, Salta has received widespread industry acclaim for his world-class produced hybrid scores featured in film, television and video games such as Machine Games’ WOLFENSTEIN : Youngblood & Cyberpilot, Microsoft’s iconic HALO series (G.A.N.G. Best Original Soundtrack Award), Ubisoft’s PRINCE OF PERSIA: The Forgotten Sands and RED STEEL (IGN Award for Best Original Score), Tom Clancy’s GHOST RECON and H.A.W.X  series, as well as the epic theme music for the record-breaking online multiplayer game PLAYERUNKNOWN’s BATTLEGROUNDS, which has sold in excess of 50 million units with over 400 million players. Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial  Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
30:23
October 29, 2019
TSAP S02E09: ROOM8 - Musicians/Composers (Transduction, Cuck)
Sam Hughes chats to electronic duo, Nic AKA ROOM8 about their new album Transduction, their work on controversial movie, Cuck and more! ROOM8 is the Stockholm/Los Angeles based artist/producer duo Ezra Reich and Nic Johns. They make music which melds electro pop, dance and synth film soundtracks. They released their debut single EP "Visions of You (feat.Electric Youth)" on Sean Glass' Win Music (Duke Dumont, Flight Facilities, Tiga), as well as another production and co-write for Electric Youth's (From the Drive Soundtrack) debut album "Innerworld" out on Secretly Canadian and Last Gang called "Without You". The latter was singled out as the stand out on the album by the Idolator and NPR. As a live band ROOM8 have played tastemaker nights like Neon Gold’s pop shop in Brooklyn and DC with Le Maitre and in LA with Xylo. They have also appeared at School Night with ASTR and supported Kitten (whose debut album they produced), Electric Youth, College, Gavin Turek, Holychild, Life is Beautiful festival and many more. Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial  Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
28:20
October 19, 2019
TSAP S02E08: Andrew Prahlow - Composer (The Outer Wilds, Atone: Heart of the Elder Tree)
Sam Hughes speaks with composer Andrew Prahlow, about his recent work on Outer Wilds, his journey into music composition,  and more. Andrew Prahlow’s music focuses on larger-than-life, emotive soundscapes with a core of chamber-ensemble minimalism, hoping to create a sense of familiar nostalgia for the listener. He began his career in music as an intern at John Powell’s studio while completing his studies at the Scoring for Motion Pictures and Television (SMPTV) Graduate Program at USC. From 2011-2014, he assisted on the music of ‘The Legend of Korra’ for Jeremy Zuckerman and also on ‘Kung Fu Panda: Legends of Awesomeness’ for Jeremy Zuckerman and Benjamin Wynn. In 2015, his music was featured in trailers for Ridley Scott’s ‘The Martian’.  From 2015-2016, Andrew composed ambient guitar soundscapes for the Madden NFL franchise. In 2017, Andrew wrote an arrangement of ‘Be Our Guest’ for the 2017 Academy Awards ‘Beauty and the Beast’ TV spot, and the score to the Mobile VR Game of the Year, ‘Eclipse: Edge of Light’. Andrew also writes for mainstream trailer campaigns, including ‘Star Wars’, ‘Avengers,’ ‘Blade Runner 2049’, and ‘Star Trek’. Special thanks to Callum Tennick for editing.    Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast.   This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
29:08
October 17, 2019
TSAP S02E07: Emily Rice, Composer (The I-land, Mr Malcom's List)
Sam Hughes speaks with composer Emily RIce, about her recent work on The I-land, her journey into music composition and how she made the big move to LA from the UK to pursue her career. Emily Rice is a British born composer for film and TV, who started her musical life as a cellist playing in orchestras and rock bands. She has recorded and conducted her work at Warner Brothers, Capitol Records, and The Wiltern – with members of the Hollywood Chamber Orchestra. Special thanks to Callum Tennick for editing. Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast. This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
34:20
October 8, 2019
TSAP S02E06: Austin Wintory - ERICA Composer
Alyx Jones speaks with composer Austin Wintory, about his recent work on ERICA, his collaboration/travels with Angela Bermúdez and general musings over life, education and music. Opening Track: Know Thyself - ERICA Closing Track: Know Theyself - ERICA You can find the soundtrack here: https://austinwintory.bandcamp.com/album/erica You can support Angela's work here: https://ko-fi.com/angelabermudez (Austin's Profile Artwork created by Angela) This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
1:10:52
August 21, 2019
TSAP S02E05: Doug Cockle - Voice Artist (Geralt in The Witcher Series, Horizon Zero Dawn, Augmented Empire & more!)
Sam chats with voice artist Doug Cockle, widely known for his portrayal of Geralt in The Witcher series as well as many other great roles!. In this highly fun interview, they discuss Doug's journey into voiceover, working on The Witcher series, the pro's and cons of acting as well as some great advice for anyone wanting to act, VO or otherwise. Well worth a listen! Thank you for listening.   Special Thanks to Callum Tennick for Editing    This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK  Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial   Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
1:11:22
July 15, 2019
Phillip Kovats - Audio Lead (The Last of Us) - TSAP S01E01 - 2013
The podcast episode that started it all! That's right 6 years ago, Sam spoke with then Naughty Dog Audio Lead, Philip Kovats, about the sound for The Last of Us.  Hear Sam in the early days, finding his feet at podcasting in the full SURVIVOR mode 53 min podcast as voted.  I'm sure you'll agree the podcast and Sam have come a long way since then! Enjoy The Sound Architect Origin Story! Thank you for listening.   Edited by Sam Hughes This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK  Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial  Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
53:46
July 7, 2019
TSAP S02E04: Courtenay Taylor - Voice Artist (Black Ops 4, Fallout 4, Love Death & Robots, OK K.O.! Let's Be Heroes & more!)
Sam chats with voice artist Courtenay Taylor (Love, Death & Robots, Destiny 2, Fallout 4, Resident Evil 6, Mass Effect 2/3 and MANY more!) about her journey into voiceover, working on Love, Death & Robots, OK K.O.! Let's Be Heroes and other projects, how she finds the right voice for her characters, what she'd love to work on in the future and much more!  Thank you for listening.   Special Thanks to Callum Tennick for Editing    This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK  Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial   Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
49:28
May 7, 2019
TSAP S02E03: Anthony Hales - Technical Director, Global Audio at SIDE, Pole To Win
Sam chats to Anthony Hales about the casting process, working on blockbuster video games, advice for actors auditioning for or recording at SIDE and more! Anthony  Hales is Technical Director at SIDE and Pole to Win , which is an outsourcing company that specialises in Quality Assurance, Customer Experience, Localization and Audio Production. Ant has been there since 2004, starting out as the junior member of staff and now overseeing the operation of our network of studios.  Special Thanks to Callum Tennick for Editing   This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
27:10
March 30, 2019
TSAP S02E02: Cris Velasco - Darksiders III & Fortnite Composer
Sam speaks with composer Cris Velasco, about his recent work on Fortnite, Darksiders III, his process and more! "Cris Velasco is one of the most sought-after composers working today in media, scoring some of the world’s biggest video game franchises including Fortnite, Resident Evil, Overwatch, Bloodborne, Darksiders, Assassin’s Creed, Warhammer, Borderlands, Mass Effect and God of War, and television series such as HULU’s Dimension 404 and Freakish. Cris’ music is regularly performed in symphony concerts worldwide and has received numerous accolades including "Outstanding Achievement In Original Composition" from the Academy of Interactive Arts and Sciences, IGN’s People's Choice Award - Best Music, NBC News award for Best Video Game Music and Best Original Music nomination from BAFTA- British Academy of Film and Television Arts ." Opening Track: Fury's Theme - Darksiders III Closing Track: Lust - Darksiders III   Special Thanks to Callum Tennick for Editing      This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK  Facebook: facebook.com/thesoundarchitect.co.uk  Instagram: thesoundarchitectofficial   Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
43:11
March 17, 2019
TSAP S02E01: Victoria Atkin & Patricia Summersett - Voice Artists Assassin's Creed (Evie Frye) & Zelda: BOTW (Zelda)
Sam chats with voice artists Victoria Atkin (Assassin's Creed/Fortnite) and Patricia Summersett (Zelda: BOTW/about the Video Games Awards, their approaches to learning and growing professionally, as well as their new and upcoming projects! This episode is definitely a great episode to kick off the new new season with so well worth a listen!  That's right our podcast is back! As we've had so many episodes over the years, it's time for a bit of a reboot, so we're introducing The Sound Architect Podcast Season 2!   Special Thanks to Callum Tennick for Editing    This episode and so much more at: www.thesoundarchitect.co.uk Twitter: @SoundDesignUK  Facebook: facebook.com/thesoundarchitect.co.uk Instagram: thesoundarchitectofficial   Stay up to date via our Monthly Newsletter as well: www.thesoundarchitect.co.uk/newsletter
44:36
February 18, 2019