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Excess Advantage

Excess Advantage

By c__beck

Excess Advantage is a fortnightly podcast dedicated to the Genesys RPG by Fantasy Flight Games. In this podcast, I go into options for players and GMs, setting ideas, customizing your game, and more!

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Currently playing episode

113: Social Encounters

Excess AdvantageAug 02, 2018

00:00
32:19
307: EPG Review Part 4: New Tones

307: EPG Review Part 4: New Tones

In this episode of Excess Advantage, we have some great news! Guillaume and I have started the French Genesys community! Pour les francophones, il y a maintenant des groupes sûr Facebook et Discord!

Facebook group: https://www.facebook.com/groups/jdrgenesys/

Discord server: https://discord.gg/bUqj2nD

Now, you all probably know that I am American, but I do know enough French to get into trouble, so I hope to see my French-speaking listeners on the new community sites!

For the rest of the episode, I answer a listener question about incorporating the EPG and RoT magic talents. Then we do a deep dive into the two new tones in the EPG: Heist and Noir.

May 12, 202018:51
306: Magic Skills Guide

306: Magic Skills Guide

In today's episode, we take a break from the EPG review and I have a nice chat with Guillaume about his Skills Guide. It's been a #1 best seller on Foundry practically since the day it dropped, and for good reason!

In this episode, we focus on the magic skills section because he has some amazing new rules for limiting starting magic without charging characters XP to unlock, and instead relies on skill checks!


Text link to the Skills Guide: https://www.drivethrurpg.com/product/299740/Skills-Guide-Skills-Supplement-for-Genesys?affiliate_id=275246

Apr 28, 202037:59
305: EPG Review Part 3: Social Encounters

305: EPG Review Part 3: Social Encounters

In today's episode, we continue with the Expanded Optional Rules from the EPG: Social Encounters. This episode only discusses the basic of social skills as well as the new options and suggestions in the EPG. If you would like to hear my in-depth coverage of the social encounter mechanics, check out episode 113 (https://anchor.fm/excess-advantage/episodes/113-Social-Encounters-e3h0qo)!
Apr 14, 202017:56
304: EPG Review, Part 2: Specialization Trees
Mar 31, 202020:13
303: EPG Review, Part 1

303: EPG Review, Part 1

Greetings and welcome! This is the first of my more bite-sized episodes (clocking in a just under 20 minutes) and I take a deep dive into the EPG, Part 3 Chapter 1: Expanded Magic rules.


In this episode, I talk about the new magic talents and actions added in the EPG and how I feel like the EPG is a love letter from the devs to the community.

Mar 24, 202019:13
Season 3 Intermission 1: Updates

Season 3 Intermission 1: Updates

Just a quick episode to update all y'all on what's happening with the podcast as well as the future of Genesys!

Mar 17, 202006:14
302: Vehicles, Revisited
Feb 25, 202045:53
301: Vehicles

301: Vehicles

With the recent release of the Expanded Player's Guide and the inclusion of vehicle creation rules, there has been a renewed interest into vehicles. So today we do a deep dive into the rules for vehicles: what a vehicle is, how it works, what it can and can't do and how vehicular combat differs from personal combat!

The intro/outro music is "Take a Chance" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License.

If you like what you If you like what you hear, please leave a rating or review where you get your podcasts, it helps others find us. If you would like to donate to help support the podcast, please visit ko-fi.com/excess-advantage.

Feb 11, 202041:35
The End

The End

Due to real life circumstances, the podcast is over.


Just remember, regardless of success or failure of your roll always check…for excess advantage.

Jul 11, 201901:31
2i1: Asking Good Questions; Giving Quality Answers
Jun 27, 201914:37
208: Stealing From Other Games

208: Stealing From Other Games

Welcome back to Excess Advantage! Today, Scott and I discuss stealing from other games: what to steal, what not to steal and how to do it well. We discuss how to mitigate changes to the at-the-table mechanics as well as stealing prep/behind-the-scenes material whole-cloth from other games.

Specific items discussed:

The Perilous Wilds, a Dungeon World setting creation supplement

Elite Dangerous RPG, which has some of the best solar system creation rules I've ever seen

Stars Without Number, which has a great system for not only populating a cluster of star systems but also for figuring out what the main planet is like

Scott's Traveller sector generator, for automating the sector creation for Mongoose Publishing's second edition of the Traveller RPG

—————

Join the discussion:

Discord: http://discord.gg/3vNJa6t

Facebook: https://www.facebook.com/groups/GenesysRPG/

Reddit: https://www.reddit.com/r/genesysrpg/

FFG Forums: https://community.fantasyflightgames.com/forum/527-genesys/

—————

Plain text links:

The Perilous Wilds: https://www.drivethrurpg.com/product/156979/The-Perilous-Wilds?affiliate_id=275246

Elite Dangerous RPG: https://www.drivethrurpg.com/product/238339/Elite-Dangerous-RPG-core-book?affiliate_id=275246

Stars Without Number: https://www.drivethrurpg.com/product/226996/Stars-Without-Number-Revised-Edition?affiliate_id=275246

Traveller: https://www.drivethrurpg.com/product/171643/Traveller-Core-Rulebook?affiliate_id=275246

Scott's Traveller sector generator: https://github.com/DrainSmith/SectorGenerator

Jun 13, 201933:58
207: Shadow of the Beanstalk Dev Chat

207: Shadow of the Beanstalk Dev Chat

In today's episode, I am not only joined by everyone's favourite part-time host Scott, but Sam Stewart himself! Sam is back to answer all our questions about Android: Shadow of the Beanstalk!

It's going to be a long one today, so I hope you enjoy spending the next hour with us!
May 30, 201901:02:31
206: Magic
May 16, 201949:12
205: Setting Master Class, Part II

205: Setting Master Class, Part II

Welcome to the conclusion of the Genesys setting master class. If you missed the prior episode, please go back and listen to that one first so you'll get the entire class instead of just half of it.
May 02, 201941:08
204: Setting Master Class, Part I
Apr 18, 201936:38
203: Nemeses, Nemesises…Nemesii…? Part IV
Apr 04, 201921:43
202: Nemeses, Nemesises…Nemesii…? Part III
Mar 21, 201931:12
201: Technical Difficulties

201: Technical Difficulties

Today's episode is a brief "welcome to season 2!" that includes a shoutout to GhostDM, a listener question sent in from Josh and a short teaser of what's coming in season 2! I hope you enjoy.
Mar 07, 201914:00
Interlude 3: What’s Next

Interlude 3: What’s Next

Today's episode is a quick one. I just want to let all y'all know what's coming next for season 2 of Excess Advantage.
Jan 07, 201908:14
119: Dev Interview, Part 2

119: Dev Interview, Part 2

Today is part 2 of the dev interview. We have some great conversations and just overall had a blast!
Dec 13, 201826:41
118: Dev Interview, Part 1

118: Dev Interview, Part 1

Welcome to the penultimate episode of season 1 of Excess Advantage! This episode is an extra-special one because of the number of co-hosts I have: 3 of the mods from the Discord server/FB group/subreddit and 3 from FFG! That's right, join us as we chat with Sam Stewart, Tim Cox and Tim Huckelbery!

We discuss so many things in part 1 of the chat that I can't even begin to enumerate them. You'll just have to have a listen for yourself!

Also mentioned in this episode is the Discord server where this live chat took place, the Facebook Group and the subreddit. Come join us if you haven't already!
Nov 29, 201827:40
117: Nemeses, Nemesises…Nemesii…? Part II

117: Nemeses, Nemesises…Nemesii…? Part II

Part II of my delve into making adversaries. Today is all about how to create them. I go step-by-step, following the book, talking about how each step works, with examples along the way.

Just remember two very important points:

• Step 1: Develop a Concept is the most important step. It informs all the decisions you make
• Your PC sheets are the best guidelines you have. What works for one group might not work for another
Oct 25, 201825:42
116: Nemeses, Nemesises…Nemesii…? Part I

116: Nemeses, Nemesises…Nemesii…? Part I

Today's episode is the first in a series of 3 as we delve deep into adversaries and how they work.

Part 1 is all about the mechanics of adversaries: how minions, rivals and nemeses work mechanically, as well as what they can bring to your encounters.

Also in this episode, I talk about joining us on various platforms.
Oct 11, 201821:37
Interlude 2

Interlude 2

Interlude 2
Sep 13, 201803:07
115: Setting Genesys

115: Setting Genesys

Today's episode is all about making your own setting. I talk about my process and share how I use it to create both my Titanfall: Genesys setting as well as a play-by-post I'm running. Each one has different needs and thus are treated differently.

Links discussed:

Genesys Discord server
Official Forums
Subreddit
Titanfall: Genesys
GM Binder
Sep 13, 201824:01
114: Story Points

114: Story Points

Today I am again joined by Adam of Force Majure Podcast and we discuss Story Points! And Rules lawyerism. And other podcasts. And…oh gods, the tangents!

I hope you enjoy!
Aug 16, 201830:07
113: Social Encounters

113: Social Encounters

Today I delve into the short, but dense, Social Encounters chapter. Don't let the 7-page size fool you: it's packed with great information for how to socialize in Genesys. From the simple to the complex. From the quick-and-dirty encounters to the set-piece encounters. It's all here.

I do have to apologize for my voice, I was getting over a head cold or something when it was recorded, so I do sound off and stutter more than usual. I hope that doesn't put you off of the episode, though!
Aug 02, 201832:19
112: Homebrew

112: Homebrew

Today I am joined by Adam from the Force Majeure podcast (https://forcemajeurepod.com/) and we talk about making stuff up!

I talk a bit about my work-in-progress Titanfall: Genesys (https://github.com/c-bec-k/TitanfallGenesys) mod and we talk about his conversion from a Pathfinder game to Genesys, along with a bit of brainstorming a PC sentient rat swarm.
Jul 05, 201826:38
111: One of Us

111: One of Us

Welcome back to the discussion episodes! Today I am joined once again by Devon as we welcome him into the fold! Some of y'all may remember that he was on episode one of the podcast interviewing me about Genesys since he wasn't familiar with it. Well, this time I'm interviewing him about his Genesys experience!
Jun 21, 201822:07
Live Play Episode 6: On the Trail

Live Play Episode 6: On the Trail

After we met our new hero, M'gann, the party continues their quest to find not only Cylric, but to find answers. On the trail of the rogue druid, however, they are waylaid by more of his insidious minions.

Will the team learn to work together in this new party dynamic? What does M'gann bring to the table? Will Maug ever be able to pet a polar bear? Found out now!
Jun 07, 201827:18
110: Character Creation

110: Character Creation

This episode we talk about creating characters for your Genesys game. The ins and outs, the goods and betters, the fun and fancy-free!

Also in this episode I ask you, the listeners, about what you want to hear more of: discussion episodes or live play…or if it's good the way it's been going. Click on that Contact link above to send me your thoughts.
May 24, 201824:48
Live Play Episode 05: Re-Introductions

Live Play Episode 05: Re-Introductions

Greetings and welcome back to the live play series! Now that the combat chapter has finished it's time to get back to Fantasy Landia and see how our heroes are doing.

Today introduces a new character played by Rich Howard (@Umbralwalker on twitter) playing M'gann. A cleric of the stars—no relation to the DC character ~_^

Join us as our established heroes meet their new friend and adventuring companion!
May 10, 201817:10
109: Combat Encounters, Pt. 3

109: Combat Encounters, Pt. 3

Welcome to the final installment of the combat chapter. Wow, that one sure took a while, huh? There are a lot of fiddly bits in combat and now you know them all!

No special show notes today, just an longer-than-normal episode length.
Apr 26, 201829:17
Interlude 1

Interlude 1

Interlude 1
Apr 19, 201807:41
108: Combat Encounters, Pt. 2

108: Combat Encounters, Pt. 2

Welcome to part 2 of my coverage of the combat chapter. Pretty much the entire episode deals with making combat checks. There are so many moving parts that this one aspect of the game takes up an entire episode by itself!

Without further adieu, let's jump into part 2 of Combat Encounters.
Apr 05, 201822:41
107: Combat Encounters, Pt. 1

107: Combat Encounters, Pt. 1

Welcome to the first episode covering Chapter 6: Combat Encounters. There's just way too much stuff in that chapter to fit into a 20-minute episode while still doing it justice, so I had to chop it into three parts.

In part 1 I discuss what a combat encounter is, how it's set up, how to determine who goes when, and what you can do.
Mar 29, 201820:18
Live Play Episode 4: The Druid’s Grove Pt. II

Live Play Episode 4: The Druid’s Grove Pt. II

This is a rather exciting episode for me! I have six (!) new reviews over on iTunes. Thank you so much to those who wrote a review, it really means a lot to me to read them.

Reviews aside, our heroes are battling for their lives against the giant snowman and Sylric's toys-come-to-life! Will the PCs bet them, or will they lie in a toy-strewn grave, cold and forgotten? Find out now!

During the reviews, I do mention the other Genesys podcasts I'm aware of, so here they are:

The Dice Pool Podcast
Finding the Narrative
Melting Plot
Partial Success
Mar 22, 201825:15
106: Characterization

106: Characterization

For this episode, Devon returns to talk with me about characterization. That is, coming up with your character's backstory, their appearance and their outlooks and personality. We discuss quite a few places where you can draw inspiration besides just the Genesys core book, including:

Fate Core Character Idea and Phase Trio
20 Questions from Legend of the 5 Rings (you can download the 5th edition beta here)
Cypher System
13th Age's one unique thing
GameMaster's Apprentice Base Deck (also with fantasy, age of sail, sci-fi, and steampunk varients)
TVTropes.Org (specifically the personal appearance tropes)
Mar 15, 201827:39
Live Play Episode 3: The Druid’s Grove

Live Play Episode 3: The Druid’s Grove

Our intrepid heroes have survived an attack by wild wolves, but what about the missing children? What about Silric? What's going on?

In this episode, the PCs get closer to the answers to these questions and more! Stay tuned to find out!
Mar 08, 201836:38
105: Cinematic Combat

105: Cinematic Combat

Today's episode is my first listener-requested episode! The listener (I forgot who you are, sorry!) wanted me to cover combat, so here is what I hope to be part 1 of 2. This episode is all about how to inject more narrative flair into your combats and how to avoid boring encounters.

In the near future I'll cover the mechanics of combat, but today it's all about the narrative, baby. Also, my first ever iTunes review is in! Thanks, MW1880, whomever you are!
Mar 01, 201817:12
Live Play Episode 02: Into The Woods

Live Play Episode 02: Into The Woods

Last time, we meet our heroes. In todays episode, the PCs have their first encounter with the wilds—and the players have their first encounter with the core mechanics! Fun is had by all, except Maug who is left scratching his head as to what could possibly be happening with the children…and his old friend Cylric.
Feb 15, 201832:07
104: Advantageous Failure, Threatening Success

104: Advantageous Failure, Threatening Success

In today's episode, we delve into spending advantage and threat in both combat and social encounters. While I do talk about the tables in the book, I also go into more detail about how to spend them in other ways.
Feb 08, 201826:38
103: The Basics

103: The Basics

This episode we dig deep in Part I: Chapter 1, "Core Mechanics":

What's with the funny symbols?
How Do I interpret the dice?
How the heck do I form my dice pool?

I apologize for the length of this episode, but I didn't want to cut it into two pieces since the core mechanics are, well, core to how the game plays. It's just under 29 minutes in length.
Feb 01, 201828:42
Live Play Episode 01: Introduction

Live Play Episode 01: Introduction

Today is episode 1 of my winter-themed live play! It was a blast playing and I hope to be able to do more one-shots like this in the future!

Discussion Points in the episode:

• I have a patron! Please visit my Patreon page if you would like to support the show and gain access to the patron-only Discord
• The players for this game were found on the Redemption Podcast Discord server. It's a great Star Wars live play. If you like Genesys, the NDS and/or Star Wars it's worth a listen!

There are no questions this week, but if you have one please drop me a line!
Jan 25, 201818:10
102: Making Genesys Your Own

102: Making Genesys Your Own

Welcome to the second episode of Excess Advantage! In today's episode, I delve deep into GM territory and discuss how to customize Genesys to meet your needs. This trek takes us to Part III, Chapter 1 in the book.

Creating your own skills, archetypes/species, talents, gear and adversaries are all discussed. While this chapter is in the GM's Toolkit part of the book, don't forget that players can use it, too! If they have an idea for their character let 'em use the tools to make it and provide it for GM approval.
Jan 18, 201820:35
101: What Is Genesys?

101: What Is Genesys?

Welcome to the first episode of Excess Advantage! In this episode, Devon, a long-time friend and co-host of the Shark Bone Podcast, asks me questions about the Genesys RPG. He asks good questions and I hope it helps all y'all learn more about what the game—and this podcast—is all about.
Jan 11, 201836:35
00: Introduction

00: Introduction

Episode 00: Introduction
Jan 02, 201802:52
January 1, 2018

January 1, 2018

Jan 01, 201800:38