Level Design Podcast

Level Design Podcast

By Mark Drew
The Level Design podcast is your view into the world of game development through the lens of level design!
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LD019 - Exploring virtual cities with Konstantinos Dimopoulos

Level Design Podcast

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LD019 - Exploring virtual cities with Konstantinos Dimopoulos
Join us and special guest Konstantinos Dimopoulos as we explore virtual cities, what it means to be a game urbanist in the world of Level Design and more! 
46:43
June 19, 2020
LD018 - Wolfenstein and more with Mitja Roskaric
Join us as we discuss Rainbow six siege, Wolfenstein and more with very special guest Lead Level Design at Machine Games, Mitja Roskaric!
45:59
May 26, 2020
LD017 - Develop 2019 catch up with Amanda Blatch
Last year we were lucky enough to grab a quick chat with Concept Artist / Illustrator and Senior Artist at DR Studios, Amanda Blatch! Join Mark Drew and Jonathon Wilson in this special interview as we discuss all the moving parts of game design and more!
34:01
May 4, 2020
LD016 - Let's talk Level Design with Valentina Chrysostomou
We've got a full house of hosts and are joined by the fantastic Level Designer of RDR2, Dead End Job and more, Valentina Chrysostomou! Join us as we explore the plains of the wild west and more in this very special episode!
43:34
April 20, 2020
LD015 - Develop 2019 one-on-one with Arran Langmead
Mark Drew sat down one on one with the Creator of Bears Can't Drift, and now Tech Artist at Epic Games, Arran Langmead to discuss everything from chairs, to corridors, and even Hello Kitty guns!
37:10
March 30, 2020
LD014 - Level Design, San Francisco, Ubisoft and more with Julius-Cosmo Oniscu
Senior Level Designer at MachineGames and a true mentor of Level design all round Julius-Cosmo Oniscu joins us as we discuss WatchDogs, becoming a Level Designer and more!
56:15
March 9, 2020
LD013 - Talking The Occupation and more with Pete Bottomley
A little throwback to when Mark Drew managed to have a quick chat with Pete Bottomley of White Paper Games at Develop 2019 to deep dive into The Occupation and Ether One! 
33:16
February 17, 2020
LD012 - Aliens and more with Jon McKellan
Join Mark Drew and Jonathon Wilson as they discuss the worlds of Alien Isolation, Stories Untold and Observation with special guest Jon McKellan from NoCode!
36:55
February 4, 2020
LD011 - GOTY Edition (2019)
Join Mark Drew alongside Jonathon Wilson (Hangar13) and Rob McLachlan (The Chinese Room) as they delve into their gaming highlights of 2019! 
38:08
January 22, 2020
LD010 - Talking Siege and the Sandfox with Chris Wilson
Join Mark Drew as he sits down to discuss the 2D world of Siege and the Sandfox with Cardboard Sword Design Director, Chris Wilson! 
32:42
January 6, 2020
LD009 - EGX 2019 - Level Design Mysteries Panel Questions (Finally) Answered
This year we held a Level Design Mysteries Panel at the EGX Theatre and were fortunate enough to be asked a few questions from our audience! Join Mark Drew with guests Claire Morley, Jonathon Wilson & Rob McLachlan as they give their answers and insights! 
1:01:57
December 16, 2019
LD008 - Let's talk Level Design with Jay Britton
Join our host Mark Drew and renowned voice actor Jay Britton as they discuss Level Design across wide range of titles including Prey, Dark Souls, Bioshock and more!
45:03
November 26, 2019
LD007 - Hellscreen with Jamie Degen
Join our host Mark Drew in this exclusive 1 on 1 interview with Freelance 3D artist, Jamie Degen as they discuss his latest gaming venture, Hellscreen! 
38:00
November 1, 2019
LD006 - Talking WatchDogs 2 and more with Chris Filip
In this week's episode we're joined by special guest, Video Game Designer/Product Manager - Chris Filip!  We take a look at their career to date - including Game Anglia, a little about WatchDogs 2 and more! 
41:48
October 7, 2019
LD005 - Talking Control with Paul Ehreth
In this episode we sit down and talk with Paul Ehreth, Control’s Lead Designer at Remedy! Join us as we discuss and discover the secrets behind the design of The Oldest House.
59:28
September 19, 2019
LD004 - Juju Adams
In this edition of the Level Design Podcast we chat to Juju Adams about procedural generation and Hyper Light Drifter. Hyper Light Drifter  Swords of Ditto Rivals of Aether Game Maker Studio Battle Toads The Art of Journey
31:54
August 6, 2019
LD003 - More Level Design Questions with Jonathon and Rob
In this episode Jonathon Wilson (Hangar 13) and Mark Drew (CMDGames) bring back Rob McLachan (The Chinese Room)  to talk about the questions that are burning up the Level Design Community.  We also provide advice for students and a reading list of great books. 
43:16
June 11, 2019
LD002 - Level Design Questions
Level Design Podcast Episode 2 In this episode we bring back Claire Morley (Three Fold Games) and Jonathon Wilson (Pocket Money Games) to answer the questions we ran out of time at the panel.
43:54
May 7, 2019
LD001 - Level Design Mysteries Panel at EGX Rezzed 2019
In this first of a series of podcasts on level design we present a live panel at this year's EGX Rezzed Games Convention in London's Tobacco Dock as part of the Fringe Theatre sessions.  We discuss the mastery and mysteries behind the choices level designers make and how those influence the player, how they guide them and in the end, how they improve the overall gameplay. The panel consists Steve Lee (Bioshock Infinite and Dishonored 2), Claire Morley ( Before I Forget) , Rob McLachlan (Silent Hill: Origins, SH: Shattered Memories, Winter Hall and now at The Chinese Room) and Jonathon Wilson (Shu, Augmented Empire, They Suspect Nothing and Dimension Hunter 2) and is moderated by Mark Drew (CMD Studio).
38:31
April 18, 2019